Commit 5520710e authored by fbarchard@google.com's avatar fbarchard@google.com

Add RGBColorTable which is like ARGBColorTable but only does first 3 channels.

BUG=none
TEST=none
R=dingkai@google.com, thorcarpenter@google.com, wuwang@google.com

Review URL: https://webrtc-codereview.appspot.com/1858004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@739 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent cd52054c
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 738
Version: 739
License: BSD
License File: LICENSE
......
......@@ -203,6 +203,13 @@ int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
const uint8* table_argb,
int x, int y, int width, int height);
// Apply a color table each ARGB pixel but preserve destination alpha.
// Table contains 256 ARGB values.
LIBYUV_API
int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
const uint8* table_argb,
int x, int y, int width, int height);
// Quantize a rectangle of ARGB. Alpha unaffected.
// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
// interval_size should be a value between 1 and 255.
......
......@@ -28,7 +28,7 @@ extern "C" {
#if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
defined(TARGET_IPHONE_SIMULATOR) || \
defined(__native_client__) && defined(__x86_64__)
(defined(__native_client__) && defined(__x86_64__))
#define LIBYUV_DISABLE_X86
#endif
// True if compiling for SSSE3 as a requirement.
......@@ -132,6 +132,7 @@ extern "C" {
// TODO(fbarchard): Port to gcc.
#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER)
#define HAS_ARGBCOLORTABLEROW_X86
#define HAS_RGBCOLORTABLEROW_X86
// Visual C 2012 required for AVX2.
#if _MSC_VER >= 1700
#define HAS_ARGBSHUFFLEROW_AVX2
......@@ -1426,6 +1427,9 @@ void ARGBColorMatrixRow_NEON(uint8* dst_argb, const int8* matrix_argb,
void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
int interval_offset, int width);
void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 738
#define LIBYUV_VERSION 739
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -1413,6 +1413,38 @@ int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
return 0;
}
// Apply a color table each ARGB pixel but preserve destination alpha.
// Table contains 256 ARGB values.
LIBYUV_API
int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
const uint8* table_argb,
int dst_x, int dst_y, int width, int height) {
if (!dst_argb || !table_argb || width <= 0 || height <= 0 ||
dst_x < 0 || dst_y < 0) {
return -1;
}
// Coalesce contiguous rows.
if (dst_stride_argb == width * 4) {
return RGBColorTable(dst_argb, dst_stride_argb,
table_argb,
dst_x, dst_y,
width * height, 1);
}
void (*RGBColorTableRow)(uint8* dst_argb, const uint8* table_argb,
int width) = RGBColorTableRow_C;
#if defined(HAS_RGBCOLORTABLEROW_X86)
if (TestCpuFlag(kCpuHasX86)) {
RGBColorTableRow = RGBColorTableRow_X86;
}
#endif
uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
for (int y = 0; y < height; ++y) {
RGBColorTableRow(dst, table_argb, width);
dst += dst_stride_argb;
}
return 0;
}
// ARGBQuantize is used to posterize art.
// e.g. rgb / qvalue * qvalue + qvalue / 2
// But the low levels implement efficiently with 3 parameters, and could be
......
......@@ -688,6 +688,19 @@ void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
}
}
// Apply color table to a row of image.
