Cleaned up namespace handling.

A Namespace object is now guaranteed unique.
This cleaned up some old workarounds and latent bugs.

Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde
Tested: on Linux.
Bug: 21336857
parent ac1015e3
...@@ -483,13 +483,17 @@ class CheckedError { ...@@ -483,13 +483,17 @@ class CheckedError {
class Parser : public ParserState { class Parser : public ParserState {
public: public:
explicit Parser(const IDLOptions &options = IDLOptions()) explicit Parser(const IDLOptions &options = IDLOptions())
: root_struct_def_(nullptr), : current_namespace_(nullptr),
empty_namespace_(nullptr),
root_struct_def_(nullptr),
opts(options), opts(options),
uses_flexbuffers_(false), uses_flexbuffers_(false),
source_(nullptr), source_(nullptr),
anonymous_counter(0) { anonymous_counter(0) {
// Just in case none are declared: // Start out with the empty namespace being current.
namespaces_.push_back(new Namespace()); empty_namespace_ = new Namespace();
namespaces_.push_back(empty_namespace_);
current_namespace_ = empty_namespace_;
known_attributes_["deprecated"] = true; known_attributes_["deprecated"] = true;
known_attributes_["required"] = true; known_attributes_["required"] = true;
known_attributes_["key"] = true; known_attributes_["key"] = true;
...@@ -649,6 +653,7 @@ private: ...@@ -649,6 +653,7 @@ private:
BaseType baseType); BaseType baseType);
bool SupportsVectorOfUnions() const; bool SupportsVectorOfUnions() const;
Namespace *UniqueNamespace(Namespace *ns);
public: public:
SymbolTable<Type> types_; SymbolTable<Type> types_;
...@@ -656,6 +661,8 @@ private: ...@@ -656,6 +661,8 @@ private:
SymbolTable<EnumDef> enums_; SymbolTable<EnumDef> enums_;
SymbolTable<ServiceDef> services_; SymbolTable<ServiceDef> services_;
std::vector<Namespace *> namespaces_; std::vector<Namespace *> namespaces_;
Namespace *current_namespace_;
Namespace *empty_namespace_;
std::string error_; // User readable error_ if Parse() == false std::string error_; // User readable error_ if Parse() == false
FlatBufferBuilder builder_; // any data contained in the file FlatBufferBuilder builder_; // any data contained in the file
......
...@@ -53,7 +53,7 @@ class CppGenerator : public BaseGenerator { ...@@ -53,7 +53,7 @@ class CppGenerator : public BaseGenerator {
guard = "FLATBUFFERS_GENERATED_" + guard; guard = "FLATBUFFERS_GENERATED_" + guard;
guard += "_"; guard += "_";
// For further uniqueness, also add the namespace. // For further uniqueness, also add the namespace.
auto name_space = parser_.namespaces_.back(); auto name_space = parser_.current_namespace_;
for (auto it = name_space->components.begin(); for (auto it = name_space->components.begin();
it != name_space->components.end(); ++it) { it != name_space->components.end(); ++it) {
guard += *it + "_"; guard += *it + "_";
...@@ -175,7 +175,7 @@ class CppGenerator : public BaseGenerator { ...@@ -175,7 +175,7 @@ class CppGenerator : public BaseGenerator {
SetNameSpace(struct_def.defined_namespace); SetNameSpace(struct_def.defined_namespace);
const auto &name = struct_def.name; const auto &name = struct_def.name;
const auto qualified_name = const auto qualified_name =
parser_.namespaces_.back()->GetFullyQualifiedName(name); cur_name_space_->GetFullyQualifiedName(name);
const auto cpp_name = TranslateNameSpace(qualified_name); const auto cpp_name = TranslateNameSpace(qualified_name);
code_.SetValue("STRUCT_NAME", name); code_.SetValue("STRUCT_NAME", name);
...@@ -990,15 +990,14 @@ class CppGenerator : public BaseGenerator { ...@@ -990,15 +990,14 @@ class CppGenerator : public BaseGenerator {
return "VT_" + uname; return "VT_" + uname;
} }
void GenFullyQualifiedNameGetter(const std::string &name) { void GenFullyQualifiedNameGetter(const StructDef &struct_def,
const std::string &name) {
if (!parser_.opts.generate_name_strings) { if (!parser_.opts.generate_name_strings) {
return; return;
} }
auto fullname = struct_def.defined_namespace->GetFullyQualifiedName(name);
auto fullname = parser_.namespaces_.back()->GetFullyQualifiedName(name);
code_.SetValue("NAME", fullname); code_.SetValue("NAME", fullname);
code_.SetValue("CONSTEXPR", "FLATBUFFERS_CONSTEXPR"); code_.SetValue("CONSTEXPR", "FLATBUFFERS_CONSTEXPR");
code_ += " static {{CONSTEXPR}} const char *GetFullyQualifiedName() {"; code_ += " static {{CONSTEXPR}} const char *GetFullyQualifiedName() {";
code_ += " return \"{{NAME}}\";"; code_ += " return \"{{NAME}}\";";
code_ += " }"; code_ += " }";
...@@ -1115,7 +1114,7 @@ class CppGenerator : public BaseGenerator { ...@@ -1115,7 +1114,7 @@ class CppGenerator : public BaseGenerator {
// Generate a C++ object that can hold an unpacked version of this table. // Generate a C++ object that can hold an unpacked version of this table.
code_ += "struct {{NATIVE_NAME}} : public flatbuffers::NativeTable {"; code_ += "struct {{NATIVE_NAME}} : public flatbuffers::NativeTable {";
code_ += " typedef {{STRUCT_NAME}} TableType;"; code_ += " typedef {{STRUCT_NAME}} TableType;";
GenFullyQualifiedNameGetter(native_name); GenFullyQualifiedNameGetter(struct_def, native_name);
for (auto it = struct_def.fields.vec.begin(); for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) { it != struct_def.fields.vec.end(); ++it) {
GenMember(**it); GenMember(**it);
...@@ -1204,7 +1203,7 @@ class CppGenerator : public BaseGenerator { ...@@ -1204,7 +1203,7 @@ class CppGenerator : public BaseGenerator {
code_ += " typedef {{NATIVE_NAME}} NativeTableType;"; code_ += " typedef {{NATIVE_NAME}} NativeTableType;";
} }
GenFullyQualifiedNameGetter(struct_def.name); GenFullyQualifiedNameGetter(struct_def, struct_def.name);
// Generate field id constants. // Generate field id constants.
if (struct_def.fields.vec.size() > 0) { if (struct_def.fields.vec.size() > 0) {
...@@ -1332,7 +1331,7 @@ class CppGenerator : public BaseGenerator { ...@@ -1332,7 +1331,7 @@ class CppGenerator : public BaseGenerator {
auto nested = field.attributes.Lookup("nested_flatbuffer"); auto nested = field.attributes.Lookup("nested_flatbuffer");
if (nested) { if (nested) {
std::string qualified_name = std::string qualified_name =
parser_.namespaces_.back()->GetFullyQualifiedName( parser_.current_namespace_->GetFullyQualifiedName(
nested->constant); nested->constant);
auto nested_root = parser_.structs_.Lookup(qualified_name); auto nested_root = parser_.structs_.Lookup(qualified_name);
assert(nested_root); // Guaranteed to exist by parser. assert(nested_root); // Guaranteed to exist by parser.
