Cleaned up namespace handling.

A Namespace object is now guaranteed unique.
This cleaned up some old workarounds and latent bugs.

Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde
Tested: on Linux.
Bug: 21336857
parent ac1015e3
......@@ -483,13 +483,17 @@ class CheckedError {
class Parser : public ParserState {
public:
explicit Parser(const IDLOptions &options = IDLOptions())
: root_struct_def_(nullptr),
: current_namespace_(nullptr),
empty_namespace_(nullptr),
root_struct_def_(nullptr),
opts(options),
uses_flexbuffers_(false),
source_(nullptr),
anonymous_counter(0) {
// Just in case none are declared:
namespaces_.push_back(new Namespace());
// Start out with the empty namespace being current.
empty_namespace_ = new Namespace();
namespaces_.push_back(empty_namespace_);
current_namespace_ = empty_namespace_;
known_attributes_["deprecated"] = true;
known_attributes_["required"] = true;
known_attributes_["key"] = true;
......@@ -649,6 +653,7 @@ private:
BaseType baseType);
bool SupportsVectorOfUnions() const;
Namespace *UniqueNamespace(Namespace *ns);
public:
SymbolTable<Type> types_;
......@@ -656,6 +661,8 @@ private:
SymbolTable<EnumDef> enums_;
SymbolTable<ServiceDef> services_;
std::vector<Namespace *> namespaces_;
Namespace *current_namespace_;
Namespace *empty_namespace_;
std::string error_; // User readable error_ if Parse() == false
FlatBufferBuilder builder_; // any data contained in the file
......
......@@ -53,7 +53,7 @@ class CppGenerator : public BaseGenerator {
guard = "FLATBUFFERS_GENERATED_" + guard;
guard += "_";
// For further uniqueness, also add the namespace.
auto name_space = parser_.namespaces_.back();
auto name_space = parser_.current_namespace_;
for (auto it = name_space->components.begin();
it != name_space->components.end(); ++it) {
guard += *it + "_";
......@@ -175,7 +175,7 @@ class CppGenerator : public BaseGenerator {
SetNameSpace(struct_def.defined_namespace);
const auto &name = struct_def.name;
const auto qualified_name =
parser_.namespaces_.back()->GetFullyQualifiedName(name);
cur_name_space_->GetFullyQualifiedName(name);
const auto cpp_name = TranslateNameSpace(qualified_name);
code_.SetValue("STRUCT_NAME", name);
......@@ -990,15 +990,14 @@ class CppGenerator : public BaseGenerator {
return "VT_" + uname;
}
void GenFullyQualifiedNameGetter(const std::string &name) {
void GenFullyQualifiedNameGetter(const StructDef &struct_def,
const std::string &name) {
if (!parser_.opts.generate_name_strings) {
return;
}
auto fullname = parser_.namespaces_.back()->GetFullyQualifiedName(name);
auto fullname = struct_def.defined_namespace->GetFullyQualifiedName(name);
code_.SetValue("NAME", fullname);
code_.SetValue("CONSTEXPR", "FLATBUFFERS_CONSTEXPR");
code_ += " static {{CONSTEXPR}} const char *GetFullyQualifiedName() {";
code_ += " return \"{{NAME}}\";";
code_ += " }";
......@@ -1115,7 +1114,7 @@ class CppGenerator : public BaseGenerator {
// Generate a C++ object that can hold an unpacked version of this table.
code_ += "struct {{NATIVE_NAME}} : public flatbuffers::NativeTable {";
code_ += " typedef {{STRUCT_NAME}} TableType;";
GenFullyQualifiedNameGetter(native_name);
GenFullyQualifiedNameGetter(struct_def, native_name);
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
GenMember(**it);
......@@ -1204,7 +1203,7 @@ class CppGenerator : public BaseGenerator {
code_ += " typedef {{NATIVE_NAME}} NativeTableType;";
}
GenFullyQualifiedNameGetter(struct_def.name);
GenFullyQualifiedNameGetter(struct_def, struct_def.name);
// Generate field id constants.
if (struct_def.fields.vec.size() > 0) {
......@@ -1332,7 +1331,7 @@ class CppGenerator : public BaseGenerator {
auto nested = field.attributes.Lookup("nested_flatbuffer");
if (nested) {
std::string qualified_name =
parser_.namespaces_.back()->GetFullyQualifiedName(
parser_.current_namespace_->GetFullyQualifiedName(
nested->constant);
auto nested_root = parser_.structs_.Lookup(qualified_name);
assert(nested_root); // Guaranteed to exist by parser.
