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submodule
flatbuffers
Commits
4725be01
Commit
4725be01
authored
Nov 16, 2015
by
Robert
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Merge pull request #343 from rw/go-builder-ergonomics
Go: Improve Builder user interface.
parents
f7d465f9
2dfff15a
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2 changed files
with
88 additions
and
44 deletions
+88
-44
builder.go
go/builder.go
+73
-29
go_test.go
tests/go_test.go
+15
-15
No files found.
go/builder.go
View file @
4725be01
...
...
@@ -6,14 +6,17 @@ package flatbuffers
// A Builder constructs byte buffers in a last-first manner for simplicity and
// performance.
type
Builder
struct
{
// `Bytes` gives raw access to the buffer. Most users will want to use
// FinishedBytes() instead.
Bytes
[]
byte
minalign
int
vtable
[]
UOffsetT
objectEnd
UOffsetT
insideObject
bool
vtables
[]
UOffsetT
head
UOffsetT
minalign
int
vtable
[]
UOffsetT
objectEnd
UOffsetT
vtables
[]
UOffsetT
head
UOffsetT
nested
bool
finished
bool
}
// NewBuilder initializes a Builder of size `initial_size`.
...
...
@@ -33,7 +36,7 @@ func NewBuilder(initialSize int) *Builder {
}
// Reset truncates the underlying Builder buffer, facilitating alloc-free
// reuse of a Builder.
// reuse of a Builder.
It also resets bookkeeping data.
func
(
b
*
Builder
)
Reset
()
{
if
b
.
Bytes
!=
nil
{
b
.
Bytes
=
b
.
Bytes
[
:
cap
(
b
.
Bytes
)]
...
...
@@ -49,12 +52,22 @@ func (b *Builder) Reset() {
b
.
head
=
UOffsetT
(
len
(
b
.
Bytes
))
b
.
minalign
=
1
b
.
nested
=
false
b
.
finished
=
false
}
// FinishedBytes returns a pointer to the written data in the byte buffer.
// Panics if the builder is not in a finished state (which is caused by calling
// `Finish()`).
func
(
b
*
Builder
)
FinishedBytes
()
[]
byte
{
b
.
assertFinished
()
return
b
.
Bytes
[
b
.
Head
()
:
]
}
// StartObject initializes bookkeeping for writing a new object.
func
(
b
*
Builder
)
StartObject
(
numfields
int
)
{
b
.
n
otNested
()
b
.
insideObject
=
true
b
.
assertN
otNested
()
b
.
nested
=
true
// use 32-bit offsets so that arithmetic doesn't overflow.
if
cap
(
b
.
vtable
)
<
numfields
||
b
.
vtable
==
nil
{
...
...
@@ -129,7 +142,7 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
var
off
UOffsetT
if
b
.
vtable
[
i
]
!=
0
{
// Forward reference to field;
// use 32bit number to
ensure
no overflow:
// use 32bit number to
assert
no overflow:
off
=
objectOffset
-
b
.
vtable
[
i
]
}
...
...
@@ -173,11 +186,9 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
// EndObject writes data necessary to finish object construction.
func
(
b
*
Builder
)
EndObject
()
UOffsetT
{
if
!
b
.
insideObject
{
panic
(
"not in object"
)
}
b
.
assertNested
()
n
:=
b
.
WriteVtable
()
b
.
insideObject
=
false
b
.
nested
=
false
return
n
}
...
...
@@ -271,7 +282,8 @@ func (b *Builder) PrependUOffsetT(off UOffsetT) {
// <UOffsetT: number of elements in this vector>
// <T: data>+, where T is the type of elements of this vector.
func
(
b
*
Builder
)
StartVector
(
elemSize
,
numElems
,
alignment
int
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
SizeUint32
,
elemSize
*
numElems
)
b
.
Prep
(
alignment
,
elemSize
*
numElems
)
// Just in case alignment > int.
return
b
.
Offset
()
...
...
@@ -279,14 +291,19 @@ func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
// EndVector writes data necessary to finish vector construction.
func
(
b
*
Builder
)
EndVector
(
vectorNumElems
int
)
UOffsetT
{
b
.
assertNested
()
// we already made space for this, so write without PrependUint32
b
.
PlaceUOffsetT
(
UOffsetT
(
vectorNumElems
))
b
.
nested
=
false
return
b
.
Offset
()
}
// CreateString writes a null-terminated string as a vector.
func
(
b
*
Builder
)
CreateString
(
s
string
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
(
len
(
s
)
+
1
)
*
SizeByte
)
b
.
PlaceByte
(
0
)
...
...
@@ -301,7 +318,8 @@ func (b *Builder) CreateString(s string) UOffsetT {
// CreateByteString writes a byte slice as a string (null-terminated).
func
(
b
*
Builder
)
CreateByteString
(
s
[]
byte
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
(
len
(
s
)
+
1
)
*
SizeByte
)
b
.
PlaceByte
(
0
)
...
...
@@ -316,6 +334,9 @@ func (b *Builder) CreateByteString(s []byte) UOffsetT {
// CreateByteVector writes a ubyte vector
func
(
b
*
Builder
)
CreateByteVector
(
v
[]
byte
)
UOffsetT
{
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
len
(
v
)
*
SizeByte
)
l
:=
UOffsetT
(
len
(
v
))
...
...
