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submodule
flatbuffers
Commits
709e7208
Commit
709e7208
authored
Mar 07, 2016
by
Wouter van Oortmerssen
Browse files
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Browse Files
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Merge branch 'master' of
https://github.com/google/flatbuffers
parents
3cd9181e
51d48bd9
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Side-by-side
Showing
8 changed files
with
173 additions
and
42 deletions
+173
-42
CMakeLists.txt
CMakeLists.txt
+4
-2
doxygen_layout.xml
docs/source/doxygen_layout.xml
+1
-1
flatbuffers.js
js/flatbuffers.js
+32
-0
idl_gen_js.cpp
src/idl_gen_js.cpp
+22
-12
idl_parser.cpp
src/idl_parser.cpp
+5
-1
JavaScriptTest.js
tests/JavaScriptTest.js
+72
-16
monster_test_generated.js
tests/monster_test_generated.js
+34
-10
test.cpp
tests/test.cpp
+3
-0
No files found.
CMakeLists.txt
View file @
709e7208
...
...
@@ -89,8 +89,10 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
elseif
(
"
${
CMAKE_CXX_COMPILER_ID
}
"
MATCHES
"Clang"
)
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
-std=c++0x -stdlib=libc++ -Wall -pedantic -Werror -Wextra"
)
set
(
CMAKE_EXE_LINKER_FLAGS
"
${
CMAKE_EXE_LINKER_FLAGS
}
-lc++abi"
)
if
(
NOT
"
${
CMAKE_SYSTEM_NAME
}
"
MATCHES
"FreeBSD"
)
set
(
CMAKE_EXE_LINKER_FLAGS
"
${
CMAKE_EXE_LINKER_FLAGS
}
-lc++abi"
)
endif
()
endif
()
if
(
FLATBUFFERS_CODE_COVERAGE
)
...
...
docs/source/doxygen_layout.xml
View file @
709e7208
...
...
@@ -45,7 +45,7 @@
<tab
type=
"user"
url=
"@ref flatbuffers_internals"
title=
"FlatBuffers internals"
/>
<tab
type=
"user"
url=
"@ref flatbuffers_grammar"
title=
"Grammar of the schema lang
au
ge"
/>
title=
"Grammar of the schema lang
ua
ge"
/>
<tab
type=
"usergroup"
url=
""
title=
"API Reference"
>
<tab
type=
"modules"
visible=
"yes"
title=
"APIs"
intro=
""
/>
<tab
type=
"classes"
visible=
"yes"
title=
""
>
...
...
js/flatbuffers.js
View file @
709e7208
...
...
@@ -88,6 +88,16 @@ flatbuffers.Long = function(low, high) {
this
.
high
=
high
|
0
;
};
/**
* @param {number} high
* @param {number} low
* @returns {flatbuffers.Long}
*/
flatbuffers
.
Long
.
create
=
function
(
low
,
high
)
{
// Special-case zero to avoid GC overhead for default values
return
low
==
0
&&
high
==
0
?
flatbuffers
.
Long
.
ZERO
:
new
flatbuffers
.
Long
(
low
,
high
);
};
/**
* @returns {number}
*/
...
...
@@ -751,6 +761,17 @@ flatbuffers.Builder.prototype.createString = function(s) {
}
return
this
.
endVector
();
};
/**
* A helper function to avoid generated code depending on this file directly.
*
* @param {number} low
* @param {number} high
* @returns {flatbuffers.Long}
*/
flatbuffers
.
Builder
.
prototype
.
createLong
=
function
(
low
,
high
)
{
return
flatbuffers
.
Long
.
create
(
low
,
high
);
};
////////////////////////////////////////////////////////////////////////////////
/// @cond FLATBUFFERS_INTERNAL
/**
...
...
@@ -1101,6 +1122,17 @@ flatbuffers.ByteBuffer.prototype.__has_identifier = function(ident) {
return
true
;
};
/**
* A helper function to avoid generated code depending on this file directly.
*
* @param {number} low
* @param {number} high
* @returns {flatbuffers.Long}
*/
flatbuffers
.
ByteBuffer
.
prototype
.
createLong
=
function
(
low
,
high
)
{
return
flatbuffers
.
Long
.
create
(
low
,
high
);
};
// Exports for Node.js and RequireJS
this
.
flatbuffers
=
flatbuffers
;
...
