Commit f064a6cc authored by Stewart Miles's avatar Stewart Miles

Test case for CreateVectorOfStructs() using a callback.

Fixes issue #4392, also fixed C++98 compatible code generation in tests.

Change-Id: Ia5833026e615ad19d24a0439bdba2e3b45c5f86c
parent d6f14b70
......@@ -1543,7 +1543,7 @@ class FlatBufferBuilder
private:
// Allocates space for a vector of structures.
// Must be completed with EndVectorOfStructs().
template<typename T> const T* StartVectorOfStructs(size_t vector_size) {
template<typename T> T* StartVectorOfStructs(size_t vector_size) {
StartVector(vector_size * sizeof(T) / AlignOf<T>(), AlignOf<T>());
return reinterpret_cast<T *>(buf_.make_space(vector_size * sizeof(T)));
}
......
......@@ -87,8 +87,10 @@ public struct Monster : IFlatbufferObject
public int FlexLength { get { int o = __p.__offset(64); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetFlexBytes() { return __p.__vector_as_arraysegment(64); }
public bool MutateFlex(int j, byte flex) { int o = __p.__offset(64); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, flex); return true; } else { return false; } }
public Test? Test5(int j) { int o = __p.__offset(66); return o != 0 ? (Test?)(new Test()).__assign(__p.__vector(o) + j * 4, __p.bb) : null; }
public int Test5Length { get { int o = __p.__offset(66); return o != 0 ? __p.__vector_len(o) : 0; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(31); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(32); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
......@@ -135,6 +137,8 @@ public struct Monster : IFlatbufferObject
public static void AddFlex(FlatBufferBuilder builder, VectorOffset flexOffset) { builder.AddOffset(30, flexOffset.Value, 0); }
public static VectorOffset CreateFlexVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartFlexVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddTest5(FlatBufferBuilder builder, VectorOffset test5Offset) { builder.AddOffset(31, test5Offset.Value, 0); }
public static void StartTest5Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 2); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name
......
......@@ -463,8 +463,27 @@ func (rcv *Monster) FlexBytes() []byte {
return nil
}
func (rcv *Monster) Test5(obj *Test, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(66))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *Monster) Test5Length() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(66))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func MonsterStart(builder *flatbuffers.Builder) {
builder.StartObject(31)
builder.StartObject(32)
}
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
......@@ -583,6 +602,12 @@ func MonsterAddFlex(builder *flatbuffers.Builder, flex flatbuffers.UOffsetT) {
func MonsterStartFlexVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(1, numElems, 1)
}
func MonsterAddTest5(builder *flatbuffers.Builder, test5 flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(31, flatbuffers.UOffsetT(test5), 0)
}
func MonsterStartTest5Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 2)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
......@@ -95,8 +95,11 @@ public final class Monster extends Table {
public int flexLength() { int o = __offset(64); return o != 0 ? __vector_len(o) : 0; }
public ByteBuffer flexAsByteBuffer() { return __vector_as_bytebuffer(64, 1); }
public boolean mutateFlex(int j, int flex) { int o = __offset(64); if (o != 0) { bb.put(__vector(o) + j * 1, (byte)flex); return true; } else { return false; } }
public Test test5(int j) { return test5(new Test(), j); }
public Test test5(Test obj, int j) { int o = __offset(66); return o != 0 ? obj.__assign(__vector(o) + j * 4, bb) : null; }
public int test5Length() { int o = __offset(66); return o != 0 ? __vector_len(o) : 0; }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(31); }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(32); }
public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); }
public static void addMana(FlatBufferBuilder builder, short mana) { builder.addShort(1, mana, 150); }
public static void addHp(FlatBufferBuilder builder, short hp) { builder.addShort(2, hp, 100); }
......@@ -143,6 +146,8 @@ public final class Monster extends Table {
public static void addFlex(FlatBufferBuilder builder, int flexOffset) { builder.addOffset(30, flexOffset, 0); }
public static int createFlexVector(FlatBufferBuilder builder, byte[] data) { builder.startVector(1, data.length, 1); for (int i = data.length - 1; i >= 0; i--) builder.addByte(data[i]); return builder.endVector(); }
public static void startFlexVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems, 1); }
public static void addTest5(FlatBufferBuilder builder, int test5Offset) { builder.addOffset(31, test5Offset, 0); }
public static void startTest5Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems, 2); }
public static int endMonster(FlatBufferBuilder builder) {
int o = builder.endObject();
builder.required(o, 10); // name
......
