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submodule
flatbuffers
Commits
59caa536
Commit
59caa536
authored
Feb 26, 2016
by
Wouter van Oortmerssen
Browse files
Options
Browse Files
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Plain Diff
Merge pull request #3784 from evanw/fix-for-3773
Fix #3773: Generated JS now avoids the flatbuffers object
parents
959866b8
31b30335
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Showing
4 changed files
with
98 additions
and
21 deletions
+98
-21
flatbuffers.js
js/flatbuffers.js
+32
-0
idl_gen_js.cpp
src/idl_gen_js.cpp
+9
-11
JavaScriptTest.js
tests/JavaScriptTest.js
+47
-0
monster_test_generated.js
tests/monster_test_generated.js
+10
-10
No files found.
js/flatbuffers.js
View file @
59caa536
...
@@ -88,6 +88,16 @@ flatbuffers.Long = function(low, high) {
...
@@ -88,6 +88,16 @@ flatbuffers.Long = function(low, high) {
this
.
high
=
high
|
0
;
this
.
high
=
high
|
0
;
};
};
/**
* @param {number} high
* @param {number} low
* @returns {flatbuffers.Long}
*/
flatbuffers
.
Long
.
create
=
function
(
low
,
high
)
{
// Special-case zero to avoid GC overhead for default values
return
low
==
0
&&
high
==
0
?
flatbuffers
.
Long
.
ZERO
:
new
flatbuffers
.
Long
(
low
,
high
);
};
/**
/**
* @returns {number}
* @returns {number}
*/
*/
...
@@ -751,6 +761,17 @@ flatbuffers.Builder.prototype.createString = function(s) {
...
@@ -751,6 +761,17 @@ flatbuffers.Builder.prototype.createString = function(s) {
}
}
return
this
.
endVector
();
return
this
.
endVector
();
};
};
/**
* A helper function to avoid generated code depending on this file directly.
*
* @param {number} low
* @param {number} high
* @returns {flatbuffers.Long}
*/
flatbuffers
.
Builder
.
prototype
.
createLong
=
function
(
low
,
high
)
{
return
flatbuffers
.
Long
.
create
(
low
,
high
);
};
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
/// @cond FLATBUFFERS_INTERNAL
/// @cond FLATBUFFERS_INTERNAL
/**
/**
...
@@ -1101,6 +1122,17 @@ flatbuffers.ByteBuffer.prototype.__has_identifier = function(ident) {
...
@@ -1101,6 +1122,17 @@ flatbuffers.ByteBuffer.prototype.__has_identifier = function(ident) {
return
true
;
return
true
;
};
};
/**
* A helper function to avoid generated code depending on this file directly.
*
* @param {number} low
* @param {number} high
* @returns {flatbuffers.Long}
*/
flatbuffers
.
ByteBuffer
.
prototype
.
createLong
=
function
(
low
,
high
)
{
return
flatbuffers
.
Long
.
create
(
low
,
high
);
};
// Exports for Node.js and RequireJS
// Exports for Node.js and RequireJS
this
.
flatbuffers
=
flatbuffers
;
this
.
flatbuffers
=
flatbuffers
;
...
...
src/idl_gen_js.cpp
View file @
59caa536
...
@@ -189,7 +189,7 @@ static std::string GenGetter(const Type &type, const std::string &arguments) {
...
@@ -189,7 +189,7 @@ static std::string GenGetter(const Type &type, const std::string &arguments) {
}
}
}
}
static
std
::
string
GenDefaultValue
(
const
Value
&
value
)
{
static
std
::
string
GenDefaultValue
(
const
Value
&
value
,
const
std
::
string
&
context
)
{
if
(
value
.
type
.
enum_def
)
{
if
(
value
.
type
.
enum_def
)
{
if
(
auto
val
=
value
.
type
.
enum_def
->
ReverseLookup
(
if
(
auto
val
=
value
.
type
.
enum_def
->
ReverseLookup
(
atoi
(
value
.
constant
.
c_str
()),
false
))
{
atoi
(
value
.
constant
.
c_str
()),
false
))
{
...
@@ -205,13 +205,11 @@ static std::string GenDefaultValue(const Value &value) {
...
