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submodule
flatbuffers
Commits
4d213c2d
Commit
4d213c2d
authored
May 12, 2015
by
Robert
Browse files
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Plain Diff
Merge pull request #165 from rw/go-faster
Go speed improvements
parents
361bfb67
e5c21ec6
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
206 additions
and
30 deletions
+206
-30
builder.go
go/builder.go
+51
-13
idl_gen_go.cpp
src/idl_gen_go.cpp
+4
-4
idl_parser.cpp
src/idl_parser.cpp
+2
-0
GoTest.sh
tests/GoTest.sh
+2
-0
Monster.go
tests/MyGame/Example/Monster.go
+6
-6
Stat.go
tests/MyGame/Example/Stat.go
+3
-3
go_test.go
tests/go_test.go
+138
-4
No files found.
go/builder.go
View file @
4d213c2d
...
...
@@ -31,11 +31,38 @@ func NewBuilder(initialSize int) *Builder {
return
b
}
// Reset truncates the underlying Builder buffer, facilitating alloc-free
// reuse of a Builder.
func
(
b
*
Builder
)
Reset
()
{
if
b
.
Bytes
!=
nil
{
b
.
Bytes
=
b
.
Bytes
[
:
cap
(
b
.
Bytes
)]
}
if
b
.
vtables
!=
nil
{
b
.
vtables
=
b
.
vtables
[
:
0
]
}
if
b
.
vtable
!=
nil
{
b
.
vtable
=
b
.
vtable
[
:
0
]
}
b
.
head
=
UOffsetT
(
len
(
b
.
Bytes
))
b
.
minalign
=
1
}
// StartObject initializes bookkeeping for writing a new object.
func
(
b
*
Builder
)
StartObject
(
numfields
int
)
{
b
.
notNested
()
// use 32-bit offsets so that arithmetic doesn't overflow.
b
.
vtable
=
make
([]
UOffsetT
,
numfields
)
if
cap
(
b
.
vtable
)
<
numfields
||
b
.
vtable
==
nil
{
b
.
vtable
=
make
([]
UOffsetT
,
numfields
)
}
else
{
b
.
vtable
=
b
.
vtable
[
:
numfields
]
for
i
:=
0
;
i
<
len
(
b
.
vtable
);
i
++
{
b
.
vtable
[
i
]
=
0
}
}
b
.
objectEnd
=
b
.
Offset
()
b
.
minalign
=
1
}
...
...
@@ -137,7 +164,7 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
SOffsetT
(
existingVtable
)
-
SOffsetT
(
objectOffset
))
}
b
.
vtable
=
nil
b
.
vtable
=
b
.
vtable
[
:
0
]
return
objectOffset
}
...
...
@@ -155,13 +182,20 @@ func (b *Builder) growByteBuffer() {
if
(
int64
(
len
(
b
.
Bytes
))
&
int64
(
0xC0000000
))
!=
0
{
panic
(
"cannot grow buffer beyond 2 gigabytes"
)
}
newSize
:=
len
(
b
.
Bytes
)
*
2
if
newSize
==
0
{
newSize
=
1
newLen
:=
len
(
b
.
Bytes
)
*
2
if
newLen
==
0
{
newLen
=
1
}
if
cap
(
b
.
Bytes
)
>=
newLen
{
b
.
Bytes
=
b
.
Bytes
[
:
newLen
]
}
else
{
extension
:=
make
([]
byte
,
newLen
-
len
(
b
.
Bytes
))
b
.
Bytes
=
append
(
b
.
Bytes
,
extension
...
)
}
bytes2
:=
make
([]
byte
,
newSize
)
copy
(
bytes2
[
newSize
-
len
(
b
.
Bytes
)
:
],
b
.
Bytes
)
b
.
Bytes
=
bytes2
middle
:=
newLen
/
2
copy
(
b
.
Bytes
[
middle
:
],
b
.
Bytes
[
:
middle
])
}
// Head gives the start of useful data in the underlying byte buffer.
...
...
@@ -247,16 +281,20 @@ func (b *Builder) EndVector(vectorNumElems int) UOffsetT {
// CreateString writes a null-terminated string as a vector.
func
(
b
*
Builder
)
CreateString
(
s
string
)
UOffsetT
{
return
b
.