......@@ -425,22 +425,41 @@ class Monster extends Table
return $this->__vector_as_bytes(64);
}
/**
* @returnVectorOffset
*/
public function getTest5($j)
{
$o = $this->__offset(66);
$obj = new Test();
return $o != 0 ? $obj->init($this->__vector($o) + $j *4, $this->bb) : null;
}
/**
* @return int
*/
public function getTest5Length()
{
$o = $this->__offset(66);
return $o != 0 ? $this->__vector_len($o) : 0;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startMonster(FlatBufferBuilder $builder)
{
$builder->StartObject(31);
$builder->StartObject(32);
}
/**
* @param FlatBufferBuilder $builder
* @return Monster
*/
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex)
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5)
{
$builder->startObject(31);
$builder->startObject(32);
self::addPos($builder, $pos);
self::addMana($builder, $mana);
self::addHp($builder, $hp);
......@@ -471,6 +490,7 @@ class Monster extends Table
self::addTestarrayofstring2($builder, $testarrayofstring2);
self::addTestarrayofsortedstruct($builder, $testarrayofsortedstruct);
self::addFlex($builder, $flex);
self::addTest5($builder, $test5);
$o = $builder->endObject();
$builder->required($o, 10); // name
return $o;
......@@ -987,6 +1007,40 @@ class Monster extends Table
$builder->startVector(1, $numElems, 1);
}
/**
* @param FlatBufferBuilder $builder
* @param VectorOffset
* @return void
*/
public static function addTest5(FlatBufferBuilder $builder, $test5)
{
$builder->addOffsetX(31, $test5, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param array offset array
* @return int vector offset
*/
public static function createTest5Vector(FlatBufferBuilder $builder, array $data)
{
$builder->startVector(4, count($data), 2);
for ($i = count($data) - 1; $i >= 0; $i--) {
$builder->addOffset($data[$i]);
}
return $builder->endVector();
}
/**
* @param FlatBufferBuilder $builder
* @param int $numElems
* @return void
*/
public static function startTest5Vector(FlatBufferBuilder $builder, $numElems)
{
$builder->startVector(4, $numElems, 2);
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
......
......@@ -331,7 +331,26 @@ class Monster(object):
return self._tab.VectorLen(o)
return 0
def MonsterStart(builder): builder.StartObject(31)
# Monster
def Test5(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66))
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
from .Test import Test
obj = Test()
obj.Init(self._tab.Bytes, x)
return obj
return None
# Monster
def Test5Length(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66))
if o != 0:
return self._tab.VectorLen(o)
return 0
def MonsterStart(builder): builder.StartObject(32)
def MonsterAddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0)
def MonsterAddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150)
def MonsterAddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100)
......@@ -371,4 +390,6 @@ def MonsterAddTestarrayofsortedstruct(builder, testarrayofsortedstruct): builder
def MonsterStartTestarrayofsortedstructVector(builder, numElems): return builder.StartVector(8, numElems, 4)
def MonsterAddFlex(builder, flex): builder.PrependUOffsetTRelativeSlot(30, flatbuffers.number_types.UOffsetTFlags.py_type(flex), 0)
def MonsterStartFlexVector(builder, numElems): return builder.StartVector(1, numElems, 1)
def MonsterAddTest5(builder, test5): builder.PrependUOffsetTRelativeSlot(31, flatbuffers.number_types.UOffsetTFlags.py_type(test5), 0)
def MonsterStartTest5Vector(builder, numElems): return builder.StartVector(4, numElems, 2)
def MonsterEnd(builder): return builder.EndObject()