...@@ -2057,7 +2056,7 @@ class CppGenerator : public BaseGenerator { ...@@ -2057,7 +2056,7 @@ class CppGenerator : public BaseGenerator {
// Generate GetFullyQualifiedName // Generate GetFullyQualifiedName
code_ += ""; code_ += "";
code_ += " public:"; code_ += " public:";
GenFullyQualifiedNameGetter(struct_def.name); GenFullyQualifiedNameGetter(struct_def, struct_def.name);
// Generate a default constructor. // Generate a default constructor.
code_ += " {{STRUCT_NAME}}() {"; code_ += " {{STRUCT_NAME}}() {";
......
...@@ -161,7 +161,7 @@ class GeneralGenerator : public BaseGenerator { ...@@ -161,7 +161,7 @@ class GeneralGenerator : public BaseGenerator {
GeneralGenerator &operator=(const GeneralGenerator &); GeneralGenerator &operator=(const GeneralGenerator &);
bool generate() { bool generate() {
std::string one_file_code; std::string one_file_code;
cur_name_space_ = parser_.namespaces_.back(); cur_name_space_ = parser_.current_namespace_;
for (auto it = parser_.enums_.vec.begin(); it != parser_.enums_.vec.end(); for (auto it = parser_.enums_.vec.begin(); it != parser_.enums_.vec.end();
++it) { ++it) {
...@@ -194,7 +194,7 @@ class GeneralGenerator : public BaseGenerator { ...@@ -194,7 +194,7 @@ class GeneralGenerator : public BaseGenerator {
} }
if (parser_.opts.one_file) { if (parser_.opts.one_file) {
return SaveType(file_name_, *parser_.namespaces_.back(), return SaveType(file_name_, *parser_.current_namespace_,
one_file_code, true); one_file_code, true);
} }
return true; return true;
......
...@@ -214,11 +214,11 @@ class FlatBufFile : public grpc_generator::File { ...@@ -214,11 +214,11 @@ class FlatBufFile : public grpc_generator::File {
std::string service_header_ext() const { return ".grpc.fb.h"; } std::string service_header_ext() const { return ".grpc.fb.h"; }
std::string package() const { std::string package() const {
return parser_.namespaces_.back()->GetFullyQualifiedName(""); return parser_.current_namespace_->GetFullyQualifiedName("");
} }
std::vector<std::string> package_parts() const { std::vector<std::string> package_parts() const {
return parser_.namespaces_.back()->components; return parser_.current_namespace_->components;
} }
std::string additional_headers() const { std::string additional_headers() const {
......
...@@ -677,7 +677,7 @@ class PythonGenerator : public BaseGenerator { ...@@ -677,7 +677,7 @@ class PythonGenerator : public BaseGenerator {
if (!classcode.length()) return true; if (!classcode.length()) return true;
std::string namespace_dir = path_; std::string namespace_dir = path_;
auto &namespaces = parser_.namespaces_.back()->components; auto &namespaces = def.defined_namespace->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) { for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (it != namespaces.begin()) namespace_dir += kPathSeparator; if (it != namespaces.begin()) namespace_dir += kPathSeparator;
namespace_dir += *it; namespace_dir += *it;
......
...@@ -529,10 +529,10 @@ CheckedError Parser::ParseNamespacing(std::string *id, std::string *last) { ...@@ -529,10 +529,10 @@ CheckedError Parser::ParseNamespacing(std::string *id, std::string *last) {
EnumDef *Parser::LookupEnum(const std::string &id) { EnumDef *Parser::LookupEnum(const std::string &id) {
// Search thru parent namespaces. // Search thru parent namespaces.
for (int components = static_cast<int>(namespaces_.back()->components.size()); for (int components = static_cast<int>(current_namespace_->components.size());
components >= 0; components--) { components >= 0; components--) {
auto ed = enums_.Lookup( auto ed = enums_.Lookup(
namespaces_.back()->GetFullyQualifiedName(id, components)); current_namespace_->GetFullyQualifiedName(id, components));
if (ed) return ed; if (ed) return ed;
} }
return nullptr; return nullptr;
...@@ -731,7 +731,8 @@ CheckedError Parser::ParseField(StructDef &struct_def) { ...@@ -731,7 +731,8 @@ CheckedError Parser::ParseField(StructDef &struct_def) {
LookupCreateStruct(nested->constant); LookupCreateStruct(nested->constant);
// Keep a pointer to StructDef in FieldDef to simplify re-use later // Keep a pointer to StructDef in FieldDef to simplify re-use later
auto nested_qualified_name = namespaces_.back()->GetFullyQualifiedName(nested->constant); auto nested_qualified_name =
current_namespace_->GetFullyQualifiedName(nested->constant);
field->nested_flatbuffer = structs_.Lookup(nested_qualified_name); field->nested_flatbuffer = structs_.Lookup(nested_qualified_name);
} }
...@@ -1369,14 +1370,14 @@ CheckedError Parser::ParseSingleValue(Value &e) { ...@@ -1369,14 +1370,14 @@ CheckedError Parser::ParseSingleValue(Value &e) {
StructDef *Parser::LookupCreateStruct(const std::string &name, StructDef *Parser::LookupCreateStruct(const std::string &name,
bool create_if_new, bool definition) { bool create_if_new, bool definition) {
std::string qualified_name = namespaces_.back()->GetFullyQualifiedName(name); std::string qualified_name = current_namespace_->GetFullyQualifiedName(name);
// See if it exists pre-declared by an unqualified use. // See if it exists pre-declared by an unqualified use.