CreateByteString
([]
byte
(
s
))
}
// CreateByteString writes a byte slice as a string (null-terminated).
func
(
b
*
Builder
)
CreateByteString
(
s
[]
byte
)
UOffsetT
{
b
.
Prep
(
int
(
SizeUOffsetT
),
(
len
(
s
)
+
1
)
*
SizeByte
)
b
.
PlaceByte
(
0
)
x
:=
[]
byte
(
s
)
l
:=
UOffsetT
(
len
(
x
))
l
:=
UOffsetT
(
len
(
s
))
b
.
head
-=
l
copy
(
b
.
Bytes
[
b
.
head
:
b
.
head
+
l
],
x
)
copy
(
b
.
Bytes
[
b
.
head
:
b
.
head
+
l
],
s
)
return
b
.
EndVector
(
len
(
x
))
return
b
.
EndVector
(
len
(
s
))
}
// CreateByteVector writes a ubyte vector
...
...
@@ -274,7 +312,7 @@ func (b *Builder) CreateByteVector(v []byte) UOffsetT {
func
(
b
*
Builder
)
notNested
()
{
// Check that no other objects are being built while making this
// object. If not, panic:
if
b
.
vtable
!=
nil
{
if
len
(
b
.
vtable
)
>
0
{
panic
(
"non-inline data write inside of object"
)
}
}
...
...
src/idl_gen_go.cpp
View file @
4d213c2d
...
...
@@ -238,7 +238,7 @@ static void GetStringField(const StructDef &struct_def,
code
+=
" "
+
MakeCamel
(
field
.
name
);
code
+=
"() "
+
TypeName
(
field
)
+
" "
;
code
+=
OffsetPrefix
(
field
)
+
"
\t\t
return "
+
GenGetter
(
field
.
value
.
type
);
code
+=
"(o + rcv._tab.Pos)
\n\t
}
\n\t
return
\"\"
\n
"
;
code
+=
"(o + rcv._tab.Pos)
\n\t
}
\n\t
return
nil
\n
"
;
code
+=
"}
\n\n
"
;
}
...
...
@@ -301,7 +301,7 @@ static void GetMemberOfVectorOfNonStruct(const StructDef &struct_def,
code
+=
NumToString
(
InlineSize
(
vectortype
))
+
"))
\n
"
;
code
+=
"
\t
}
\n
"
;
if
(
vectortype
.
base_type
==
BASE_TYPE_STRING
)
{
code
+=
"
\t
return
\"\"
\n
"
;
code
+=
"
\t
return
nil
\n
"
;
}
else
{
code
+=
"
\t
return 0
\n
"
;
}
...
...
@@ -573,7 +573,7 @@ static void GenEnum(const EnumDef &enum_def, std::string *code_ptr) {
// Returns the function name that is able to read a value of the given type.
static
std
::
string
GenGetter
(
const
Type
&
type
)
{
switch
(
type
.
base_type
)
{
case
BASE_TYPE_STRING
:
return
"rcv._tab.
String
"
;
case
BASE_TYPE_STRING
:
return
"rcv._tab.
ByteVector
"
;
case
BASE_TYPE_UNION
:
return
"rcv._tab.Union"
;
case
BASE_TYPE_VECTOR
:
return
GenGetter
(
type
.
VectorType
());
default
:
...
...
@@ -626,7 +626,7 @@ static std::string GenTypeBasic(const Type &type) {
static
std
::
string
GenTypePointer
(
const
Type
&
type
)
{
switch
(
type
.
base_type
)
{
case
BASE_TYPE_STRING
:
return
"
string
"
;
return
"
[]byte
"
;
case
BASE_TYPE_VECTOR
:
return
GenTypeGet
(
type
.
VectorType
());
case
BASE_TYPE_STRUCT
:
...
...
src/idl_parser.cpp
View file @
4d213c2d
...
...
@@ -971,6 +971,8 @@ void Parser::ParseDecl() {
CheckClash
(
"Type"
,
BASE_TYPE_UNION
);
CheckClash
(
"_length"
,
BASE_TYPE_VECTOR
);
CheckClash
(
"Length"
,
BASE_TYPE_VECTOR
);
CheckClash
(
"_byte_vector"
,
BASE_TYPE_STRING
);
CheckClash
(
"ByteVector"
,
BASE_TYPE_STRING
);
Expect
(
'}'
);
}
...
