Commit 573a883d authored by fbarchard@google.com's avatar fbarchard@google.com

Subtract 2 images.

BUG=179
TEST=planar unittest
Review URL: https://webrtc-codereview.appspot.com/1073004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@551 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 8c4e5e28
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 550
Version: 551
License: BSD
License File: LICENSE
......
......@@ -209,20 +209,27 @@ int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Multiply ARGB image by ARGB image.
// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
LIBYUV_API
int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Add ARGB image with ARGB image.
// Add ARGB image with ARGB image. Saturates to 255.
LIBYUV_API
int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
LIBYUV_API
int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I422 to YUY2.
LIBYUV_API
int I422ToYUY2(const uint8* src_y, int src_stride_y,
......
......@@ -111,6 +111,7 @@ extern "C" {
#define HAS_ARGBQUANTIZEROW_SSE2
#define HAS_ARGBSEPIAROW_SSSE3
#define HAS_ARGBSHADEROW_SSE2
#define HAS_ARGBSUBTRACTROW_SSE2
#define HAS_ARGBUNATTENUATEROW_SSE2
#define HAS_COMPUTECUMULATIVESUMROW_SSE2
#define HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
......@@ -969,7 +970,7 @@ void ARGBBlendRow_NEON(const uint8* src_argb, const uint8* src_argb1,
void ARGBBlendRow_C(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
// ARGB multiply images. Same API as Blend, but these require
// ARGB multiply images. Same API as Blend, but these require
// pointer and width alignment for SSE2.
void ARGBMultiplyRow_C(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
......@@ -994,6 +995,19 @@ void ARGBAddRow_NEON(const uint8* src_argb, const uint8* src_argb1,
void ARGBAddRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
// ARGB subtract images. Same API as Blend, but these require
// pointer and width alignment for SSE2.
void ARGBSubtractRow_C(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
void ARGBSubtractRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
void ARGBSubtractRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
void ARGBSubtractRow_NEON(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
void ARGBSubtractRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
uint8* dst_argb, int width);
void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 550
#define LIBYUV_VERSION 551
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -498,6 +498,53 @@ int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
return 0;
}
// Subtract 2 ARGB images and store to destination.
LIBYUV_API
int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height) {
if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*ARGBSubtractRow)(const uint8* src0, const uint8* src1, uint8* dst,
int width) = ARGBSubtractRow_C;
#if defined(HAS_ARGBSUBTRACTROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2) && width >= 4 &&
IS_ALIGNED(src_argb0, 16) && IS_ALIGNED(src_stride_argb0, 16) &&
IS_ALIGNED(src_argb1, 16) && IS_ALIGNED(src_stride_argb1, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
ARGBSubtractRow = ARGBSubtractRow_Any_SSE2;
if (IS_ALIGNED(width, 4)) {
ARGBSubtractRow = ARGBSubtractRow_SSE2;
}
}
#elif defined(HAS_ARGBSUBTRACTROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && width >= 8) {
ARGBSubtractRow = ARGBSubtractRow_Any_NEON;
if (IS_ALIGNED(width, 8)) {
ARGBSubtractRow = ARGBSubtractRow_NEON;
}
}
#endif
// Subtract plane
for (int y = 0; y < height; ++y) {
ARGBSubtractRow(src_argb0, src_argb1, dst_argb, width);
src_argb0 += src_stride_argb0;
src_argb1 += src_stride_argb1;
dst_argb += dst_stride_argb;
}
return 0;
}
// Convert I422 to BGRA.
LIBYUV_API
int I422ToBGRA(const uint8* src_y, int src_stride_y,
......
......@@ -390,6 +390,10 @@ MATHROW_ANY(ARGBMultiplyRow_Any_SSE2, ARGBMultiplyRow_SSE2, ARGBMultiplyRow_C,
#ifdef HAS_ARGBADDROW_SSE2
MATHROW_ANY(ARGBAddRow_Any_SSE2, ARGBAddRow_SSE2, ARGBAddRow_C, 3)
#endif
#ifdef HAS_ARGBSUBTRACTROW_SSE2
MATHROW_ANY(ARGBSubtractRow_Any_SSE2, ARGBSubtractRow_SSE2, ARGBSubtractRow_C,
3)
#endif
#ifdef HAS_ARGBMULTIPLYROW_NEON
MATHROW_ANY(ARGBMultiplyRow_Any_NEON, ARGBMultiplyRow_NEON, ARGBMultiplyRow_C,
7)
......@@ -397,6 +401,10 @@ MATHROW_ANY(ARGBMultiplyRow_Any_NEON, ARGBMultiplyRow_NEON, ARGBMultiplyRow_C,
#ifdef HAS_ARGBADDROW_NEON
MATHROW_ANY(ARGBAddRow_Any_NEON, ARGBAddRow_NEON, ARGBAddRow_C, 7)
#endif
#ifdef HAS_ARGBSUBTRACTROW_NEON
MATHROW_ANY(ARGBSubtractRow_Any_NEON, ARGBSubtractRow_NEON, ARGBSubtractRow_C,
7)
#endif
#undef MATHROW_ANY
#ifdef __cplusplus
......
