Commit dc38f93c authored by Wouter van Oortmerssen's avatar Wouter van Oortmerssen

Merge branch 'master' of https://github.com/google/flatbuffers

parents f9025eeb 199157e8
......@@ -99,7 +99,10 @@ set(FlatBuffers_GRPCTest_SRCS
# source_group(Compiler FILES ${FlatBuffers_Compiler_SRCS})
# source_group(Tests FILES ${FlatBuffers_Tests_SRCS})
if(APPLE)
if(EXISTS "${CMAKE_TOOLCHAIN_FILE}")
# do not apply any global settings if the toolchain
# is being configured externally
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -stdlib=libc++")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic -Werror -Wextra")
elseif(CMAKE_COMPILER_IS_GNUCXX)
......
......@@ -255,7 +255,7 @@ struct VectorIterator
public:
VectorIterator(const uint8_t *data, uoffset_t i) :
data_(data + IndirectHelper<T>::element_stride * i) {};
data_(data + IndirectHelper<T>::element_stride * i) {}
VectorIterator(const VectorIterator &other) : data_(other.data_) {}
#ifndef FLATBUFFERS_CPP98_STL
VectorIterator(VectorIterator &&other) : data_(std::move(other.data_)) {}
......
......@@ -37,6 +37,7 @@
<Compile Include="ByteBuffer.cs" />
<Compile Include="FlatBufferBuilder.cs" />
<Compile Include="FlatBufferConstants.cs" />
<Compile Include="IFlatbufferObject.cs" />
<Compile Include="Offset.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Struct.cs" />
......
......@@ -490,7 +490,24 @@ class CppGenerator : public BaseGenerator {
}
code += "]; }\n\n";
}
// Generate type traits for unions to map from a type to union enum value.
if (enum_def.is_union) {
for (auto it = enum_def.vals.vec.begin();
it != enum_def.vals.vec.end();
++it) {
auto &ev = **it;
if (it == enum_def.vals.vec.begin()) {
code += "template<typename T> struct " + enum_def.name + "Traits {\n";
}
else {
code += "template<> struct " + enum_def.name + "Traits<" + WrapInNameSpace(*ev.struct_def) + "> {\n";
}
code += " static const " + enum_def.name + " enum_value = " + GenEnumValDecl(enum_def, ev.name, parser_.opts) + ";\n";
code += "};\n\n";
}
}
if (enum_def.is_union) {
code += UnionVerifySignature(enum_def) + ";\n\n";
}
......
......@@ -210,17 +210,21 @@ class GeneralGenerator : public BaseGenerator {
GeneralGenerator(const Parser &parser, const std::string &path,
const std::string &file_name)
: BaseGenerator(parser, path, file_name, "", "."),
lang_(language_parameters[parser_.opts.lang]) {
lang_(language_parameters[parser_.opts.lang]),
cur_name_space_( nullptr ) {
assert(parser_.opts.lang <= IDLOptions::kMAX);
};
GeneralGenerator &operator=(const GeneralGenerator &);
bool generate() {
std::string one_file_code;
cur_name_space_ = parser_.namespaces_.back();
for (auto it = parser_.enums_.vec.begin(); it != parser_.enums_.vec.end();
++it) {
std::string enumcode;
auto &enum_def = **it;
if (!parser_.opts.one_file)
cur_name_space_ = enum_def.defined_namespace;
GenEnum(enum_def, &enumcode);
if (parser_.opts.one_file) {
one_file_code += enumcode;
......@@ -234,6 +238,8 @@ class GeneralGenerator : public BaseGenerator {
it != parser_.structs_.vec.end(); ++it) {
std::string declcode;
auto &struct_def = **it;
if (!parser_.opts.one_file)
cur_name_space_ = struct_def.defined_namespace;
GenStruct(struct_def, &declcode);
if (parser_.opts.one_file) {
one_file_code += declcode;
......@@ -270,7 +276,7 @@ class GeneralGenerator : public BaseGenerator {
return SaveFile(filename.c_str(), code, false);
}
const Namespace *CurrentNameSpace() { return parser_.namespaces_.back(); }
const Namespace *CurrentNameSpace() { return cur_name_space_; }
std::string FunctionStart(char upper) {
return std::string() + (lang_.language == IDLOptions::kJava
......@@ -1363,6 +1369,8 @@ void GenStruct(StructDef &struct_def, std::string *code_ptr) {
code += "\n\n";
}
const LanguageParameters & lang_;
// This tracks the current namespace used to determine if a type need to be prefixed by its namespace
const Namespace *cur_name_space_;
};
} // namespace general
......