...
tests/GoTest.sh
100644 → 100755
View file @
4d213c2d
...
...
@@ -43,6 +43,8 @@ GOPATH=${go_path} go test flatbuffers_test \
--test
.coverpkg
=
github.com/google/flatbuffers/go
\
--cpp_data
=
${
test_dir
}
/monsterdata_test.mon
\
--out_data
=
${
test_dir
}
/monsterdata_go_wire.mon
\
--test
.bench
=
.
\
--test
.benchtime
=
3s
\
--fuzz
=
true
\
--fuzz_fields
=
4
\
--fuzz_objects
=
10000
...
...
tests/MyGame/Example/Monster.go
View file @
4d213c2d
...
...
@@ -50,12 +50,12 @@ func (rcv *Monster) Hp() int16 {
return
100
}
func
(
rcv
*
Monster
)
Name
()
string
{
func
(
rcv
*
Monster
)
Name
()
[]
byte
{
o
:=
flatbuffers
.
UOffsetT
(
rcv
.
_tab
.
Offset
(
10
))
if
o
!=
0
{
return
rcv
.
_tab
.
String
(
o
+
rcv
.
_tab
.
Pos
)
return
rcv
.
_tab
.
ByteVector
(
o
+
rcv
.
_tab
.
Pos
)
}
return
""
return
nil
}
func
(
rcv
*
Monster
)
Inventory
(
j
int
)
byte
{
...
...
@@ -130,13 +130,13 @@ func (rcv *Monster) Test4Length() int {
return
0
}
func
(
rcv
*
Monster
)
Testarrayofstring
(
j
int
)
string
{
func
(
rcv
*
Monster
)
Testarrayofstring
(
j
int
)
[]
byte
{
o
:=
flatbuffers
.
UOffsetT
(
rcv
.
_tab
.
Offset
(
24
))
if
o
!=
0
{
a
:=
rcv
.
_tab
.
Vector
(
o
)
return
rcv
.
_tab
.
String
(
a
+
flatbuffers
.
UOffsetT
(
j
*
4
))
return
rcv
.
_tab
.
ByteVector
(
a
+
flatbuffers
.
UOffsetT
(
j
*
4
))
}
return
""
return
nil
}
func
(
rcv
*
Monster
)
TestarrayofstringLength
()
int
{
...
...
tests/MyGame/Example/Stat.go
View file @
4d213c2d
...
...
@@ -14,12 +14,12 @@ func (rcv *Stat) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv
.
_tab
.
Pos
=
i
}
func
(
rcv
*
Stat
)
Id
()
string
{
func
(
rcv
*
Stat
)
Id
()
[]
byte
{
o
:=
flatbuffers
.
UOffsetT
(
rcv
.
_tab
.
Offset
(
4
))
if
o
!=
0
{
return
rcv
.
_tab
.
String
(
o
+
rcv
.
_tab
.
Pos
)
return
rcv
.
_tab
.
ByteVector
(
o
+
rcv
.
_tab
.
Pos
)
}
return
""
return
nil
}
func
(
rcv
*
Stat
)
Val
()
int64
{
...
...
tests/go_test.go
View file @
4d213c2d
...
...
@@ -132,7 +132,7 @@ func CheckReadBuffer(buf []byte, offset flatbuffers.UOffsetT, fail func(string,
fail
(
FailString
(
"mana"
,
150
,
got
))
}
if
got
:=
monster
.
Name
();
"MyMonster"
!=
got
{
if
got
:=
monster
.
Name
();
!
bytes
.
Equal
([]
byte
(
"MyMonster"
),
got
)
{
fail
(
FailString
(
"name"
,
"MyMonster"
,
got
))
}
...
...
@@ -210,7 +210,7 @@ func CheckReadBuffer(buf []byte, offset flatbuffers.UOffsetT, fail func(string,
var
monster2
example
.
Monster
monster2
.
Init
(
table2
.
Bytes
,
table2
.
Pos
)
if
got
:=
monster2
.
