Commit 30859f75 authored by fbarchard@google.com's avatar fbarchard@google.com

Neon YToARGB and fix SSE2 to match C version

BUG=none
TEST=YToARGB_Opt
Review URL: https://webrtc-codereview.appspot.com/966007

git-svn-id: http://libyuv.googlecode.com/svn/trunk@466 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 00b69a2f
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 465
Version: 466
License: BSD
License File: LICENSE
......
......@@ -75,6 +75,9 @@ int I400ToARGB(const uint8* src_y, int src_stride_y,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Alias.
#define YToARGB I400ToARGB_Reference
// Convert I400 to ARGB. Reverse of ARGBToI400.
LIBYUV_API
int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
......
......@@ -183,6 +183,7 @@ extern "C" {
#define HAS_ARGBTOARGB4444ROW_NEON
#define HAS_ARGBTOYROW_NEON
#define HAS_MERGEUV_NEON
#define HAS_YTOARGBROW_NEON
#endif
// The following are available on Mips platforms
......@@ -718,6 +719,9 @@ void I422ToRAWRow_Any_SSSE3(const uint8* y_buf,
void YToARGBRow_SSE2(const uint8* y_buf,
uint8* argb_buf,
int width);
void YToARGBRow_NEON(const uint8* y_buf,
uint8* argb_buf,
int width);
// ARGB preattenuated alpha blend.
void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 465
#define LIBYUV_VERSION 466
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -220,6 +220,10 @@ int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
YToARGBRow = YToARGBRow_SSE2;
}
#elif defined(HAS_YTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 8)) {
YToARGBRow = YToARGBRow_NEON;
}
#endif
for (int y = 0; y < height; ++y) {
......
......@@ -2334,12 +2334,13 @@ void YToARGBRow_SSE2(const uint8* y_buf,
uint8* rgb_buf,
int width) {
asm volatile (
"pxor %%xmm5,%%xmm5 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"mov $0x10001000,%%eax \n"
"mov $0x00100010,%%eax \n"
"movd %%eax,%%xmm3 \n"
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"mov $0x012a012a,%%eax \n"
"mov $0x004a004a,%%eax \n"
"movd %%eax,%%xmm2 \n"
"pshufd $0x0,%%xmm2,%%xmm2 \n"
".p2align 4 \n"
......@@ -2347,9 +2348,10 @@ void YToARGBRow_SSE2(const uint8* y_buf,
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"psubusw %%xmm3,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmullw %%xmm2,%%xmm0 \n"
"psrlw $6, %%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
// Step 2: Weave into ARGB
......
......@@ -2483,12 +2483,13 @@ void YToARGBRow_SSE2(const uint8* y_buf,
uint8* rgb_buf,
int width) {
__asm {
pxor xmm5, xmm5
pcmpeqb xmm4, xmm4 // generate mask 0xff000000
pslld xmm4, 24
mov eax,0x10001000
mov eax,0x00100010
movd xmm3,eax
pshufd xmm3,xmm3,0
mov eax,0x012a012a
mov eax,0x004a004a // 74
movd xmm2,eax
pshufd xmm2,xmm2,0
mov eax, [esp + 4] // Y
......@@ -2500,9 +2501,10 @@ void YToARGBRow_SSE2(const uint8* y_buf,
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
movq xmm0, qword ptr [eax]
lea eax, [eax + 8]
punpcklbw xmm0, xmm0 // Y.Y
punpcklbw xmm0, xmm5 // 0.Y
psubusw xmm0, xmm3
pmulhuw xmm0, xmm2
pmullw xmm0, xmm2
psrlw xmm0, 6
packuswb xmm0, xmm0 // G
// Step 2: Weave into ARGB
......
......@@ -707,6 +707,7 @@ TESTATOB(BayerGRBG, 1, 1, ARGB, 4, 0)
TESTATOB(I400, 1, 1, ARGB, 4, 0)
TESTATOB(I400, 1, 1, I400, 1, 0)
TESTATOB(I400, 1, 1, I400Mirror, 1, 0)
TESTATOB(Y, 1, 1, ARGB, 4, 0)
TESTATOB(ARGB, 4, 4, ARGBMirror, 4, 0)
#define TESTATOBRANDOM(FMT_A, BPP_A, STRIDE_A, FMT_B, BPP_B, STRIDE_B, DIFF) \
......
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