scale_neon64.cc 41.1 KB
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/*
 *  Copyright 2014 The LibYuv Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS. All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

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#include "libyuv/scale.h"
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#include "libyuv/row.h"
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#include "libyuv/scale_row.h"
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#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif

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// This module is for GCC Neon armv8 64 bit.
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#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
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// Read 32x1 throw away even pixels, and write 16x1.
void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                        uint8* dst, int dst_width) {
  asm volatile (
  "1:                                          \n"
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    // load even pixels into v0, odd into v1
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    MEMACCESS(0)
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    "ld2        {v0.16b,v1.16b}, [%0], #32     \n"
    "subs       %w2, %w2, #16                  \n"  // 16 processed per loop
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    MEMACCESS(1)
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    "st1        {v1.16b}, [%1], #16            \n"  // store odd pixels
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    "b.gt       1b                             \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst),              // %1
    "+r"(dst_width)         // %2
  :
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  : "v0", "v1"              // Clobber List
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  );
}

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// Read 32x1 average down and write 16x1.
void ScaleRowDown2Linear_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                           uint8* dst, int dst_width) {
  asm volatile (
  "1:                                          \n"
    MEMACCESS(0)
    "ld1        {v0.16b,v1.16b}, [%0], #32     \n"  // load pixels and post inc
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    "subs       %w2, %w2, #16                  \n"  // 16 processed per loop
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    "uaddlp     v0.8h, v0.16b                  \n"  // add adjacent
    "uaddlp     v1.8h, v1.16b                  \n"
    "rshrn      v0.8b, v0.8h, #1               \n"  // downshift, round and pack
    "rshrn2     v0.16b, v1.8h, #1              \n"
    MEMACCESS(1)
    "st1        {v0.16b}, [%1], #16            \n"
    "b.gt       1b                             \n"
  : "+r"(src_ptr),          // %0
    "+r"(dst),              // %1
    "+r"(dst_width)         // %2
  :
  : "v0", "v1"     // Clobber List
  );
}

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// Read 32x2 average down and write 16x1.
void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                           uint8* dst, int dst_width) {
  asm volatile (
    // change the stride to row 2 pointer
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    "add        %1, %1, %0                     \n"
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  "1:                                          \n"
    MEMACCESS(0)
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    "ld1        {v0.16b,v1.16b}, [%0], #32    \n"  // load row 1 and post inc
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    MEMACCESS(1)
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    "ld1        {v2.16b, v3.16b}, [%1], #32    \n"  // load row 2 and post inc
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    "subs       %w3, %w3, #16                  \n"  // 16 processed per loop
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    "uaddlp     v0.8h, v0.16b                  \n"  // row 1 add adjacent
    "uaddlp     v1.8h, v1.16b                  \n"
    "uadalp     v0.8h, v2.16b                  \n"  // row 2 add adjacent + row1
    "uadalp     v1.8h, v3.16b                  \n"
    "rshrn      v0.8b, v0.8h, #2               \n"  // downshift, round and pack
    "rshrn2     v0.16b, v1.8h, #2              \n"
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    MEMACCESS(2)
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    "st1        {v0.16b}, [%2], #16            \n"
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    "b.gt       1b                             \n"
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  : "+r"(src_ptr),          // %0
    "+r"(src_stride),       // %1
    "+r"(dst),              // %2
    "+r"(dst_width)         // %3
  :
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  : "v0", "v1", "v2", "v3"     // Clobber List
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  );
}

void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                        uint8* dst_ptr, int dst_width) {
  asm volatile (
  "1:                                          \n"
    MEMACCESS(0)
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    "ld4     {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32          \n"  // src line 0
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    "subs       %w2, %w2, #8                   \n"  // 8 processed per loop
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    MEMACCESS(1)
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    "st1     {v2.8b}, [%1], #8                 \n"
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    "b.gt       1b                             \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
    "+r"(dst_width)         // %2
  :
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  : "v0", "v1", "v2", "v3", "memory", "cc"
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  );
}

void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                           uint8* dst_ptr, int dst_width) {
  const uint8* src_ptr1 = src_ptr + src_stride;
  const uint8* src_ptr2 = src_ptr + src_stride * 2;
  const uint8* src_ptr3 = src_ptr + src_stride * 3;
asm volatile (
  "1:                                          \n"
    MEMACCESS(0)
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    "ld1     {v0.16b}, [%0], #16               \n"   // load up 16x4
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    MEMACCESS(3)
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    "ld1     {v1.16b}, [%2], #16               \n"
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    MEMACCESS(4)
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    "ld1     {v2.16b}, [%3], #16               \n"
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    MEMACCESS(5)
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    "ld1     {v3.16b}, [%4], #16               \n"
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    "subs    %w5, %w5, #4                      \n"
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    "uaddlp  v0.8h, v0.16b                     \n"
    "uadalp  v0.8h, v1.16b                     \n"
    "uadalp  v0.8h, v2.16b                     \n"
    "uadalp  v0.8h, v3.16b                     \n"
    "addp    v0.8h, v0.8h, v0.8h               \n"
    "rshrn   v0.8b, v0.8h, #4                  \n"   // divide by 16 w/rounding
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    MEMACCESS(1)
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    "st1    {v0.s}[0], [%1], #4                \n"
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    "b.gt       1b                             \n"
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  : "+r"(src_ptr),   // %0
    "+r"(dst_ptr),   // %1
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    "+r"(src_ptr1),  // %2
    "+r"(src_ptr2),  // %3
    "+r"(src_ptr3),  // %4
    "+r"(dst_width)  // %5
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  :
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  : "v0", "v1", "v2", "v3", "memory", "cc"
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  );
}

// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
void ScaleRowDown34_NEON(const uint8* src_ptr,
                         ptrdiff_t src_stride,
                         uint8* dst_ptr, int dst_width) {
  asm volatile (
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  "1:                                                  \n"
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    MEMACCESS(0)
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    "ld4       {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32                \n"  // src line 0
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    "subs      %w2, %w2, #24                           \n"
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    "orr       v2.16b, v3.16b, v3.16b                  \n"  // order v0, v1, v2
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    MEMACCESS(1)
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    "st3       {v0.8b,v1.8b,v2.8b}, [%1], #24                \n"
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    "b.gt      1b                                      \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
    "+r"(dst_width)         // %2
  :
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  : "v0", "v1", "v2", "v3", "memory", "cc"
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  );
}

void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
                               ptrdiff_t src_stride,
                               uint8* dst_ptr, int dst_width) {
  asm volatile (
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    "movi      v20.8b, #3                              \n"
    "add       %3, %3, %0                              \n"
  "1:                                                  \n"
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    MEMACCESS(0)
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    "ld4       {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32                \n"  // src line 0
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    MEMACCESS(3)
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    "ld4       {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32                \n"  // src line 1
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    "subs         %w2, %w2, #24                        \n"
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    // filter src line 0 with src line 1
    // expand chars to shorts to allow for room
    // when adding lines together
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    "ushll     v16.8h, v4.8b, #0                       \n"
    "ushll     v17.8h, v5.8b, #0                       \n"
    "ushll     v18.8h, v6.8b, #0                       \n"
    "ushll     v19.8h, v7.8b, #0                       \n"
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    // 3 * line_0 + line_1
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    "umlal     v16.8h, v0.8b, v20.8b                   \n"
    "umlal     v17.8h, v1.8b, v20.8b                   \n"
    "umlal     v18.8h, v2.8b, v20.8b                   \n"
    "umlal     v19.8h, v3.8b, v20.8b                   \n"
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    // (3 * line_0 + line_1) >> 2
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    "uqrshrn   v0.8b, v16.8h, #2                       \n"
    "uqrshrn   v1.8b, v17.8h, #2                       \n"
    "uqrshrn   v2.8b, v18.8h, #2                       \n"
    "uqrshrn   v3.8b, v19.8h, #2                       \n"
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    // a0 = (src[0] * 3 + s[1] * 1) >> 2
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    "ushll     v16.8h, v1.8b, #0                       \n"
    "umlal     v16.8h, v0.8b, v20.8b                   \n"
    "uqrshrn   v0.8b, v16.8h, #2                       \n"
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    // a1 = (src[1] * 1 + s[2] * 1) >> 1
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    "urhadd    v1.8b, v1.8b, v2.8b                     \n"
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    // a2 = (src[2] * 1 + s[3] * 3) >> 2
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    "ushll     v16.8h, v2.8b, #0                       \n"
    "umlal     v16.8h, v3.8b, v20.8b                   \n"
    "uqrshrn   v2.8b, v16.8h, #2                       \n"
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    MEMACCESS(1)
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    "st3       {v0.8b,v1.8b,v2.8b}, [%1], #24                \n"
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    "b.gt      1b                                      \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
    "+r"(dst_width),        // %2
    "+r"(src_stride)        // %3
  :
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  : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
    "v20", "memory", "cc"
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  );
}

void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
                               ptrdiff_t src_stride,
                               uint8* dst_ptr, int dst_width) {
  asm volatile (
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    "movi      v20.8b, #3                              \n"
    "add       %3, %3, %0                              \n"
  "1:                                                  \n"
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    MEMACCESS(0)
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    "ld4       {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32                \n"  // src line 0
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    MEMACCESS(3)
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    "ld4       {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32                \n"  // src line 1
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    "subs         %w2, %w2, #24                        \n"
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    // average src line 0 with src line 1
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    "urhadd    v0.8b, v0.8b, v4.8b                     \n"
    "urhadd    v1.8b, v1.8b, v5.8b                     \n"
    "urhadd    v2.8b, v2.8b, v6.8b                     \n"
    "urhadd    v3.8b, v3.8b, v7.8b                     \n"
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    // a0 = (src[0] * 3 + s[1] * 1) >> 2
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    "ushll     v4.8h, v1.8b, #0                        \n"
    "umlal     v4.8h, v0.8b, v20.8b                    \n"
    "uqrshrn   v0.8b, v4.8h, #2                        \n"
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    // a1 = (src[1] * 1 + s[2] * 1) >> 1
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    "urhadd    v1.8b, v1.8b, v2.8b                     \n"
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    // a2 = (src[2] * 1 + s[3] * 3) >> 2
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    "ushll     v4.8h, v2.8b, #0                        \n"
    "umlal     v4.8h, v3.8b, v20.8b                    \n"
    "uqrshrn   v2.8b, v4.8h, #2                        \n"
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    MEMACCESS(1)
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    "st3       {v0.8b,v1.8b,v2.8b}, [%1], #24                \n"
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    "b.gt      1b                                      \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
    "+r"(dst_width),        // %2
    "+r"(src_stride)        // %3
  :
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  : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
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  );
}

static uvec8 kShuf38 =
  { 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
static uvec8 kShuf38_2 =
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  { 0, 16, 32, 2, 18, 33, 4, 20, 34, 6, 22, 35, 0, 0, 0, 0 };
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static vec16 kMult38_Div6 =
  { 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
    65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
static vec16 kMult38_Div9 =
  { 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
    65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18 };

// 32 -> 12
void ScaleRowDown38_NEON(const uint8* src_ptr,
                         ptrdiff_t src_stride,
                         uint8* dst_ptr, int dst_width) {
  asm volatile (
    MEMACCESS(3)
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    "ld1       {v3.16b}, [%3]                          \n"
  "1:                                                  \n"
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    MEMACCESS(0)
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    "ld1       {v0.16b,v1.16b}, [%0], #32             \n"
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    "subs      %w2, %w2, #12                           \n"
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    "tbl       v2.16b, {v0.16b,v1.16b}, v3.16b        \n"
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    MEMACCESS(1)
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    "st1       {v2.8b}, [%1], #8                       \n"
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    MEMACCESS(1)
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    "st1       {v2.s}[2], [%1], #4                     \n"
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    "b.gt      1b                                      \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
    "+r"(dst_width)         // %2
  : "r"(&kShuf38)           // %3
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  : "v0", "v1", "v2", "v3", "memory", "cc"
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  );
}