......@@ -2057,7 +2056,7 @@ class CppGenerator : public BaseGenerator {
// Generate GetFullyQualifiedName
code_ += "";
code_ += " public:";
GenFullyQualifiedNameGetter(struct_def.name);
GenFullyQualifiedNameGetter(struct_def, struct_def.name);
// Generate a default constructor.
code_ += " {{STRUCT_NAME}}() {";
......
......@@ -161,7 +161,7 @@ class GeneralGenerator : public BaseGenerator {
GeneralGenerator &operator=(const GeneralGenerator &);
bool generate() {
std::string one_file_code;
cur_name_space_ = parser_.namespaces_.back();
cur_name_space_ = parser_.current_namespace_;
for (auto it = parser_.enums_.vec.begin(); it != parser_.enums_.vec.end();
++it) {
......@@ -194,7 +194,7 @@ class GeneralGenerator : public BaseGenerator {
}
if (parser_.opts.one_file) {
return SaveType(file_name_, *parser_.namespaces_.back(),
return SaveType(file_name_, *parser_.current_namespace_,
one_file_code, true);
}
return true;
......
......@@ -214,11 +214,11 @@ class FlatBufFile : public grpc_generator::File {
std::string service_header_ext() const { return ".grpc.fb.h"; }
std::string package() const {
return parser_.namespaces_.back()->GetFullyQualifiedName("");
return parser_.current_namespace_->GetFullyQualifiedName("");
}
std::vector<std::string> package_parts() const {
return parser_.namespaces_.back()->components;
return parser_.current_namespace_->components;
}
std::string additional_headers() const {
......
......@@ -677,7 +677,7 @@ class PythonGenerator : public BaseGenerator {
if (!classcode.length()) return true;
std::string namespace_dir = path_;
auto &namespaces = parser_.namespaces_.back()->components;
auto &namespaces = def.defined_namespace->components;
for (auto it = namespaces.begin(); it != namespaces.end(); ++it) {
if (it != namespaces.begin()) namespace_dir += kPathSeparator;
namespace_dir += *it;
......
......@@ -529,10 +529,10 @@ CheckedError Parser::ParseNamespacing(std::string *id, std::string *last) {
EnumDef *Parser::LookupEnum(const std::string &id) {
// Search thru parent namespaces.
for (int components = static_cast<int>(namespaces_.back()->components.size());
for (int components = static_cast<int>(current_namespace_->components.size());
components >= 0; components--) {
auto ed = enums_.Lookup(
namespaces_.back()->GetFullyQualifiedName(id, components));
current_namespace_->GetFullyQualifiedName(id, components));
if (ed) return ed;
}
return nullptr;
......@@ -731,7 +731,8 @@ CheckedError Parser::ParseField(StructDef &struct_def) {
LookupCreateStruct(nested->constant);
// Keep a pointer to StructDef in FieldDef to simplify re-use later
auto nested_qualified_name = namespaces_.back()->GetFullyQualifiedName(nested->constant);
auto nested_qualified_name =
current_namespace_->GetFullyQualifiedName(nested->constant);
field->nested_flatbuffer = structs_.Lookup(nested_qualified_name);
}
......@@ -1369,14 +1370,14 @@ CheckedError Parser::ParseSingleValue(Value &e) {
StructDef *Parser::LookupCreateStruct(const std::string &name,
bool create_if_new, bool definition) {
std::string qualified_name = namespaces_.back()->GetFullyQualifiedName(name);
std::string qualified_name = current_namespace_->GetFullyQualifiedName(name);
// See if it exists pre-declared by an unqualified use.
auto struct_def = structs_.Lookup(name);
if (struct_def && struct_def->predecl) {
if (definition) {
// Make sure it has the current namespace, and is registered under its
// qualified name.