auto struct_def = structs_.Lookup(name); auto struct_def = structs_.Lookup(name);
if (struct_def && struct_def->predecl) { if (struct_def && struct_def->predecl) {
if (definition) { if (definition) {
// Make sure it has the current namespace, and is registered under its // Make sure it has the current namespace, and is registered under its
// qualified name. // qualified name.
struct_def->defined_namespace = namespaces_.back(); struct_def->defined_namespace = current_namespace_;
structs_.Move(name, qualified_name); structs_.Move(name, qualified_name);
} }
return struct_def; return struct_def;
...@@ -1386,16 +1387,16 @@ StructDef *Parser::LookupCreateStruct(const std::string &name, ...@@ -1386,16 +1387,16 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
if (struct_def && struct_def->predecl) { if (struct_def && struct_def->predecl) {
if (definition) { if (definition) {
// Make sure it has the current namespace. // Make sure it has the current namespace.
struct_def->defined_namespace = namespaces_.back(); struct_def->defined_namespace = current_namespace_;
} }
return struct_def; return struct_def;
} }
if (!definition) { if (!definition) {
// Search thru parent namespaces. // Search thru parent namespaces.
for (size_t components = namespaces_.back()->components.size(); for (size_t components = current_namespace_->components.size();
components && !struct_def; components--) { components && !struct_def; components--) {
struct_def = structs_.Lookup( struct_def = structs_.Lookup(
namespaces_.back()->GetFullyQualifiedName(name, components - 1)); current_namespace_->GetFullyQualifiedName(name, components - 1));
} }
} }
if (!struct_def && create_if_new) { if (!struct_def && create_if_new) {
...@@ -1403,7 +1404,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name, ...@@ -1403,7 +1404,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
if (definition) { if (definition) {
structs_.Add(qualified_name, struct_def); structs_.Add(qualified_name, struct_def);
struct_def->name = name; struct_def->name = name;
struct_def->defined_namespace = namespaces_.back(); struct_def->defined_namespace = current_namespace_;
} else { } else {
// Not a definition. // Not a definition.
// Rather than failing, we create a "pre declared" StructDef, due to // Rather than failing, we create a "pre declared" StructDef, due to
...@@ -1413,8 +1414,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name, ...@@ -1413,8 +1414,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
// TODO: maybe safer to use special namespace? // TODO: maybe safer to use special namespace?
structs_.Add(name, struct_def); structs_.Add(name, struct_def);
struct_def->name = name; struct_def->name = name;
struct_def->defined_namespace = new Namespace(); struct_def->defined_namespace = empty_namespace_;
namespaces_.insert(namespaces_.begin(), struct_def->defined_namespace);
} }
} }
return struct_def; return struct_def;
...@@ -1430,8 +1430,8 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) { ...@@ -1430,8 +1430,8 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) {
enum_def.file = file_being_parsed_; enum_def.file = file_being_parsed_;
enum_def.doc_comment = enum_comment; enum_def.doc_comment = enum_comment;
enum_def.is_union = is_union; enum_def.is_union = is_union;
enum_def.defined_namespace = namespaces_.back(); enum_def.defined_namespace = current_namespace_;
if (enums_.Add(namespaces_.back()->GetFullyQualifiedName(enum_name), if (enums_.Add(current_namespace_->GetFullyQualifiedName(enum_name),
&enum_def)) &enum_def))
return Error("enum already exists: " + enum_name); return Error("enum already exists: " + enum_name);
if (is_union) { if (is_union) {
...@@ -1531,7 +1531,7 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) { ...@@ -1531,7 +1531,7 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) {
} }
} }
if (dest) *dest = &enum_def; if (dest) *dest = &enum_def;
types_.Add(namespaces_.back()->GetFullyQualifiedName(enum_def.name), types_.Add(current_namespace_->GetFullyQualifiedName(enum_def.name),
new Type(BASE_TYPE_UNION, nullptr, &enum_def)); new Type(BASE_TYPE_UNION, nullptr, &enum_def));
return NoError(); return NoError();
} }
...@@ -1575,6 +1575,17 @@ bool Parser::SupportsVectorOfUnions() const { ...@@ -1575,6 +1575,17 @@ bool Parser::SupportsVectorOfUnions() const {
~(IDLOptions::kCpp | IDLOptions::kJs | IDLOptions::kTs | IDLOptions::kPhp)) == 0; ~(IDLOptions::kCpp | IDLOptions::kJs | IDLOptions::kTs | IDLOptions::kPhp)) == 0;
} }
Namespace *Parser::UniqueNamespace(Namespace *ns) {
for (auto it = namespaces_.begin(); it != namespaces_.end(); ++it) {
if (ns->components == (*it)->components) {
delete ns;
return *it;
}
}
namespaces_.push_back(ns);
return ns;
}
static bool compareFieldDefs(const FieldDef *a, const FieldDef *b) { static bool compareFieldDefs(const FieldDef *a, const FieldDef *b) {
auto a_id = atoi(a->attributes.Lookup("id")->constant.c_str()); auto a_id = atoi(a->attributes.Lookup("id")->constant.c_str());
auto b_id = atoi(b->attributes.Lookup("id")->constant.c_str()); auto b_id = atoi(b->attributes.Lookup("id")->constant.c_str());
...@@ -1643,7 +1654,7 @@ CheckedError Parser::ParseDecl() { ...@@ -1643,7 +1654,7 @@ CheckedError Parser::ParseDecl() {
ECHECK(CheckClash(fields, struct_def, "_byte_vector", BASE_TYPE_STRING)); ECHECK(CheckClash(fields, struct_def, "_byte_vector", BASE_TYPE_STRING));
ECHECK(CheckClash(fields, struct_def, "ByteVector", BASE_TYPE_STRING)); ECHECK(CheckClash(fields, struct_def, "ByteVector", BASE_TYPE_STRING));
EXPECT('}'); EXPECT('}');
types_.Add(namespaces_.back()->GetFullyQualifiedName(struct_def->name), types_.Add(current_namespace_->GetFullyQualifiedName(struct_def->name),
new Type(BASE_TYPE_STRUCT, struct_def, nullptr)); new Type(BASE_TYPE_STRUCT, struct_def, nullptr));
return NoError(); return NoError();
} }
...@@ -1657,8 +1668,8 @@ CheckedError Parser::ParseService() { ...@@ -1657,8 +1668,8 @@ CheckedError Parser::ParseService() {
service_def.name = service_name; service_def.name = service_name;
service_def.file = file_being_parsed_; service_def.file = file_being_parsed_;
service_def.doc_comment = service_comment; service_def.doc_comment = service_comment;
service_def.defined_namespace = namespaces_.back(); service_def.defined_namespace = current_namespace_;
if (services_.Add(namespaces_.back()->GetFullyQualifiedName(service_name), if (services_.Add(current_namespace_->GetFullyQualifiedName(service_name),
&service_def)) &service_def))
return Error("service already exists: " + service_name); return Error("service already exists: " + service_name);
ECHECK(ParseMetaData(&service_def.attributes)); ECHECK(ParseMetaData(&service_def.attributes));
...@@ -1692,7 +1703,7 @@ bool Parser::SetRootType(const char *name) { ...@@ -1692,7 +1703,7 @@ bool Parser::SetRootType(const char *name) {
root_struct_def_ = structs_.Lookup(name); root_struct_def_ = structs_.Lookup(name);
if (!root_struct_def_) if (!root_struct_def_)
root_struct_def_ = structs_.Lookup( root_struct_def_ = structs_.Lookup(
namespaces_.back()->GetFullyQualifiedName(name)); current_namespace_->GetFullyQualifiedName(name));
return root_struct_def_ != nullptr; return root_struct_def_ != nullptr;
} }
...@@ -1719,7 +1730,7 @@ void Parser::MarkGenerated() { ...@@ -1719,7 +1730,7 @@ void Parser::MarkGenerated() {
CheckedError Parser::ParseNamespace() { CheckedError Parser::ParseNamespace() {
NEXT(); NEXT();
auto ns = new Namespace(); auto ns = new Namespace();
namespaces_.push_back(ns); namespaces_.push_back(ns); // Store it here to not leak upon error.