......@@ -14,11 +14,11 @@
# See the License for the specific language governing permissions and
# limitations under the License.
../flatc --cpp --java --csharp --go --binary --python --js --ts --php --grpc --gen-mutable --gen-object-api --no-includes --no-fb-import -I include_test monster_test.fbs monsterdata_test.json
../flatc --cpp --java --csharp --go --binary --python --js --ts --php --gen-mutable --no-fb-import -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
../flatc --cpp --gen-mutable --gen-object-api -o union_vector ./union_vector/union_vector.fbs
../flatc --cpp --java --csharp --go --binary --python --js --ts --php --grpc --gen-mutable --gen-object-api --no-includes --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json
../flatc --cpp --java --csharp --go --binary --python --js --ts --php --gen-mutable --no-fb-import --cpp-ptr-type flatbuffers::unique_ptr -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
../flatc --cpp --gen-mutable --gen-object-api --cpp-ptr-type flatbuffers::unique_ptr -o union_vector ./union_vector/union_vector.fbs
../flatc -b --schema --bfbs-comments -I include_test monster_test.fbs
../flatc --jsonschema --schema -I include_test monster_test.fbs
cd ../samples
../flatc --cpp --gen-mutable --gen-object-api monster.fbs
../flatc --cpp --gen-mutable --gen-object-api --cpp-ptr-type flatbuffers::unique_ptr monster.fbs
cd ../reflection
......@@ -1085,6 +1085,7 @@ func CheckManualBuild(fail func(string, ...interface{})) ([]byte, flatbuffers.UO
b.PrependByteSlot(7, 1, 0)
b.PrependUOffsetTSlot(8, mon2, 0)
b.PrependUOffsetTSlot(9, test4, 0)
b.PrependUOffsetTSlot(9, test5, 0)
mon := b.EndObject()
b.Finish(mon)
......
No preview for this file type
No preview for this file type
......@@ -59,6 +59,7 @@ table Monster {
enemy:MyGame.Example.Monster (id:12); // Test referring by full namespace.
test:Any (id: 8);
test4:[Test] (id: 9);
test5:[Test] (id: 31);
testnestedflatbuffer:[ubyte] (id:13, nested_flatbuffer: "Monster");
testempty:Stat (id:14);
testbool:bool (id:15);
......
......@@ -108,7 +108,8 @@
"testf3" : { "type" : "number" },
"testarrayofstring2" : { "type" : "array", "items" : { "type" : "string" } },
"testarrayofsortedstruct" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Ability" } },
"flex" : { "type" : "array", "items" : { "type" : "number" } }
"flex" : { "type" : "array", "items" : { "type" : "number" } },
"test5" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Test" } }
},
"required" : [ "name"]
}
......
......@@ -547,6 +547,7 @@ struct MonsterT : public flatbuffers::NativeTable {
std::vector<std::string> testarrayofstring2;
std::vector<Ability> testarrayofsortedstruct;
std::vector<uint8_t> flex;
std::vector<Test> test5;
MonsterT()
: mana(150),
hp(100),
......@@ -599,7 +600,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_TESTF3 = 58,
VT_TESTARRAYOFSTRING2 = 60,
VT_TESTARRAYOFSORTEDSTRUCT = 62,
VT_FLEX = 64
VT_FLEX = 64,
VT_TEST5 = 66
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
......@@ -807,6 +809,12 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
auto v = flex();
return flexbuffers::GetRoot(v->Data(), v->size());
}
const flatbuffers::Vector<const Test *> *test5() const {
return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST5);
}
flatbuffers::Vector<const Test *> *mutable_test5() {
return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST5);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
......@@ -855,6 +863,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
verifier.Verify(testarrayofsortedstruct()) &&
VerifyOffset(verifier, VT_FLEX) &&
verifier.Verify(flex()) &&
VerifyOffset(verifier, VT_TEST5) &&
verifier.Verify(test5()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
......@@ -967,13 +977,16 @@ struct MonsterBuilder {
void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
fbb_.AddOffset(Monster::VT_FLEX, flex);
}
void add_test5(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5) {
fbb_.AddOffset(Monster::VT_TEST5, test5);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_, 31);
const auto end = fbb_.EndTable(start_, 32);
auto o = flatbuffers::Offset<Monster>(end);
fbb_.Required(o, Monster::VT_NAME);
return o;
......@@ -1011,12 +1024,14 @@ inline flatbuffers::Offset<Monster> CreateMonster(
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0) {
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_test5(test5);
builder_.add_flex(flex);
builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
builder_.add_testarrayofstring2(testarrayofstring2);
......@@ -1077,7 +1092,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
const std::vector<const Ability *> *testarrayofsortedstruct = nullptr,
const std::vector<uint8_t> *flex = nullptr) {
const std::vector<uint8_t> *flex = nullptr,
const std::vector<const Test *> *test5 = nullptr) {
return MyGame::Example::CreateMonster(
_fbb,
pos,
......@@ -1109,7 +1125,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
testf3,
testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0,
testarrayofsortedstruct ? _fbb.CreateVector<const Ability *>(*testarrayofsortedstruct) : 0,
flex ? _fbb.CreateVector<uint8_t>(*flex) : 0);
flex ? _fbb.CreateVector<uint8_t>(*flex) : 0,
test5 ? _fbb.CreateVector<const Test *>(*test5) : 0);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
......@@ -1242,6 +1259,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{ auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
{ auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
{ auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } };
{ auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
......@@ -1282,6 +1300,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
return MyGame::Example::CreateMonster(
_fbb,
_pos,
......@@ -1313,7 +1332,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
_testf3,
_testarrayofstring2,
_testarrayofsortedstruct,
_flex);
_flex,
_test5);
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
......