struct_def->defined_namespace = namespaces_.back();
struct_def->defined_namespace = current_namespace_;
structs_.Move(name, qualified_name);
}
return struct_def;
......@@ -1386,16 +1387,16 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
if (struct_def && struct_def->predecl) {
if (definition) {
// Make sure it has the current namespace.
struct_def->defined_namespace = namespaces_.back();
struct_def->defined_namespace = current_namespace_;
}
return struct_def;
}
if (!definition) {
// Search thru parent namespaces.
for (size_t components = namespaces_.back()->components.size();
for (size_t components = current_namespace_->components.size();
components && !struct_def; components--) {
struct_def = structs_.Lookup(
namespaces_.back()->GetFullyQualifiedName(name, components - 1));
current_namespace_->GetFullyQualifiedName(name, components - 1));
}
}
if (!struct_def && create_if_new) {
......@@ -1403,7 +1404,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
if (definition) {
structs_.Add(qualified_name, struct_def);
struct_def->name = name;
struct_def->defined_namespace = namespaces_.back();
struct_def->defined_namespace = current_namespace_;
} else {
// Not a definition.
// Rather than failing, we create a "pre declared" StructDef, due to
......@@ -1413,8 +1414,7 @@ StructDef *Parser::LookupCreateStruct(const std::string &name,
// TODO: maybe safer to use special namespace?
structs_.Add(name, struct_def);
struct_def->name = name;
struct_def->defined_namespace = new Namespace();
namespaces_.insert(namespaces_.begin(), struct_def->defined_namespace);
struct_def->defined_namespace = empty_namespace_;
}
}
return struct_def;
......@@ -1430,8 +1430,8 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) {
enum_def.file = file_being_parsed_;
enum_def.doc_comment = enum_comment;
enum_def.is_union = is_union;
enum_def.defined_namespace = namespaces_.back();
if (enums_.Add(namespaces_.back()->GetFullyQualifiedName(enum_name),
enum_def.defined_namespace = current_namespace_;
if (enums_.Add(current_namespace_->GetFullyQualifiedName(enum_name),
&enum_def))
return Error("enum already exists: " + enum_name);
if (is_union) {
......@@ -1531,7 +1531,7 @@ CheckedError Parser::ParseEnum(bool is_union, EnumDef **dest) {
}
}
if (dest) *dest = &enum_def;
types_.Add(namespaces_.back()->GetFullyQualifiedName(enum_def.name),
types_.Add(current_namespace_->GetFullyQualifiedName(enum_def.name),
new Type(BASE_TYPE_UNION, nullptr, &enum_def));
return NoError();
}
......@@ -1575,6 +1575,17 @@ bool Parser::SupportsVectorOfUnions() const {
~(IDLOptions::kCpp | IDLOptions::kJs | IDLOptions::kTs | IDLOptions::kPhp)) == 0;
}
Namespace *Parser::UniqueNamespace(Namespace *ns) {
for (auto it = namespaces_.begin(); it != namespaces_.end(); ++it) {
if (ns->components == (*it)->components) {
delete ns;
return *it;
}
}
namespaces_.push_back(ns);
return ns;
}
static bool compareFieldDefs(const FieldDef *a, const FieldDef *b) {
auto a_id = atoi(a->attributes.Lookup("id")->constant.c_str());
auto b_id = atoi(b->attributes.Lookup("id")->constant.c_str());
......@@ -1643,7 +1654,7 @@ CheckedError Parser::ParseDecl() {
ECHECK(CheckClash(fields, struct_def, "_byte_vector", BASE_TYPE_STRING));
ECHECK(CheckClash(fields, struct_def, "ByteVector", BASE_TYPE_STRING));
EXPECT('}');
types_.Add(namespaces_.back()->GetFullyQualifiedName(struct_def->name),
types_.Add(current_namespace_->GetFullyQualifiedName(struct_def->name),
new Type(BASE_TYPE_STRUCT, struct_def, nullptr));
return NoError();
}
......@@ -1657,8 +1668,8 @@ CheckedError Parser::ParseService() {
service_def.name = service_name;
service_def.file = file_being_parsed_;
service_def.doc_comment = service_comment;
service_def.defined_namespace = namespaces_.back();
if (services_.Add(namespaces_.back()->GetFullyQualifiedName(service_name),
service_def.defined_namespace = current_namespace_;
if (services_.Add(current_namespace_->GetFullyQualifiedName(service_name),
&service_def))
return Error("service already exists: " + service_name);
ECHECK(ParseMetaData(&service_def.attributes));
......@@ -1692,7 +1703,7 @@ bool Parser::SetRootType(const char *name) {
root_struct_def_ = structs_.Lookup(name);
if (!root_struct_def_)
root_struct_def_ = structs_.Lookup(
namespaces_.back()->GetFullyQualifiedName(name));
current_namespace_->GetFullyQualifiedName(name));
return root_struct_def_ != nullptr;
}
......@@ -1719,7 +1730,7 @@ void Parser::MarkGenerated() {
CheckedError Parser::ParseNamespace() {
NEXT();
auto ns = new Namespace();
namespaces_.push_back(ns);
namespaces_.push_back(ns); // Store it here to not leak upon error.