......@@ -1988,7 +1988,8 @@ std::set<std::string> Parser::GetIncludedFilesRecursive(
// Schema serialization functionality:
template<typename T> bool compareName(const T* a, const T* b) {
return a->name < b->name;
return a->defined_namespace->GetFullyQualifiedName(a->name)
< b->defined_namespace->GetFullyQualifiedName(b->name);
}
template<typename T> void AssignIndices(const std::vector<T *> &defvec) {
......@@ -2034,8 +2035,9 @@ Offset<reflection::Object> StructDef::Serialize(FlatBufferBuilder *builder,
(*it)->Serialize(builder,
static_cast<uint16_t>(it - fields.vec.begin()), parser));
}
auto qualified_name = defined_namespace->GetFullyQualifiedName(name);
return reflection::CreateObject(*builder,
builder->CreateString(name),
builder->CreateString(qualified_name),
builder->CreateVectorOfSortedTables(
&field_offsets),
fixed,
......@@ -2072,8 +2074,9 @@ Offset<reflection::Enum> EnumDef::Serialize(FlatBufferBuilder *builder,
for (auto it = vals.vec.begin(); it != vals.vec.end(); ++it) {
enumval_offsets.push_back((*it)->Serialize(builder));
}
auto qualified_name = defined_namespace->GetFullyQualifiedName(name);
return reflection::CreateEnum(*builder,
builder->CreateString(name),
builder->CreateString(qualified_name),
builder->CreateVector(enumval_offsets),
is_union,
underlying_type.Serialize(builder),
......
......@@ -17,9 +17,9 @@ public struct Monster : IFlatbufferObject
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(0); }
public static Offset<MyGame.Example2.Monster> EndMonster(FlatBufferBuilder builder) {
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<MyGame.Example2.Monster>(o);
return new Offset<Monster>(o);
}
};
......
No preview for this file type
......@@ -76,6 +76,22 @@ inline const char **EnumNamesAny() {
inline const char *EnumNameAny(Any e) { return EnumNamesAny()[static_cast<int>(e)]; }
template<typename T> struct AnyTraits {
static const Any enum_value = Any_NONE;
};
template<> struct AnyTraits<Monster> {
static const Any enum_value = Any_Monster;
};
template<> struct AnyTraits<TestSimpleTableWithEnum> {
static const Any enum_value = Any_TestSimpleTableWithEnum;
};
template<> struct AnyTraits<MyGame::Example2::Monster> {
static const Any enum_value = Any_MyGame_Example2_Monster;
};
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, Any type);
MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
......
......@@ -24,9 +24,9 @@ public struct TableInFirstNS : IFlatbufferObject
public static void AddFooTable(FlatBufferBuilder builder, Offset<NamespaceA.NamespaceB.TableInNestedNS> fooTableOffset) { builder.AddOffset(0, fooTableOffset.Value, 0); }
public static void AddFooEnum(FlatBufferBuilder builder, NamespaceA.NamespaceB.EnumInNestedNS fooEnum) { builder.AddSbyte(1, (sbyte)fooEnum, 0); }
public static void AddFooStruct(FlatBufferBuilder builder, Offset<NamespaceA.NamespaceB.StructInNestedNS> fooStructOffset) { builder.AddStruct(2, fooStructOffset.Value, 0); }
public static Offset<NamespaceA.TableInFirstNS> EndTableInFirstNS(FlatBufferBuilder builder) {
public static Offset<TableInFirstNS> EndTableInFirstNS(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<NamespaceA.TableInFirstNS>(o);
return new Offset<TableInFirstNS>(o);
}
};
......
