Commit ca32eb77 authored by Wouter van Oortmerssen's avatar Wouter van Oortmerssen

Merge pull request #3885 from Lakedaemon/shareWarningAndTwoMethods

Share warning and two methods
parents 886441df 61b101d4
......@@ -21,14 +21,35 @@ namespace flatbuffers {
class BaseGenerator {
public:
BaseGenerator(const Parser &parser, const std::string &path,
const std::string &file_name)
: parser_(parser), path_(path), file_name_(file_name){};
virtual bool generate() = 0;
static const std::string NamespaceDir(const Parser &parser,
const std::string &path) {
EnsureDirExists(path.c_str());
if (parser.opts.one_file) return path;
std::string namespace_dir = path; // Either empty or ends in separator.
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
namespace_dir += *it + kPathSeparator;
EnsureDirExists(namespace_dir.c_str());
}
return namespace_dir;
}
protected:
BaseGenerator(const Parser &parser, const std::string &path,
const std::string &file_name)
: parser_(parser),
path_(path),
file_name_(file_name),
namespace_dir_(BaseGenerator::NamespaceDir(parser, path)){};
virtual ~BaseGenerator(){};
const char *FlatBuffersGeneratedWarning() {
return "automatically generated by the FlatBuffers compiler,"
" do not modify\n\n";
}
bool IsEverythingGenerated() {
for (auto it = parser_.enums_.vec.begin(); it != parser_.enums_.vec.end();
++it) {
......@@ -41,9 +62,25 @@ class BaseGenerator {
return true;
}
std::string FullNamespace(const char *separator) {
std::string namespace_name;
auto &namespaces = parser_.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_name.length()) namespace_name += separator;
namespace_name += *it;
}
return namespace_name;
}
const std::string LastNamespacePart() {
auto &namespaces = parser_.namespaces_.back()->components;
if (namespaces.size()) return *(namespaces.end() - 1); else return std::string("");
}
const Parser &parser_;
const std::string &path_;
const std::string &file_name_;
const std::string namespace_dir_;
};
} // namespace flatbuffers
......
......@@ -5,12 +5,13 @@
#include "flatbuffers/flatbuffers.h"
namespace MyGame {
namespace Sample {
struct Vec3;
struct Monster;
struct Weapon;
enum Color {
......@@ -55,8 +56,11 @@ MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
: x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)), z_(flatbuffers::EndianScalar(_z)) { }
float x() const { return flatbuffers::EndianScalar(x_); }
void mutate_x(float _x) { flatbuffers::WriteScalar(&x_, _x); }
float y() const { return flatbuffers::EndianScalar(y_); }
void mutate_y(float _y) { flatbuffers::WriteScalar(&y_, _y); }
float z() const { return flatbuffers::EndianScalar(z_); }
void mutate_z(float _z) { flatbuffers::WriteScalar(&z_, _z); }
};
STRUCT_END(Vec3, 12);
......@@ -73,14 +77,23 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_EQUIPPED = 22
};
const Vec3 *pos() const { return GetStruct<const Vec3 *>(VT_POS); }
Vec3 *mutable_pos() { return GetStruct<Vec3 *>(VT_POS); }
int16_t mana() const { return GetField<int16_t>(VT_MANA, 150); }
bool mutate_mana(int16_t _mana) { return SetField(VT_MANA, _mana); }
int16_t hp() const { return GetField<int16_t>(VT_HP, 100); }
bool mutate_hp(int16_t _hp) { return SetField(VT_HP, _hp); }
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(VT_NAME); }
flatbuffers::String *mutable_name() { return GetPointer<flatbuffers::String *>(VT_NAME); }
const flatbuffers::Vector<uint8_t> *inventory() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); }
flatbuffers::Vector<uint8_t> *mutable_inventory() { return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); }
Color color() const { return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2)); }
bool mutate_color(Color _color) { return SetField(VT_COLOR, static_cast<int8_t>(_color)); }
const flatbuffers::Vector<flatbuffers::Offset<Weapon>> *weapons() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Weapon>> *>(VT_WEAPONS); }
flatbuffers::Vector<flatbuffers::Offset<Weapon>> *mutable_weapons() { return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Weapon>> *>(VT_WEAPONS); }
Equipment equipped_type() const { return static_cast<Equipment>(GetField<uint8_t>(VT_EQUIPPED_TYPE, 0)); }
bool mutate_equipped_type(Equipment _equipped_type) { return SetField(VT_EQUIPPED_TYPE, static_cast<uint8_t>(_equipped_type)); }
const void *equipped() const { return GetPointer<const void *>(VT_EQUIPPED); }
void *mutable_equipped() { return GetPointer<void *>(VT_EQUIPPED); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
......@@ -150,7 +163,9 @@ struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_DAMAGE = 6
};
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(VT_NAME); }
flatbuffers::String *mutable_name() { return GetPointer<flatbuffers::String *>(VT_NAME); }
int16_t damage() const { return GetField<int16_t>(VT_DAMAGE, 0); }
bool mutate_damage(int16_t _damage) { return SetField(VT_DAMAGE, _damage); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
......@@ -192,6 +207,8 @@ inline bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *union_o
inline const MyGame::Sample::Monster *GetMonster(const void *buf) { return flatbuffers::GetRoot<MyGame::Sample::Monster>(buf); }
inline Monster *GetMutableMonster(void *buf) { return flatbuffers::GetMutableRoot<Monster>(buf); }
inline bool VerifyMonsterBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<MyGame::Sample::Monster>(); }
inline void FinishMonsterBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<MyGame::Sample::Monster> root) { fbb.Finish(root); }
......