...
src/idl_gen_js.cpp
View file @
709e7208
...
...
@@ -189,7 +189,7 @@ static std::string GenGetter(const Type &type, const std::string &arguments) {
}
}
static
std
::
string
GenDefaultValue
(
const
Value
&
value
)
{
static
std
::
string
GenDefaultValue
(
const
Value
&
value
,
const
std
::
string
&
context
)
{
if
(
value
.
type
.
enum_def
)
{
if
(
auto
val
=
value
.
type
.
enum_def
->
ReverseLookup
(
atoi
(
value
.
constant
.
c_str
()),
false
))
{
...
...
@@ -205,13 +205,11 @@ static std::string GenDefaultValue(const Value &value) {
return
"null"
;
case
BASE_TYPE_LONG
:
case
BASE_TYPE_ULONG
:
if
(
value
.
constant
!=
"0"
)
{
int64_t
constant
=
StringToInt
(
value
.
constant
.
c_str
());
return
"new flatbuffers.Long("
+
NumToString
((
int32_t
)
constant
)
+
", "
+
NumToString
((
int32_t
)(
constant
>>
32
))
+
")"
;
}
return
"flatbuffers.Long.ZERO"
;
case
BASE_TYPE_ULONG
:
{
int64_t
constant
=
StringToInt
(
value
.
constant
.
c_str
());
return
context
+
".createLong("
+
NumToString
((
int32_t
)
constant
)
+
", "
+
NumToString
((
int32_t
)(
constant
>>
32
))
+
")"
;
}
default
:
return
value
.
constant
;
...
...
@@ -417,7 +415,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
index
+=
", optionalEncoding"
;
}
code
+=
offset_prefix
+
GenGetter
(
field
.
value
.
type
,
"("
+
index
+
")"
)
+
" : "
+
GenDefaultValue
(
field
.
value
);
"("
+
index
+
")"
)
+
" : "
+
GenDefaultValue
(
field
.
value
,
"this.bb"
);
code
+=
";
\n
"
;
}
}
...
...
@@ -485,7 +483,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
code
+=
"false"
;
}
else
if
(
field
.
value
.
type
.
element
==
BASE_TYPE_LONG
||
field
.
value
.
type
.
element
==
BASE_TYPE_ULONG
)
{
code
+=
"
flatbuffers.Long.ZERO
"
;
code
+=
"
this.bb.createLong(0, 0)
"
;
}
else
if
(
IsScalar
(
field
.
value
.
type
.
element
))
{
code
+=
"0"
;
}
else
{
...
...
@@ -511,12 +509,24 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
}
code
+=
"};
\n\n
"
;
// Emit
a length helper
// Emit
vector helpers
if
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_VECTOR
)
{
// Emit a length helper
GenDocComment
(
code_ptr
,
"@returns {number}"
);
code
+=
object_name
+
".prototype."
+
MakeCamel
(
field
.
name
,
false
);
code
+=
"Length = function() {
\n
"
+
offset_prefix
;
code
+=
"this.bb.__vector_len(this.bb_pos + offset) : 0;
\n
};
\n\n
"
;
// For scalar types, emit a typed array helper
auto
vectorType
=
field
.
value
.
type
.
VectorType
();
if
(
IsScalar
(
vectorType
.
base_type
))
{
GenDocComment
(
code_ptr
,
"@returns {"
+
GenType
(
vectorType
)
+
"Array}"
);
code
+=
object_name
+
".prototype."
+
MakeCamel
(
field
.
name
,
false
);
code
+=
"Array = function() {
\n
"
+
offset_prefix
;
code
+=
"new "
+
GenType
(
vectorType
)
+
"Array(this.bb.bytes().buffer, "
"this.bb.__vector(this.bb_pos + offset), "
"this.bb.__vector_len(this.bb_pos + offset)) : null;
\n
};
\n\n
"
;
}
}
}
...
...
@@ -570,7 +580,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
if
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_BOOL
)
{
code
+=
"+"
;
}
code
+=
GenDefaultValue
(
field
.
value
);
code
+=
GenDefaultValue
(
field
.
value
,
"builder"
);
}
code
+=
");
\n
};
\n\n
"
;
...
...
src/idl_parser.cpp
View file @
709e7208
...
...
