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Shuhei Tanuma authored
``` namespace MyGame; enum CommandType : byte { None = 0, } table Command { id:int; type:CommandType; } ``` then generate c# files. it'll output compile error like these. ``` Assets/MyGame/Command.cs(18,39): error CS1041: Identifier expected Assets/MyGame/Command.cs(18,39): error CS1737: Optional parameter cannot precede required parameters 16: public static Offset<Command> CreateCommand(FlatBufferBuilder builder, 17: int id = 0, 18: CommandType type = (CommandType)0) { ```
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CMake | ||
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biicode | ||
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go | ||
include/flatbuffers | ||
java | ||
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net/FlatBuffers | ||
python | ||
reflection | ||
samples | ||
src | ||
tests | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
biicode.conf | ||
readme.md |