Commit 0b0a891c authored by Frank Barchard's avatar Frank Barchard

Change TestScaleSumSamples_C test to allow for some float error in sum.

The sum of floats can optimize differently with vectorization, producing
a different result between NEON and C.
Adjust the unittest to allow for some difference in the sum.

The NEON version is 8 samples at a time, so the test now rounds up
the number of values to multiple of 8.

TBR=kjellander@chromium.org
Bug: libyuv:717
Test: LibYUVPlanarTest.TestScaleSumSamples_Opt


Change-Id: I2a0783780c7e0f240f7a8e4700b2a4d3e6b52d87
Reviewed-on: https://chromium-review.googlesource.com/673708Reviewed-by: 's avatarCheng Wang <wangcheng@google.com>
parent efbf1575
......@@ -160,7 +160,7 @@ static_library("libyuv_internal") {
# To enable AVX2 or other cpu optimization, pass flag here
# cflags = [ "-mavx2", "-mpopcnt", "-mavx2", "-mfma" ]
if (!is_win) {
cflags = [ "-ffp-contract=fast" ] # Enable fma vectorization for NEON.
cflags = [ "-ffp-contract=fast" ] # Enable fma vectorization for NEON.
}
}
if (libyuv_use_neon) {
......@@ -185,6 +185,7 @@ if (libyuv_use_neon) {
configs -= [ "//build/config/compiler:default_optimization" ]
# Enable optimize for speed (-O2) over size (-Os).
# TODO(fbarchard): Consider optimize_speed which is O3.
configs += [ "//build/config/compiler:optimize_max" ]
}
......
......@@ -8,6 +8,7 @@
* be found in the AUTHORS file in the root of the source tree.
*/
#include <math.h>
#include <stdlib.h>
#include <time.h>
......@@ -2623,44 +2624,44 @@ float TestScaleMaxSamples(int benchmark_width,
bool opt) {
int i, j;
float max_c, max_opt = 0.f;
const int y_plane_size = benchmark_width * benchmark_height * 4;
align_buffer_page_end(orig_y, y_plane_size * 3);
uint8* dst_opt = orig_y + y_plane_size;
uint8* dst_c = orig_y + y_plane_size * 2;
// NEON does multiple of 8, so round count up
const int kPixels = (benchmark_width * benchmark_height + 7) & ~7;
align_buffer_page_end(orig_y, kPixels * 4 * 3);
uint8* dst_c = orig_y + kPixels * 4;
uint8* dst_opt = orig_y + kPixels * 4 * 2;
// Randomize works but may contain some denormals affecting performance.
// MemRandomize(orig_y, y_plane_size);
for (i = 0; i < y_plane_size / 4; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = (i - y_plane_size / 8) * 3.1415f;
// MemRandomize(orig_y, kPixels * 4);
// large values are problematic. audio is really -1 to 1.
for (i = 0; i < kPixels; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = sinf(static_cast<float>(i) * 0.1f);
}
memset(dst_c, 0, y_plane_size);
memset(dst_opt, 1, y_plane_size);
memset(dst_c, 0, kPixels * 4);
memset(dst_opt, 1, kPixels * 4);
max_c = ScaleMaxSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_c), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_c), scale, kPixels);
for (j = 0; j < benchmark_iterations; j++) {
if (opt) {
#ifdef HAS_SCALESUMSAMPLES_NEON
max_opt = ScaleMaxSamples_NEON(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
kPixels);
#else
max_opt = ScaleMaxSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
max_opt =
ScaleMaxSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale, kPixels);
#endif
} else {
max_opt = ScaleMaxSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
max_opt =
ScaleMaxSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale, kPixels);
}
}
float max_diff = FAbs(max_opt - max_c);
for (i = 0; i < y_plane_size / 4; ++i) {
for (i = 0; i < kPixels; ++i) {
float abs_diff = FAbs((reinterpret_cast<float*>(dst_c)[i]) -
(reinterpret_cast<float*>(dst_opt)[i]));
if (abs_diff > max_diff) {
......@@ -2691,44 +2692,55 @@ float TestScaleSumSamples(int benchmark_width,
bool opt) {
int i, j;
float sum_c, sum_opt = 0.f;
const int y_plane_size = benchmark_width * benchmark_height * 4;
align_buffer_page_end(orig_y, y_plane_size * 3);
uint8* dst_opt = orig_y + y_plane_size;
uint8* dst_c = orig_y + y_plane_size * 2;
// NEON does multiple of 8, so round count up
const int kPixels = (benchmark_width * benchmark_height + 7) & ~7;
align_buffer_page_end(orig_y, kPixels * 4 * 3);