// 32x3 -> 12x1
void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
                                      ptrdiff_t src_stride,
                                      uint8* dst_ptr, int dst_width) {
  const uint8* src_ptr1 = src_ptr + src_stride * 2;
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  ptrdiff_t tmp_src_stride = src_stride;
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  asm volatile (
    MEMACCESS(5)
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    "ld1       {v29.8h}, [%5]                          \n"
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    MEMACCESS(6)
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    "ld1       {v30.16b}, [%6]                         \n"
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    MEMACCESS(7)
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    "ld1       {v31.8h}, [%7]                          \n"
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    "add       %2, %2, %0                              \n"
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  "1:                                                  \n"
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    // 00 40 01 41 02 42 03 43
    // 10 50 11 51 12 52 13 53
    // 20 60 21 61 22 62 23 63
    // 30 70 31 71 32 72 33 73
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    MEMACCESS(0)
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    "ld4       {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32                \n"
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    MEMACCESS(3)
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    "ld4       {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32                \n"
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    MEMACCESS(4)
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    "ld4       {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32              \n"
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    "subs      %w4, %w4, #12                           \n"
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    // Shuffle the input data around to get align the data
    //  so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
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    // 00 10 01 11 02 12 03 13
    // 40 50 41 51 42 52 43 53
    "trn1      v20.8b, v0.8b, v1.8b                    \n"
    "trn2      v21.8b, v0.8b, v1.8b                    \n"
    "trn1      v22.8b, v4.8b, v5.8b                    \n"
    "trn2      v23.8b, v4.8b, v5.8b                    \n"
    "trn1      v24.8b, v16.8b, v17.8b                  \n"
    "trn2      v25.8b, v16.8b, v17.8b                  \n"

    // 20 30 21 31 22 32 23 33
    // 60 70 61 71 62 72 63 73
    "trn1      v0.8b, v2.8b, v3.8b                     \n"
    "trn2      v1.8b, v2.8b, v3.8b                     \n"
    "trn1      v4.8b, v6.8b, v7.8b                     \n"
    "trn2      v5.8b, v6.8b, v7.8b                     \n"
    "trn1      v16.8b, v18.8b, v19.8b                  \n"
    "trn2      v17.8b, v18.8b, v19.8b                  \n"

    // 00+10 01+11 02+12 03+13
    // 40+50 41+51 42+52 43+53
    "uaddlp    v20.4h, v20.8b                          \n"
    "uaddlp    v21.4h, v21.8b                          \n"
    "uaddlp    v22.4h, v22.8b                          \n"
    "uaddlp    v23.4h, v23.8b                          \n"
    "uaddlp    v24.4h, v24.8b                          \n"
    "uaddlp    v25.4h, v25.8b                          \n"

    // 60+70 61+71 62+72 63+73
    "uaddlp    v1.4h, v1.8b                            \n"
    "uaddlp    v5.4h, v5.8b                            \n"
    "uaddlp    v17.4h, v17.8b                          \n"
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    // combine source lines
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    "add       v20.4h, v20.4h, v22.4h                  \n"
    "add       v21.4h, v21.4h, v23.4h                  \n"
    "add       v20.4h, v20.4h, v24.4h                  \n"
    "add       v21.4h, v21.4h, v25.4h                  \n"
    "add       v2.4h, v1.4h, v5.4h                     \n"
    "add       v2.4h, v2.4h, v17.4h                    \n"
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    // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
    //             + s[6 + st * 1] + s[7 + st * 1]
    //             + s[6 + st * 2] + s[7 + st * 2]) / 6
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    "sqrdmulh  v2.8h, v2.8h, v29.8h                    \n"
    "xtn       v2.8b,  v2.8h                           \n"
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    // Shuffle 2,3 reg around so that 2 can be added to the
    //  0,1 reg and 3 can be added to the 4,5 reg. This
    //  requires expanding from u8 to u16 as the 0,1 and 4,5
    //  registers are already expanded. Then do transposes
    //  to get aligned.
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    // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
    "ushll     v16.8h, v16.8b, #0                      \n"
    "uaddl     v0.8h, v0.8b, v4.8b                     \n"
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    // combine source lines
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    "add       v0.8h, v0.8h, v16.8h                    \n"
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    // xx 20 xx 21 xx 22 xx 23
    // xx 30 xx 31 xx 32 xx 33
    "trn1      v1.8h, v0.8h, v0.8h                     \n"
    "trn2      v4.8h, v0.8h, v0.8h                     \n"
    "xtn       v0.4h, v1.4s                            \n"
    "xtn       v4.4h, v4.4s                            \n"
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    // 0+1+2, 3+4+5
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    "add       v20.8h, v20.8h, v0.8h                   \n"
    "add       v21.8h, v21.8h, v4.8h                   \n"
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    // Need to divide, but can't downshift as the the value
    //  isn't a power of 2. So multiply by 65536 / n
    //  and take the upper 16 bits.
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    "sqrdmulh  v0.8h, v20.8h, v31.8h                   \n"
    "sqrdmulh  v1.8h, v21.8h, v31.8h                   \n"
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    // Align for table lookup, vtbl requires registers to
    //  be adjacent
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    "tbl       v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
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    MEMACCESS(1)
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    "st1       {v3.8b}, [%1], #8                       \n"
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    MEMACCESS(1)
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    "st1       {v3.s}[2], [%1], #4                     \n"
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    "b.gt      1b                                      \n"
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  : "+r"(src_ptr),          // %0
    "+r"(dst_ptr),          // %1
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    "+r"(tmp_src_stride),   // %2
    "+r"(src_ptr1),         // %3
    "+r"(dst_width)         // %4
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  : "r"(&kMult38_Div6),     // %5
    "r"(&kShuf38_2),        // %6
    "r"(&kMult38_Div9)      // %7
435 436 437
  : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
    "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
    "v30", "v31", "memory", "cc"
438 439 440 441 442 443 444
  );
}