......@@ -751,6 +751,30 @@ void ARGBAddRow_C(const uint8* src_argb0, const uint8* src_argb1,
}
#undef SHADE
#define SHADE(f, v) (v >= f) ? 0 : (f - v)
void ARGBSubtractRow_C(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
for (int i = 0; i < width; ++i) {
const uint32 b = src_argb0[0];
const uint32 g = src_argb0[1];
const uint32 r = src_argb0[2];
const uint32 a = src_argb0[3];
const uint32 b_sub = src_argb1[0];
const uint32 g_sub = src_argb1[1];
const uint32 r_sub = src_argb1[2];
const uint32 a_sub = src_argb1[3];
dst_argb[0] = SHADE(b, b_sub);
dst_argb[1] = SHADE(g, g_sub);
dst_argb[2] = SHADE(r, r_sub);
dst_argb[3] = SHADE(a, a_sub);
src_argb0 += 4;
src_argb1 += 4;
dst_argb += 4;
}
}
#undef SHADE
void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
// Copy a Y to RGB.
for (int x = 0; x < width; ++x) {
......
......@@ -2552,7 +2552,31 @@ void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "cc", "memory", "q0", "q1"
: "cc", "memory", "q0", "q1", "q2", "q3"
);
}
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
asm volatile (
// 8 pixel loop.
".p2align 2 \n"
"1: \n"
"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
"vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB pixels.
"subs %3, %3, #8 \n" // 8 processed per loop.
"vqsub.u8 q0, q0, q2 \n" // subtract B, G
"vqsub.u8 q1, q1, q3 \n" // subtract R, A
"vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
"bgt 1b \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "cc", "memory", "q0", "q1", "q2", "q3"
);
}
......
......@@ -4007,7 +4007,6 @@ void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
asm volatile (
"pxor %%xmm5,%%xmm5 \n"
"sub %0,%1 \n"
"sub %0,%2 \n"
......@@ -4028,12 +4027,44 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm5"
, "xmm0", "xmm1"
#endif
);
}
#endif // HAS_ARGBADDROW_SSE2
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
// Aligned to 16 bytes.
void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
asm volatile (
"sub %0,%1 \n"
"sub %0,%2 \n"
// 4 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa (%0,%1),%%xmm1 \n"
"psubusb %%xmm1,%%xmm0 \n"
"sub $0x4,%3 \n"
"movdqa %%xmm0,(%0,%2,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
#endif // HAS_ARGBSUBTRACTROW_SSE2
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
......
......@@ -4348,6 +4348,37 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
}
#endif // HAS_ARGBADDROW_SSE2
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels together, 4 pixels at a time.
// Aligned to 16 bytes.
__declspec(naked) __declspec(align(16))
void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
__asm {
push esi
mov eax, [esp + 4 + 4] // src_argb0
mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
sub esi, eax
sub edx, eax
align 16
convertloop:
movdqa xmm0, [eax] // read 4 pixels from src_argb0
movdqa xmm1, [eax + esi] // read 4 pixels from src_argb1
psubusb xmm0, xmm1 // src_argb0 - src_argb1
sub ecx, 4
movdqa [eax + edx], xmm0
lea eax, [eax + 16]
jg convertloop
pop esi
ret
}
}
#endif // HAS_ARGBSUBTRACTROW_SSE2
#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
// Consider float CumulativeSum.
// Consider calling CumulativeSum one row at time as needed.
......
......@@ -1037,4 +1037,72 @@ TEST_F(libyuvTest, ARGBAdd_Opt) {
EXPECT_LE(max_diff, 1);
}
static int TestSubtract(int width, int height, int benchmark_iterations,
int invert, int off) {
const int kBpp = 4;
const int kStride = (width * kBpp + 15) & ~15;
align_buffer_64(src_argb_a, kStride * height + off);
align_buffer_64(src_argb_b, kStride * height + off);
align_buffer_64(dst_argb_c, kStride * height);
align_buffer_64(dst_argb_opt, kStride * height);
srandom(time(NULL));
for (int i = 0; i < kStride * height; ++i) {
src_argb_a[i + off] = (random() & 0xff);
src_argb_b[i + off] = (random() & 0xff);
}
memset(dst_argb_c, 0, kStride * height);
memset(dst_argb_opt, 0, kStride * height);
MaskCpuFlags(0);
ARGBSubtract(src_argb_a + off, kStride,
src_argb_b + off, kStride,
dst_argb_c, kStride,
width, invert * height);
MaskCpuFlags(-1);
for (int i = 0; i < benchmark_iterations; ++i) {
ARGBSubtract(src_argb_a + off, kStride,
src_argb_b + off, kStride,
dst_argb_opt, kStride,
width, invert * height);
}
int max_diff = 0;
for (int i = 0; i < kStride * height; ++i) {
int abs_diff =
abs(static_cast<int>(dst_argb_c[i]) -
static_cast<int>(dst_argb_opt[i]));
if (abs_diff > max_diff) {
max_diff = abs_diff;
}
}
free_aligned_buffer_64(src_argb_a)
free_aligned_buffer_64(src_argb_b)
free_aligned_buffer_64(dst_argb_c)
free_aligned_buffer_64(dst_argb_opt)
return max_diff;
}
TEST_F(libyuvTest, ARGBSubtract_Any) {
int max_diff = TestSubtract(benchmark_width_ - 1, benchmark_height_,
benchmark_iterations_, +1, 0);
EXPECT_LE(max_diff, 1);
}
TEST_F(libyuvTest, ARGBSubtract_Unaligned) {
int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
benchmark_iterations_, +1, 1);
EXPECT_LE(max_diff, 1);
}
TEST_F(libyuvTest, ARGBSubtract_Invert) {
int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
benchmark_iterations_, -1, 0);
EXPECT_LE(max_diff, 1);
}
TEST_F(libyuvTest, ARGBSubtract_Opt) {
int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
benchmark_iterations_, +1, 0);
EXPECT_LE(max_diff, 1);
}
} // namespace libyuv
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