Commit 59e26017 authored by Christian Helmich's avatar Christian Helmich Committed by Wouter van Oortmerssen

added support for parsing hash on vector elements (#4502)

* added support for parsing hash on vector elements

reversed check for scalar to check for vector

added C++ generation of cpp_type vectors

removed ctor call for vector fields
added condition !vector for cpp_type check

added Pack() and UnPack() code generation for vector of hashes

* schema change:
added table Referrable and weak references towards it from Monster

added single_weak_reference to Monster table
changed order with vector_of_weak_references

* re-generated monster schema dependent code

added Referrable.cs to FlatBuffers.Test.csproj
parent 132e6a82
......@@ -1367,7 +1367,9 @@ class CppGenerator : public BaseGenerator {
field.value.type.element != BASE_TYPE_UTYPE)) {
auto type = GenTypeNative(field.value.type, false, field);
auto cpp_type = field.attributes.Lookup("cpp_type");
auto full_type = (cpp_type ? cpp_type->constant + " *" : type + " ");
auto full_type = (cpp_type ?
(field.value.type.base_type == BASE_TYPE_VECTOR ? "std::vector<" + cpp_type->constant + "*> " : cpp_type->constant + " *")
: type + " ");
code_.SetValue("FIELD_TYPE", full_type);
code_.SetValue("FIELD_NAME", Name(field));
code_ += " {{FIELD_TYPE}}{{FIELD_NAME}};";
......@@ -1400,7 +1402,7 @@ class CppGenerator : public BaseGenerator {
Name(field) + "(" + native_default->constant + ")";
}
}
} else if (cpp_type) {
} else if (cpp_type && field.value.type.base_type != BASE_TYPE_VECTOR) {
if (!initializer_list.empty()) { initializer_list += ",\n "; }
initializer_list += Name(field) + "(0)";
}
......@@ -2017,6 +2019,7 @@ class CppGenerator : public BaseGenerator {
std::string code;
switch (field.value.type.base_type) {
case BASE_TYPE_VECTOR: {
auto cpp_type = field.attributes.Lookup("cpp_type");
std::string indexing;
if (field.value.type.enum_def) {
indexing += "(" + field.value.type.enum_def->name + ")";
......@@ -2039,9 +2042,23 @@ class CppGenerator : public BaseGenerator {
code += "{ _o->" + name + ".resize(_e->size()); ";
code += "for (flatbuffers::uoffset_t _i = 0;";
code += " _i < _e->size(); _i++) { ";
code += "_o->" + name + "[_i]" + access + " = ";
code +=
if (cpp_type) {
// Generate code that resolves the cpp pointer type, of the form:
// if (resolver)
// (*resolver)(&_o->field, (hash_value_t)(_e));
// else
// _o->field = nullptr;
code += "if (_resolver) ";
code += "(*_resolver)";
code += "(reinterpret_cast<void **>(&_o->" + name + "[_i]" + access + "), ";
code += "static_cast<flatbuffers::hash_value_t>(" + indexing + "));";
code += " else ";
code += "_o->" + name + "[_i]" + access + " = nullptr";
} else {
code += "_o->" + name + "[_i]" + access + " = ";
code +=
GenUnpackVal(field.value.type.VectorType(), indexing, true, field);
}
code += "; } }";
break;
}
......@@ -2094,7 +2111,7 @@ class CppGenerator : public BaseGenerator {
} else {
value += Name(field);
}
if (field.attributes.Lookup("cpp_type")) {
if (field.value.type.base_type != BASE_TYPE_VECTOR && field.attributes.Lookup("cpp_type")) {
auto type = GenTypeBasic(field.value.type, false);
value =
"_rehasher ? "
......@@ -2182,6 +2199,14 @@ class CppGenerator : public BaseGenerator {
field.value.type.enum_def->underlying_type, false);
code += "_fbb.CreateVector((const " + basetype + "*)" + value +
".data(), " + value + ".size())";
} else if (field.attributes.Lookup("cpp_type")) {
auto type = GenTypeBasic(vector_type, false);
code += "_fbb.CreateVector<" + type + ">(" + value + ".size(), ";
code += "[](size_t i, _VectorArgs *__va) { ";
code += "return __va->__rehasher ? ";
code += "static_cast<" + type + ">((*__va->__rehasher)";
code += "(__va->_" + value + "[i]" + ")) : 0";
code += "; }, &_va )";
} else {
code += "_fbb.CreateVector(" + value + ")";
}
......