......@@ -747,9 +747,7 @@ class CppGenerator : public BaseGenerator {
if (IsEverythingGenerated()) return true;
std::string code;
code =
"// automatically generated by the FlatBuffers compiler,"
" do not modify\n\n";
code = code + "// " + FlatBuffersGeneratedWarning();
// Generate include guard.
std::string include_guard_ident = file_name_;
......
......@@ -1115,40 +1115,6 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
code += "};\n\n";
}
// Save out the generated code for a single class while adding
// declaration boilerplate.
static bool SaveClass(const LanguageParameters &lang, const Parser &parser,
const std::string &defname, const std::string &classcode,
const std::string &path, bool needs_includes, bool onefile) {
if (!classcode.length()) return true;
std::string namespace_general;
std::string namespace_dir = path; // Either empty or ends in separator.
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_general.length()) {
namespace_general += ".";
}
namespace_general += *it;
if (!onefile) {
namespace_dir += *it + kPathSeparator;
}
}
EnsureDirExists(namespace_dir);
std::string code = "// automatically generated, do not modify\n\n";
if (!namespace_general.empty()) {
code += lang.namespace_ident + namespace_general + lang.namespace_begin;
code += "\n\n";
}
if (needs_includes) code += lang.includes;
code += classcode;
if (!namespace_general.empty()) code += lang.namespace_end;
auto filename = namespace_dir + defname + lang.file_extension;
return SaveFile(filename.c_str(), code, false);
}
namespace general {
class GeneralGenerator : public BaseGenerator {
public:
......@@ -1167,9 +1133,7 @@ class GeneralGenerator : public BaseGenerator {
if (parser_.opts.one_file) {
one_file_code += enumcode;
} else {
if (!SaveClass(lang, parser_, (**it).name, enumcode, path_, false,
false))
return false;
if (!SaveType(lang, (**it).name, enumcode, false)) return false;
}
}
......@@ -1180,18 +1144,35 @@ class GeneralGenerator : public BaseGenerator {
if (parser_.opts.one_file) {
one_file_code += declcode;
} else {
if (!SaveClass(lang, parser_, (**it).name, declcode, path_, true,
false))
return false;
if (!SaveType(lang, (**it).name, declcode, true)) return false;
}
}
if (parser_.opts.one_file) {
return SaveClass(lang, parser_, file_name_, one_file_code, path_, true,
true);
return SaveType(lang, file_name_, one_file_code, true);
}
return true;
}
// Save out the generated code for a single class while adding
// declaration boilerplate.