@@ -205,13 +205,11 @@ static std::string GenDefaultValue(const Value &value) {
return
"null"
;
return
"null"
;
case
BASE_TYPE_LONG
:
case
BASE_TYPE_LONG
:
case
BASE_TYPE_ULONG
:
case
BASE_TYPE_ULONG
:
{
if
(
value
.
constant
!=
"0"
)
{
int64_t
constant
=
StringToInt
(
value
.
constant
.
c_str
());
int64_t
constant
=
StringToInt
(
value
.
constant
.
c_str
());
return
context
+
".createLong("
+
NumToString
((
int32_t
)
constant
)
+
return
"new flatbuffers.Long("
+
NumToString
((
int32_t
)
constant
)
+
", "
+
NumToString
((
int32_t
)(
constant
>>
32
))
+
")"
;
", "
+
NumToString
((
int32_t
)(
constant
>>
32
))
+
")"
;
}
}
return
"flatbuffers.Long.ZERO"
;
default
:
default
:
return
value
.
constant
;
return
value
.
constant
;
...
@@ -417,7 +415,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
...
@@ -417,7 +415,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
index
+=
", optionalEncoding"
;
index
+=
", optionalEncoding"
;
}
}
code
+=
offset_prefix
+
GenGetter
(
field
.
value
.
type
,
code
+=
offset_prefix
+
GenGetter
(
field
.
value
.
type
,
"("
+
index
+
")"
)
+
" : "
+
GenDefaultValue
(
field
.
value
);
"("
+
index
+
")"
)
+
" : "
+
GenDefaultValue
(
field
.
value
,
"this.bb"
);
code
+=
";
\n
"
;
code
+=
";
\n
"
;
}
}
}
}
...
@@ -485,7 +483,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
...
@@ -485,7 +483,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
code
+=
"false"
;
code
+=
"false"
;
}
else
if
(
field
.
value
.
type
.
element
==
BASE_TYPE_LONG
||
}
else
if
(
field
.
value
.
type
.
element
==
BASE_TYPE_LONG
||
field
.
value
.
type
.
element
==
BASE_TYPE_ULONG
)
{
field
.
value
.
type
.
element
==
BASE_TYPE_ULONG
)
{
code
+=
"
flatbuffers.Long.ZERO
"
;
code
+=
"
this.bb.createLong(0, 0)
"
;
}
else
if
(
IsScalar
(
field
.
value
.
type
.
element
))
{
}
else
if
(
IsScalar
(
field
.
value
.
type
.
element
))
{
code
+=
"0"
;
code
+=
"0"
;
}
else
{
}
else
{
...
@@ -570,7 +568,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
...
@@ -570,7 +568,7 @@ static void GenStruct(const Parser &parser, StructDef &struct_def,
if
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_BOOL
)
{
if
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_BOOL
)
{
code
+=
"+"
;
code
+=
"+"
;
}
}
code
+=
GenDefaultValue
(
field
.
value
);
code
+=
GenDefaultValue
(
field
.
value
,
"builder"
);
}
}
code
+=
");
\n
};
\n\n
"
;
code
+=
");
\n
};
\n\n
"
;
...
...
tests/JavaScriptTest.js
View file @
59caa536
...
@@ -67,6 +67,7 @@ function main() {
...
@@ -67,6 +67,7 @@ function main() {
// Test it:
// Test it:
testBuffer
(
fbb
.
dataBuffer
());
testBuffer
(
fbb
.
dataBuffer
());
test64bit
();
testUnicode
();
testUnicode
();
fuzzTest1
();
fuzzTest1
();
...
@@ -117,6 +118,52 @@ function testBuffer(bb) {
...
@@ -117,6 +118,52 @@ function testBuffer(bb) {
assert
.
strictEqual
(
monster
.
testbool
(),
false
);
assert
.
strictEqual
(
monster
.
testbool
(),
false
);
}
}
function
test64bit
()
{
var
fbb
=
new
flatbuffers
.
Builder
();
var
required
=
fbb
.
createString
(
'required'
);
MyGame
.
Example
.
Stat
.
startStat
(
fbb
);
var
stat2
=
MyGame
.
Example
.
Stat
.
endStat
(
fbb
);
MyGame
.
