Commit e527b992 authored by Wouter van Oortmerssen's avatar Wouter van Oortmerssen Committed by GitHub

Merge pull request #3923 from daksenik/master

Fixed operator++. Added CreateXXX for vector types.
parents e733d95e aade31b2
......@@ -288,7 +288,7 @@ public:
}
VectorIterator operator++(int) {
VectorIterator temp(data_);
VectorIterator temp(data_,0);
data_ += IndirectHelper<T>::element_stride;
return temp;
}
......
......@@ -458,6 +458,30 @@ class CppGenerator : public BaseGenerator {
: field.value.constant;
}
void GenSimpleParam(std::string &code, FieldDef &field) {
code += ",\n " + GenTypeWire(field.value.type, " ", true);
code += field.name + " = ";
if (field.value.type.enum_def && IsScalar(field.value.type.base_type)) {
auto ev = field.value.type.enum_def->ReverseLookup(
static_cast<int>(StringToInt(field.value.constant.c_str())),
false);
if (ev) {
code += WrapInNameSpace(
field.value.type.enum_def->defined_namespace,
GetEnumVal(*field.value.type.enum_def, *ev, parser_.opts));
}
else {
code += GenUnderlyingCast(field, true, field.value.constant);
}
}
else if (field.value.type.base_type == BASE_TYPE_BOOL) {
code += field.value.constant == "0" ? "false" : "true";
}
else {
code += GenDefaultConstant(field);
}
}
// Generate an accessor struct, builder structs & function for a table.
void GenTable(StructDef &struct_def, std::string *code_ptr) {
std::string &code = *code_ptr;
......@@ -680,6 +704,7 @@ class CppGenerator : public BaseGenerator {
// Generate a convenient CreateX function that uses the above builder
// to create a table in one go.
bool gen_vector_pars = false;
code += "inline flatbuffers::Offset<" + struct_def.name + "> Create";
code += struct_def.name;
code += "(flatbuffers::FlatBufferBuilder &_fbb";
......@@ -687,24 +712,11 @@ class CppGenerator : public BaseGenerator {
it != struct_def.fields.vec.end(); ++it) {
auto &field = **it;
if (!field.deprecated) {
code += ",\n " + GenTypeWire(field.value.type, " ", true);
code += field.name + " = ";
if (field.value.type.enum_def && IsScalar(field.value.type.base_type)) {
auto ev = field.value.type.enum_def->ReverseLookup(
static_cast<int>(StringToInt(field.value.constant.c_str())),
false);
if (ev) {
code += WrapInNameSpace(
field.value.type.enum_def->defined_namespace,
GetEnumVal(*field.value.type.enum_def, *ev, parser_.opts));
} else {
code += GenUnderlyingCast(field, true, field.value.constant);
}
} else if (field.value.type.base_type == BASE_TYPE_BOOL) {
code += field.value.constant == "0" ? "false" : "true";
} else {
code += GenDefaultConstant(field);
if (field.value.type.base_type == BASE_TYPE_STRING ||
field.value.type.base_type == BASE_TYPE_VECTOR) {
gen_vector_pars = true;
}
GenSimpleParam(code, field);
}
}
code += ") {\n " + struct_def.name + "Builder builder_(_fbb);\n";
......@@ -720,6 +732,50 @@ class CppGenerator : public BaseGenerator {
}
}
code += " return builder_.Finish();\n}\n\n";
//Generate a CreateX function with vector types as parameters
if (gen_vector_pars) {
code += "inline flatbuffers::Offset<" + struct_def.name + "> Create";
code += struct_def.name;
code += "(flatbuffers::FlatBufferBuilder &_fbb";
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
auto &field = **it;
if (!field.deprecated) {
if (field.value.type.base_type == BASE_TYPE_STRING) {
code += ",\n const char *";
code += field.name + " = nullptr";
}
else if (field.value.type.base_type == BASE_TYPE_VECTOR) {
code += ",\n const std::vector<";
code += GenTypeWire(field.value.type.VectorType(), "", false);
code += "> *" + field.name + " = nullptr";
} else {
GenSimpleParam(code, field);
}
}
}
code += ") {\n ";
code += "return Create";
code += struct_def.name;
code += "(_fbb";
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
auto &field = **it;
if (!field.deprecated) {
if (field.value.type.base_type == BASE_TYPE_STRING) {
code += ", " + field.name + " ? 0 : ";
code += "_fbb.CreateString(" + field.name + ")";
} else if (field.value.type.base_type == BASE_TYPE_VECTOR) {
code += ", " + field.name + " ? 0 : ";
code += "_fbb.CreateVector<";
code += GenTypeWire(field.value.type.VectorType(), "", false);
code += ">(*" + field.name + ")";
} else code += ", " + field.name;
}
}
code += ");\n}\n\n";
}
}
static void GenPadding(const FieldDef &field, std::string &code,
......
......@@ -162,7 +162,7 @@ struct TestSimpleTableWithEnumBuilder {
};
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb,
Color color = Color_Green) {
Color color = Color_Green) {
TestSimpleTableWithEnumBuilder builder_(_fbb);
builder_.add_color(color);
return builder_.Finish();
......@@ -205,9 +205,9 @@ struct StatBuilder {
};
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> id = 0,
int64_t val = 0,
uint16_t count = 0) {
flatbuffers::Offset<flatbuffers::String> id = 0,
int64_t val = 0,
uint16_t count = 0) {
StatBuilder builder_(_fbb);
builder_.add_val(val);
builder_.add_id(id);
......@@ -215,6 +215,13 @@ inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb
return builder_.Finish();
}
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb,
const char *id = nullptr,
int64_t val = 0,
uint16_t count = 0) {
return CreateStat(_fbb, id ? 0 : _fbb.CreateString(id), val, count);
}
/// an example documentation comment: monster object
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
......@@ -397,34 +404,34 @@ struct MonsterBuilder {
};
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
flatbuffers::Offset<Monster> enemy = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0) {
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
flatbuffers::Offset<Monster> enemy = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
......@@ -457,6 +464,38 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
return builder_.Finish();
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
const char *name = nullptr,
const std::vector<uint8_t> *inventory = nullptr,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
const std::vector<const Test *> *test4 = nullptr,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
const std::vector<flatbuffers::Offset<Monster>> *testarrayoftables = nullptr,
flatbuffers::Offset<Monster> enemy = 0,
const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
const std::vector<uint8_t> *testarrayofbools = nullptr,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr) {
return CreateMonster(_fbb, pos, mana, hp, name ? 0 : _fbb.CreateString(name), inventory ? 0 : _fbb.CreateVector<uint8_t>(*inventory), color, test_type, test, test4 ? 0 : _fbb.CreateVector<const Test *>(*test4), testarrayofstring ? 0 : _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring), testarrayoftables ? 0 : _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables), enemy, testnestedflatbuffer ? 0 : _fbb.CreateVector<uint8_t>(*testnestedflatbuffer), testempty, testbool, testhashs32_fnv1, testhashu32_fnv1, testhashs64_fnv1, testhashu64_fnv1, testhashs32_fnv1a, testhashu32_fnv1a, testhashs64_fnv1a, testhashu64_fnv1a, testarrayofbools ? 0 : _fbb.CreateVector<uint8_t>(*testarrayofbools), testf, testf2, testf3, testarrayofstring2 ? 0 : _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2));
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, Any type) {
switch (type) {
case Any_NONE: return true;
......
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