Commit 29db9b0b authored by fbarchard@google.com's avatar fbarchard@google.com

C version of YToARGB with ubias removed to produce consistent luma ramp.

BUG=392
TESTED=TestGreyYUV
R=harryjin@google.com

Review URL: https://webrtc-codereview.appspot.com/35869004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@1251 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 63882a35
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 1250
Version: 1251
License: BSD
License File: LICENSE
......
......@@ -121,8 +121,7 @@ extern "C" {
#define HAS_UYVYTOUV422ROW_SSE2
#define HAS_UYVYTOUVROW_SSE2
#define HAS_UYVYTOYROW_SSE2
// Fix YToARGB. bug=392
// #define HAS_YTOARGBROW_SSE2
#define HAS_YTOARGBROW_SSE2
#define HAS_YUY2TOARGBROW_SSSE3
#define HAS_YUY2TOUV422ROW_SSE2
#define HAS_YUY2TOUVROW_SSE2
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 1250
#define LIBYUV_VERSION 1251
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -961,19 +961,20 @@ void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
}
// YUV to RGB conversion constants.
// Y contribution to R,G,B. Scale and bias.
#define YG 19071 /* round(1.164 * 64 * 256) */
#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
// U and V contributions to R,G,B.
#define UB -128 /* -min(128, round(2.018 * 64)) */
#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
#define UG 25 /* -round(-0.391 * 64) */
#define UGB 3200 /* -round(-0.391 * 64) * 128 */
#define VG 52 /* -round(-0.813 * 64) */
#define VGB 6656 /* -round(-0.813 * 64) * 128 */
#define VR -102 /* -round(1.596 * 64) */
#define VRB -13056 /* -round(1.596 * 64) * 128 */
#define BB (UBB - YGB)
#define BG (UGB + VGB - YGB)
#define BR ( VRB - YGB)
// Bias values to subtract 16 from Y and 128 from U and V.
#define BB (UB * 128 - YGB)
#define BG (UG * 128 + VG * 128 - YGB)
#define BR ( VR * 128 - YGB)
// C reference code that mimics the YUV assembly.
static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
......@@ -983,16 +984,21 @@ static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
*g = Clamp((int32)(BG - (v * VG + u * UG) + y1) >> 6);
*r = Clamp((int32)(BR - (v * VR ) + y1) >> 6);
}
// C reference code that mimics the YUV assembly.
static __inline void YPixel(uint8 y, uint8* b, uint8* g, uint8* r) {
uint32 y1 = (uint32)(y * 0x0101 * YG) >> 16;
*b = Clamp((int32)(-YGB + y1) >> 6);
*g = Clamp((int32)(-YGB + y1) >> 6);
*r = Clamp((int32)(-YGB + y1) >> 6);
}
#undef YG
#undef YGB
#undef UB
#undef UBB
#undef UG
#undef UGB
#undef VG
#undef VGB
#undef VR
#undef VRB
#undef BB
#undef BG
#undef BR
......@@ -1558,18 +1564,15 @@ void I422ToRGBARow_C(const uint8* src_y,
void YToARGBRow_C(const uint8* src_y, uint8* rgb_buf, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
YuvPixel(src_y[0], 128, 128,
rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
rgb_buf[3] = 255;
YuvPixel(src_y[1], 128, 128,
rgb_buf + 4, rgb_buf + 5, rgb_buf + 6);
YPixel(src_y[1], rgb_buf + 4, rgb_buf + 5, rgb_buf + 6);
rgb_buf[7] = 255;
src_y += 2;
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
YuvPixel(src_y[0], 128, 128,
rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
rgb_buf[3] = 255;
}
}
......
// VERSION 1
/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
......@@ -1520,19 +1521,20 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
#ifdef HAS_I422TOARGBROW_SSSE3
// YUV to RGB conversion constants.
// Y contribution to R,G,B. Scale and bias.
#define YG 19071 /* round(1.164 * 64 * 256) */
#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
// U and V contributions to R,G,B.
#define UB -128 /* -min(128, round(2.018 * 64)) */
#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
#define UG 25 /* -round(-0.391 * 64) */
#define UGB 3200 /* -round(-0.391 * 64) * 128 */
#define VG 52 /* -round(-0.813 * 64) */
#define VGB 6656 /* -round(-0.813 * 64) * 128 */
#define VR -102 /* -round(1.596 * 64) */
#define VRB -13056 /* -round(1.596 * 64) * 128 */
#define BB (UBB - YGB)
#define BG (UGB + VGB - YGB)
#define BR ( VRB - YGB)
// Bias values to subtract 16 from Y and 128 from U and V.
#define BB (UB * 128 - YGB)
#define BG (UG * 128 + VG * 128 - YGB)
#define BR ( VR * 128 - YGB)
struct {
vec8 kUVToB; // 0
......@@ -2083,11 +2085,11 @@ struct {
"vpmaddubsw " MEMACCESS2(32, [kYuvConstants]) ",%%ymm0,%%ymm1 \n" \
"vpmaddubsw " MEMACCESS([kYuvConstants]) ",%%ymm0,%%ymm0 \n" \
"vmovdqu " MEMACCESS2(160, [kYuvConstants]) ",%%ymm3 \n" \
"vpsubw %%ymm3,%%ymm2,%%ymm2 \n" \
"vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \
"vmovdqu " MEMACCESS2(128, [kYuvConstants]) ",%%ymm2 \n" \
"vpsubw %%ymm2,%%ymm1,%%ymm1 \n" \
"vpsubw %%ymm1,%%ymm2,%%ymm1 \n" \
"vmovdqu " MEMACCESS2(96, [kYuvConstants]) ",%%ymm1 \n" \
"vpsubw %%ymm1,%%ymm0,%%ymm0 \n" \
"vpsubw %%ymm0,%%ymm1,%%ymm0 \n" \
"vmovdqu " MEMACCESS([y_buf]) ",%%xmm3 \n" \
"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n" \
"vpermq $0xd8,%%ymm3,%%ymm3 \n" \
......
......@@ -25,19 +25,20 @@ extern "C" {
(defined(_M_IX86) || defined(_M_X64))
// YUV to RGB conversion constants.
// Y contribution to R,G,B. Scale and bias.
#define YG 19071 /* round(1.164 * 64 * 256) */
#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
// U and V contributions to R,G,B.
#define UB -128 /* -min(128, round(2.018 * 64)) */
#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
#define UG 25 /* -round(-0.391 * 64) */
#define UGB 3200 /* -round(-0.391 * 64) * 128 */
#define VG 52 /* -round(-0.813 * 64) */
#define VGB 6656 /* -round(-0.813 * 64) * 128 */
#define VR -102 /* -round(1.596 * 64) */
#define VRB -13056 /* -round(1.596 * 64) * 128 */
#define BB (UBB - YGB)
#define BG (UGB + VGB - YGB)
#define BR ( VRB - YGB)
// Bias values to subtract 16 from Y and 128 from U and V.
#define BB (UB * 128 - YGB)
#define BG (UG * 128 + VG * 128 - YGB)
#define BR ( VR * 128 - YGB)
static const vec8 kUVToB = {
UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0
......
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