// 32x2 -> 12x1
void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
                               ptrdiff_t src_stride,
                               uint8* dst_ptr, int dst_width) {
445 446
  // TODO(fbarchard): use src_stride directly for clang 3.5+.
  ptrdiff_t tmp_src_stride = src_stride;
447 448
  asm volatile (
    MEMACCESS(4)
449
    "ld1       {v30.8h}, [%4]                          \n"
450
    MEMACCESS(5)
451
    "ld1       {v31.16b}, [%5]                         \n"
452
    "add       %2, %2, %0                              \n"
453
  "1:                                                  \n"
454

455 456 457 458
    // 00 40 01 41 02 42 03 43
    // 10 50 11 51 12 52 13 53
    // 20 60 21 61 22 62 23 63
    // 30 70 31 71 32 72 33 73
459
    MEMACCESS(0)
460
    "ld4       {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32                \n"
461
    MEMACCESS(3)
462
    "ld4       {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32                \n"
463
    "subs      %w3, %w3, #12                           \n"
464 465 466

    // Shuffle the input data around to get align the data
    //  so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490
    // 00 10 01 11 02 12 03 13
    // 40 50 41 51 42 52 43 53
    "trn1      v16.8b, v0.8b, v1.8b                    \n"
    "trn2      v17.8b, v0.8b, v1.8b                    \n"
    "trn1      v18.8b, v4.8b, v5.8b                    \n"
    "trn2      v19.8b, v4.8b, v5.8b                    \n"

    // 20 30 21 31 22 32 23 33
    // 60 70 61 71 62 72 63 73
    "trn1      v0.8b, v2.8b, v3.8b                     \n"
    "trn2      v1.8b, v2.8b, v3.8b                     \n"
    "trn1      v4.8b, v6.8b, v7.8b                     \n"
    "trn2      v5.8b, v6.8b, v7.8b                     \n"

    // 00+10 01+11 02+12 03+13
    // 40+50 41+51 42+52 43+53
    "uaddlp    v16.4h, v16.8b                          \n"
    "uaddlp    v17.4h, v17.8b                          \n"
    "uaddlp    v18.4h, v18.8b                          \n"
    "uaddlp    v19.4h, v19.8b                          \n"

    // 60+70 61+71 62+72 63+73
    "uaddlp    v1.4h, v1.8b                            \n"
    "uaddlp    v5.4h, v5.8b                            \n"
491 492

    // combine source lines
493 494 495
    "add       v16.4h, v16.4h, v18.4h                  \n"
    "add       v17.4h, v17.4h, v19.4h                  \n"
    "add       v2.4h, v1.4h, v5.4h                     \n"
496 497

    // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
498
    "uqrshrn   v2.8b, v2.8h, #2                        \n"
499 500 501 502 503 504

    // Shuffle 2,3 reg around so that 2 can be added to the
    //  0,1 reg and 3 can be added to the 4,5 reg. This
    //  requires expanding from u8 to u16 as the 0,1 and 4,5
    //  registers are already expanded. Then do transposes
    //  to get aligned.
505
    // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
506 507

    // combine source lines
508
    "uaddl     v0.8h, v0.8b, v4.8b                     \n"
509

510 511 512 513 514 515
    // xx 20 xx 21 xx 22 xx 23
    // xx 30 xx 31 xx 32 xx 33
    "trn1      v1.8h, v0.8h, v0.8h                     \n"
    "trn2      v4.8h, v0.8h, v0.8h                     \n"
    "xtn       v0.4h, v1.4s                            \n"
    "xtn       v4.4h, v4.4s                            \n"
516 517

    // 0+1+2, 3+4+5
518 519
    "add       v16.8h, v16.8h, v0.8h                   \n"
    "add       v17.8h, v17.8h, v4.8h                   \n"
520 521 522 523

    // Need to divide, but can't downshift as the the value
    //  isn't a power of 2. So multiply by 65536 / n
    //  and take the upper 16 bits.
524 525
    "sqrdmulh  v0.8h, v16.8h, v30.8h                   \n"
    "sqrdmulh  v1.8h, v17.8h, v30.8h                   \n"
526 527 528 529

    // Align for table lookup, vtbl requires registers to
    //  be adjacent

530
    "tbl       v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
531 532

    MEMACCESS(1)
533
    "st1       {v3.8b}, [%1], #8                       \n"
534
    MEMACCESS(1)
535
    "st1       {v3.s}[2], [%1], #4                     \n"
536
    "b.gt      1b                                      \n"
537 538 539 540 541 542
  : "+r"(src_ptr),         // %0
    "+r"(dst_ptr),         // %1
    "+r"(tmp_src_stride),  // %2
    "+r"(dst_width)        // %3
  : "r"(&kMult38_Div6),    // %4
    "r"(&kShuf38_2)        // %5
543 544
  : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
    "v18", "v19", "v30", "v31", "memory", "cc"
545 546 547
  );
}