......@@ -16,11 +16,11 @@ public struct TableInC : IFlatbufferObject
public TableInC __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public NamespaceA.TableInFirstNS? ReferToA1 { get { int o = __p.__offset(4); return o != 0 ? (NamespaceA.TableInFirstNS?)(new NamespaceA.TableInFirstNS()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public SecondTableInA? ReferToA2 { get { int o = __p.__offset(6); return o != 0 ? (SecondTableInA?)(new SecondTableInA()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public NamespaceA.SecondTableInA? ReferToA2 { get { int o = __p.__offset(6); return o != 0 ? (NamespaceA.SecondTableInA?)(new NamespaceA.SecondTableInA()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public static Offset<NamespaceC.TableInC> CreateTableInC(FlatBufferBuilder builder,
public static Offset<TableInC> CreateTableInC(FlatBufferBuilder builder,
Offset<NamespaceA.TableInFirstNS> refer_to_a1Offset = default(Offset<NamespaceA.TableInFirstNS>),
Offset<SecondTableInA> refer_to_a2Offset = default(Offset<SecondTableInA>)) {
Offset<NamespaceA.SecondTableInA> refer_to_a2Offset = default(Offset<NamespaceA.SecondTableInA>)) {
builder.StartObject(2);
TableInC.AddReferToA2(builder, refer_to_a2Offset);
TableInC.AddReferToA1(builder, refer_to_a1Offset);
......@@ -29,10 +29,10 @@ public struct TableInC : IFlatbufferObject
public static void StartTableInC(FlatBufferBuilder builder) { builder.StartObject(2); }
public static void AddReferToA1(FlatBufferBuilder builder, Offset<NamespaceA.TableInFirstNS> referToA1Offset) { builder.AddOffset(0, referToA1Offset.Value, 0); }
public static void AddReferToA2(FlatBufferBuilder builder, Offset<SecondTableInA> referToA2Offset) { builder.AddOffset(1, referToA2Offset.Value, 0); }
public static Offset<NamespaceC.TableInC> EndTableInC(FlatBufferBuilder builder) {
public static void AddReferToA2(FlatBufferBuilder builder, Offset<NamespaceA.SecondTableInA> referToA2Offset) { builder.AddOffset(1, referToA2Offset.Value, 0); }
public static Offset<TableInC> EndTableInC(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<NamespaceC.TableInC>(o);
return new Offset<TableInC>(o);
}
};
......
......@@ -16,8 +16,8 @@ public final class TableInC extends Table {
public NamespaceA.TableInFirstNS referToA1() { return referToA1(new NamespaceA.TableInFirstNS()); }
public NamespaceA.TableInFirstNS referToA1(NamespaceA.TableInFirstNS obj) { int o = __offset(4); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public SecondTableInA referToA2() { return referToA2(new SecondTableInA()); }
public SecondTableInA referToA2(SecondTableInA obj) { int o = __offset(6); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public NamespaceA.SecondTableInA referToA2() { return referToA2(new NamespaceA.SecondTableInA()); }
public NamespaceA.SecondTableInA referToA2(NamespaceA.SecondTableInA obj) { int o = __offset(6); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public static int createTableInC(FlatBufferBuilder builder,
int refer_to_a1Offset,
......
......@@ -465,7 +465,7 @@ void ReflectionTest(uint8_t *flatbuf, size_t length) {
// Make sure the schema is what we expect it to be.
auto &schema = *reflection::GetSchema(bfbsfile.c_str());
auto root_table = schema.root_table();
TEST_EQ_STR(root_table->name()->c_str(), "Monster");
TEST_EQ_STR(root_table->name()->c_str(), "MyGame.Example.Monster");
auto fields = root_table->fields();
auto hp_field_ptr = fields->LookupByKey("hp");
TEST_NOTNULL(hp_field_ptr);
......@@ -478,6 +478,14 @@ void ReflectionTest(uint8_t *flatbuf, size_t length) {
TEST_NOTNULL(friendly_field_ptr->attributes());
TEST_NOTNULL(friendly_field_ptr->attributes()->LookupByKey("priority"));
// Make sure the table index is what we expect it to be.
auto pos_field_ptr = fields->LookupByKey("pos");
TEST_NOTNULL(pos_field_ptr);
TEST_EQ(pos_field_ptr->type()->base_type(), reflection::Obj);
auto pos_table_ptr = schema.objects()->Get(pos_field_ptr->type()->index());
TEST_NOTNULL(pos_table_ptr);
TEST_EQ_STR(pos_table_ptr->name()->c_str(), "MyGame.Example.Vec3");
// Now use it to dynamically access a buffer.
auto &root = *flatbuffers::GetAnyRoot(flatbuf);
auto hp = flatbuffers::GetFieldI<uint16_t>(root, hp_field);
......
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