if (token_ != ';') { if (token_ != ';') {
for (;;) { for (;;) {
ns->components.push_back(attribute_); ns->components.push_back(attribute_);
...@@ -1727,6 +1738,8 @@ CheckedError Parser::ParseNamespace() { ...@@ -1727,6 +1738,8 @@ CheckedError Parser::ParseNamespace() {
if (Is('.')) NEXT() else break; if (Is('.')) NEXT() else break;
} }
} }
namespaces_.pop_back();
current_namespace_ = UniqueNamespace(ns);
EXPECT(';'); EXPECT(';');
return NoError(); return NoError();
} }
...@@ -1748,6 +1761,7 @@ CheckedError Parser::ParseProtoDecl() { ...@@ -1748,6 +1761,7 @@ CheckedError Parser::ParseProtoDecl() {
std::vector<std::string> struct_comment = doc_comment_; std::vector<std::string> struct_comment = doc_comment_;
NEXT(); NEXT();
StructDef *struct_def = nullptr; StructDef *struct_def = nullptr;
Namespace *parent_namespace = nullptr;
if (isextend) { if (isextend) {
if (Is('.')) NEXT(); // qualified names may start with a . ? if (Is('.')) NEXT(); // qualified names may start with a . ?
auto id = attribute_; auto id = attribute_;
...@@ -1763,19 +1777,16 @@ CheckedError Parser::ParseProtoDecl() { ...@@ -1763,19 +1777,16 @@ CheckedError Parser::ParseProtoDecl() {
// Since message definitions can be nested, we create a new namespace. // Since message definitions can be nested, we create a new namespace.
auto ns = new Namespace(); auto ns = new Namespace();
// Copy of current namespace. // Copy of current namespace.
*ns = *namespaces_.back(); *ns = *current_namespace_;
// But with current message name. // But with current message name.
ns->components.push_back(name); ns->components.push_back(name);
namespaces_.push_back(ns); parent_namespace = current_namespace_;
current_namespace_ = UniqueNamespace(ns);
} }
struct_def->doc_comment = struct_comment; struct_def->doc_comment = struct_comment;
ECHECK(ParseProtoFields(struct_def, isextend, false)); ECHECK(ParseProtoFields(struct_def, isextend, false));
if (!isextend) { if (!isextend) {
// We have to remove the nested namespace, but we can't just throw it current_namespace_ = parent_namespace;
// away, so put it at the beginning of the vector.
auto ns = namespaces_.back();
namespaces_.pop_back();
namespaces_.insert(namespaces_.begin(), ns);
} }
if (Is(';')) NEXT(); if (Is(';')) NEXT();
} else if (attribute_ == "enum") { } else if (attribute_ == "enum") {
...@@ -2139,7 +2150,8 @@ CheckedError Parser::ParseRoot(const char *source, const char **include_paths, ...@@ -2139,7 +2150,8 @@ CheckedError Parser::ParseRoot(const char *source, const char **include_paths,
// Check that all types were defined. // Check that all types were defined.
for (auto it = structs_.vec.begin(); it != structs_.vec.end(); ++it) { for (auto it = structs_.vec.begin(); it != structs_.vec.end(); ++it) {
if ((*it)->predecl) { if ((*it)->predecl) {
return Error("type referenced but not defined: " + (*it)->name); return Error("type referenced but not defined (check namespace): " +
(*it)->name);
} }
} }
...@@ -2179,7 +2191,7 @@ CheckedError Parser::DoParse(const char *source, ...@@ -2179,7 +2191,7 @@ CheckedError Parser::DoParse(const char *source,
field_stack_.clear(); field_stack_.clear();
builder_.Clear(); builder_.Clear();
// Start with a blank namespace just in case this file doesn't have one. // Start with a blank namespace just in case this file doesn't have one.
namespaces_.push_back(new Namespace()); current_namespace_ = empty_namespace_;
ECHECK(StartParseFile(source, source_filename)); ECHECK(StartParseFile(source, source_filename));
......