......@@ -1296,11 +1296,29 @@ MyGame.Example.Monster.prototype.flexArray = function() {
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
};
/**
* @param {number} index
* @param {MyGame.Example.Test=} obj
* @returns {MyGame.Example.Test}
*/
MyGame.Example.Monster.prototype.test5 = function(index, obj) {
var offset = this.bb.__offset(this.bb_pos, 66);
return offset ? (obj || new MyGame.Example.Test).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null;
};
/**
* @returns {number}
*/
MyGame.Example.Monster.prototype.test5Length = function() {
var offset = this.bb.__offset(this.bb_pos, 66);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.Example.Monster.startMonster = function(builder) {
builder.startObject(31);
builder.startObject(32);
};
/**
......@@ -1706,6 +1724,22 @@ MyGame.Example.Monster.startFlexVector = function(builder, numElems) {
builder.startVector(1, numElems, 1);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} test5Offset
*/
MyGame.Example.Monster.addTest5 = function(builder, test5Offset) {
builder.addFieldOffset(31, test5Offset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
MyGame.Example.Monster.startTest5Vector = function(builder, numElems) {
builder.startVector(4, numElems, 2);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
......@@ -1287,11 +1287,29 @@ flexArray():Uint8Array|null {
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
};
/**
* @param {number} index
* @param {MyGame.Example.Test=} obj
* @returns {MyGame.Example.Test}
*/
test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
var offset = this.bb.__offset(this.bb_pos, 66);
return offset ? (obj || new MyGame.Example.Test).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null;
};
/**
* @returns {number}
*/
test5Length():number {
var offset = this.bb.__offset(this.bb_pos, 66);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @param {flatbuffers.Builder} builder
*/
static startMonster(builder:flatbuffers.Builder) {
builder.startObject(31);
builder.startObject(32);
};
/**
......@@ -1697,6 +1715,22 @@ static startFlexVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(1, numElems, 1);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} test5Offset
*/
static addTest5(builder:flatbuffers.Builder, test5Offset:flatbuffers.Offset) {
builder.addFieldOffset(31, test5Offset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
static startTest5Vector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 2);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
......@@ -64,5 +64,15 @@
testhashu32_fnv1a: 2390860913,
testhashs64_fnv1a: 4898026182817603057,
testhashu64_fnv1a: 4898026182817603057,
flex: 1234
flex: 1234,
test5: [
{
a: 10,
b: 20
},
{
a: 30,
b: 40
}
]
}
......@@ -34,6 +34,16 @@
a: 30
}
],
test5: [
{
a: 10,
b: 20
},
{
b: "40",
a: 30
}
],
testarrayofstring: [
"test1",
"test2"
......
