Commit 5f0354bd authored by Frank Barchard's avatar Frank Barchard Committed by Frank Barchard

clang-tidy and clang-format applied reland

row_neon.cc manually editted for clang format bugs

TBR=braveyao@chromium.org

Bug: None
Test: local arm builds still pass
Change-Id: Ida4aac2f4ee354e2c1bd354b06e76a26b3c0becc
Reviewed-on: https://chromium-review.googlesource.com/930165Reviewed-by: 's avatarFrank Barchard <fbarchard@chromium.org>
parent 9c0663d7
......@@ -547,7 +547,6 @@ int ARGB4444ToARGB(const uint8_t* src_argb4444,
int width,
int height);
// Aliases
#define AB30ToARGB AR30ToABGR
#define AB30ToABGR AR30ToARGB
......@@ -562,7 +561,6 @@ int AR30ToARGB(const uint8_t* src_ar30,
int width,
int height);
// Convert AR30 To ABGR.
LIBYUV_API
int AR30ToABGR(const uint8_t* src_ar30,
......
......@@ -512,8 +512,8 @@ int I010ToAB30(const uint16_t* src_y,
int dst_stride_ab30,
int width,
int height) {
return I010ToAR30Matrix(src_y, src_stride_y, src_v,
src_stride_v, src_u, src_stride_u, dst_ab30, dst_stride_ab30,
return I010ToAR30Matrix(src_y, src_stride_y, src_v, src_stride_v, src_u,
src_stride_u, dst_ab30, dst_stride_ab30,
&kYvuI601Constants, width, height);
}
......@@ -529,8 +529,8 @@ int H010ToAB30(const uint16_t* src_y,
int dst_stride_ab30,
int width,
int height) {
return I010ToAR30Matrix(src_y, src_stride_y, src_v,
src_stride_v, src_u, src_stride_u, dst_ab30, dst_stride_ab30,
return I010ToAR30Matrix(src_y, src_stride_y, src_v, src_stride_v, src_u,
src_stride_u, dst_ab30, dst_stride_ab30,
&kYvuH709Constants, width, height);
}
......
......@@ -14,7 +14,7 @@
#include "libyuv/cpu_id.h"
#include "libyuv/planar_functions.h"
#include "libyuv/row.h"
#include "libyuv/scale_row.h" /* for ScaleARGBRowDownEven_ */
#include "libyuv/scale_row.h" /* for ScaleARGBRowDownEven_ */
#ifdef __cplusplus
namespace libyuv {
......@@ -29,9 +29,9 @@ static void ARGBTranspose(const uint8_t* src_argb,
int height) {
int i;
int src_pixel_step = src_stride_argb >> 2;
void (*ScaleARGBRowDownEven)(const uint8_t* src_argb, ptrdiff_t src_stride_argb,
int src_step, uint8_t* dst_argb, int dst_width) =
ScaleARGBRowDownEven_C;
void (*ScaleARGBRowDownEven)(
const uint8_t* src_argb, ptrdiff_t src_stride_argb, int src_step,
uint8_t* dst_argb, int dst_width) = ScaleARGBRowDownEven_C;
#if defined(HAS_SCALEARGBROWDOWNEVEN_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
ScaleARGBRowDownEven = ScaleARGBRowDownEven_Any_SSE2;
......@@ -75,7 +75,8 @@ void ARGBRotate90(const uint8_t* src_argb,
// of the buffer and flip the sign of the source stride.
src_argb += src_stride_argb * (height - 1);
src_stride_argb = -src_stride_argb;
ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width, height);
ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
height);
}
void ARGBRotate270(const uint8_t* src_argb,
......@@ -89,7 +90,8 @@ void ARGBRotate270(const uint8_t* src_argb,
// of the buffer and flip the sign of the destination stride.
dst_argb += dst_stride_argb * (width - 1);
dst_stride_argb = -dst_stride_argb;
ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width, height);
ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
height);
}
void ARGBRotate180(const uint8_t* src_argb,
......@@ -106,7 +108,8 @@ void ARGBRotate180(const uint8_t* src_argb,
int y;
void (*ARGBMirrorRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
ARGBMirrorRow_C;
void (*CopyRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) = CopyRow_C;
