Commit 6fd84a8a authored by fbarchard@google.com's avatar fbarchard@google.com

NV12 optimization turned back on now that unittest is fixed

BUG=55
TEST=unittest
Review URL: https://webrtc-codereview.appspot.com/813005

git-svn-id: http://libyuv.googlecode.com/svn/trunk@366 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 855c3a3d
Name: libyuv Name: libyuv
URL: http://code.google.com/p/libyuv/ URL: http://code.google.com/p/libyuv/
Version: 365 Version: 366
License: BSD License: BSD
License File: LICENSE License File: LICENSE
......
...@@ -83,13 +83,13 @@ extern "C" { ...@@ -83,13 +83,13 @@ extern "C" {
#define HAS_ARGBSHADE_SSE2 #define HAS_ARGBSHADE_SSE2
#define HAS_ARGBAFFINEROW_SSE2 #define HAS_ARGBAFFINEROW_SSE2
#define HAS_ARGBINTERPOLATEROW_SSSE3 #define HAS_ARGBINTERPOLATEROW_SSSE3
#define HAS_NV12TOARGBROW_SSSE3
#define HAS_NV21TOARGBROW_SSSE3
#endif #endif
// The following are Windows only: // The following are Windows only:
#if !defined(YUV_DISABLE_ASM) && defined(_M_IX86) #if !defined(YUV_DISABLE_ASM) && defined(_M_IX86)
#define HAS_ARGBCOLORTABLEROW_X86 #define HAS_ARGBCOLORTABLEROW_X86
#define HAS_NV12TOARGBROW_SSSE3
#define HAS_NV21TOARGBROW_SSSE3
#define HAS_I422TORGBAROW_SSSE3 #define HAS_I422TORGBAROW_SSSE3
#define HAS_RGBATOARGBROW_SSSE3 #define HAS_RGBATOARGBROW_SSSE3
#define HAS_RGBATOUVROW_SSSE3 #define HAS_RGBATOUVROW_SSSE3
......
...@@ -11,6 +11,6 @@ ...@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT #ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_ #define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 365 #define LIBYUV_VERSION 366
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT #endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
...@@ -1343,7 +1343,7 @@ struct { ...@@ -1343,7 +1343,7 @@ struct {
#define READNV12 \ #define READNV12 \
"movq (%[uv_buf]),%%xmm0 \n" \ "movq (%[uv_buf]),%%xmm0 \n" \
"lea 0x8(%[uv_buf]),%[uv_buf] \n" \ "lea 0x8(%[uv_buf]),%[uv_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \
// Convert 8 pixels: 8 UV and 8 Y // Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB \ #define YUVTORGB \
......
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