Commit 4e5e44e2 authored by fbarchard@google.com's avatar fbarchard@google.com

scale neon nacl port

BUG=333
TESTED=ncval
R=tpsiaki@google.com

Review URL: https://webrtc-codereview.appspot.com/18549004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@1015 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent b1df26dc
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 1014
Version: 1015
License: BSD
License File: LICENSE
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 1014
#define LIBYUV_VERSION 1015
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -29,8 +29,10 @@ void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
".p2align 2 \n"
"1: \n"
// load even pixels into q0, odd into q1
MEMACCESS(0)
"vld2.8 {q0, q1}, [%0]! \n"
"subs %2, %2, #16 \n" // 16 processed per loop
MEMACCESS(1)
"vst1.8 {q1}, [%1]! \n" // store odd pixels
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -49,7 +51,9 @@ void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"add %1, %0 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld1.8 {q0, q1}, [%0]! \n" // load row 1 and post inc
MEMACCESS(1)
"vld1.8 {q2, q3}, [%1]! \n" // load row 2 and post inc
"subs %3, %3, #16 \n" // 16 processed per loop
"vpaddl.u8 q0, q0 \n" // row 1 add adjacent
......@@ -58,6 +62,7 @@ void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"vpadal.u8 q1, q3 \n"
"vrshrn.u16 d0, q0, #2 \n" // downshift, round and pack
"vrshrn.u16 d1, q1, #2 \n"
MEMACCESS(2)
"vst1.8 {q0}, [%2]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -74,8 +79,10 @@ void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
asm volatile (
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
"subs %2, %2, #8 \n" // 8 processed per loop
MEMACCESS(1)
"vst1.8 {d2}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -94,9 +101,11 @@ void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"add %3, r5, %3 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld1.8 {q0}, [%0]! \n" // load up 16x4
"vld1.8 {q1}, [r4]! \n"
"vld1.8 {q2}, [r5]! \n"
MEMACCESS(3)
"vld1.8 {q3}, [%3]! \n"
"subs %2, %2, #4 \n"
"vpaddl.u8 q0, q0 \n"
......@@ -106,6 +115,7 @@ void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"vpaddl.u16 q0, q0 \n"
"vrshrn.u32 d0, q0, #4 \n" // divide by 16 w/rounding
"vmovn.u16 d0, q0 \n"
MEMACCESS(1)
"vst1.32 {d0[0]}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -125,9 +135,11 @@ void ScaleRowDown34_NEON(const uint8* src_ptr,
asm volatile (
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
"subs %2, %2, #24 \n"
"vmov d2, d3 \n" // order d0, d1, d2
MEMACCESS(1)
"vst3.8 {d0, d1, d2}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -146,7 +158,9 @@ void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
"add %3, %0 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
MEMACCESS(3)
"vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
"subs %2, %2, #24 \n"
......@@ -183,6 +197,7 @@ void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
"vmlal.u8 q8, d3, d24 \n"
"vqrshrn.u16 d2, q8, #2 \n"
MEMACCESS(1)
"vst3.8 {d0, d1, d2}, [%1]! \n"
"bgt 1b \n"
......@@ -203,7 +218,9 @@ void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
"add %3, %0 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
MEMACCESS(3)
"vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
"subs %2, %2, #24 \n"
// average src line 0 with src line 1
......@@ -223,6 +240,7 @@ void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
"vmlal.u8 q3, d3, d24 \n"
"vqrshrn.u16 d2, q3, #2 \n"
MEMACCESS(1)
"vst3.8 {d0, d1, d2}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -251,14 +269,18 @@ void ScaleRowDown38_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
MEMACCESS(3)
"vld1.8 {q3}, [%3] \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld1.8 {d0, d1, d2, d3}, [%0]! \n"
"subs %2, %2, #12 \n"
"vtbl.u8 d4, {d0, d1, d2, d3}, d6 \n"
"vtbl.u8 d5, {d0, d1, d2, d3}, d7 \n"
MEMACCESS(1)
"vst1.8 {d4}, [%1]! \n"
MEMACCESS(1)
"vst1.32 {d5[0]}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -286,7 +308,9 @@ void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
// d1 = 10 50 11 51 12 52 13 53
// d2 = 20 60 21 61 22 62 23 63
// d3 = 30 70 31 71 32 72 33 73
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n"
MEMACCESS(3)
"vld4.8 {d4, d5, d6, d7}, [%3]! \n"
"vld4.8 {d16, d17, d18, d19}, [r4]! \n"
"subs %2, %2, #12 \n"
......@@ -365,7 +389,9 @@ void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
"vtbl.u8 d3, {d0, d1, d2}, d28 \n"
"vtbl.u8 d4, {d0, d1, d2}, d29 \n"
MEMACCESS(1)
"vst1.8 {d3}, [%1]! \n"
MEMACCESS(1)
"vst1.32 {d4[0]}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -385,7 +411,9 @@ void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
MEMACCESS(4)
"vld1.16 {q13}, [%4] \n"
MEMACCESS(5)
"vld1.8 {q14}, [%5] \n"
"add %3, %0 \n"
".p2align 2 \n"
......@@ -395,7 +423,9 @@ void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
// d1 = 10 50 11 51 12 52 13 53
// d2 = 20 60 21 61 22 62 23 63
// d3 = 30 70 31 71 32 72 33 73
MEMACCESS(0)
"vld4.8 {d0, d1, d2, d3}, [%0]! \n"
MEMACCESS(3)
"vld4.8 {d4, d5, d6, d7}, [%3]! \n"
"subs %2, %2, #12 \n"
......@@ -462,7 +492,9 @@ void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
"vtbl.u8 d3, {d0, d1, d2}, d28 \n"
"vtbl.u8 d4, {d0, d1, d2}, d29 \n"
MEMACCESS(1)
"vst1.8 {d3}, [%1]! \n"
MEMACCESS(1)
"vst1.32 {d4[0]}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -495,7 +527,9 @@ void ScaleFilterRows_NEON(uint8* dst_ptr,
"vdup.8 d4, %4 \n"
// General purpose row blend.
"1: \n"
MEMACCESS(1)
"vld1.8 {q0}, [%1]! \n"
MEMACCESS(2)
"vld1.8 {q1}, [%2]! \n"
"subs %3, %3, #16 \n"
"vmull.u8 q13, d0, d4 \n"
......@@ -504,50 +538,63 @@ void ScaleFilterRows_NEON(uint8* dst_ptr,
"vmlal.u8 q14, d3, d5 \n"
"vrshrn.u16 d0, q13, #8 \n"
"vrshrn.u16 d1, q14, #8 \n"
MEMACCESS(0)
"vst1.8 {q0}, [%0]! \n"
"bgt 1b \n"
"b 99f \n"
// Blend 25 / 75.
"25: \n"
MEMACCESS(1)
"vld1.8 {q0}, [%1]! \n"
MEMACCESS(2)
"vld1.8 {q1}, [%2]! \n"
"subs %3, %3, #16 \n"
"vrhadd.u8 q0, q1 \n"
"vrhadd.u8 q0, q1 \n"
MEMACCESS(0)
"vst1.8 {q0}, [%0]! \n"
"bgt 25b \n"
"b 99f \n"
// Blend 50 / 50.
"50: \n"
MEMACCESS(1)
"vld1.8 {q0}, [%1]! \n"
MEMACCESS(2)
"vld1.8 {q1}, [%2]! \n"
"subs %3, %3, #16 \n"
"vrhadd.u8 q0, q1 \n"
MEMACCESS(0)
"vst1.8 {q0}, [%0]! \n"
"bgt 50b \n"
"b 99f \n"
// Blend 75 / 25.
"75: \n"
MEMACCESS(1)
"vld1.8 {q1}, [%1]! \n"
MEMACCESS(2)
"vld1.8 {q0}, [%2]! \n"
"subs %3, %3, #16 \n"
"vrhadd.u8 q0, q1 \n"
"vrhadd.u8 q0, q1 \n"
MEMACCESS(0)
"vst1.8 {q0}, [%0]! \n"
"bgt 75b \n"
"b 99f \n"
// Blend 100 / 0 - Copy row unchanged.