Name
();
"Fred"
!=
got
{
if
got
:=
monster2
.
Name
();
!
bytes
.
Equal
([]
byte
(
"Fred"
),
got
)
{
fail
(
FailString
(
"monster2.Name()"
,
"Fred"
,
got
))
}
...
...
@@ -268,11 +268,11 @@ func CheckReadBuffer(buf []byte, offset flatbuffers.UOffsetT, fail func(string,
fail
(
FailString
(
"Testarrayofstring length"
,
2
,
got
))
}
if
got
:=
monster
.
Testarrayofstring
(
0
);
"test1"
!=
got
{
if
got
:=
monster
.
Testarrayofstring
(
0
);
!
bytes
.
Equal
([]
byte
(
"test1"
),
got
)
{
fail
(
FailString
(
"Testarrayofstring(0)"
,
"test1"
,
got
))
}
if
got
:=
monster
.
Testarrayofstring
(
1
);
"test2"
!=
got
{
if
got
:=
monster
.
Testarrayofstring
(
1
);
!
bytes
.
Equal
([]
byte
(
"test2"
),
got
)
{
fail
(
FailString
(
"Testarrayofstring(1)"
,
"test2"
,
got
))
}
}
...
...
@@ -533,6 +533,15 @@ func CheckByteLayout(fail func(string, ...interface{})) {
check
([]
byte
{
4
,
0
,
0
,
0
,
'm'
,
'o'
,
'o'
,
'p'
,
0
,
0
,
0
,
0
,
// 0-terminated, 3-byte pad
3
,
0
,
0
,
0
,
'f'
,
'o'
,
'o'
,
0
})
// test 6b: CreateByteString
b
=
flatbuffers
.
NewBuilder
(
0
)
b
.
CreateByteString
([]
byte
(
"foo"
))
check
([]
byte
{
3
,
0
,
0
,
0
,
'f'
,
'o'
,
'o'
,
0
})
// 0-terminated, no pad
b
.
CreateByteString
([]
byte
(
"moop"
))
check
([]
byte
{
4
,
0
,
0
,
0
,
'm'
,
'o'
,
'o'
,
'p'
,
0
,
0
,
0
,
0
,
// 0-terminated, 3-byte pad
3
,
0
,
0
,
0
,
'f'
,
'o'
,
'o'
,
0
})
// test 7: empty vtable
b
=
flatbuffers
.
NewBuilder
(
0
)
b
.
StartObject
(
0
)
...
...
@@ -1185,3 +1194,128 @@ func BenchmarkVtableDeduplication(b *testing.B) {
builder
.
EndObject
()
}
}
// BenchmarkParseGold measures the speed of parsing the 'gold' data
// used throughout this test suite.
func
BenchmarkParseGold
(
b
*
testing
.
B
)
{
buf
,
offset
:=
CheckGeneratedBuild
(
b
.
Fatalf
)
monster
:=
example
.
GetRootAsMonster
(
buf
,
offset
)
// use these to prevent allocations:
reuse_pos
:=
example
.
Vec3
{}
reuse_test3
:=
example
.
Test
{}
reuse_table2
:=
flatbuffers
.
Table
{}
reuse_monster2
:=
example
.
Monster
{}
reuse_test4_0
:=
example
.
Test
{}
reuse_test4_1
:=
example
.
Test
{}
b
.
SetBytes
(
int64
(
len
(
buf
[
offset
:
])))
b
.
ReportAllocs
()
b
.
ResetTimer
()
for
i
:=
0
;
i
<
b
.
N
;
i
++
{
monster
.
Hp
()
monster
.
Mana
()
name
:=
monster
.
Name
()
_
=
name
[
0
]
_
=
name
[
len
(
name
)
-
1
]
monster
.
Pos
(
&
reuse_pos
)
reuse_pos
.
X
()
reuse_pos
.
Y
()
reuse_pos
.
Z
()
reuse_pos
.
Test1
()
reuse_pos
.
Test2
()
reuse_pos
.
Test3
(
&
reuse_test3
)
reuse_test3
.
A
()
reuse_test3
.
B
()
monster
.
TestType
()
monster
.
Test
(
&
reuse_table2
)
reuse_monster2
.
Init
(
reuse_table2
.