if (token_ != ';') {
for (;;) {
ns->components.push_back(attribute_);
......@@ -1727,6 +1738,8 @@ CheckedError Parser::ParseNamespace() {
if (Is('.')) NEXT() else break;
}
}
namespaces_.pop_back();
current_namespace_ = UniqueNamespace(ns);
EXPECT(';');
return NoError();
}
......@@ -1748,6 +1761,7 @@ CheckedError Parser::ParseProtoDecl() {
std::vector<std::string> struct_comment = doc_comment_;
NEXT();
StructDef *struct_def = nullptr;
Namespace *parent_namespace = nullptr;
if (isextend) {
if (Is('.')) NEXT(); // qualified names may start with a . ?
auto id = attribute_;
......@@ -1763,19 +1777,16 @@ CheckedError Parser::ParseProtoDecl() {
// Since message definitions can be nested, we create a new namespace.
auto ns = new Namespace();
// Copy of current namespace.
*ns = *namespaces_.back();
*ns = *current_namespace_;
// But with current message name.
ns->components.push_back(name);
namespaces_.push_back(ns);
parent_namespace = current_namespace_;
current_namespace_ = UniqueNamespace(ns);
}
struct_def->doc_comment = struct_comment;
ECHECK(ParseProtoFields(struct_def, isextend, false));
if (!isextend) {
// We have to remove the nested namespace, but we can't just throw it
// away, so put it at the beginning of the vector.
auto ns = namespaces_.back();
namespaces_.pop_back();
namespaces_.insert(namespaces_.begin(), ns);
current_namespace_ = parent_namespace;
}
if (Is(';')) NEXT();
} else if (attribute_ == "enum") {
......@@ -2139,7 +2150,8 @@ CheckedError Parser::ParseRoot(const char *source, const char **include_paths,
// Check that all types were defined.
for (auto it = structs_.vec.begin(); it != structs_.vec.end(); ++it) {
if ((*it)->predecl) {
return Error("type referenced but not defined: " + (*it)->name);
return Error("type referenced but not defined (check namespace): " +
(*it)->name);
}
}
......@@ -2179,7 +2191,7 @@ CheckedError Parser::DoParse(const char *source,
field_stack_.clear();
builder_.Clear();
// Start with a blank namespace just in case this file doesn't have one.
namespaces_.push_back(new Namespace());
current_namespace_ = empty_namespace_;
ECHECK(StartParseFile(source, source_filename));
......