// automatically generated by the FlatBuffers compiler, do not modify
import * as NS3029350602 from "./namespace_test1_generated";
import * as NS9459827973991502386 from "./namespace_test1_generated";
/**
* @constructor
*/
......@@ -39,24 +39,24 @@ static getRootAsTableInFirstNS(bb:flatbuffers.ByteBuffer, obj?:TableInFirstNS):T
* @param {NamespaceA.NamespaceB.TableInNestedNS=} obj
* @returns {NamespaceA.NamespaceB.TableInNestedNS|null}
*/
fooTable(obj?:NS3029350602.NamespaceA.NamespaceB.TableInNestedNS):NS3029350602.NamespaceA.NamespaceB.TableInNestedNS|null {
fooTable(obj?:NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS):NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS|null {
var offset = this.bb.__offset(this.bb_pos, 4);
return offset ? (obj || new NS3029350602.NamespaceA.NamespaceB.TableInNestedNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
return offset ? (obj || new NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/**
* @returns {NamespaceA.NamespaceB.EnumInNestedNS}
*/
fooEnum():NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS {
fooEnum():NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS {
var offset = this.bb.__offset(this.bb_pos, 6);
return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb.readInt8(this.bb_pos + offset)) : NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS.A;
return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb.readInt8(this.bb_pos + offset)) : NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS.A;
};
/**
* @param {NamespaceA.NamespaceB.EnumInNestedNS} value
* @returns {boolean}
*/
mutate_foo_enum(value:NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS):boolean {
mutate_foo_enum(value:NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS):boolean {
var offset = this.bb.__offset(this.bb_pos, 6);
if (offset === 0) {
......@@ -71,9 +71,9 @@ mutate_foo_enum(value:NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS):boolean
* @param {NamespaceA.NamespaceB.StructInNestedNS=} obj
* @returns {NamespaceA.NamespaceB.StructInNestedNS|null}
*/
fooStruct(obj?:NS3029350602.NamespaceA.NamespaceB.StructInNestedNS):NS3029350602.NamespaceA.NamespaceB.StructInNestedNS|null {
fooStruct(obj?:NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS):NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS|null {
var offset = this.bb.__offset(this.bb_pos, 8);
return offset ? (obj || new NS3029350602.NamespaceA.NamespaceB.StructInNestedNS).__init(this.bb_pos + offset, this.bb) : null;
return offset ? (obj || new NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS).__init(this.bb_pos + offset, this.bb) : null;
};
/**
......@@ -95,8 +95,8 @@ static addFooTable(builder:flatbuffers.Builder, fooTableOffset:flatbuffers.Offse
* @param {flatbuffers.Builder} builder
* @param {NamespaceA.NamespaceB.EnumInNestedNS} fooEnum
*/
static addFooEnum(builder:flatbuffers.Builder, fooEnum:NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS) {
builder.addFieldInt8(1, fooEnum, NS3029350602.NamespaceA.NamespaceB.EnumInNestedNS.A);
static addFooEnum(builder:flatbuffers.Builder, fooEnum:NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS) {
builder.addFieldInt8(1, fooEnum, NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS.A);
};
/**
......
......@@ -103,6 +103,21 @@ flatbuffers::DetachedBuffer CreateFlatBufferTest(std::string &buffer) {
Test tests[] = { Test(10, 20), Test(30, 40) };
auto testv = builder.CreateVectorOfStructs(tests, 2);
#ifndef FLATBUFFERS_CPP98_STL
// Create a vector of structures from a lambda.
auto testv2 = builder.CreateVectorOfStructs<Test>(
2, [&](size_t i, Test* s) -> void {
*s = tests[i];
});
#else
// Create a vector of structures using a plain old C++ function.
auto testv2 = builder.CreateVectorOfStructs<Test>(
2, [](size_t i, Test* s, void *state) -> void {
*s = (reinterpret_cast<Test*>(state))[i];
}, tests);
#endif // FLATBUFFERS_CPP98_STL
// create monster with very few fields set:
// (same functionality as CreateMonster below, but sets fields manually)
flatbuffers::Offset<Monster> mlocs[3];
......@@ -181,7 +196,7 @@ flatbuffers::DetachedBuffer CreateFlatBufferTest(std::string &buffer) {
testv, vecofstrings, vecoftables, 0,
nested_flatbuffer_vector, 0, false,
0, 0, 0, 0, 0, 0, 0, 0, 0, 3.14159f, 3.0f, 0.0f,
vecofstrings2, vecofstructs, flex);
vecofstrings2, vecofstructs, flex, testv2);
FinishMonsterBuffer(builder, mloc);
......@@ -323,7 +338,12 @@ void AccessFlatBufferTest(const uint8_t *flatbuf, size_t length,
TEST_EQ(flatbuffers::AlignOf<Test>(), 2UL);
TEST_EQ(sizeof(Test), 4UL);
auto tests = monster->test4();
const flatbuffers::Vector<const Test *>* tests_array[] = {
monster->test4(),
monster->test5(),
};
for (size_t i = 0; i < sizeof(tests_array) / sizeof(tests_array[0]); ++i) {
auto tests = tests_array[i];
TEST_NOTNULL(tests);
auto test_0 = tests->Get(0);
auto test_1 = tests->Get(1);
......@@ -334,6 +354,7 @@ void AccessFlatBufferTest(const uint8_t *flatbuf, size_t length,
for (auto it = tests->begin(); it != tests->end(); ++it) {
TEST_EQ(it->a() == 10 || it->a() == 30, true); // Just testing iterators.
}
}
// Checking for presence of fields:
TEST_EQ(flatbuffers::IsFieldPresent(monster, Monster::VT_HP), true);
......
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