...@@ -97,8 +97,9 @@ public struct Monster : IFlatbufferObject ...@@ -97,8 +97,9 @@ public struct Monster : IFlatbufferObject
public int VectorOfDoublesLength { get { int o = __p.__offset(70); return o != 0 ? __p.__vector_len(o) : 0; } } public int VectorOfDoublesLength { get { int o = __p.__offset(70); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetVectorOfDoublesBytes() { return __p.__vector_as_arraysegment(70); } public ArraySegment<byte>? GetVectorOfDoublesBytes() { return __p.__vector_as_arraysegment(70); }
public bool MutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __p.__offset(70); if (o != 0) { __p.bb.PutDouble(__p.__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } } public bool MutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __p.__offset(70); if (o != 0) { __p.bb.PutDouble(__p.__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace? ParentNamespaceTest { get { int o = __p.__offset(72); return o != 0 ? (MyGame.InParentNamespace?)(new MyGame.InParentNamespace()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(34); } public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(35); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); } public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); } public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); } public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
...@@ -153,6 +154,7 @@ public struct Monster : IFlatbufferObject ...@@ -153,6 +154,7 @@ public struct Monster : IFlatbufferObject
public static void AddVectorOfDoubles(FlatBufferBuilder builder, VectorOffset vectorOfDoublesOffset) { builder.AddOffset(33, vectorOfDoublesOffset.Value, 0); } public static void AddVectorOfDoubles(FlatBufferBuilder builder, VectorOffset vectorOfDoublesOffset) { builder.AddOffset(33, vectorOfDoublesOffset.Value, 0); }
public static VectorOffset CreateVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddDouble(data[i]); return builder.EndVector(); } public static VectorOffset CreateVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddDouble(data[i]); return builder.EndVector(); }
public static void StartVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void StartVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddParentNamespaceTest(FlatBufferBuilder builder, Offset<MyGame.InParentNamespace> parentNamespaceTestOffset) { builder.AddOffset(34, parentNamespaceTestOffset.Value, 0); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) { public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject(); int o = builder.EndObject();
builder.Required(o, 10); // name builder.Required(o, 10); // name
......
...@@ -516,8 +516,21 @@ func (rcv *Monster) VectorOfDoublesLength() int { ...@@ -516,8 +516,21 @@ func (rcv *Monster) VectorOfDoublesLength() int {
return 0 return 0
} }
func (rcv *Monster) ParentNamespaceTest(obj *InParentNamespace) *InParentNamespace {
o := flatbuffers.UOffsetT(rcv._tab.Offset(72))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(InParentNamespace)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func MonsterStart(builder *flatbuffers.Builder) { func MonsterStart(builder *flatbuffers.Builder) {
builder.StartObject(34) builder.StartObject(35)
} }
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) { func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0) builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
...@@ -654,6 +667,9 @@ func MonsterAddVectorOfDoubles(builder *flatbuffers.Builder, vectorOfDoubles fla ...@@ -654,6 +667,9 @@ func MonsterAddVectorOfDoubles(builder *flatbuffers.Builder, vectorOfDoubles fla
func MonsterStartVectorOfDoublesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { func MonsterStartVectorOfDoublesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(8, numElems, 8) return builder.StartVector(8, numElems, 8)
} }
func MonsterAddParentNamespaceTest(builder *flatbuffers.Builder, parentNamespaceTest flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(34, flatbuffers.UOffsetT(parentNamespaceTest), 0)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject() return builder.EndObject()
} }
...@@ -106,8 +106,10 @@ public final class Monster extends Table { ...@@ -106,8 +106,10 @@ public final class Monster extends Table {
public int vectorOfDoublesLength() { int o = __offset(70); return o != 0 ? __vector_len(o) : 0; } public int vectorOfDoublesLength() { int o = __offset(70); return o != 0 ? __vector_len(o) : 0; }
public ByteBuffer vectorOfDoublesAsByteBuffer() { return __vector_as_bytebuffer(70, 8); } public ByteBuffer vectorOfDoublesAsByteBuffer() { return __vector_as_bytebuffer(70, 8); }
public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } } public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace parentNamespaceTest() { return parentNamespaceTest(new MyGame.InParentNamespace()); }
public MyGame.InParentNamespace parentNamespaceTest(MyGame.InParentNamespace obj) { int o = __offset(72); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(34); } public static void startMonster(FlatBufferBuilder builder) { builder.startObject(35); }
public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); } public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); }
public static void addMana(FlatBufferBuilder builder, short mana) { builder.addShort(1, mana, 150); } public static void addMana(FlatBufferBuilder builder, short mana) { builder.addShort(1, mana, 150); }
public static void addHp(FlatBufferBuilder builder, short hp) { builder.addShort(2, hp, 100); } public static void addHp(FlatBufferBuilder builder, short hp) { builder.addShort(2, hp, 100); }
...@@ -162,6 +164,7 @@ public final class Monster extends Table { ...@@ -162,6 +164,7 @@ public final class Monster extends Table {
public static void addVectorOfDoubles(FlatBufferBuilder builder, int vectorOfDoublesOffset) { builder.addOffset(33, vectorOfDoublesOffset, 0); } public static void addVectorOfDoubles(FlatBufferBuilder builder, int vectorOfDoublesOffset) { builder.addOffset(33, vectorOfDoublesOffset, 0); }
public static int createVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addDouble(data[i]); return builder.endVector(); } public static int createVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addDouble(data[i]); return builder.endVector(); }
public static void startVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); } public static void startVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); }
public static void addParentNamespaceTest(FlatBufferBuilder builder, int parentNamespaceTestOffset) { builder.addOffset(34, parentNamespaceTestOffset, 0); }
public static int endMonster(FlatBufferBuilder builder) { public static int endMonster(FlatBufferBuilder builder) {
int o = builder.endObject(); int o = builder.endObject();
builder.required(o, 10); // name builder.required(o, 10); // name
......
...@@ -482,22 +482,29 @@ class Monster extends Table ...@@ -482,22 +482,29 @@ class Monster extends Table
return $o != 0 ? $this->__vector_len($o) : 0; return $o != 0 ? $this->__vector_len($o) : 0;
} }
public function getParentNamespaceTest()
{
$obj = new InParentNamespace();
$o = $this->__offset(72);
return $o != 0 ? $obj->init($this->__indirect($o + $this->bb_pos), $this->bb) : 0;
}
/** /**
* @param FlatBufferBuilder $builder * @param FlatBufferBuilder $builder
* @return void * @return void
*/ */
public static function startMonster(FlatBufferBuilder $builder) public static function startMonster(FlatBufferBuilder $builder)
{ {
$builder->StartObject(34); $builder->StartObject(35);
} }
/** /**
* @param FlatBufferBuilder $builder * @param FlatBufferBuilder $builder
* @return Monster * @return Monster
*/ */
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles) public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles, $parent_namespace_test)
{ {
$builder->startObject(34); $builder->startObject(35);
self::addPos($builder, $pos); self::addPos($builder, $pos);
self::addMana($builder, $mana); self::addMana($builder, $mana);
self::addHp($builder, $hp); self::addHp($builder, $hp);
...@@ -531,6 +538,7 @@ class Monster extends Table ...@@ -531,6 +538,7 @@ class Monster extends Table
self::addTest5($builder, $test5); self::addTest5($builder, $test5);
self::addVectorOfLongs($builder, $vector_of_longs); self::addVectorOfLongs($builder, $vector_of_longs);
self::addVectorOfDoubles($builder, $vector_of_doubles); self::addVectorOfDoubles($builder, $vector_of_doubles);
self::addParentNamespaceTest($builder, $parent_namespace_test);
$o = $builder->endObject(); $o = $builder->endObject();
$builder->required($o, 10); // name $builder->required($o, 10); // name
return $o; return $o;
...@@ -1149,6 +1157,16 @@ class Monster extends Table ...@@ -1149,6 +1157,16 @@ class Monster extends Table
$builder->startVector(8, $numElems, 8); $builder->startVector(8, $numElems, 8);
} }
/**
* @param FlatBufferBuilder $builder
* @param int
* @return void
*/
public static function addParentNamespaceTest(FlatBufferBuilder $builder, $parentNamespaceTest)
{
$builder->addOffsetX(34, $parentNamespaceTest, 0);
}
/** /**
* @param FlatBufferBuilder $builder * @param FlatBufferBuilder $builder
* @return int table offset * @return int table offset
......