......@@ -97,8 +97,9 @@ public struct Monster : IFlatbufferObject
public int VectorOfDoublesLength { get { int o = __p.__offset(70); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetVectorOfDoublesBytes() { return __p.__vector_as_arraysegment(70); }
public bool MutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __p.__offset(70); if (o != 0) { __p.bb.PutDouble(__p.__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace? ParentNamespaceTest { get { int o = __p.__offset(72); return o != 0 ? (MyGame.InParentNamespace?)(new MyGame.InParentNamespace()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(34); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(35); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
......@@ -153,6 +154,7 @@ public struct Monster : IFlatbufferObject
public static void AddVectorOfDoubles(FlatBufferBuilder builder, VectorOffset vectorOfDoublesOffset) { builder.AddOffset(33, vectorOfDoublesOffset.Value, 0); }
public static VectorOffset CreateVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddDouble(data[i]); return builder.EndVector(); }
public static void StartVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddParentNamespaceTest(FlatBufferBuilder builder, Offset<MyGame.InParentNamespace> parentNamespaceTestOffset) { builder.AddOffset(34, parentNamespaceTestOffset.Value, 0); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name
......
......@@ -516,8 +516,21 @@ func (rcv *Monster) VectorOfDoublesLength() int {
return 0
}
func (rcv *Monster) ParentNamespaceTest(obj *InParentNamespace) *InParentNamespace {
o := flatbuffers.UOffsetT(rcv._tab.Offset(72))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(InParentNamespace)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func MonsterStart(builder *flatbuffers.Builder) {
builder.StartObject(34)
builder.StartObject(35)
}
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
......@@ -654,6 +667,9 @@ func MonsterAddVectorOfDoubles(builder *flatbuffers.Builder, vectorOfDoubles fla
func MonsterStartVectorOfDoublesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(8, numElems, 8)
}
func MonsterAddParentNamespaceTest(builder *flatbuffers.Builder, parentNamespaceTest flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(34, flatbuffers.UOffsetT(parentNamespaceTest), 0)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
......@@ -106,8 +106,10 @@ public final class Monster extends Table {
public int vectorOfDoublesLength() { int o = __offset(70); return o != 0 ? __vector_len(o) : 0; }
public ByteBuffer vectorOfDoublesAsByteBuffer() { return __vector_as_bytebuffer(70, 8); }
public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vector_of_doubles); return true; } else { return false; } }
public MyGame.InParentNamespace parentNamespaceTest() { return parentNamespaceTest(new MyGame.InParentNamespace()); }
public MyGame.InParentNamespace parentNamespaceTest(MyGame.InParentNamespace obj) { int o = __offset(72); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(34); }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(35); }
public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); }
public static void addMana(FlatBufferBuilder builder, short mana) { builder.addShort(1, mana, 150); }
public static void addHp(FlatBufferBuilder builder, short hp) { builder.addShort(2, hp, 100); }
......@@ -162,6 +164,7 @@ public final class Monster extends Table {
public static void addVectorOfDoubles(FlatBufferBuilder builder, int vectorOfDoublesOffset) { builder.addOffset(33, vectorOfDoublesOffset, 0); }
public static int createVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addDouble(data[i]); return builder.endVector(); }
public static void startVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); }
public static void addParentNamespaceTest(FlatBufferBuilder builder, int parentNamespaceTestOffset) { builder.addOffset(34, parentNamespaceTestOffset, 0); }
public static int endMonster(FlatBufferBuilder builder) {
int o = builder.endObject();
builder.required(o, 10); // name
......
......@@ -482,22 +482,29 @@ class Monster extends Table
return $o != 0 ? $this->__vector_len($o) : 0;
}
public function getParentNamespaceTest()
{
$obj = new InParentNamespace();
$o = $this->__offset(72);
return $o != 0 ? $obj->init($this->__indirect($o + $this->bb_pos), $this->bb) : 0;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startMonster(FlatBufferBuilder $builder)
{
$builder->StartObject(34);
$builder->StartObject(35);
}
/**
* @param FlatBufferBuilder $builder
* @return Monster
*/
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles)
public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles, $parent_namespace_test)
{
$builder->startObject(34);
$builder->startObject(35);
self::addPos($builder, $pos);
self::addMana($builder, $mana);
self::addHp($builder, $hp);
......@@ -531,6 +538,7 @@ class Monster extends Table
self::addTest5($builder, $test5);
self::addVectorOfLongs($builder, $vector_of_longs);
self::addVectorOfDoubles($builder, $vector_of_doubles);
self::addParentNamespaceTest($builder, $parent_namespace_test);
$o = $builder->endObject();
$builder->required($o, 10); // name
return $o;
......@@ -1149,6 +1157,16 @@ class Monster extends Table
$builder->startVector(8, $numElems, 8);
}
/**
* @param FlatBufferBuilder $builder
* @param int
* @return void
*/
public static function addParentNamespaceTest(FlatBufferBuilder $builder, $parentNamespaceTest)
{
$builder->addOffsetX(34, $parentNamespaceTest, 0);
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
......