"100: \n"
MEMACCESS(1)
"vld1.8 {q0}, [%1]! \n"
"subs %3, %3, #16 \n"
MEMACCESS(0)
"vst1.8 {q0}, [%0]! \n"
"bgt 100b \n"
"99: \n"
MEMACCESS(0)
"vst1.8 {d1[7]}, [%0] \n"
: "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1
......@@ -565,10 +612,14 @@ void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
".p2align 2 \n"
"1: \n"
// load even pixels into q0, odd into q1
MEMACCESS(0)
"vld2.32 {q0, q1}, [%0]! \n"
MEMACCESS(0)
"vld2.32 {q2, q3}, [%0]! \n"
"subs %2, %2, #8 \n" // 8 processed per loop
MEMACCESS(1)
"vst1.8 {q1}, [%1]! \n" // store odd pixels
MEMACCESS(1)
"vst1.8 {q3}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -586,14 +637,18 @@ void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"add %1, %1, %0 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
"subs %3, %3, #8 \n" // 8 processed per loop.
"vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
"vpaddl.u8 q3, q3 \n" // A 16 bytes -> 8 shorts.
MEMACCESS(1)
"vld4.8 {d16, d18, d20, d22}, [%1]! \n" // load 8 more ARGB pixels.
MEMACCESS(1)
"vld4.8 {d17, d19, d21, d23}, [%1]! \n" // load last 8 ARGB pixels.
"vpadal.u8 q0, q8 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q9 \n" // G 16 bytes -> 8 shorts.
......@@ -603,6 +658,7 @@ void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
"vrshrn.u16 d1, q1, #2 \n"
"vrshrn.u16 d2, q2, #2 \n"
"vrshrn.u16 d3, q3, #2 \n"
MEMACCESS(2)
"vst4.8 {d0, d1, d2, d3}, [%2]! \n"
"bgt 1b \n"
: "+r"(src_ptr), // %0
......@@ -622,11 +678,16 @@ void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
"mov r12, %3, lsl #2 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld1.32 {d0[0]}, [%0], r12 \n"
MEMACCESS(0)
"vld1.32 {d0[1]}, [%0], r12 \n"
MEMACCESS(0)
"vld1.32 {d1[0]}, [%0], r12 \n"
MEMACCESS(0)
"vld1.32 {d1[1]}, [%0], r12 \n"
"subs %2, %2, #4 \n" // 4 pixels per loop.
MEMACCESS(1)
"vst1.8 {q0}, [%1]! \n"
"bgt 1b \n"
: "+r"(src_argb), // %0
......@@ -647,13 +708,21 @@ void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
"add %1, %1, %0 \n"
".p2align 2 \n"
"1: \n"
MEMACCESS(0)
"vld1.8 {d0}, [%0], r12 \n" // Read 4 2x2 blocks -> 2x1
MEMACCESS(1)
"vld1.8 {d1}, [%1], r12 \n"
MEMACCESS(0)
"vld1.8 {d2}, [%0], r12 \n"
MEMACCESS(1)
"vld1.8 {d3}, [%1], r12 \n"
MEMACCESS(0)
"vld1.8 {d4}, [%0], r12 \n"
MEMACCESS(1)
"vld1.8 {d5}, [%1], r12 \n"
MEMACCESS(0)
"vld1.8 {d6}, [%0], r12 \n"
MEMACCESS(1)
"vld1.8 {d7}, [%1], r12 \n"
"vaddl.u8 q0, d0, d1 \n"
"vaddl.u8 q1, d2, d3 \n"
......@@ -666,6 +735,7 @@ void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
"vrshrn.u16 d0, q0, #2 \n" // first 2 pixels.
"vrshrn.u16 d1, q2, #2 \n" // next 2 pixels.
"subs %3, %3, #4 \n" // 4 pixels per loop.
MEMACCESS(2)
"vst1.8 {q0}, [%2]! \n"
"bgt 1b \n"
: "+r"(src_argb), // %0
......
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