Example
.
Monster
.
startMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
addName
(
fbb
,
required
);
MyGame
.
Example
.
Monster
.
addTestempty
(
fbb
,
stat2
);
var
mon2
=
MyGame
.
Example
.
Monster
.
endMonster
(
fbb
);
MyGame
.
Example
.
Stat
.
startStat
(
fbb
);
MyGame
.
Example
.
Stat
.
addVal
(
fbb
,
new
flatbuffers
.
Long
(
0x12345678
,
0x23456789
));
var
stat
=
MyGame
.
Example
.
Stat
.
endStat
(
fbb
);
MyGame
.
Example
.
Monster
.
startMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
addName
(
fbb
,
required
);
MyGame
.
Example
.
Monster
.
addEnemy
(
fbb
,
mon2
);
MyGame
.
Example
.
Monster
.
addTestempty
(
fbb
,
stat
);
var
mon
=
MyGame
.
Example
.
Monster
.
endMonster
(
fbb
);
MyGame
.
Example
.
Monster
.
finishMonsterBuffer
(
fbb
,
mon
);
var
bytes
=
fbb
.
asUint8Array
();
////////////////////////////////////////////////////////////////
var
bb
=
new
flatbuffers
.
ByteBuffer
(
bytes
);
assert
.
ok
(
MyGame
.
Example
.
Monster
.
bufferHasIdentifier
(
bb
));
var
mon
=
MyGame
.
Example
.
Monster
.
getRootAsMonster
(
bb
);
var
stat
=
mon
.
testempty
();
assert
.
strictEqual
(
stat
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
()
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
().
low
,
0x12345678
);
assert
.
strictEqual
(
stat
.
val
().
high
,
0x23456789
);
var
mon2
=
mon
.
enemy
();
assert
.
strictEqual
(
mon2
!=
null
,
true
);
stat
=
mon2
.
testempty
();
assert
.
strictEqual
(
stat
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
()
!=
null
,
true
);
assert
.
strictEqual
(
stat
.
val
().
low
,
0
);
// default value
assert
.
strictEqual
(
stat
.
val
().
high
,
0
);
}
function
testUnicode
()
{
function
testUnicode
()
{
var
correct
=
fs
.
readFileSync
(
'unicode_test.mon'
);
var
correct
=
fs
.
readFileSync
(
'unicode_test.mon'
);
var
json
=
JSON
.
parse
(
fs
.
readFileSync
(
'unicode_test.json'
,
'utf8'
));
var
json
=
JSON
.
parse
(
fs
.
readFileSync
(
'unicode_test.json'
,
'utf8'
));
...
...
tests/monster_test_generated.js
View file @
59caa536
...
@@ -300,7 +300,7 @@ MyGame.Example.Stat.prototype.id = function(optionalEncoding) {
...
@@ -300,7 +300,7 @@ MyGame.Example.Stat.prototype.id = function(optionalEncoding) {
*/
*/
MyGame
.
Example
.
Stat
.
prototype
.
val
=
function
()
{
MyGame
.
Example
.
Stat
.
prototype
.
val
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
6
);
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
6
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
};
/**
/**
...
@@ -331,7 +331,7 @@ MyGame.Example.Stat.addId = function(builder, idOffset) {
...
@@ -331,7 +331,7 @@ MyGame.Example.Stat.addId = function(builder, idOffset) {
* @param {flatbuffers.Long} val
* @param {flatbuffers.Long} val
*/
*/
MyGame
.
Example
.
Stat
.
addVal
=
function
(
builder
,
val
)
{
MyGame
.
Example
.
Stat
.
addVal
=
function
(
builder
,
val
)
{
builder
.
addFieldInt64
(
1
,
val
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
1
,
val
,
builder
.
createLong
(
0
,
0
)
);
};
};
/**
/**
...
@@ -593,7 +593,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1 = function() {
...
@@ -593,7 +593,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1 = function() {
*/
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1
=
function
()
{
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
40
);
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
40
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
};
/**
/**
...
@@ -601,7 +601,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1 = function() {
...
@@ -601,7 +601,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1 = function() {
*/
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1
=
function
()
{
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
42
);
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
42
);
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
};
/**
/**
...