548 549 550 551 552 553
void ScaleAddRows_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                    uint16* dst_ptr, int src_width, int src_height) {
  const uint8* src_tmp = NULL;
  asm volatile (
  "1:                                          \n"
    "mov       %0, %1                          \n"
554
    "mov       w12, %w5                        \n"
555 556 557 558 559 560 561 562
    "eor       v2.16b, v2.16b, v2.16b          \n"
    "eor       v3.16b, v3.16b, v3.16b          \n"
  "2:                                          \n"
    // load 16 pixels into q0
    MEMACCESS(0)
    "ld1       {v0.16b}, [%0], %3              \n"
    "uaddw2    v3.8h, v3.8h, v0.16b            \n"
    "uaddw     v2.8h, v2.8h, v0.8b             \n"
563
    "subs      w12, w12, #1                    \n"
564 565 566 567
    "b.gt      2b                              \n"
    MEMACCESS(2)
    "st1      {v2.8h, v3.8h}, [%2], #32        \n"  // store pixels
    "add      %1, %1, #16                      \n"
568
    "subs     %w4, %w4, #16                    \n"  // 16 processed per loop
569 570 571 572 573 574 575 576
    "b.gt     1b                               \n"
  : "+r"(src_tmp),          // %0
    "+r"(src_ptr),          // %1
    "+r"(dst_ptr),          // %2
    "+r"(src_stride),       // %3
    "+r"(src_width),        // %4
    "+r"(src_height)        // %5
  :
577
  : "memory", "cc", "w12", "v0", "v1", "v2", "v3"  // Clobber List
578 579 580
  );
}

581 582 583 584
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
#define LOAD2_DATA8_LANE(n)                                    \
    "lsr        %5, %3, #16                    \n"             \
585
    "add        %6, %1, %5                    \n"              \
586
    "add        %3, %3, %4                     \n"             \
587 588
    MEMACCESS(6)                                               \
    "ld2        {v4.b, v5.b}["#n"], [%6]      \n"
589 590 591

void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
                          int dst_width, int x, int dx) {
592
  int dx_offset[4] = {0, 1, 2, 3};
593
  int* tmp = dx_offset;
594
  const uint8* src_tmp = src_ptr;
595 596 597
  int64 dst_width64 = (int64) dst_width;  // Work around ios 64 bit warning.
  int64 x64 = (int64) x;
  int64 dx64 = (int64) dx;
598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637
  asm volatile (
    "dup        v0.4s, %w3                     \n"  // x
    "dup        v1.4s, %w4                     \n"  // dx
    "ld1        {v2.4s}, [%5]                  \n"  // 0 1 2 3
    "shl        v3.4s, v1.4s, #2               \n"  // 4 * dx
    "mul        v1.4s, v1.4s, v2.4s            \n"
    // x         , x + 1 * dx, x + 2 * dx, x + 3 * dx
    "add        v1.4s, v1.4s, v0.4s            \n"
    // x + 4 * dx, x + 5 * dx, x + 6 * dx, x + 7 * dx
    "add        v2.4s, v1.4s, v3.4s            \n"
    "shl        v0.4s, v3.4s, #1               \n"  // 8 * dx
  "1:                                          \n"
    LOAD2_DATA8_LANE(0)
    LOAD2_DATA8_LANE(1)
    LOAD2_DATA8_LANE(2)
    LOAD2_DATA8_LANE(3)
    LOAD2_DATA8_LANE(4)
    LOAD2_DATA8_LANE(5)
    LOAD2_DATA8_LANE(6)
    LOAD2_DATA8_LANE(7)
    "mov       v6.16b, v1.16b                  \n"
    "mov       v7.16b, v2.16b                  \n"
    "uzp1      v6.8h, v6.8h, v7.8h             \n"
    "ushll     v4.8h, v4.8b, #0                \n"
    "ushll     v5.8h, v5.8b, #0                \n"
    "ssubl     v16.4s, v5.4h, v4.4h            \n"
    "ssubl2    v17.4s, v5.8h, v4.8h            \n"
    "ushll     v7.4s, v6.4h, #0                \n"
    "ushll2    v6.4s, v6.8h, #0                \n"
    "mul       v16.4s, v16.4s, v7.4s           \n"
    "mul       v17.4s, v17.4s, v6.4s           \n"
    "shrn      v6.4h, v16.4s, #16              \n"
    "shrn2     v6.8h, v17.4s, #16              \n"
    "add       v4.8h, v4.8h, v6.8h             \n"
    "xtn       v4.8b, v4.8h                    \n"

    MEMACCESS(0)
    "st1       {v4.8b}, [%0], #8               \n"  // store pixels
    "add       v1.4s, v1.4s, v0.4s             \n"
    "add       v2.4s, v2.4s, v0.4s             \n"
638
    "subs      %w2, %w2, #8                    \n"  // 8 processed per loop
639
    "b.gt      1b                              \n"
640 641
  : "+r"(dst_ptr),          // %0
    "+r"(src_ptr),          // %1
642 643 644
    "+r"(dst_width64),      // %2
    "+r"(x64),              // %3
    "+r"(dx64),             // %4
645 646 647 648
    "+r"(tmp),              // %5
    "+r"(src_tmp)           // %6
  :
  : "memory", "cc", "v0", "v1", "v2", "v3",
649 650 651 652 653 654
    "v4", "v5", "v6", "v7", "v16", "v17"
  );
}

#undef LOAD2_DATA8_LANE

655 656 657 658
// 16x2 -> 16x1
void ScaleFilterRows_NEON(uint8* dst_ptr,
                          const uint8* src_ptr, ptrdiff_t src_stride,
                          int dst_width, int source_y_fraction) {
659
    int y_fraction = 256 - source_y_fraction;
660
  asm volatile (
661
    "cmp          %w4, #0                      \n"
662
    "b.eq         100f                         \n"
663
    "add          %2, %2, %1                   \n"
664
    "cmp          %w4, #64                     \n"
665
    "b.eq         75f                          \n"
666
    "cmp          %w4, #128                    \n"
667
    "b.eq         50f                          \n"
668
    "cmp          %w4, #192                    \n"
669
    "b.eq         25f                          \n"
670