......@@ -680,7 +680,7 @@ CheckedError Parser::ParseField(StructDef &struct_def) {
field->deprecated = field->attributes.Lookup("deprecated") != nullptr;
auto hash_name = field->attributes.Lookup("hash");
if (hash_name) {
switch (type.base_type) {
switch ((type.base_type == BASE_TYPE_VECTOR) ? type.element : type.base_type) {
case BASE_TYPE_INT:
case BASE_TYPE_UINT: {
if (FindHashFunction32(hash_name->constant.c_str()) == nullptr)
......
......@@ -68,6 +68,9 @@
<Compile Include="..\MyGame\Example\Monster.cs">
<Link>MyGame\Example\Monster.cs</Link>
</Compile>
<Compile Include="..\MyGame\Example\Referrable.cs">
<Link>MyGame\Example\Referrable.cs</Link>
</Compile>
<Compile Include="..\MyGame\Example\Stat.cs">
<Link>MyGame\Example\Stat.cs</Link>
</Compile>
......
......@@ -98,8 +98,17 @@ public struct Monster : IFlatbufferObject
public ArraySegment<byte>? GetVectorOfDoublesBytes() { return __p.__vector_as_arraysegment(70); }
public bool MutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __p.__offset(70); if (o != 0) { __p.bb.PutDouble(__p.__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace? ParentNamespaceTest { get { int o = __p.__offset(72); return o != 0 ? (MyGame.InParentNamespace?)(new MyGame.InParentNamespace()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public Referrable? VectorOfReferrables(int j) { int o = __p.__offset(74); return o != 0 ? (Referrable?)(new Referrable()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int VectorOfReferrablesLength { get { int o = __p.__offset(74); return o != 0 ? __p.__vector_len(o) : 0; } }
public Referrable? VectorOfReferrablesByKey(ulong key) { int o = __p.__offset(74); return o != 0 ? Referrable.__lookup_by_key(__p.__vector(o), key, __p.bb) : null; }
public ulong SingleWeakReference { get { int o = __p.__offset(76); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
public bool MutateSingleWeakReference(ulong single_weak_reference) { int o = __p.__offset(76); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, single_weak_reference); return true; } else { return false; } }
public ulong VectorOfWeakReferences(int j) { int o = __p.__offset(78); return o != 0 ? __p.bb.GetUlong(__p.__vector(o) + j * 8) : (ulong)0; }
public int VectorOfWeakReferencesLength { get { int o = __p.__offset(78); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetVectorOfWeakReferencesBytes() { return __p.__vector_as_arraysegment(78); }
public bool MutateVectorOfWeakReferences(int j, ulong vector_of_weak_references) { int o = __p.__offset(78); if (o != 0) { __p.bb.PutUlong(__p.__vector(o) + j * 8, vector_of_weak_references); return true; } else { return false; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(35); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(38); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
......@@ -155,6 +164,13 @@ public struct Monster : IFlatbufferObject
public static VectorOffset CreateVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddDouble(data[i]); return builder.EndVector(); }
public static void StartVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddParentNamespaceTest(FlatBufferBuilder builder, Offset<MyGame.InParentNamespace> parentNamespaceTestOffset) { builder.AddOffset(34, parentNamespaceTestOffset.Value, 0); }
public static void AddVectorOfReferrables(FlatBufferBuilder builder, VectorOffset vectorOfReferrablesOffset) { builder.AddOffset(35, vectorOfReferrablesOffset.Value, 0); }
public static VectorOffset CreateVectorOfReferrablesVector(FlatBufferBuilder builder, Offset<Referrable>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static void StartVectorOfReferrablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddSingleWeakReference(FlatBufferBuilder builder, ulong singleWeakReference) { builder.AddUlong(36, singleWeakReference, 0); }
public static void AddVectorOfWeakReferences(FlatBufferBuilder builder, VectorOffset vectorOfWeakReferencesOffset) { builder.AddOffset(37, vectorOfWeakReferencesOffset.Value, 0); }
public static VectorOffset CreateVectorOfWeakReferencesVector(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddUlong(data[i]); return builder.EndVector(); }
public static void StartVectorOfWeakReferencesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name
......