void (*CopyRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
CopyRow_C;
#if defined(HAS_ARGBMIRRORROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBMirrorRow = ARGBMirrorRow_Any_NEON;
......@@ -164,7 +167,7 @@ void ARGBRotate180(const uint8_t* src_argb,
for (y = 0; y < half_height; ++y) {
ARGBMirrorRow(src_argb, row, width); // Mirror first row into a buffer
ARGBMirrorRow(src_bot, dst_argb, width); // Mirror last row into first row
CopyRow(row, dst_bot, width * 4); // Copy first mirrored row into last
CopyRow(row, dst_bot, width * 4); // Copy first mirrored row into last
src_argb += src_stride_argb;
dst_argb += dst_stride_argb;
src_bot -= src_stride_argb;
......
......@@ -196,8 +196,7 @@ void I422ToRGBARow_NEON(const uint8_t* src_y,
YUVTORGB_SETUP
"1: \n" READYUV422 YUVTORGB
"subs %4, %4, #8 \n"
"vmov.u8 d19, #255 \n" // d19 modified by
// YUVTORGB
"vmov.u8 d19, #255 \n" // YUVTORGB modified d19
"vst4.8 {d19, d20, d21, d22}, [%3]! \n"
"bgt 1b \n"
: "+r"(src_y), // %0
......@@ -291,7 +290,6 @@ void I422ToARGB1555Row_NEON(const uint8_t* src_y,
"subs %4, %4, #8 \n"
"vmov.u8 d23, #255 \n" ARGBTOARGB1555
"vst1.8 {q0}, [%3]! \n" // store 8 pixels
// ARGB1555.
"bgt 1b \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
......@@ -323,13 +321,13 @@ void I422ToARGB4444Row_NEON(const uint8_t* src_y,
int width) {
asm volatile(
YUVTORGB_SETUP
"vmov.u8 d4, #0x0f \n" // bits to clear with
// vbic.
"1: \n" READYUV422 YUVTORGB
"vmov.u8 d4, #0x0f \n" // vbic bits to clear
"1: \n"
READYUV422 YUVTORGB
"subs %4, %4, #8 \n"
"vmov.u8 d23, #255 \n" ARGBTOARGB4444
"vst1.8 {q0}, [%3]! \n" // store 8 pixels
// ARGB4444.
"bgt 1b \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
......
......@@ -526,8 +526,8 @@ TESTBIPLANARTOP(NV21, 2, 2, I420, 2, 2)
} \
double time2 = get_time(); \
printf(" %8d us C - %8d us OPT\n", \
static_cast<int>((time1 - time0) * 1e6), \
static_cast<int>((time2 - time1) * 1e6 / benchmark_iterations_)); \
static_cast<int>((time1 - time0) * 1e6), \
static_cast<int>((time2 - time1) * 1e6 / benchmark_iterations_)); \
int max_diff = 0; \
/* Convert to ARGB so 565 is expanded to bytes that can be compared. */ \
align_buffer_page_end(dst_argb32_c, kWidth* BPP_C* kHeight); \
......
......@@ -126,9 +126,9 @@ class LibYUVColorTest : public ::testing::Test {
protected:
LibYUVColorTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -138,9 +138,9 @@ class LibYUVConvertTest : public ::testing::Test {
protected:
LibYUVConvertTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -150,9 +150,9 @@ class LibYUVScaleTest : public ::testing::Test {
protected:
LibYUVScaleTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -162,9 +162,9 @@ class LibYUVRotateTest : public ::testing::Test {
protected:
LibYUVRotateTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -174,9 +174,9 @@ class LibYUVPlanarTest : public ::testing::Test {
protected:
LibYUVPlanarTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -186,9 +186,9 @@ class LibYUVBaseTest : public ::testing::Test {
protected:
LibYUVBaseTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......@@ -198,9 +198,9 @@ class LibYUVCompareTest : public ::testing::Test {
protected:
LibYUVCompareTest();
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
int disable_cpu_flags_; // Default 1. Use -1 for benchmarking.
int benchmark_cpu_info_; // Default -1. Use 1 to disable SIMD.
......
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