...@@ -422,7 +422,18 @@ class Monster(object): ...@@ -422,7 +422,18 @@ class Monster(object):
return self._tab.VectorLen(o) return self._tab.VectorLen(o)
return 0 return 0
def MonsterStart(builder): builder.StartObject(34) # Monster
def ParentNamespaceTest(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
from .InParentNamespace import InParentNamespace
obj = InParentNamespace()
obj.Init(self._tab.Bytes, x)
return obj
return None
def MonsterStart(builder): builder.StartObject(35)
def MonsterAddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0) def MonsterAddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0)
def MonsterAddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150) def MonsterAddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150)
def MonsterAddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100) def MonsterAddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100)
...@@ -468,4 +479,5 @@ def MonsterAddVectorOfLongs(builder, vectorOfLongs): builder.PrependUOffsetTRela ...@@ -468,4 +479,5 @@ def MonsterAddVectorOfLongs(builder, vectorOfLongs): builder.PrependUOffsetTRela
def MonsterStartVectorOfLongsVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfLongsVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterAddVectorOfDoubles(builder, vectorOfDoubles): builder.PrependUOffsetTRelativeSlot(33, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfDoubles), 0) def MonsterAddVectorOfDoubles(builder, vectorOfDoubles): builder.PrependUOffsetTRelativeSlot(33, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfDoubles), 0)
def MonsterStartVectorOfDoublesVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfDoublesVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterAddParentNamespaceTest(builder, parentNamespaceTest): builder.PrependUOffsetTRelativeSlot(34, flatbuffers.number_types.UOffsetTFlags.py_type(parentNamespaceTest), 0)
def MonsterEnd(builder): return builder.EndObject() def MonsterEnd(builder): return builder.EndObject()
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace MyGame
{
using global::System;
using global::FlatBuffers;
public struct InParentNamespace : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb) { return GetRootAsInParentNamespace(_bb, new InParentNamespace()); }
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void StartInParentNamespace(FlatBufferBuilder builder) { builder.StartObject(0); }
public static Offset<InParentNamespace> EndInParentNamespace(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<InParentNamespace>(o);
}
};
}
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type InParentNamespace struct {
_tab flatbuffers.Table
}
func GetRootAsInParentNamespace(buf []byte, offset flatbuffers.UOffsetT) *InParentNamespace {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &InParentNamespace{}
x.Init(buf, n+offset)
return x
}
func (rcv *InParentNamespace) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *InParentNamespace) Table() flatbuffers.Table {
return rcv._tab
}
func InParentNamespaceStart(builder *flatbuffers.Builder) {
builder.StartObject(0)
}
func InParentNamespaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class InParentNamespace extends Table {
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb) { return getRootAsInParentNamespace(_bb, new InParentNamespace()); }
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void startInParentNamespace(FlatBufferBuilder builder) { builder.startObject(0); }
public static int endInParentNamespace(FlatBufferBuilder builder) {
int o = builder.endObject();
return o;
}
}
<?php
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame;
use \Google\FlatBuffers\Struct;
use \Google\FlatBuffers\Table;
use \Google\FlatBuffers\ByteBuffer;
use \Google\FlatBuffers\FlatBufferBuilder;
class InParentNamespace extends Table
{
/**
* @param ByteBuffer $bb
* @return InParentNamespace
*/
public static function getRootAsInParentNamespace(ByteBuffer $bb)
{
$obj = new InParentNamespace();
return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
}
public static function InParentNamespaceIdentifier()
{
return "MONS";
}
public static function InParentNamespaceBufferHasIdentifier(ByteBuffer $buf)
{
return self::__has_identifier($buf, self::InParentNamespaceIdentifier());
}
public static function InParentNamespaceExtension()
{
return "mon";
}
/**
* @param int $_i offset
* @param ByteBuffer $_bb
* @return InParentNamespace
**/
public function init($_i, ByteBuffer $_bb)
{
$this->bb_pos = $_i;
$this->bb = $_bb;
return $this;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startInParentNamespace(FlatBufferBuilder $builder)
{
$builder->StartObject(0);
}
/**
* @param FlatBufferBuilder $builder
* @return InParentNamespace
*/
public static function createInParentNamespace(FlatBufferBuilder $builder, )
{
$builder->startObject(0);
$o = $builder->endObject();
return $o;
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
*/
public static function endInParentNamespace(FlatBufferBuilder $builder)
{
$o = $builder->endObject();
return $o;
}
}
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: MyGame
import flatbuffers
class InParentNamespace(object):
__slots__ = ['_tab']
@classmethod
def GetRootAsInParentNamespace(cls, buf, offset):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = InParentNamespace()
x.Init(buf, n + offset)
return x
# InParentNamespace
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
def InParentNamespaceStart(builder): builder.StartObject(0)
def InParentNamespaceEnd(builder): return builder.EndObject()
No preview for this file type
...@@ -2,6 +2,10 @@ ...@@ -2,6 +2,10 @@
include "include_test1.fbs"; include "include_test1.fbs";
namespace MyGame;
table InParentNamespace {}
namespace MyGame.Example2; namespace MyGame.Example2;
table Monster {} // Test having same name as below, but in different namespace. table Monster {} // Test having same name as below, but in different namespace.