......@@ -529,8 +529,57 @@ func (rcv *Monster) ParentNamespaceTest(obj *InParentNamespace) *InParentNamespa
return nil
}
func (rcv *Monster) VectorOfReferrables(obj *Referrable, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(74))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *Monster) VectorOfReferrablesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(74))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Monster) SingleWeakReference() uint64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(76))
if o != 0 {
return rcv._tab.GetUint64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Monster) MutateSingleWeakReference(n uint64) bool {
return rcv._tab.MutateUint64Slot(76, n)
}
func (rcv *Monster) VectorOfWeakReferences(j int) uint64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(78))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetUint64(a + flatbuffers.UOffsetT(j*8))
}
return 0
}
func (rcv *Monster) VectorOfWeakReferencesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(78))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func MonsterStart(builder *flatbuffers.Builder) {
builder.StartObject(35)
builder.StartObject(38)
}
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
......@@ -670,6 +719,21 @@ func MonsterStartVectorOfDoublesVector(builder *flatbuffers.Builder, numElems in
func MonsterAddParentNamespaceTest(builder *flatbuffers.Builder, parentNamespaceTest flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(34, flatbuffers.UOffsetT(parentNamespaceTest), 0)
}
func MonsterAddVectorOfReferrables(builder *flatbuffers.Builder, vectorOfReferrables flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(35, flatbuffers.UOffsetT(vectorOfReferrables), 0)
}
func MonsterStartVectorOfReferrablesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func MonsterAddSingleWeakReference(builder *flatbuffers.Builder, singleWeakReference uint64) {
builder.PrependUint64Slot(36, singleWeakReference, 0)
}
func MonsterAddVectorOfWeakReferences(builder *flatbuffers.Builder, vectorOfWeakReferences flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(37, flatbuffers.UOffsetT(vectorOfWeakReferences), 0)
}
func MonsterStartVectorOfWeakReferencesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(8, numElems, 8)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
......@@ -108,8 +108,18 @@ public final class Monster extends Table {
public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace parentNamespaceTest() { return parentNamespaceTest(new MyGame.InParentNamespace()); }
public MyGame.InParentNamespace parentNamespaceTest(MyGame.InParentNamespace obj) { int o = __offset(72); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public Referrable vectorOfReferrables(int j) { return vectorOfReferrables(new Referrable(), j); }
public Referrable vectorOfReferrables(Referrable obj, int j) { int o = __offset(74); return o != 0 ? obj.__assign(__indirect(__vector(o) + j * 4), bb) : null; }
public int vectorOfReferrablesLength() { int o = __offset(74); return o != 0 ? __vector_len(o) : 0; }
public Referrable vectorOfReferrablesByKey(long key) { int o = __offset(74); return o != 0 ? Referrable.__lookup_by_key(__vector(o), key, bb) : null; }
public long singleWeakReference() { int o = __offset(76); return o != 0 ? bb.getLong(o + bb_pos) : 0L; }
public boolean mutateSingleWeakReference(long single_weak_reference) { int o = __offset(76); if (o != 0) { bb.putLong(o + bb_pos, single_weak_reference); return true; } else { return false; } }
public long vectorOfWeakReferences(int j) { int o = __offset(78); return o != 0 ? bb.getLong(__vector(o) + j * 8) : 0; }
public int vectorOfWeakReferencesLength() { int o = __offset(78); return o != 0 ? __vector_len(o) : 0; }
public ByteBuffer vectorOfWeakReferencesAsByteBuffer() { return __vector_as_bytebuffer(78, 8); }
public boolean mutateVectorOfWeakReferences(int j, long vector_of_weak_references) { int o = __offset(78); if (o != 0) { bb.putLong(__vector(o) + j * 8, vector_of_weak_references); return true; } else { return false; } }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(35); }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(38); }