@@ -625,7 +625,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1a = function() {
...
@@ -625,7 +625,7 @@ MyGame.Example.Monster.prototype.testhashu32Fnv1a = function() {
*/
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1a
=
function
()
{
MyGame
.
Example
.
Monster
.
prototype
.
testhashs64Fnv1a
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
48
);
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
48
);
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readInt64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
};
/**
/**
...
@@ -633,7 +633,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1a = function() {
...
@@ -633,7 +633,7 @@ MyGame.Example.Monster.prototype.testhashs64Fnv1a = function() {
*/
*/
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1a
=
function
()
{
MyGame
.
Example
.
Monster
.
prototype
.
testhashu64Fnv1a
=
function
()
{
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
50
);
var
offset
=
this
.
bb
.
__offset
(
this
.
bb_pos
,
50
);
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
flatbuffers
.
Long
.
ZERO
;
return
offset
?
this
.
bb
.
readUint64
(
this
.
bb_pos
+
offset
)
:
this
.
bb
.
createLong
(
0
,
0
)
;
};
};
/**
/**
...
@@ -893,7 +893,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1 = function(builder, testhashu32Fnv1) {
...
@@ -893,7 +893,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1 = function(builder, testhashu32Fnv1) {
* @param {flatbuffers.Long} testhashs64Fnv1
* @param {flatbuffers.Long} testhashs64Fnv1
*/
*/
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1
=
function
(
builder
,
testhashs64Fnv1
)
{
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1
=
function
(
builder
,
testhashs64Fnv1
)
{
builder
.
addFieldInt64
(
18
,
testhashs64Fnv1
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
18
,
testhashs64Fnv1
,
builder
.
createLong
(
0
,
0
)
);
};
};
/**
/**
...
@@ -901,7 +901,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1 = function(builder, testhashs64Fnv1) {
...
@@ -901,7 +901,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1 = function(builder, testhashs64Fnv1) {
* @param {flatbuffers.Long} testhashu64Fnv1
* @param {flatbuffers.Long} testhashu64Fnv1
*/
*/
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1
=
function
(
builder
,
testhashu64Fnv1
)
{
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1
=
function
(
builder
,
testhashu64Fnv1
)
{
builder
.
addFieldInt64
(
19
,
testhashu64Fnv1
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
19
,
testhashu64Fnv1
,
builder
.
createLong
(
0
,
0
)
);
};
};
/**
/**
...
@@ -925,7 +925,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1a = function(builder, testhashu32Fnv1a)
...
@@ -925,7 +925,7 @@ MyGame.Example.Monster.addTesthashu32Fnv1a = function(builder, testhashu32Fnv1a)
* @param {flatbuffers.Long} testhashs64Fnv1a
* @param {flatbuffers.Long} testhashs64Fnv1a
*/
*/
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1a
=
function
(
builder
,
testhashs64Fnv1a
)
{
MyGame
.
Example
.
Monster
.
addTesthashs64Fnv1a
=
function
(
builder
,
testhashs64Fnv1a
)
{
builder
.
addFieldInt64
(
22
,
testhashs64Fnv1a
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
22
,
testhashs64Fnv1a
,
builder
.
createLong
(
0
,
0
)
);
};
};
/**
/**
...
@@ -933,7 +933,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1a = function(builder, testhashs64Fnv1a)
...
@@ -933,7 +933,7 @@ MyGame.Example.Monster.addTesthashs64Fnv1a = function(builder, testhashs64Fnv1a)
* @param {flatbuffers.Long} testhashu64Fnv1a
* @param {flatbuffers.Long} testhashu64Fnv1a
*/
*/
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1a
=
function
(
builder
,
testhashu64Fnv1a
)
{
MyGame
.
Example
.
Monster
.
addTesthashu64Fnv1a
=
function
(
builder
,
testhashu64Fnv1a
)
{
builder
.
addFieldInt64
(
23
,
testhashu64Fnv1a
,
flatbuffers
.
Long
.
ZERO
);
builder
.
addFieldInt64
(
23
,
testhashu64Fnv1a
,
builder
.
createLong
(
0
,
0
)
);
};
};
/**
/**
...
...
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