...@@ -77,6 +81,7 @@ table Monster { ...@@ -77,6 +81,7 @@ table Monster {
flex:[ubyte] (id:30, flexbuffer); flex:[ubyte] (id:30, flexbuffer);
vector_of_longs:[long] (id:32); vector_of_longs:[long] (id:32);
vector_of_doubles:[double] (id:33); vector_of_doubles:[double] (id:33);
parent_namespace_test:InParentNamespace (id:34);
} }
table TypeAliases { table TypeAliases {
......
...@@ -30,6 +30,11 @@ ...@@ -30,6 +30,11 @@
"b" : { "$ref" : "#/definitions/MyGame_OtherNameSpace_TableB" } "b" : { "$ref" : "#/definitions/MyGame_OtherNameSpace_TableB" }
} }
}, },
"MyGame_InParentNamespace" : {
"type" : "object",
"properties" : {
}
},
"MyGame_Example2_Monster" : { "MyGame_Example2_Monster" : {
"type" : "object", "type" : "object",
"properties" : { "properties" : {
...@@ -111,7 +116,8 @@ ...@@ -111,7 +116,8 @@
"flex" : { "type" : "array", "items" : { "type" : "number" } }, "flex" : { "type" : "array", "items" : { "type" : "number" } },
"test5" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Test" } }, "test5" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Test" } },
"vector_of_longs" : { "type" : "array", "items" : { "type" : "number" } }, "vector_of_longs" : { "type" : "array", "items" : { "type" : "number" } },
"vector_of_doubles" : { "type" : "array", "items" : { "type" : "number" } } "vector_of_doubles" : { "type" : "array", "items" : { "type" : "number" } },
"parent_namespace_test" : { "$ref" : "#/definitions/MyGame_InParentNamespace" }
}, },
"required" : [ "name"] "required" : [ "name"]
}, },
......
...@@ -8,6 +8,10 @@ ...@@ -8,6 +8,10 @@
#include "flatbuffers/flexbuffers.h" #include "flatbuffers/flexbuffers.h"
namespace MyGame { namespace MyGame {
struct InParentNamespace;
struct InParentNamespaceT;
namespace Example2 { namespace Example2 {
struct Monster; struct Monster;
...@@ -317,6 +321,46 @@ STRUCT_END(Ability, 8); ...@@ -317,6 +321,46 @@ STRUCT_END(Ability, 8);
} // namespace Example } // namespace Example
struct InParentNamespaceT : public flatbuffers::NativeTable {
typedef InParentNamespace TableType;
InParentNamespaceT() {
}
};
struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef InParentNamespaceT NativeTableType;
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct InParentNamespaceBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
flatbuffers::Offset<InParentNamespace> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<InParentNamespace>(end);
return o;
}
};
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
flatbuffers::FlatBufferBuilder &_fbb) {
InParentNamespaceBuilder builder_(_fbb);
return builder_.Finish();
}
flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
namespace Example2 { namespace Example2 {
struct MonsterT : public flatbuffers::NativeTable { struct MonsterT : public flatbuffers::NativeTable {
...@@ -553,6 +597,7 @@ struct MonsterT : public flatbuffers::NativeTable { ...@@ -553,6 +597,7 @@ struct MonsterT : public flatbuffers::NativeTable {
std::vector<Test> test5; std::vector<Test> test5;
std::vector<int64_t> vector_of_longs; std::vector<int64_t> vector_of_longs;
std::vector<double> vector_of_doubles; std::vector<double> vector_of_doubles;
flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
MonsterT() MonsterT()
: mana(150), : mana(150),
hp(100), hp(100),
...@@ -608,7 +653,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { ...@@ -608,7 +653,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_FLEX = 64, VT_FLEX = 64,
VT_TEST5 = 66, VT_TEST5 = 66,
VT_VECTOR_OF_LONGS = 68, VT_VECTOR_OF_LONGS = 68,
VT_VECTOR_OF_DOUBLES = 70 VT_VECTOR_OF_DOUBLES = 70,
VT_PARENT_NAMESPACE_TEST = 72
}; };
const Vec3 *pos() const { const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS); return GetStruct<const Vec3 *>(VT_POS);
...@@ -834,6 +880,12 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { ...@@ -834,6 +880,12 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
flatbuffers::Vector<double> *mutable_vector_of_doubles() { flatbuffers::Vector<double> *mutable_vector_of_doubles() {
return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES); return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
} }
const MyGame::InParentNamespace *parent_namespace_test() const {
return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
MyGame::InParentNamespace *mutable_parent_namespace_test() {
return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
bool Verify(flatbuffers::Verifier &verifier) const { bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) && return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) && VerifyField<Vec3>(verifier, VT_POS) &&
...@@ -888,6 +940,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { ...@@ -888,6 +940,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
verifier.Verify(vector_of_longs()) && verifier.Verify(vector_of_longs()) &&
VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) && VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
verifier.Verify(vector_of_doubles()) && verifier.Verify(vector_of_doubles()) &&
VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
verifier.VerifyTable(parent_namespace_test()) &&
verifier.EndTable(); verifier.EndTable();
} }
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
...@@ -1009,6 +1063,9 @@ struct MonsterBuilder { ...@@ -1009,6 +1063,9 @@ struct MonsterBuilder {
void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) { void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles); fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
} }
void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) { : fbb_(_fbb) {
start_ = fbb_.StartTable(); start_ = fbb_.StartTable();
...@@ -1056,12 +1113,14 @@ inline flatbuffers::Offset<Monster> CreateMonster( ...@@ -1056,12 +1113,14 @@ inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0, flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0, flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0,
flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0, flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0) { flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
MonsterBuilder builder_(_fbb); MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a); builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a); builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1); builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1); builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_parent_namespace_test(parent_namespace_test);
builder_.add_vector_of_doubles(vector_of_doubles); builder_.add_vector_of_doubles(vector_of_doubles);
builder_.add_vector_of_longs(vector_of_longs); builder_.add_vector_of_longs(vector_of_longs);
builder_.add_test5(test5); builder_.add_test5(test5);
...@@ -1128,7 +1187,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect( ...@@ -1128,7 +1187,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
const std::vector<uint8_t> *flex = nullptr, const std::vector<uint8_t> *flex = nullptr,
const std::vector<const Test *> *test5 = nullptr, const std::vector<const Test *> *test5 = nullptr,
const std::vector<int64_t> *vector_of_longs = nullptr, const std::vector<int64_t> *vector_of_longs = nullptr,
const std::vector<double> *vector_of_doubles = nullptr) { const std::vector<double> *vector_of_doubles = nullptr,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
return MyGame::Example::CreateMonster( return MyGame::Example::CreateMonster(
_fbb, _fbb,
pos, pos,
...@@ -1163,7 +1223,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect( ...@@ -1163,7 +1223,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
flex ? _fbb.CreateVector<uint8_t>(*flex) : 0, flex ? _fbb.CreateVector<uint8_t>(*flex) : 0,
test5 ? _fbb.CreateVector<const Test *>(*test5) : 0, test5 ? _fbb.CreateVector<const Test *>(*test5) : 0,
vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0, vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0,
vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0); vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0,
parent_namespace_test);
} }
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
...@@ -1422,6 +1483,29 @@ flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilde ...@@ -1422,6 +1483,29 @@ flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilde
} // namespace Example } // namespace Example
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new InParentNamespaceT();
UnPackTo(_o, _resolver);
return _o;
}
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
}
inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateInParentNamespace(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
return MyGame::CreateInParentNamespace(
_fbb);
}
namespace Example2 { namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
...@@ -1551,6 +1635,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function ...@@ -1551,6 +1635,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{ auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }; { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
{ auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }; { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } };
{ auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }; { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } };
{ auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); };
} }
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
...@@ -1594,6 +1679,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder ...@@ -1594,6 +1679,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0; auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0; auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0; auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
return MyGame::Example::CreateMonster( return MyGame::Example::CreateMonster(
_fbb, _fbb,
_pos, _pos,
...@@ -1628,7 +1714,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder ...@@ -1628,7 +1714,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
_flex, _flex,
_test5, _test5,
_vector_of_longs, _vector_of_longs,
_vector_of_doubles); _vector_of_doubles,
_parent_namespace_test);
} }
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const { inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
......