void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
for (int x = 0; x < width; ++x) {
int b = dst_argb[0];
int g = dst_argb[1];
int r = dst_argb[2];
dst_argb[0] = table_argb[b * 4 + 0];
dst_argb[1] = table_argb[g * 4 + 1];
dst_argb[2] = table_argb[r * 4 + 2];
dst_argb += 4;
}
}
void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
int interval_offset, int width) {
for (int x = 0; x < width; ++x) {
......
......@@ -5138,6 +5138,49 @@ void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb,
}
#endif // HAS_ARGBCOLORTABLEROW_X86
#ifdef HAS_RGBCOLORTABLEROW_X86
// Tranform RGB pixels with color table.
__declspec(naked) __declspec(align(16))
void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) {
__asm {
push ebx
push esi
push edi
push ebp
mov eax, [esp + 16 + 4] /* dst_argb */
mov edi, [esp + 16 + 8] /* table_argb */
mov ecx, [esp + 16 + 12] /* width */
xor ebx, ebx
xor edx, edx
align 16
convertloop:
mov ebp, dword ptr [eax] // BGRA
mov esi, ebp
and ebp, 255
shr esi, 8
and esi, 255
mov bl, [edi + ebp * 4 + 0] // B
mov dl, [edi + esi * 4 + 1] // G
mov ebp, dword ptr [eax] // BGRA
shr ebp, 16
and ebp, 255
mov [eax], bl
mov [eax + 1], dl
mov bl, [edi + ebp * 4 + 2] // R
mov [eax + 2], bl
lea eax, [eax + 4]
sub ecx, 1
jg convertloop
pop ebp
pop edi
pop esi
pop ebx
ret
}
}
#endif // HAS_RGBCOLORTABLEROW_X86
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
// Aligned to 16 bytes.
......
......@@ -596,6 +596,65 @@ TEST_F(libyuvTest, TestARGBColorTable) {
}
}
// Same as TestARGBColorTable except alpha does not change.
TEST_F(libyuvTest, TestRGBColorTable) {
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
memset(orig_pixels, 0, sizeof(orig_pixels));
// Matrix for Sepia.
static const uint8 kARGBTable[256 * 4] = {
1u, 2u, 3u, 4u,
5u, 6u, 7u, 8u,
9u, 10u, 11u, 12u,
13u, 14u, 15u, 16u,
};
orig_pixels[0][0] = 0u;
orig_pixels[0][1] = 0u;
orig_pixels[0][2] = 0u;
orig_pixels[0][3] = 0u;
orig_pixels[1][0] = 1u;
orig_pixels[1][1] = 1u;
orig_pixels[1][2] = 1u;
orig_pixels[1][3] = 1u;
orig_pixels[2][0] = 2u;
orig_pixels[2][1] = 2u;
orig_pixels[2][2] = 2u;
orig_pixels[2][3] = 2u;
orig_pixels[3][0] = 0u;
orig_pixels[3][1] = 1u;
orig_pixels[3][2] = 2u;
orig_pixels[3][3] = 3u;
// Do 16 to test asm version.
RGBColorTable(&orig_pixels[0][0], 0, &kARGBTable[0], 0, 0, 16, 1);
EXPECT_EQ(1u, orig_pixels[0][0]);
EXPECT_EQ(2u, orig_pixels[0][1]);
EXPECT_EQ(3u, orig_pixels[0][2]);
EXPECT_EQ(0u, orig_pixels[0][3]); // Alpha unchanged.
EXPECT_EQ(5u, orig_pixels[1][0]);
EXPECT_EQ(6u, orig_pixels[1][1]);
EXPECT_EQ(7u, orig_pixels[1][2]);
EXPECT_EQ(1u, orig_pixels[1][3]); // Alpha unchanged.
EXPECT_EQ(9u, orig_pixels[2][0]);
EXPECT_EQ(10u, orig_pixels[2][1]);
EXPECT_EQ(11u, orig_pixels[2][2]);
EXPECT_EQ(2u, orig_pixels[2][3]); // Alpha unchanged.
EXPECT_EQ(1u, orig_pixels[3][0]);
EXPECT_EQ(6u, orig_pixels[3][1]);
EXPECT_EQ(11u, orig_pixels[3][2]);
EXPECT_EQ(3u, orig_pixels[3][3]); // Alpha unchanged.
for (int i = 0; i < 256; ++i) {
orig_pixels[i][0] = i;
orig_pixels[i][1] = i / 2;
orig_pixels[i][2] = i / 3;
orig_pixels[i][3] = i;
}
for (int i = 0; i < benchmark_pixels_div256_; ++i) {
RGBColorTable(&orig_pixels[0][0], 0, &kARGBTable[0], 0, 0, 256, 1);
}
}
TEST_F(libyuvTest, TestARGBQuantize) {
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
......
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