uint8* dst_c = orig_y + kPixels * 4;
uint8* dst_opt = orig_y + kPixels * 4 * 2;
// Randomize works but may contain some denormals affecting performance.
// MemRandomize(orig_y, y_plane_size);
for (i = 0; i < y_plane_size / 4; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = (i - y_plane_size / 8) * 3.1415f;
// MemRandomize(orig_y, kPixels * 4);
// large values are problematic. audio is really -1 to 1.
for (i = 0; i < kPixels; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = sinf(static_cast<float>(i) * 0.1f);
}
memset(dst_c, 0, y_plane_size);
memset(dst_opt, 1, y_plane_size);
memset(dst_c, 0, kPixels * 4);
memset(dst_opt, 1, kPixels * 4);
sum_c = ScaleSumSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_c), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_c), scale, kPixels);
for (j = 0; j < benchmark_iterations; j++) {
if (opt) {
#ifdef HAS_SCALESUMSAMPLES_NEON
sum_opt = ScaleSumSamples_NEON(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
kPixels);
#else
sum_opt = ScaleSumSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
sum_opt =
ScaleSumSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale, kPixels);
#endif
} else {
sum_opt = ScaleSumSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
sum_opt =
ScaleSumSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale, kPixels);
}
}
float max_diff = FAbs(sum_opt - sum_c);
for (i = 0; i < y_plane_size / 4; ++i) {
float mse_opt = sum_opt / kPixels * 4;
float mse_c = sum_c / kPixels * 4;
float mse_error = FAbs(mse_opt - mse_c) / mse_c;
// If the sum of a float is more than 4 million, small adds are round down on
// float and produce different results with vectorized sum vs scalar sum.
// Ignore the difference if the sum is large.
float max_diff = 0.f;
if (mse_error > 0.0001 && sum_c < 4000000) { // allow .01% difference of mse
max_diff = mse_error;
}
for (i = 0; i < kPixels; ++i) {
float abs_diff = FAbs((reinterpret_cast<float*>(dst_c)[i]) -
(reinterpret_cast<float*>(dst_opt)[i]));
if (abs_diff > max_diff) {
......@@ -2758,45 +2770,41 @@ float TestScaleSamples(int benchmark_width,
float scale,
bool opt) {
int i, j;
const int y_plane_size = benchmark_width * benchmark_height * 4;
align_buffer_page_end(orig_y, y_plane_size * 3);
uint8* dst_opt = orig_y + y_plane_size;
uint8* dst_c = orig_y + y_plane_size * 2;
// NEON does multiple of 8, so round count up
const int kPixels = (benchmark_width * benchmark_height + 7) & ~7;
align_buffer_page_end(orig_y, kPixels * 4 * 3);
uint8* dst_c = orig_y + kPixels * 4;
uint8* dst_opt = orig_y + kPixels * 4 * 2;
// Randomize works but may contain some denormals affecting performance.
// MemRandomize(orig_y, y_plane_size);
for (i = 0; i < y_plane_size / 4; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = (i - y_plane_size / 8) * 3.1415f;
// MemRandomize(orig_y, kPixels * 4);
// large values are problematic. audio is really -1 to 1.
for (i = 0; i < kPixels; ++i) {
(reinterpret_cast<float*>(orig_y))[i] = sinf(static_cast<float>(i) * 0.1f);
}
memset(dst_c, 0, y_plane_size);
memset(dst_opt, 1, y_plane_size);
memset(dst_c, 0, kPixels * 4);
memset(dst_opt, 1, kPixels * 4);
ScaleSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_c), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_c), scale, kPixels);
for (j = 0; j < benchmark_iterations; j++) {
if (opt) {
#ifdef HAS_SCALESUMSAMPLES_NEON
ScaleSamples_NEON(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_opt), scale, kPixels);
#else
ScaleSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_opt), scale, kPixels);
#endif
} else {
ScaleSamples_C(reinterpret_cast<float*>(orig_y),
reinterpret_cast<float*>(dst_opt), scale,
benchmark_width * benchmark_height);
reinterpret_cast<float*>(dst_opt), scale, kPixels);
}
}
float max_diff = 0.f;
for (i = 0; i < y_plane_size / 4; ++i) {
for (i = 0; i < kPixels; ++i) {
float abs_diff = FAbs((reinterpret_cast<float*>(dst_c)[i]) -
(reinterpret_cast<float*>(dst_opt)[i]));
if (abs_diff > max_diff) {
......
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