public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); }
public static void addMana(FlatBufferBuilder builder, short mana) { builder.addShort(1, mana, 150); }
public static void addHp(FlatBufferBuilder builder, short hp) { builder.addShort(2, hp, 100); }
......@@ -165,6 +175,13 @@ public final class Monster extends Table {
public static int createVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addDouble(data[i]); return builder.endVector(); }
public static void startVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); }
public static void addParentNamespaceTest(FlatBufferBuilder builder, int parentNamespaceTestOffset) { builder.addOffset(34, parentNamespaceTestOffset, 0); }
public static void addVectorOfReferrables(FlatBufferBuilder builder, int vectorOfReferrablesOffset) { builder.addOffset(35, vectorOfReferrablesOffset, 0); }
public static int createVectorOfReferrablesVector(FlatBufferBuilder builder, int[] data) { builder.startVector(4, data.length, 4); for (int i = data.length - 1; i >= 0; i--) builder.addOffset(data[i]); return builder.endVector(); }
public static void startVectorOfReferrablesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems, 4); }
public static void addSingleWeakReference(FlatBufferBuilder builder, long singleWeakReference) { builder.addLong(36, singleWeakReference, 0L); }
public static void addVectorOfWeakReferences(FlatBufferBuilder builder, int vectorOfWeakReferencesOffset) { builder.addOffset(37, vectorOfWeakReferencesOffset, 0); }
public static int createVectorOfWeakReferencesVector(FlatBufferBuilder builder, long[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addLong(data[i]); return builder.endVector(); }
public static void startVectorOfWeakReferencesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); }
public static int endMonster(FlatBufferBuilder builder) {
int o = builder.endObject();
builder.required(o, 10); // name
......
......@@ -489,22 +489,69 @@ class Monster extends Table
return $o != 0 ? $obj->init($this->__indirect($o + $this->bb_pos), $this->bb) : 0;
}
/**
* @returnVectorOffset
*/
public function getVectorOfReferrables($j)
{
$o = $this->__offset(74);
$obj = new Referrable();
return $o != 0 ? $obj->init($this->__indirect($this->__vector($o) + $j * 4), $this->bb) : null;
}
/**
* @return int
*/
public function getVectorOfReferrablesLength()
{
$o = $this->__offset(74);
return $o != 0 ? $this->__vector_len($o) : 0;
}
/**
* @return ulong
*/
public function getSingleWeakReference()
{
$o = $this->__offset(76);
return $o != 0 ? $this->bb->getUlong($o + $this->bb_pos) : 0;
}
/**
* @param int offset
* @return ulong
*/
public function getVectorOfWeakReferences($j)
{
$o = $this->__offset(78);
return $o != 0 ? $this->bb->getUlong($this->__vector($o) + $j * 8) : 0;
}
/**
* @return int
*/
public function getVectorOfWeakReferencesLength()
{
$o = $this->__offset(78);
return $o != 0 ? $this->__vector_len($o) : 0;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startMonster(FlatBufferBuilder $builder)
{
$builder->StartObject(35);
$builder->StartObject(38);
}
/**
* @param FlatBufferBuilder $builder
* @return Monster
*/
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles, $parent_namespace_test)
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles, $parent_namespace_test, $vector_of_referrables, $single_weak_reference, $vector_of_weak_references)
{
$builder->startObject(35);
$builder->startObject(38);
self::addPos($builder, $pos);
self::addMana($builder, $mana);
self::addHp($builder, $hp);
......@@ -539,6 +586,9 @@ class Monster extends Table
self::addVectorOfLongs($builder, $vector_of_longs);
self::addVectorOfDoubles($builder, $vector_of_doubles);
self::addParentNamespaceTest($builder, $parent_namespace_test);
self::addVectorOfReferrables($builder, $vector_of_referrables);
self::addSingleWeakReference($builder, $single_weak_reference);
self::addVectorOfWeakReferences($builder, $vector_of_weak_references);
$o = $builder->endObject();
