Commit 2fa4f5a3 authored by Frank Barchard's avatar Frank Barchard

Adds files and functions for rotate any, but does not hook them up to the caller.

rotate any

R=harryjin@google.com
BUG=libyuv:464

Review URL: https://webrtc-codereview.appspot.com/53769004.
parent 3a3a89cc
......@@ -19,6 +19,7 @@ LOCAL_SRC_FILES := \
source/cpu_id.cc \
source/planar_functions.cc \
source/rotate.cc \
source/rotate_any.cc \
source/rotate_argb.cc \
source/rotate_common.cc \
source/rotate_mips.cc \
......
......@@ -56,6 +56,7 @@ source_set("libyuv") {
"source/mjpeg_validate.cc",
"source/planar_functions.cc",
"source/rotate.cc",
"source/rotate_any.cc",
"source/rotate_argb.cc",
"source/rotate_common.cc",
"source/rotate_mips.cc",
......
......@@ -28,6 +28,7 @@ set(ly_source_files
${ly_src_dir}/mjpeg_validate.cc
${ly_src_dir}/planar_functions.cc
${ly_src_dir}/rotate.cc
${ly_src_dir}/rotate_any.cc
${ly_src_dir}/rotate_argb.cc
${ly_src_dir}/rotate_common.cc
${ly_src_dir}/rotate_mips.cc
......
......@@ -98,10 +98,18 @@ void TransposeWx8_NEON(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_FAST_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_MIPS_DSPR2(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_FAST_SSSE3(const uint8* src, int src_stride,
void TransposeWx8_Any_NEON(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Any_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_FAST_Any_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Any_MIPS_DSPR2(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeUVWxH_C(const uint8* src, int src_stride,
......
......@@ -22,6 +22,7 @@
'include/libyuv/planar_functions.h',
'include/libyuv/rotate.h',
'include/libyuv/rotate_argb.h',
'include/libyuv/rotate_row.h',
'include/libyuv/row.h',
'include/libyuv/scale.h',
'include/libyuv/scale_argb.h',
......@@ -46,6 +47,7 @@
'source/mjpeg_validate.cc',
'source/planar_functions.cc',
'source/rotate.cc',
'source/rotate_any.cc',
'source/rotate_argb.cc',
'source/rotate_common.cc',
'source/rotate_mips.cc',
......
......@@ -18,6 +18,7 @@ LOCAL_OBJ_FILES := \
source/cpu_id.o \
source/planar_functions.o \
source/rotate.o \
source/rotate_any.o \
source/rotate_argb.o \
source/rotate_common.o \
source/rotate_gcc.o \
......
/*
* Copyright 2015 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "libyuv/rotate.h"
#include "libyuv/rotate_row.h"
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
#define TANY(NAMEANY, TPOS_SIMD, TPOS_C, MASK) \
void NAMEANY(const uint8* src, int src_stride, \
uint8* dst, int dst_stride, int width) { \
int r = width & MASK; \
int n = width - r; \
if (n > 0) { \
TPOS_SIMD(src, src_stride, dst, dst_stride, n); \
} \
TPOS_C(src + n, src_stride, dst + n * dst_stride, dst_stride, r); \
}
#ifdef HAS_TRANSPOSE_WX8_NEON
TANY(TransposeWx8_Any_NEON, TransposeWx8_NEON, TransposeWx8_C, 7)
#endif
#ifdef HAS_TRANSPOSEWX8_SSSE3
TANY(TransposeWx8_Any_SSSE3, TransposeWx8_SSSE3, TransposeWx8_C, 7)
#endif
#ifdef HAS_TRANSPOSEWX8_FAST_SSSE3
TANY(TransposeWx8_FAST_Any_SSSE3, TransposeWx8_FAST_SSSE3, TransposeWx8_C, 15)
#endif
#ifdef HAS_TRANSPOSE_WX8_MIPS_DSPR2
TANY(TransposeWx8_Any_MIPS_DSPR2, TransposeWx8_MIPS_DSPR2, TransposeWx8_C, 7)
#endif
#undef TANY
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
# This is a generic makefile for libyuv for Windows Arm.
# call "c:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\x86_arm\vcvarsx86_arm.bat"
# nmake /f winarm.mk
# make -f winarm.mk
# nmake /f winarm.mk clean
......@@ -21,11 +22,13 @@ LOCAL_OBJ_FILES = \
source/cpu_id.o\
source/planar_functions.o\
source/rotate.o\
source/rotate_any.o\
source/rotate_argb.o\
source/rotate_common.o\
source/row_any.o\
source/row_common.o\
source/scale.o\
source/scale_any.o\
source/scale_argb.o\
source/scale_common.o\
source/video_common.o
......
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