@@ -1557,8 +1557,12 @@ CheckedError Parser::SkipJsonObject() {
for
(;;)
{
if
((
!
opts
.
strict_json
||
!
fieldn
)
&&
Is
(
'}'
))
break
;
if
(
!
Is
(
kTokenStringConstant
))
if
(
!
Is
(
kTokenStringConstant
))
{
EXPECT
(
opts
.
strict_json
?
kTokenStringConstant
:
kTokenIdentifier
);
}
else
{
NEXT
();
}
EXPECT
(
':'
);
ECHECK
(
SkipAnyJsonValue
());
...
...
tests/JavaScriptTest.js
View file @
709e7208
...
...
@@ -67,6 +67,7 @@ function main() {
// Test it:
testBuffer
(
fbb
.
dataBuffer
());
test64bit
();
testUnicode
();
fuzzTest1
();
...
...
@@ -105,6 +106,13 @@ function testBuffer(bb) {
}
assert
.
strictEqual
(
invsum
,
10
);
var
invsum2
=
0
;
var
invArr
=
monster
.
inventoryArray
();
for
(
var
i
=
0
;
i
<
invArr
.
length
;
i
++
)
{
invsum2
+=
invArr
[
i
];
}
assert
.
strictEqual
(
invsum2
,
10
);
var
test_0
=
monster
.
test4
(
0
);
var
test_1
=
monster
.
test4
(
1
);
assert
.
strictEqual
(
monster
.
test4Length
(),
2
);
...
...
@@ -117,26 +125,74 @@ function testBuffer(bb) {
assert
.
strictEqual
(
monster
.
testbool
(),
false
);
}
function
test64bit
()
{
var
fbb
=
new
flatbuffers
.
Builder
();
var
required
=
fbb
.
createString
(
'required'
);
MyGame
.
Example
.
Stat
.
startStat
(
fbb
);
var
stat2
=
MyGame
.
Example
.
Stat
.
endStat
(
fbb
);
MyGame
.
Example
.
Monster
.
startMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
addName
(
fbb
,
required
);
MyGame
.
Example
.
Monster
.
addTestempty
(
fbb
,
stat2
);
var
mon2
=
MyGame
.
Example
.
Monster
.
endMonster
(
fbb
);
MyGame
.
Example
.
Stat
.
startStat
(
fbb
);
MyGame
.
Example
.
Stat
.
addVal
(
fbb
,
new
flatbuffers
.
Long
(
0x12345678
,
0x23456789
));
var
stat
=
MyGame
.
Example
.
Stat
.
endStat
(
fbb
);
MyGame
.
Example
.
Monster
.
startMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
addName
(
fbb
,
required
);
MyGame
.
Example
.
Monster
.
addEnemy
(
fbb
,
mon2
);
MyGame
.
Example
.
Monster
.
addTestempty
(
fbb
,
stat
);
var
mon
=
MyGame
.
Example
.
Monster
.
endMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
finishMonsterBuffer
(
fbb
,
mon
);
var
bytes
=
fbb
.
asUint8Array
();
////////////////////////////////////////////////////////////////
var
bb
=
new
flatbuffers
.
ByteBuffer
(
bytes
);
assert
.
ok
(
MyGame
.
Example
.
Monster
.
bufferHasIdentifier
(
bb
));
var
mon
=
MyGame
.
Example
.
Monster
.
getRootAsMonster
(
bb
);
var
stat
=
mon
.
testempty
();
assert
.
strictEqual
(
stat
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
()
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
().
low
,
0x12345678
);
assert
.
strictEqual
(
stat
.
val
().
high
,
0x23456789
);
var
mon2
=
mon
.
enemy
();
assert
.
strictEqual
(
mon2
!=
null
,
true
);
stat
=
mon2
.
testempty
();
assert
.
strictEqual
(
stat
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
()
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
().
low
,
0
);
// default value
assert
.
strictEqual
(
stat
.
val
().
high
,
0
);
}
function
testUnicode
()
{
var
correct
=
fs
.
readFileSync
(
'unicode_test.mon'
);
var
json
=
JSON
.
parse
(
fs
.
readFileSync
(
'unicode_test.json'
,
'utf8'
));
// Test reading
var
bb
=
new
flatbuffers
.
ByteBuffer
(
new
Uint8Array
(
correct
));
var
monster
=
MyGame
.
Example
.