671 672
    "dup          v5.8b, %w4                   \n"
    "dup          v4.8b, %w5                   \n"
673 674 675
    // General purpose row blend.
  "1:                                          \n"
    MEMACCESS(1)
676
    "ld1          {v0.16b}, [%1], #16          \n"
677
    MEMACCESS(2)
678
    "ld1          {v1.16b}, [%2], #16          \n"
679
    "subs         %w3, %w3, #16                \n"
680 681 682 683 684 685
    "umull        v6.8h, v0.8b, v4.8b          \n"
    "umull2       v7.8h, v0.16b, v4.16b        \n"
    "umlal        v6.8h, v1.8b, v5.8b          \n"
    "umlal2       v7.8h, v1.16b, v5.16b        \n"
    "rshrn        v0.8b, v6.8h, #8             \n"
    "rshrn2       v0.16b, v7.8h, #8            \n"
686
    MEMACCESS(0)
687
    "st1          {v0.16b}, [%0], #16          \n"
688
    "b.gt         1b                           \n"
689 690 691 692 693
    "b            99f                          \n"

    // Blend 25 / 75.
  "25:                                         \n"
    MEMACCESS(1)
694
    "ld1          {v0.16b}, [%1], #16          \n"
695
    MEMACCESS(2)
696
    "ld1          {v1.16b}, [%2], #16          \n"
697
    "subs         %w3, %w3, #16                \n"
698 699
    "urhadd       v0.16b, v0.16b, v1.16b       \n"
    "urhadd       v0.16b, v0.16b, v1.16b       \n"
700
    MEMACCESS(0)
701
    "st1          {v0.16b}, [%0], #16          \n"
702
    "b.gt         25b                          \n"
703 704 705 706 707
    "b            99f                          \n"

    // Blend 50 / 50.
  "50:                                         \n"
    MEMACCESS(1)
708
    "ld1          {v0.16b}, [%1], #16          \n"
709
    MEMACCESS(2)
710
    "ld1          {v1.16b}, [%2], #16          \n"
711
    "subs         %w3, %w3, #16                \n"
712
    "urhadd       v0.16b, v0.16b, v1.16b       \n"
713
    MEMACCESS(0)
714
    "st1          {v0.16b}, [%0], #16          \n"
715
    "b.gt         50b                          \n"
716 717 718 719 720
    "b            99f                          \n"

    // Blend 75 / 25.
  "75:                                         \n"
    MEMACCESS(1)
721
    "ld1          {v1.16b}, [%1], #16          \n"
722
    MEMACCESS(2)
723
    "ld1          {v0.16b}, [%2], #16          \n"
724
    "subs         %w3, %w3, #16                \n"
725 726
    "urhadd       v0.16b, v0.16b, v1.16b       \n"
    "urhadd       v0.16b, v0.16b, v1.16b       \n"
727
    MEMACCESS(0)
728
    "st1          {v0.16b}, [%0], #16          \n"
729
    "b.gt         75b                          \n"
730 731 732 733 734
    "b            99f                          \n"

    // Blend 100 / 0 - Copy row unchanged.
  "100:                                        \n"
    MEMACCESS(1)
735
    "ld1          {v0.16b}, [%1], #16          \n"
736
    "subs         %w3, %w3, #16                \n"
737
    MEMACCESS(0)
738
    "st1          {v0.16b}, [%0], #16          \n"
739
    "b.gt         100b                         \n"
740 741 742

  "99:                                         \n"
    MEMACCESS(0)
743
    "st1          {v0.b}[15], [%0]             \n"
744 745 746 747
  : "+r"(dst_ptr),          // %0
    "+r"(src_ptr),          // %1
    "+r"(src_stride),       // %2
    "+r"(dst_width),        // %3
748 749
    "+r"(source_y_fraction),// %4
    "+r"(y_fraction)        // %5
750
  :
751
  : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
752 753 754 755 756 757 758 759
  );
}

void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                            uint8* dst, int dst_width) {
  asm volatile (
  "1:                                          \n"
    // load even pixels into q0, odd into q1
760 761 762 763
    MEMACCESS (0)
    "ld2        {v0.4s, v1.4s}, [%0], #32      \n"
    MEMACCESS (0)
    "ld2        {v2.4s, v3.4s}, [%0], #32      \n"
764
    "subs       %w2, %w2, #8                   \n"  // 8 processed per loop
765 766 767 768
    MEMACCESS (1)
    "st1        {v1.16b}, [%1], #16            \n"  // store odd pixels
    MEMACCESS (1)
    "st1        {v3.16b}, [%1], #16            \n"
769
    "b.gt       1b                             \n"
770 771 772
  : "+r" (src_ptr),          // %0
    "+r" (dst),              // %1
    "+r" (dst_width)         // %2
773
  :
774
  : "memory", "cc", "v0", "v1", "v2", "v3"  // Clobber List
775 776 777
  );
}

778 779 780 781 782 783 784
void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, ptrdiff_t src_stride,
                                  uint8* dst_argb, int dst_width) {
  asm volatile (
  "1:                                          \n"
    MEMACCESS (0)
    // load 8 ARGB pixels.
    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64   \n"
785
    "subs       %w2, %w2, #8                   \n"  // 8 processed per loop.
786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804
    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
    "uaddlp     v3.8h, v3.16b                  \n"  // A 16 bytes -> 8 shorts.
    "rshrn      v0.8b, v0.8h, #1               \n"  // downshift, round and pack
    "rshrn      v1.8b, v1.8h, #1               \n"
    "rshrn      v2.8b, v2.8h, #1               \n"
    "rshrn      v3.8b, v3.8h, #1               \n"
    MEMACCESS (1)
    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32     \n"
    "b.gt       1b                             \n"
  : "+r"(src_argb),         // %0
    "+r"(dst_argb),         // %1
    "+r"(dst_width)         // %2
  :
  : "memory", "cc", "v0", "v1", "v2", "v3"    // Clobber List
  );
}