bool SaveType(const LanguageParameters &lang, const std::string &defname,
const std::string &classcode, bool needs_includes) {
if (!classcode.length()) return true;
std::string code;
code = code + "// " + FlatBuffersGeneratedWarning();
std::string namespace_name = FullNamespace(".");
if (!namespace_name.empty()) {
code += lang.namespace_ident + namespace_name + lang.namespace_begin;
code += "\n\n";
}
if (needs_includes) code += lang.includes;
code += classcode;
if (!namespace_name.empty()) code += lang.namespace_end;
auto filename = namespace_dir_ + defname + lang.file_extension;
return SaveFile(filename.c_str(), code, false);
}
};
} // namespace general
......@@ -1201,50 +1182,30 @@ bool GenerateGeneral(const Parser &parser, const std::string &path,
return generator.generate();
}
static std::string ClassFileName(const LanguageParameters &lang,
const Parser &parser, const Definition &def,
const std::string &path) {
std::string namespace_general;
std::string namespace_dir = path;
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_general.length()) {
namespace_general += ".";
namespace_dir += kPathSeparator;
}
namespace_general += *it;
namespace_dir += *it;
}
return namespace_dir + kPathSeparator + def.name + lang.file_extension;
}
std::string GeneralMakeRule(const Parser &parser,
const std::string &path,
std::string GeneralMakeRule(const Parser &parser, const std::string &path,
const std::string &file_name) {
assert(parser.opts.lang <= IDLOptions::kMAX);
auto lang = language_parameters[parser.opts.lang];
std::string make_rule;
std::string directory =
BaseGenerator::NamespaceDir(parser, path) + kPathSeparator;
for (auto it = parser.enums_.vec.begin();
it != parser.enums_.vec.end(); ++it) {
if (make_rule != "")
make_rule += " ";
make_rule += ClassFileName(lang, parser, **it, path);
for (auto it = parser.enums_.vec.begin(); it != parser.enums_.vec.end();
++it) {
if (make_rule != "") make_rule += " ";
make_rule += directory + (**it).name + lang.file_extension;
}
for (auto it = parser.structs_.vec.begin();
it != parser.structs_.vec.end(); ++it) {
if (make_rule != "")
make_rule += " ";
make_rule += ClassFileName(lang, parser, **it, path);
for (auto it = parser.structs_.vec.begin(); it != parser.structs_.vec.end();
++it) {
if (make_rule != "") make_rule += " ";
make_rule += directory + (**it).name + lang.file_extension;
}
make_rule += ": ";
auto included_files = parser.GetIncludedFilesRecursive(file_name);
for (auto it = included_files.begin();
it != included_files.end(); ++it) {
for (auto it = included_files.begin(); it != included_files.end(); ++it) {
make_rule += " " + *it;
}
return make_rule;
......
......@@ -53,20 +53,6 @@ std::string OffsetPrefix(const FieldDef &field) {
"))\n\tif o != 0 {\n";
}
// Begin by declaring namespace and imports.
static void BeginFile(const std::string name_space_name,
const bool needs_imports,
std::string *code_ptr) {
std::string &code = *code_ptr;
code += "// automatically generated, do not modify\n\n";
code += "package " + name_space_name + "\n\n";
if (needs_imports) {
code += "import (\n";
code += "\tflatbuffers \"github.com/google/flatbuffers/go\"\n";
code += ")\n";
}
}
// Begin a class declaration.
static void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
std::string &code = *code_ptr;
......@@ -589,32 +575,6 @@ static std::string GenMethod(const FieldDef &field) {
: (IsStruct(field.value.type) ? "Struct" : "UOffsetT");
}
// Save out the generated code for a Go Table type.
static bool SaveType(const Parser &parser, const Definition &def,
const std::string &classcode, const std::string &path,
bool needs_imports) {
if (!classcode.length()) return true;
std::string namespace_name;
std::string namespace_dir = path; // Either empty or ends in separator.
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_name.length()) {
namespace_name += ".";
}
namespace_name = *it;
namespace_dir += *it + kPathSeparator;
}
EnsureDirExists(namespace_dir);
std::string code = "";
BeginFile(namespace_name, needs_imports, &code);
code += classcode;
std::string filename = namespace_dir + def.name + ".go";
return SaveFile(filename.c_str(), code, false);
}
static std::string GenTypeBasic(const Type &type) {
static const char *ctypename[] = {
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
......@@ -671,18 +631,44 @@ class GoGenerator : public BaseGenerator {
++it) {
std::string enumcode;
go::GenEnum(**it, &enumcode);
if (!go::SaveType(parser_, **it, enumcode, path_, false)) return false;
if (!SaveType(**it, enumcode, false)) return false;
}
for (auto it = parser_.structs_.vec.begin();
it != parser_.structs_.vec.end(); ++it) {
std::string declcode;
go::GenStruct(**it, &declcode, parser_.root_struct_def_);
if (!go::SaveType(parser_, **it, declcode, path_, true)) return false;
if (!SaveType(**it, declcode, true)) return false;
}
return true;
}
private:
// Begin by declaring namespace and imports.