Bytes
,
reuse_table2
.
Pos
)
name2
:=
reuse_monster2
.
Name
()
_
=
name2
[
0
]
_
=
name2
[
len
(
name2
)
-
1
]
monster
.
InventoryLength
()
l
:=
monster
.
InventoryLength
()
for
i
:=
0
;
i
<
l
;
i
++
{
monster
.
Inventory
(
i
)
}
monster
.
Test4Length
()
monster
.
Test4
(
&
reuse_test4_0
,
0
)
monster
.
Test4
(
&
reuse_test4_1
,
1
)
reuse_test4_0
.
A
()
reuse_test4_0
.
B
()
reuse_test4_1
.
A
()
reuse_test4_1
.
B
()
monster
.
TestarrayofstringLength
()
str0
:=
monster
.
Testarrayofstring
(
0
)
_
=
str0
[
0
]
_
=
str0
[
len
(
str0
)
-
1
]
str1
:=
monster
.
Testarrayofstring
(
1
)
_
=
str1
[
0
]
_
=
str1
[
len
(
str1
)
-
1
]
}
}
// BenchmarkBuildGold uses generated code to build the example Monster.
func
BenchmarkBuildGold
(
b
*
testing
.
B
)
{
buf
,
offset
:=
CheckGeneratedBuild
(
b
.
Fatalf
)
bytes_length
:=
int64
(
len
(
buf
[
offset
:
]))
reuse_str
:=
[]
byte
(
"MyMonster"
)
reuse_test1
:=
[]
byte
(
"test1"
)
reuse_test2
:=
[]
byte
(
"test2"
)
reuse_fred
:=
[]
byte
(
"Fred"
)
b
.
SetBytes
(
bytes_length
)
bldr
:=
flatbuffers
.
NewBuilder
(
0
)
b
.
ResetTimer
()
b
.
ReportAllocs
()
for
i
:=
0
;
i
<
b
.
N
;
i
++
{
bldr
.
Reset
()
str
:=
bldr
.
CreateByteString
(
reuse_str
)
test1
:=
bldr
.
CreateByteString
(
reuse_test1
)
test2
:=
bldr
.
CreateByteString
(
reuse_test2
)
fred
:=
bldr
.
CreateByteString
(
reuse_fred
)
example
.
MonsterStartInventoryVector
(
bldr
,
5
)
bldr
.
PrependByte
(
4
)
bldr
.
PrependByte
(
3
)
bldr
.
PrependByte
(
2
)
bldr
.
PrependByte
(
1
)
bldr
.
PrependByte
(
0
)
inv
:=
bldr
.
EndVector
(
5
)
example
.
MonsterStart
(
bldr
)
example
.
MonsterAddName
(
bldr
,
fred
)
mon2
:=
example
.
MonsterEnd
(
bldr
)
example
.
MonsterStartTest4Vector
(
bldr
,
2
)
example
.
CreateTest
(
bldr
,
10
,
20
)
example
.
CreateTest
(
bldr
,
30
,
40
)
test4
:=
bldr
.
EndVector
(
2
)
example
.
MonsterStartTestarrayofstringVector
(
bldr
,
2
)
bldr
.
PrependUOffsetT
(
test2
)
bldr
.
PrependUOffsetT
(
test1
)
testArrayOfString
:=
bldr
.
EndVector
(
2
)
example
.
MonsterStart
(
bldr
)
pos
:=
example
.
CreateVec3
(
bldr
,
1.0
,
2.0
,
3.0
,
3.0
,
2
,
5
,
6
)
example
.
MonsterAddPos
(
bldr
,
pos
)
example
.
MonsterAddHp
(
bldr
,
80
)
example
.
MonsterAddName
(
bldr
,
str
)
example
.
MonsterAddInventory
(
bldr
,
inv
)
example
.
MonsterAddTestType
(
bldr
,
1
)
example
.
MonsterAddTest
(
bldr
,
mon2
)
example
.
MonsterAddTest4
(
bldr
,
test4
)
example
.
MonsterAddTestarrayofstring
(
bldr
,
testArrayOfString
)
mon
:=
example
.
MonsterEnd
(
bldr
)
bldr
.
Finish
(
mon
)
}
}
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