805 806 807 808 809 810
void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
                               uint8* dst, int dst_width) {
  asm volatile (
    // change the stride to row 2 pointer
    "add        %1, %1, %0                     \n"
  "1:                                          \n"
811
    MEMACCESS (0)
812
    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64   \n"  // load 8 ARGB pixels.
813
    "subs       %w3, %w3, #8                   \n"  // 8 processed per loop.
814 815 816 817 818
    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
    "uaddlp     v3.8h, v3.16b                  \n"  // A 16 bytes -> 8 shorts.
    MEMACCESS (1)
819
    "ld4        {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n"  // load 8 more ARGB pixels.
820 821 822 823 824 825 826 827 828
    "uadalp     v0.8h, v16.16b                 \n"  // B 16 bytes -> 8 shorts.
    "uadalp     v1.8h, v17.16b                 \n"  // G 16 bytes -> 8 shorts.
    "uadalp     v2.8h, v18.16b                 \n"  // R 16 bytes -> 8 shorts.
    "uadalp     v3.8h, v19.16b                 \n"  // A 16 bytes -> 8 shorts.
    "rshrn      v0.8b, v0.8h, #2               \n"  // downshift, round and pack
    "rshrn      v1.8b, v1.8h, #2               \n"
    "rshrn      v2.8b, v2.8h, #2               \n"
    "rshrn      v3.8b, v3.8h, #2               \n"
    MEMACCESS (2)
829
    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32     \n"
830
    "b.gt       1b                             \n"
831 832 833 834
  : "+r" (src_ptr),          // %0
    "+r" (src_stride),       // %1
    "+r" (dst),              // %2
    "+r" (dst_width)         // %3
835
  :
836
  : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
837 838 839 840 841 842 843 844 845 846
  );
}

// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
void ScaleARGBRowDownEven_NEON(const uint8* src_argb,  ptrdiff_t src_stride,
                               int src_stepx, uint8* dst_argb, int dst_width) {
  asm volatile (
  "1:                                          \n"
    MEMACCESS(0)
847
    "ld1        {v0.s}[0], [%0], %3            \n"
848
    MEMACCESS(0)
849
    "ld1        {v0.s}[1], [%0], %3            \n"
850
    MEMACCESS(0)
851
    "ld1        {v0.s}[2], [%0], %3            \n"
852
    MEMACCESS(0)
853
    "ld1        {v0.s}[3], [%0], %3            \n"
854
    "subs       %w2, %w2, #4                   \n"  // 4 pixels per loop.
855
    MEMACCESS(1)
856
    "st1        {v0.16b}, [%1], #16            \n"
857
    "b.gt       1b                             \n"
858 859 860
  : "+r"(src_argb),    // %0
    "+r"(dst_argb),    // %1
    "+r"(dst_width)    // %2
861
  : "r"((int64)(src_stepx * 4)) // %3
862
  : "memory", "cc", "v0"
863 864 865 866 867
  );
}

// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
868
// TODO(Yang Zhang): Might be worth another optimization pass in future.
869
// It could be upgraded to 8 pixels at a time to start with.
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void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
                                  int src_stepx,
                                  uint8* dst_argb, int dst_width) {
  asm volatile (
    "add        %1, %1, %0                     \n"
  "1:                                          \n"
    MEMACCESS(0)
877
    "ld1        {v0.8b}, [%0], %4              \n"  // Read 4 2x2 blocks -> 2x1
878
    MEMACCESS(1)
879
    "ld1        {v1.8b}, [%1], %4              \n"
880
    MEMACCESS(0)
881
    "ld1        {v2.8b}, [%0], %4              \n"
882
    MEMACCESS(1)
883
    "ld1        {v3.8b}, [%1], %4              \n"
884
    MEMACCESS(0)
885
    "ld1        {v4.8b}, [%0], %4              \n"
886
    MEMACCESS(1)
887
    "ld1        {v5.8b}, [%1], %4              \n"
888
    MEMACCESS(0)
889
    "ld1        {v6.8b}, [%0], %4              \n"
890
    MEMACCESS(1)
891 892 893 894 895 896 897 898 899 900 901 902 903 904 905
    "ld1        {v7.8b}, [%1], %4              \n"
    "uaddl      v0.8h, v0.8b, v1.8b            \n"
    "uaddl      v2.8h, v2.8b, v3.8b            \n"
    "uaddl      v4.8h, v4.8b, v5.8b            \n"
    "uaddl      v6.8h, v6.8b, v7.8b            \n"
    "mov        v16.d[1], v0.d[1]              \n"  // ab_cd -> ac_bd
    "mov        v0.d[1], v2.d[0]               \n"
    "mov        v2.d[0], v16.d[1]              \n"
    "mov        v16.d[1], v4.d[1]              \n"  // ef_gh -> eg_fh
    "mov        v4.d[1], v6.d[0]               \n"
    "mov        v6.d[0], v16.d[1]              \n"
    "add        v0.8h, v0.8h, v2.8h            \n"  // (a+b)_(c+d)
    "add        v4.8h, v4.8h, v6.8h            \n"  // (e+f)_(g+h)
    "rshrn      v0.8b, v0.8h, #2               \n"  // first 2 pixels.
    "rshrn2     v0.16b, v4.8h, #2              \n"  // next 2 pixels.
906
    "subs       %w3, %w3, #4                   \n"  // 4 pixels per loop.
907
    MEMACCESS(2)
908
    "st1     {v0.16b}, [%2], #16               \n"
909
    "b.gt       1b                             \n"
910 911 912 913
  : "+r"(src_argb),    // %0
    "+r"(src_stride),  // %1
    "+r"(dst_argb),    // %2
    "+r"(dst_width)    // %3
914
  : "r"((int64)(src_stepx * 4)) // %4
915
  : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
916 917
  );
}
918 919 920 921 922

// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
#define LOAD1_DATA32_LANE(vn, n)                               \
    "lsr        %5, %3, #16                    \n"             \
923
    "add        %6, %1, %5, lsl #2             \n"             \
924 925 926 927 928 929 930
    "add        %3, %3, %4                     \n"             \
    MEMACCESS(6)                                               \
    "ld1        {"#vn".s}["#n"], [%6]          \n"

void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
                        int dst_width, int x, int dx) {
  const uint8* src_tmp = src_argb;
931 932 933
  int64 dst_width64 = (int64) dst_width;  // Work around ios 64 bit warning.
  int64 x64 = (int64) x;
  int64 dx64 = (int64) dx;
934
  int64 tmp64 = 0;
935 936 937 938 939 940 941 942 943 944 945 946 947
  asm volatile (
  "1:                                          \n"
    LOAD1_DATA32_LANE(v0, 0)
    LOAD1_DATA32_LANE(v0, 1)
    LOAD1_DATA32_LANE(v0, 2)
    LOAD1_DATA32_LANE(v0, 3)
    LOAD1_DATA32_LANE(v1, 0)
    LOAD1_DATA32_LANE(v1, 1)
    LOAD1_DATA32_LANE(v1, 2)
    LOAD1_DATA32_LANE(v1, 3)

    MEMACCESS(0)
    "st1        {v0.4s, v1.4s}, [%0], #32      \n"  // store pixels
948
    "subs       %w2, %w2, #8                   \n"  // 8 processed per loop
949 950 951
    "b.gt        1b                            \n"
  : "+r"(dst_argb),         // %0
    "+r"(src_argb),         // %1
952 953 954 955
    "+r"(dst_width64),      // %2
    "+r"(x64),              // %3
    "+r"(dx64),             // %4
    "+r"(tmp64),            // %5
956 957 958 959 960 961 962 963
    "+r"(src_tmp)           // %6
  :
  : "memory", "cc", "v0", "v1"
  );
}

#undef LOAD1_DATA32_LANE

964 965 966 967 968 969 970 971 972 973 974 975
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
#define LOAD2_DATA32_LANE(vn1, vn2, n)                         \
    "lsr        %5, %3, #16                           \n"      \
    "add        %6, %1, %5, lsl #2                    \n"      \
    "add        %3, %3, %4                            \n"      \
    MEMACCESS(6)                                               \
    "ld2        {"#vn1".s, "#vn2".s}["#n"], [%6]      \n"

void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
                              int dst_width, int x, int dx) {
  int dx_offset[4] = {0, 1, 2, 3};
976
  int* tmp = dx_offset;
977
  const uint8* src_tmp = src_argb;
978 979 980
  int64 dst_width64 = (int64) dst_width;  // Work around ios 64 bit warning.
  int64 x64 = (int64) x;
  int64 dx64 = (int64) dx;
981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019
  asm volatile (
    "dup        v0.4s, %w3                     \n"  // x
    "dup        v1.4s, %w4                     \n"  // dx
    "ld1        {v2.4s}, [%5]                  \n"  // 0 1 2 3
    "shl        v6.4s, v1.4s, #2               \n"  // 4 * dx
    "mul        v1.4s, v1.4s, v2.4s            \n"
    "movi       v3.16b, #0x7f                  \n"  // 0x7F
    "movi       v4.8h, #0x7f                   \n"  // 0x7F
    // x         , x + 1 * dx, x + 2 * dx, x + 3 * dx
    "add        v5.4s, v1.4s, v0.4s            \n"
  "1:                                          \n"
    // d0, d1: a
    // d2, d3: b
    LOAD2_DATA32_LANE(v0, v1, 0)
    LOAD2_DATA32_LANE(v0, v1, 1)
    LOAD2_DATA32_LANE(v0, v1, 2)
    LOAD2_DATA32_LANE(v0, v1, 3)
    "shrn       v2.4h, v5.4s, #9               \n"
    "and        v2.8b, v2.8b, v4.8b            \n"
    "dup        v16.8b, v2.b[0]                \n"
    "dup        v17.8b, v2.b[2]                \n"
    "dup        v18.8b, v2.b[4]                \n"
    "dup        v19.8b, v2.b[6]                \n"
    "ext        v2.8b, v16.8b, v17.8b, #4      \n"
    "ext        v17.8b, v18.8b, v19.8b, #4     \n"
    "ins        v2.d[1], v17.d[0]              \n"  // f
    "eor        v7.16b, v2.16b, v3.16b         \n"  // 0x7f ^ f
    "umull      v16.8h, v0.8b, v7.8b           \n"
    "umull2     v17.8h, v0.16b, v7.16b         \n"
    "umull      v18.8h, v1.8b, v2.8b           \n"
    "umull2     v19.8h, v1.16b, v2.16b         \n"
    "add        v16.8h, v16.8h, v18.8h         \n"
    "add        v17.8h, v17.8h, v19.8h         \n"
    "shrn       v0.8b, v16.8h, #7              \n"
    "shrn2      v0.16b, v17.8h, #7             \n"

    MEMACCESS(0)
    "st1     {v0.4s}, [%0], #16                \n"  // store pixels
    "add     v5.4s, v5.4s, v6.4s               \n"
1020
    "subs    %w2, %w2, #4                      \n"  // 4 processed per loop
1021 1022 1023
    "b.gt    1b                                \n"
  : "+r"(dst_argb),         // %0
    "+r"(src_argb),         // %1
1024 1025 1026
    "+r"(dst_width64),      // %2
    "+r"(x64),              // %3
    "+r"(dx64),             // %4
1027 1028 1029 1030 1031 1032 1033 1034 1035 1036
    "+r"(tmp),              // %5
    "+r"(src_tmp)           // %6
  :
  : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5",
    "v6", "v7", "v16", "v17", "v18", "v19"
  );
}

#undef LOAD2_DATA32_LANE

1037
#endif  // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
1038 1039 1040 1041 1042

#ifdef __cplusplus
}  // extern "C"
}  // namespace libyuv
#endif