...@@ -43,6 +43,57 @@ MyGame.Example.Any = { ...@@ -43,6 +43,57 @@ MyGame.Example.Any = {
MyGame_Example2_Monster: 3 MyGame_Example2_Monster: 3
}; };
/**
* @constructor
*/
MyGame.InParentNamespace = function() {
/**
* @type {flatbuffers.ByteBuffer}
*/
this.bb = null;
/**
* @type {number}
*/
this.bb_pos = 0;
};
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {MyGame.InParentNamespace}
*/
MyGame.InParentNamespace.prototype.__init = function(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace}
*/
MyGame.InParentNamespace.getRootAsInParentNamespace = function(bb, obj) {
return (obj || new MyGame.InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.InParentNamespace.startInParentNamespace = function(builder) {
builder.startObject(0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
MyGame.InParentNamespace.endInParentNamespace = function(builder) {
var offset = builder.endObject();
return offset;
};
/** /**
* @constructor * @constructor
*/ */
...@@ -1356,11 +1407,20 @@ MyGame.Example.Monster.prototype.vectorOfDoublesArray = function() { ...@@ -1356,11 +1407,20 @@ MyGame.Example.Monster.prototype.vectorOfDoublesArray = function() {
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
}; };
/**
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace|null}
*/
MyGame.Example.Monster.prototype.parentNamespaceTest = function(obj) {
var offset = this.bb.__offset(this.bb_pos, 72);
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/** /**
* @param {flatbuffers.Builder} builder * @param {flatbuffers.Builder} builder
*/ */
MyGame.Example.Monster.startMonster = function(builder) { MyGame.Example.Monster.startMonster = function(builder) {
builder.startObject(34); builder.startObject(35);
}; };
/** /**
...@@ -1840,6 +1900,14 @@ MyGame.Example.Monster.startVectorOfDoublesVector = function(builder, numElems) ...@@ -1840,6 +1900,14 @@ MyGame.Example.Monster.startVectorOfDoublesVector = function(builder, numElems)
builder.startVector(8, numElems, 8); builder.startVector(8, numElems, 8);
}; };
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} parentNamespaceTestOffset
*/
MyGame.Example.Monster.addParentNamespaceTest = function(builder, parentNamespaceTestOffset) {
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/** /**
* @param {flatbuffers.Builder} builder * @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset} * @returns {flatbuffers.Offset}
......
...@@ -21,6 +21,58 @@ export enum Any{ ...@@ -21,6 +21,58 @@ export enum Any{
MyGame_Example2_Monster= 3 MyGame_Example2_Monster= 3
}}; }};
/**
* @constructor
*/
export namespace MyGame{
export class InParentNamespace {
/**
* @type {flatbuffers.ByteBuffer}
*/
bb: flatbuffers.ByteBuffer;
/**
* @type {number}
*/
bb_pos:number = 0;
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {InParentNamespace}
*/
__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {InParentNamespace=} obj
* @returns {InParentNamespace}
*/
static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
return (obj || new InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @param {flatbuffers.Builder} builder
*/
static startInParentNamespace(builder:flatbuffers.Builder) {
builder.startObject(0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
var offset = builder.endObject();
return offset;
};
}
}
/** /**
* @constructor * @constructor
*/ */
...@@ -1347,11 +1399,20 @@ vectorOfDoublesArray():Float64Array|null { ...@@ -1347,11 +1399,20 @@ vectorOfDoublesArray():Float64Array|null {
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
}; };
/**
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace|null}
*/
parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null {
var offset = this.bb.__offset(this.bb_pos, 72);
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/** /**
* @param {flatbuffers.Builder} builder * @param {flatbuffers.Builder} builder
*/ */
static startMonster(builder:flatbuffers.Builder) { static startMonster(builder:flatbuffers.Builder) {
builder.startObject(34); builder.startObject(35);
}; };
/** /**
...@@ -1831,6 +1892,14 @@ static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) ...@@ -1831,6 +1892,14 @@ static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number)
builder.startVector(8, numElems, 8); builder.startVector(8, numElems, 8);
}; };
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} parentNamespaceTestOffset
*/
static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOffset:flatbuffers.Offset) {
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/** /**
* @param {flatbuffers.Builder} builder * @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset} * @returns {flatbuffers.Offset}
......
...@@ -9,14 +9,10 @@ enum ProtoEnum : int { ...@@ -9,14 +9,10 @@ enum ProtoEnum : int {
BAR = 5, BAR = 5,
} }
namespace _proto._test;
table ImportedMessage { table ImportedMessage {
a:int; a:int;
} }
namespace _proto._test;
/// 2nd table doc comment with /// 2nd table doc comment with
/// many lines. /// many lines.
table ProtoMessage { table ProtoMessage {
......
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