Monster
.
getRootAsMonster
(
bb
);
assert
.
strictEqual
(
monster
.
name
(),
json
.
name
);
assert
.
deepEqual
(
new
Buffer
(
monster
.
name
(
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
json
.
name
));
assert
.
strictEqual
(
monster
.
testarrayoftablesLength
(),
json
.
testarrayoftables
.
length
);
json
.
testarrayoftables
.
forEach
(
function
(
table
,
i
)
{
var
value
=
monster
.
testarrayoftables
(
i
);
assert
.
strictEqual
(
value
.
name
(),
table
.
name
);
assert
.
deepEqual
(
new
Buffer
(
value
.
name
(
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
table
.
name
));
});
assert
.
strictEqual
(
monster
.
testarrayofstringLength
(),
json
.
testarrayofstring
.
length
);
json
.
testarrayofstring
.
forEach
(
function
(
string
,
i
)
{
assert
.
strictEqual
(
monster
.
testarrayofstring
(
i
),
string
);
assert
.
deepEqual
(
new
Buffer
(
monster
.
testarrayofstring
(
i
,
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
string
));
});
function
testReadingUnicode
(
bb
)
{
var
monster
=
MyGame
.
Example
.
Monster
.
getRootAsMonster
(
bb
);
assert
.
strictEqual
(
monster
.
name
(),
json
.
name
);
assert
.
deepEqual
(
new
Buffer
(
monster
.
name
(
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
json
.
name
));
assert
.
strictEqual
(
monster
.
testarrayoftablesLength
(),
json
.
testarrayoftables
.
length
);
json
.
testarrayoftables
.
forEach
(
function
(
table
,
i
)
{
var
value
=
monster
.
testarrayoftables
(
i
);
assert
.
strictEqual
(
value
.
name
(),
table
.
name
);
assert
.
deepEqual
(
new
Buffer
(
value
.
name
(
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
table
.
name
));
});
assert
.
strictEqual
(
monster
.
testarrayofstringLength
(),
json
.
testarrayofstring
.
length
);
json
.
testarrayofstring
.
forEach
(
function
(
string
,
i
)
{
assert
.
strictEqual
(
monster
.
testarrayofstring
(
i
),
string
);
assert
.
deepEqual
(
new
Buffer
(
monster
.
testarrayofstring
(
i
,
flatbuffers
.
Encoding
.
UTF8_BYTES
)),
new
Buffer
(
string
));
});
}
testReadingUnicode
(
new
flatbuffers
.
ByteBuffer
(
new
Uint8Array
(
correct
)));
// Test writing
var
fbb
=
new
flatbuffers
.
Builder
();
...
...
@@ -156,7 +212,7 @@ function testUnicode() {
MyGame
.
Example
.
Monster
.
addTestarrayoftables
(
fbb
,
testarrayoftablesOffset
);
MyGame
.
Example
.
Monster
.
addName
(
fbb
,
name
);
MyGame
.
Example
.
Monster
.
finishMonsterBuffer
(
fbb
,
MyGame
.
Example
.
Monster
.
endMonster
(
fbb
));
assert
.
deepEqual
(
new
Buffer
(
fbb
.
asUint8Array
()),
correct
);
testReadingUnicode
(
new
flatbuffers
.
ByteBuffer
(
fbb
.
asUint8Array
())
);
}
var
__imul
=
Math
.
imul
?
Math
.
imul
:
function
(
a
,
b
)
{
...
...
tests/monster_test_generated.js
View file @
709e7208
...
...
@@ -300,7 +300,7 @@ MyGame.Example.Stat.prototype.id = function(optionalEncoding) {
*/
MyGame
.
Example
.
Stat
.
prototype
.
val
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
6
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
/**
...
...
@@ -331,7 +331,7 @@ MyGame.Example.Stat.addId = function(builder, idOffset) {
* @param {flatbuffers.Long} val
*/
MyGame
.
Example
.
Stat
.
addVal
=
function
(
builder
,
val
)
{
builder
.
addFieldInt64
(
1
,
val
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
1
,
val
,
builder
.
createLong
(
0
,
0
)
);
};
/**
...
...
@@ -447,6 +447,14 @@ MyGame.Example.Monster.prototype.inventoryLength = function() {
return
offset
?
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
)
:
0
;
};
/**
* @returns {Uint8Array}
*/
MyGame
.
Example
.
Monster
.
prototype
.
inventoryArray
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
14
);
return
offset
?
new
Uint8Array
(
this
.
bb
.
bytes
().
buffer
,
this
.
bb
.