$builder->required($o, 10); // name
return $o;
......@@ -1167,6 +1217,84 @@ class Monster extends Table
$builder->addOffsetX(34, $parentNamespaceTest, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param VectorOffset
* @return void
*/
public static function addVectorOfReferrables(FlatBufferBuilder $builder, $vectorOfReferrables)
{
$builder->addOffsetX(35, $vectorOfReferrables, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param array offset array
* @return int vector offset
*/
public static function createVectorOfReferrablesVector(FlatBufferBuilder $builder, array $data)
{
$builder->startVector(4, count($data), 4);
for ($i = count($data) - 1; $i >= 0; $i--) {
$builder->addOffset($data[$i]);
}
return $builder->endVector();
}
/**
* @param FlatBufferBuilder $builder
* @param int $numElems
* @return void
*/
public static function startVectorOfReferrablesVector(FlatBufferBuilder $builder, $numElems)
{
$builder->startVector(4, $numElems, 4);
}
/**
* @param FlatBufferBuilder $builder
* @param ulong
* @return void
*/
public static function addSingleWeakReference(FlatBufferBuilder $builder, $singleWeakReference)
{
$builder->addUlongX(36, $singleWeakReference, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param VectorOffset
* @return void
*/
public static function addVectorOfWeakReferences(FlatBufferBuilder $builder, $vectorOfWeakReferences)
{
$builder->addOffsetX(37, $vectorOfWeakReferences, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param array offset array
* @return int vector offset
*/
public static function createVectorOfWeakReferencesVector(FlatBufferBuilder $builder, array $data)
{
$builder->startVector(8, count($data), 8);
for ($i = count($data) - 1; $i >= 0; $i--) {
$builder->addUlong($data[$i]);
}
return $builder->endVector();
}
/**
* @param FlatBufferBuilder $builder
* @param int $numElems
* @return void
*/
public static function startVectorOfWeakReferencesVector(FlatBufferBuilder $builder, $numElems)
{
$builder->startVector(8, $numElems, 8);
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
......
......@@ -433,7 +433,56 @@ class Monster(object):
return obj
return None
def MonsterStart(builder): builder.StartObject(35)
# Monster
def VectorOfReferrables(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74))
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
x = self._tab.Indirect(x)
from .Referrable import Referrable
obj = Referrable()
obj.Init(self._tab.Bytes, x)
return obj
return None
# Monster
def VectorOfReferrablesLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74))
if o != 0:
return self._tab.VectorLen(o)
return 0
# Monster
def SingleWeakReference(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(76))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos)
return 0
# Monster
def VectorOfWeakReferences(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Uint64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8))
return 0
# Monster
def VectorOfWeakReferencesAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint64Flags, o)
return 0
# Monster
def VectorOfWeakReferencesLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78))
if o != 0:
return self._tab.VectorLen(o)
return 0
def MonsterStart(builder): builder.StartObject(38)
def MonsterAddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0)
def MonsterAddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150)
def MonsterAddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100)
......@@ -480,4 +529,9 @@ def MonsterStartVectorOfLongsVector(builder, numElems): return builder.StartVect
def MonsterAddVectorOfDoubles(builder, vectorOfDoubles): builder.PrependUOffsetTRelativeSlot(33, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfDoubles), 0)
def MonsterStartVectorOfDoublesVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterAddParentNamespaceTest(builder, parentNamespaceTest): builder.PrependUOffsetTRelativeSlot(34, flatbuffers.number_types.UOffsetTFlags.py_type(parentNamespaceTest), 0)
def MonsterAddVectorOfReferrables(builder, vectorOfReferrables): builder.PrependUOffsetTRelativeSlot(35, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfReferrables), 0)
def MonsterStartVectorOfReferrablesVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def MonsterAddSingleWeakReference(builder, singleWeakReference): builder.PrependUint64Slot(36, singleWeakReference, 0)
def MonsterAddVectorOfWeakReferences(builder, vectorOfWeakReferences): builder.PrependUOffsetTRelativeSlot(37, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfWeakReferences), 0)
def MonsterStartVectorOfWeakReferencesVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterEnd(builder): return builder.EndObject()
......@@ -44,6 +44,10 @@ table Stat {
count:ushort;
}
table Referrable {
id:ulong(key, hash:"fnv1a_64");
}
/// an example documentation comment: monster object
table Monster {
pos:Vec3 (id: 0);
......@@ -82,6 +86,9 @@ table Monster {
vector_of_longs:[long] (id:32);
vector_of_doubles:[double] (id:33);
parent_namespace_test:InParentNamespace (id:34);
vector_of_referrables:[Referrable](id:35);
single_weak_reference:ulong(id:36, hash:"fnv1a_64", cpp_type:"ReferrableT");
vector_of_weak_references:[ulong](id:37, hash:"fnv1a_64", cpp_type:"ReferrableT");
}
table TypeAliases {
......
......@@ -89,6 +89,13 @@
},
"additionalProperties" : false
},
"MyGame_Example_Referrable" : {
"type" : "object",
"properties" : {
"id" : { "type" : "number" }
},
"additionalProperties" : false
},
"MyGame_Example_Monster" : {
"type" : "object",
"description" : " an example documentation comment: monster object",
......@@ -127,7 +134,10 @@
"test5" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Test" } },
"vector_of_longs" : { "type" : "array", "items" : { "type" : "number" } },
"vector_of_doubles" : { "type" : "array", "items" : { "type" : "number" } },
"parent_namespace_test" : { "$ref" : "#/definitions/MyGame_InParentNamespace" }
"parent_namespace_test" : { "$ref" : "#/definitions/MyGame_InParentNamespace" },
"vector_of_referrables" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Referrable" } },
"single_weak_reference" : { "type" : "number" },
"vector_of_weak_references" : { "type" : "array", "items" : { "type" : "number" } }
},
"required" : ["name"],
"additionalProperties" : false
......
This diff is collapsed.
......@@ -696,6 +696,88 @@ MyGame.Example.Stat.endStat = function(builder) {
return offset;
};
/**
* @constructor
*/
MyGame.Example.Referrable = function() {
/**
* @type {flatbuffers.ByteBuffer}
*/
this.bb = null;
/**
* @type {number}
*/
this.bb_pos = 0;
};
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {MyGame.Example.Referrable}
*/
MyGame.Example.Referrable.prototype.__init = function(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {MyGame.Example.Referrable=} obj
* @returns {MyGame.Example.Referrable}
*/
MyGame.Example.Referrable.getRootAsReferrable = function(bb, obj) {
return (obj || new MyGame.Example.Referrable).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @returns {flatbuffers.Long}
*/
MyGame.Example.Referrable.prototype.id = function() {
var offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
};
/**
* @param {flatbuffers.Long} value
* @returns {boolean}
*/
MyGame.Example.Referrable.prototype.mutate_id = function(value) {
var offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.Example.Referrable.startReferrable = function(builder) {
builder.startObject(1);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Long} id
*/
MyGame.Example.Referrable.addId = function(builder, id) {
builder.addFieldInt64(0, id, builder.createLong(0, 0));
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
MyGame.Example.Referrable.endReferrable = function(builder) {
var offset = builder.endObject();
return offset;
};
/**
* an example documentation comment: monster object
*
......@@ -1416,11 +1498,69 @@ MyGame.Example.Monster.prototype.parentNamespaceTest = function(obj) {
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/**
* @param {number} index
* @param {MyGame.Example.Referrable=} obj
* @returns {MyGame.Example.Referrable}
*/
MyGame.Example.Monster.prototype.vectorOfReferrables = function(index, obj) {