@@ -326,20 +347,38 @@ func (b *Builder) CreateByteVector(v []byte) UOffsetT {
return
b
.
EndVector
(
len
(
v
))
}
func
(
b
*
Builder
)
notNested
()
{
// Check that no other objects are being built while making this
// object. If not, panic:
if
b
.
insideObject
{
panic
(
"non-inline data write inside of object"
)
func
(
b
*
Builder
)
assertNested
()
{
// If you get this assert, you're in an object while trying to write
// data that belongs outside of an object.
// To fix this, write non-inline data (like vectors) before creating
// objects.
if
!
b
.
nested
{
panic
(
"Incorrect creation order: must be inside object."
)
}
}
func
(
b
*
Builder
)
nested
(
obj
UOffsetT
)
{
// Structs are always stored inline, so need to be created right
// where they are used. You'll get this panic if you created it
// elsewhere:
if
obj
!=
b
.
Offset
()
{
panic
(
"inline data write outside of object"
)
func
(
b
*
Builder
)
assertNotNested
()
{
// If you hit this, you're trying to construct a Table/Vector/String
// during the construction of its parent table (between the MyTableBuilder
// and builder.Finish()).
// Move the creation of these sub-objects to above the MyTableBuilder to
// not get this assert.
// Ignoring this assert may appear to work in simple cases, but the reason
// it is here is that storing objects in-line may cause vtable offsets
// to not fit anymore. It also leads to vtable duplication.
if
b
.
nested
{
panic
(
"Incorrect creation order: object must not be nested."
)
}
}
func
(
b
*
Builder
)
assertFinished
()
{
// If you get this assert, you're attempting to get access a buffer
// which hasn't been finished yet. Be sure to call builder.Finish()
// with your root table.
// If you really need to access an unfinished buffer, use the Bytes
// buffer directly.
if
!
b
.
finished
{
panic
(
"Incorrect use of FinishedBytes(): must call 'Finish' first."
)
}
}
...
...
@@ -483,7 +522,10 @@ func (b *Builder) PrependUOffsetTSlot(o int, x, d UOffsetT) {
// In generated code, `d` is always 0.
func
(
b
*
Builder
)
PrependStructSlot
(
voffset
int
,
x
,
d
UOffsetT
)
{
if
x
!=
d
{
b
.
nested
(
x
)
b
.
assertNested
()
if
x
!=
b
.
Offset
()
{
panic
(
"inline data write outside of object"
)
}
b
.
Slot
(
voffset
)
}
}
...
...
@@ -495,8 +537,10 @@ func (b *Builder) Slot(slotnum int) {
// Finish finalizes a buffer, pointing to the given `rootTable`.
func
(
b
*
Builder
)
Finish
(
rootTable
UOffsetT
)
{
b
.
assertNotNested
()
b
.
Prep
(
b
.
minalign
,
SizeUOffsetT
)
b
.
PrependUOffsetT
(
rootTable
)
b
.
finished
=
true
}
// vtableEqual compares an unwritten vtable to a written vtable.
...
...
tests/go_test.go
View file @
4725be01
...
...
@@ -70,10 +70,10 @@ func TestAll(t *testing.T) {
// Verify that panics are raised during exceptional conditions:
CheckNotInObjectError
(
t
.
Fatalf
)
CheckObjectIsNestedError
(
t
.
Fatalf
)
CheckStringIsNestedError
(
t
.
Fatalf
)
CheckByteStringIsNestedError
(
t
.
Fatalf
)
CheckStructIsNotInlineError
(
t
.
Fatalf
)
CheckFinishedBytesError
(
t
.
Fatalf
)
// Verify that using the generated Go code builds a buffer without
// returning errors:
...
...
@@ -1113,20 +1113,6 @@ func CheckNotInObjectError(fail func(string, ...interface{})) {
b
.
EndObject
()
}
// CheckObjectIsNestedError verifies that an object can not be created inside
// another object.
func
CheckObjectIsNestedError
(
fail
func
(
string
,
...
interface
{}))
{
b
:=
flatbuffers
.
NewBuilder
(
0
)
b
.
StartObject
(
0
)
defer
func
()
{
r
:=
recover
()
if
r
==
nil
{
fail
(
"expected panic in CheckObjectIsNestedError"
)
}
}()
b
.
StartObject
(
0
)
}
// CheckStringIsNestedError verifies that a string can not be created inside
// another object.
func
CheckStringIsNestedError
(
fail
func
(
string
,
...
interface
{}))
{
...
...
@@ -1169,6 +1155,20 @@ func CheckStructIsNotInlineError(fail func(string, ...interface{})) {
b
.
PrependStructSlot
(
0
,
1
,
0
)
}
// CheckFinishedBytesError verifies that `FinishedBytes` panics if the table
// is not finished.
func
CheckFinishedBytesError
(
fail
func
(
string
,
...
interface
{}))
{
b
:=
flatbuffers
.
NewBuilder
(
0
)
defer
func
()
{
r
:=
recover
()
if
r
==
nil
{
fail
(
"expected panic in CheckFinishedBytesError"
)
}
}()
b
.
FinishedBytes
()
}
// CheckDocExample checks that the code given in FlatBuffers documentation
// is syntactically correct.
func
CheckDocExample
(
buf
[]
byte
,
off
flatbuffers
.
UOffsetT
,
fail
func
(
string
,
...
interface
{}))
{
...
...
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