void BeginFile(const std::string name_space_name, const bool needs_imports,
std::string *code_ptr) {
std::string &code = *code_ptr;
code = code + "// " + FlatBuffersGeneratedWarning();
code += "package " + name_space_name + "\n\n";
if (needs_imports) {
code += "import (\n";
code += "\tflatbuffers \"github.com/google/flatbuffers/go\"\n";
code += ")\n";
}
}
// Save out the generated code for a Go Table type.
bool SaveType(const Definition &def, const std::string &classcode,
bool needs_imports) {
if (!classcode.length()) return true;
std::string code = "";
BeginFile(LastNamespacePart(), needs_imports, &code);
code += classcode;
std::string filename = namespace_dir_ + def.name + ".go";
return SaveFile(filename.c_str(), code, false);
}
};
} // namespace go
......
......@@ -684,9 +684,7 @@ class JsGenerator : public BaseGenerator {
generateEnums(&enum_code, &exports_code);
generateStructs(&struct_code, &exports_code);
code +=
"// automatically generated by the FlatBuffers compiler, do not "
"modify\n\n";
code = code + "// " + FlatBuffersGeneratedWarning();
// Generate code for all the namespace declarations.
GenNamespaces(parser_, &code, &exports_code);
......
......@@ -54,24 +54,6 @@ namespace php {
// Hardcode spaces per indentation.
const std::string Indent = " ";
// Begin by declaring namespace and imports.
static void BeginFile(const std::string name_space_name,
const bool needs_imports,
std::string *code_ptr) {
std::string &code = *code_ptr;
code += "<?php\n";
code += "// automatically generated, do not modify\n\n";
code += "namespace " + name_space_name + ";\n\n";
if (needs_imports) {
code += "use \\Google\\FlatBuffers\\Struct;\n";
code += "use \\Google\\FlatBuffers\\Table;\n";
code += "use \\Google\\FlatBuffers\\ByteBuffer;\n";
code += "use \\Google\\FlatBuffers\\FlatBufferBuilder;\n";
code += "\n";
}
}
// Begin a class declaration.
static void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
std::string &code = *code_ptr;
......@@ -867,35 +849,6 @@ namespace php {
: (IsStruct(field.value.type) ? "Struct" : "Offset");
}
// Save out the generated code for a Php Table type.
static bool SaveType(const Parser &parser, const Definition &def,
const std::string &classcode, const std::string &path,
bool needs_imports) {
if (!classcode.length()) return true;
std::string namespace_name;
std::string namespace_dir = path;
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_name.length()) {
namespace_name += "\\";
namespace_dir += kPathSeparator;
}
namespace_name += *it;
namespace_dir += *it;
EnsureDirExists(namespace_dir.c_str());
}
std::string code = "";
BeginFile(namespace_name, needs_imports, &code);
code += classcode;
std::string filename = namespace_dir + kPathSeparator + def.name + ".php";
return SaveFile(filename.c_str(), code, false);
}
static std::string GenTypeBasic(const Type &type) {
static const char *ctypename[] = {
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
......@@ -993,8 +946,7 @@ namespace php {
auto &enum_def = **it;
std::string enumcode;
GenEnum(enum_def, &enumcode);
if (!SaveType(parser_, enum_def, enumcode, path_, false))
return false;
if (!SaveType(enum_def, enumcode, false)) return false;
}
return true;
}
......@@ -1005,11 +957,41 @@ namespace php {
auto &struct_def = **it;
std::string declcode;
GenStruct(parser_, struct_def, &declcode);
if (!SaveType(parser_, struct_def, declcode, path_, true))
return false;
if (!SaveType(struct_def, declcode, true)) return false;
}
return true;
}
// Begin by declaring namespace and imports.
void BeginFile(const std::string name_space_name,
const bool needs_imports, std::string *code_ptr) {
std::string &code = *code_ptr;
code += "<?php\n";
code = code + "// " + FlatBuffersGeneratedWarning();
code += "namespace " + name_space_name + ";\n\n";
if (needs_imports) {
code += "use \\Google\\FlatBuffers\\Struct;\n";
code += "use \\Google\\FlatBuffers\\Table;\n";
code += "use \\Google\\FlatBuffers\\ByteBuffer;\n";
code += "use \\Google\\FlatBuffers\\FlatBufferBuilder;\n";
code += "\n";
}
}
// Save out the generated code for a Php Table type.
bool SaveType(const Definition &def, const std::string &classcode,
bool needs_imports) {
if (!classcode.length()) return true;
std::string code = "";
BeginFile(FullNamespace("\\"), needs_imports, &code);
code += classcode;
std::string filename =
namespace_dir_ + kPathSeparator + def.name + ".php";
return SaveFile(filename.c_str(), code, false);
}
};
} // namespace php
......