var offset = this.bb.__offset(this.bb_pos, 74);
return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
};
/**
* @returns {number}
*/
MyGame.Example.Monster.prototype.vectorOfReferrablesLength = function() {
var offset = this.bb.__offset(this.bb_pos, 74);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @returns {flatbuffers.Long}
*/
MyGame.Example.Monster.prototype.singleWeakReference = function() {
var offset = this.bb.__offset(this.bb_pos, 76);
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
};
/**
* @param {flatbuffers.Long} value
* @returns {boolean}
*/
MyGame.Example.Monster.prototype.mutate_single_weak_reference = function(value) {
var offset = this.bb.__offset(this.bb_pos, 76);
if (offset === 0) {
return false;
}
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
};
/**
* @param {number} index
* @returns {flatbuffers.Long}
*/
MyGame.Example.Monster.prototype.vectorOfWeakReferences = function(index) {
var offset = this.bb.__offset(this.bb_pos, 78);
return offset ? this.bb.readUint64(this.bb.__vector(this.bb_pos + offset) + index * 8) : this.bb.createLong(0, 0);
};
/**
* @returns {number}
*/
MyGame.Example.Monster.prototype.vectorOfWeakReferencesLength = function() {
var offset = this.bb.__offset(this.bb_pos, 78);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.Example.Monster.startMonster = function(builder) {
builder.startObject(35);
builder.startObject(38);
};
/**
......@@ -1908,6 +2048,72 @@ MyGame.Example.Monster.addParentNamespaceTest = function(builder, parentNamespac
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} vectorOfReferrablesOffset
*/
MyGame.Example.Monster.addVectorOfReferrables = function(builder, vectorOfReferrablesOffset) {
builder.addFieldOffset(35, vectorOfReferrablesOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {Array.<flatbuffers.Offset>} data
* @returns {flatbuffers.Offset}
*/
MyGame.Example.Monster.createVectorOfReferrablesVector = function(builder, data) {
builder.startVector(4, data.length, 4);
for (var i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]);
}
return builder.endVector();
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
MyGame.Example.Monster.startVectorOfReferrablesVector = function(builder, numElems) {
builder.startVector(4, numElems, 4);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Long} singleWeakReference
*/
MyGame.Example.Monster.addSingleWeakReference = function(builder, singleWeakReference) {
builder.addFieldInt64(36, singleWeakReference, builder.createLong(0, 0));
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} vectorOfWeakReferencesOffset
*/
MyGame.Example.Monster.addVectorOfWeakReferences = function(builder, vectorOfWeakReferencesOffset) {
builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {Array.<flatbuffers.Long>} data
* @returns {flatbuffers.Offset}
*/
MyGame.Example.Monster.createVectorOfWeakReferencesVector = function(builder, data) {
builder.startVector(8, data.length, 8);
for (var i = data.length - 1; i >= 0; i--) {
builder.addInt64(data[i]);
}
return builder.endVector();
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
MyGame.Example.Monster.startVectorOfWeakReferencesVector = function(builder, numElems) {
builder.startVector(8, numElems, 8);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
......@@ -681,6 +681,89 @@ static endStat(builder:flatbuffers.Builder):flatbuffers.Offset {
return offset;
};
}
}
/**
* @constructor
*/
export namespace MyGame.Example{
export class Referrable {
/**
* @type {flatbuffers.ByteBuffer}
*/
bb: flatbuffers.ByteBuffer|null = null;
/**
* @type {number}
*/
bb_pos:number = 0;
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {Referrable}
*/
__init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {Referrable=} obj
* @returns {Referrable}
*/
static getRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
return (obj || new Referrable).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @returns {flatbuffers.Long}
*/
id():flatbuffers.Long {
var offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
};
/**