__vector
(
this
.
bb_pos
+
offset
),
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
))
:
null
;
};
/**
* @returns {MyGame.Example.Color}
*/
...
...
@@ -555,6 +563,14 @@ MyGame.Example.Monster.prototype.testnestedflatbufferLength = function() {
return
offset
?
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
)
:
0
;
};
/**
* @returns {Uint8Array}
*/
MyGame
.
Example
.
Monster
.
prototype
.
testnestedflatbufferArray
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
30
);
return
offset
?
new
Uint8Array
(
this
.
bb
.
bytes
().
buffer
,
this
.
bb
.
__vector
(
this
.
bb_pos
+
offset
),
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
))
:
null
;
};
/**
* @param {MyGame.Example.Stat=} obj
* @returns {MyGame.Example.Stat}
...
...
@@ -593,7 +609,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1 = function() {
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
40
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
/**
...
...
@@ -601,7 +617,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1 = function() {
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
42
);
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
/**
...
...
@@ -625,7 +641,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1a = function() {
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1a
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
48
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
/**
...
...
@@ -633,7 +649,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1a = function() {
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1a
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
50
);
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
/**
...
...
@@ -653,6 +669,14 @@ MyGame.Example.Monster.prototype.testarrayofboolsLength = function() {
return
offset
?
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
)
:
0
;
};
/**
* @returns {Int8Array}
*/
MyGame
.
Example
.
Monster
.
prototype
.
testarrayofboolsArray
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
52
);
return
offset
?
new
Int8Array
(
this
.
bb
.
bytes
().
buffer
,
this
.
bb
.
__vector
(
this
.
bb_pos
+
offset
),
this
.
bb
.
__vector_len
(
this
.
bb_pos
+
offset
))
:
null
;
};
/**
* @param {flatbuffers.Builder} builder
*/
...
...
@@ -893,7 +917,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1 = function(builder, testhashu32Fnv1) {
* @param {flatbuffers.Long} testhashs64Fnv1
*/
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1
=
function
(
builder
,
testhashs64Fnv1
)
{
builder
.
addFieldInt64
(
18
,
testhashs64Fnv1
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
18
,
testhashs64Fnv1
,
builder
.
createLong
(
0
,
0
)
);
};
/**
...
...
@@ -901,7 +925,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1 = function(builder, testhashs64Fnv1) {
* @param {flatbuffers.Long} testhashu64Fnv1
*/
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1
=
function
(
builder
,
testhashu64Fnv1
)
{
builder
.
addFieldInt64
(
19
,
testhashu64Fnv1
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
19
,
testhashu64Fnv1
,
builder
.
createLong
(
0
,
0
)
);
};
/**
...
...
@@ -925,7 +949,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1a = function(builder, testhashu32Fnv1a)
* @param {flatbuffers.Long} testhashs64Fnv1a
*/
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1a
=
function
(
builder
,
testhashs64Fnv1a
)
{
builder
.
addFieldInt64
(
22
,
testhashs64Fnv1a
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
22
,
testhashs64Fnv1a
,
builder
.
createLong
(
0
,
0
)
);
};
/**
...
...
@@ -933,7 +957,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1a = function(builder, testhashs64Fnv1a)
* @param {flatbuffers.Long} testhashu64Fnv1a
*/
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1a
=
function
(
builder
,
testhashu64Fnv1a
)
{
builder
.
addFieldInt64
(
23
,
testhashu64Fnv1a
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
23
,
testhashu64Fnv1a
,
builder
.
createLong
(
0
,
0
)
);
};
/**
...
...
tests/test.cpp
View file @
709e7208
...
...
@@ -836,10 +836,13 @@ void UnknownFieldsTest() {
TEST_EQ
(
parser
.
Parse
(
"table T { str:string; i:int;}"
"root_type T;"
"{ str:
\"
test
\"
,"
"unknown_string:
\"
test
\"
,"
"
\"
unknown_string
\"
:
\"
test
\"
,"
"unknown_int:10,"
"unknown_float:1.0,"
"unknown_array: [ 1, 2, 3, 4],"
"unknown_object: { i: 10 },"
"
\"
unknown_object
\"
: {
\"
i
\"
: 10 },"
"i:10}"
),
true
);
std
::
string
jsongen
;
...
...
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