......@@ -49,18 +49,6 @@ std::string OffsetPrefix(const FieldDef &field) {
"))\n" + Indent + Indent + "if o != 0:\n";
}
// Begin by declaring namespace and imports.
static void BeginFile(const std::string name_space_name,
const bool needs_imports,
std::string *code_ptr) {
std::string &code = *code_ptr;
code += "# automatically generated, do not modify\n\n";
code += "# namespace: " + name_space_name + "\n\n";
if (needs_imports) {
code += "import flatbuffers\n\n";
}
}
// Begin a class declaration.
static void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
std::string &code = *code_ptr;
......@@ -558,37 +546,6 @@ static std::string GenMethod(const FieldDef &field) {
: (IsStruct(field.value.type) ? "Struct" : "UOffsetTRelative");
}
// Save out the generated code for a Python Table type.
static bool SaveType(const Parser &parser, const Definition &def,
const std::string &classcode, const std::string &path,
bool needs_imports) {
if (!classcode.length()) return true;
std::string namespace_name;
std::string namespace_dir = path;
auto &namespaces = parser.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (namespace_name.length()) {
namespace_name += ".";
namespace_dir += kPathSeparator;
}
namespace_name = *it;
namespace_dir += *it;
EnsureDirExists(namespace_dir.c_str());
std::string init_py_filename = namespace_dir + "/__init__.py";
SaveFile(init_py_filename.c_str(), "", false);
}
std::string code = "";
BeginFile(namespace_name, needs_imports, &code);
code += classcode;
std::string filename = namespace_dir + kPathSeparator + def.name + ".py";
return SaveFile(filename.c_str(), code, false);
}
static std::string GenTypeBasic(const Type &type) {
static const char *ctypename[] = {
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
......@@ -653,7 +610,7 @@ class PythonGenerator : public BaseGenerator {
auto &enum_def = **it;
std::string enumcode;
GenEnum(enum_def, &enumcode);
if (!SaveType(parser_, enum_def, enumcode, path_, false)) return false;
if (!SaveType(enum_def, enumcode, false)) return false;
}
return true;
}
......@@ -664,10 +621,42 @@ class PythonGenerator : public BaseGenerator {
auto &struct_def = **it;
std::string declcode;
GenStruct(struct_def, &declcode, parser_.root_struct_def_);
if (!SaveType(parser_, struct_def, declcode, path_, true)) return false;
if (!SaveType(struct_def, declcode, true)) return false;
}
return true;
}
// Begin by declaring namespace and imports.
void BeginFile(const std::string name_space_name, const bool needs_imports,
std::string *code_ptr) {
std::string &code = *code_ptr;
code = code + "# " + FlatBuffersGeneratedWarning();
code += "# namespace: " + name_space_name + "\n\n";
if (needs_imports) {
code += "import flatbuffers\n\n";
}
}
// Save out the generated code for a Python Table type.
bool SaveType(const Definition &def, const std::string &classcode,
bool needs_imports) {
if (!classcode.length()) return true;
std::string namespace_dir = path_;
auto &namespaces = parser_.namespaces_.back()->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (it != namespaces.begin()) namespace_dir += kPathSeparator;
namespace_dir += *it;
std::string init_py_filename = namespace_dir + "/__init__.py";
SaveFile(init_py_filename.c_str(), "", false);
}
std::string code = "";
BeginFile(LastNamespacePart(), needs_imports, &code);
code += classcode;
std::string filename = namespace_dir_ + kPathSeparator + def.name + ".py";
return SaveFile(filename.c_str(), code, false);
}
};
} // namespace python
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame.Example
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA.NamespaceB
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA.NamespaceB;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA\NamespaceB;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA.NamespaceB
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA.NamespaceB;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA\NamespaceB;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA.NamespaceB
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA.NamespaceB;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA\NamespaceB;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceB
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceA
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceA
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA
{
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA
......
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
package NamespaceA;
......
<?php
// automatically generated, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
namespace NamespaceA;
......
# automatically generated, do not modify
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: NamespaceA
......
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