* @param {flatbuffers.Long} value
* @returns {boolean}
*/
mutate_id(value:flatbuffers.Long):boolean {
var offset = this.bb!.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb!.writeUint64(this.bb_pos + offset, value);
return true;
};
/**
* @param {flatbuffers.Builder} builder
*/
static startReferrable(builder:flatbuffers.Builder) {
builder.startObject(1);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Long} id
*/
static addId(builder:flatbuffers.Builder, id:flatbuffers.Long) {
builder.addFieldInt64(0, id, builder.createLong(0, 0));
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
static endReferrable(builder:flatbuffers.Builder):flatbuffers.Offset {
var offset = builder.endObject();
return offset;
};
}
}
/**
......@@ -1408,11 +1491,69 @@ parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
};
/**
* @param {number} index
* @param {MyGame.Example.Referrable=} obj
* @returns {MyGame.Example.Referrable}
*/
vectorOfReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null {
var offset = this.bb!.__offset(this.bb_pos, 74);
return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
};
/**
* @returns {number}
*/
vectorOfReferrablesLength():number {
var offset = this.bb!.__offset(this.bb_pos, 74);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @returns {flatbuffers.Long}
*/
singleWeakReference():flatbuffers.Long {
var offset = this.bb!.__offset(this.bb_pos, 76);
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
};
/**
* @param {flatbuffers.Long} value
* @returns {boolean}
*/
mutate_single_weak_reference(value:flatbuffers.Long):boolean {
var offset = this.bb!.__offset(this.bb_pos, 76);
if (offset === 0) {
return false;
}
this.bb!.writeUint64(this.bb_pos + offset, value);
return true;
};
/**
* @param {number} index
* @returns {flatbuffers.Long}
*/
vectorOfWeakReferences(index: number):flatbuffers.Long|null {
var offset = this.bb!.__offset(this.bb_pos, 78);
return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
};
/**
* @returns {number}
*/
vectorOfWeakReferencesLength():number {
var offset = this.bb!.__offset(this.bb_pos, 78);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
};
/**
* @param {flatbuffers.Builder} builder
*/
static startMonster(builder:flatbuffers.Builder) {
builder.startObject(35);
builder.startObject(38);
};
/**
......@@ -1900,6 +2041,72 @@ static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOf
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} vectorOfReferrablesOffset
*/
static addVectorOfReferrables(builder:flatbuffers.Builder, vectorOfReferrablesOffset:flatbuffers.Offset) {
builder.addFieldOffset(35, vectorOfReferrablesOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {Array.<flatbuffers.Offset>} data
* @returns {flatbuffers.Offset}
*/
static createVectorOfReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (var i = data.length - 1; i >= 0; i--) {
builder.addOffset(data[i]);
}
return builder.endVector();
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(4, numElems, 4);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Long} singleWeakReference
*/
static addSingleWeakReference(builder:flatbuffers.Builder, singleWeakReference:flatbuffers.Long) {
builder.addFieldInt64(36, singleWeakReference, builder.createLong(0, 0));
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} vectorOfWeakReferencesOffset
*/
static addVectorOfWeakReferences(builder:flatbuffers.Builder, vectorOfWeakReferencesOffset:flatbuffers.Offset) {
builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @param {Array.<flatbuffers.Long>} data
* @returns {flatbuffers.Offset}
*/
static createVectorOfWeakReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
builder.startVector(8, data.length, 8);
for (var i = data.length - 1; i >= 0; i--) {
builder.addInt64(data[i]);
}
return builder.endVector();
};
/**
* @param {flatbuffers.Builder} builder
* @param {number} numElems
*/
static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) {
builder.startVector(8, numElems, 8);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
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