......@@ -422,7 +422,18 @@ class Monster(object):
return self._tab.VectorLen(o)
return 0
def MonsterStart(builder): builder.StartObject(34)
# Monster
def ParentNamespaceTest(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
from .InParentNamespace import InParentNamespace
obj = InParentNamespace()
obj.Init(self._tab.Bytes, x)
return obj
return None
def MonsterStart(builder): builder.StartObject(35)
def MonsterAddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0)
def MonsterAddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150)
def MonsterAddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100)
......@@ -468,4 +479,5 @@ def MonsterAddVectorOfLongs(builder, vectorOfLongs): builder.PrependUOffsetTRela
def MonsterStartVectorOfLongsVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterAddVectorOfDoubles(builder, vectorOfDoubles): builder.PrependUOffsetTRelativeSlot(33, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfDoubles), 0)
def MonsterStartVectorOfDoublesVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def MonsterAddParentNamespaceTest(builder, parentNamespaceTest): builder.PrependUOffsetTRelativeSlot(34, flatbuffers.number_types.UOffsetTFlags.py_type(parentNamespaceTest), 0)
def MonsterEnd(builder): return builder.EndObject()
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace MyGame
{
using global::System;
using global::FlatBuffers;
public struct InParentNamespace : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb) { return GetRootAsInParentNamespace(_bb, new InParentNamespace()); }
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void StartInParentNamespace(FlatBufferBuilder builder) { builder.StartObject(0); }
public static Offset<InParentNamespace> EndInParentNamespace(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<InParentNamespace>(o);
}
};
}
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type InParentNamespace struct {
_tab flatbuffers.Table
}
func GetRootAsInParentNamespace(buf []byte, offset flatbuffers.UOffsetT) *InParentNamespace {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &InParentNamespace{}
x.Init(buf, n+offset)
return x
}
func (rcv *InParentNamespace) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *InParentNamespace) Table() flatbuffers.Table {
return rcv._tab
}
func InParentNamespaceStart(builder *flatbuffers.Builder) {
builder.StartObject(0)
}
func InParentNamespaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class InParentNamespace extends Table {
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb) { return getRootAsInParentNamespace(_bb, new InParentNamespace()); }
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void startInParentNamespace(FlatBufferBuilder builder) { builder.startObject(0); }
public static int endInParentNamespace(FlatBufferBuilder builder) {
int o = builder.endObject();
return o;
}
}
<?php
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame;
use \Google\FlatBuffers\Struct;
use \Google\FlatBuffers\Table;
use \Google\FlatBuffers\ByteBuffer;
use \Google\FlatBuffers\FlatBufferBuilder;
class InParentNamespace extends Table
{
/**
* @param ByteBuffer $bb
* @return InParentNamespace
*/
public static function getRootAsInParentNamespace(ByteBuffer $bb)
{
$obj = new InParentNamespace();
return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
}
public static function InParentNamespaceIdentifier()
{
return "MONS";
}
public static function InParentNamespaceBufferHasIdentifier(ByteBuffer $buf)
{
return self::__has_identifier($buf, self::InParentNamespaceIdentifier());
}
public static function InParentNamespaceExtension()
{
return "mon";
}
/**
* @param int $_i offset
* @param ByteBuffer $_bb
* @return InParentNamespace
**/
public function init($_i, ByteBuffer $_bb)
{
$this->bb_pos = $_i;
$this->bb = $_bb;
return $this;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startInParentNamespace(FlatBufferBuilder $builder)
{
$builder->StartObject(0);
}
/**
* @param FlatBufferBuilder $builder
* @return InParentNamespace
*/
public static function createInParentNamespace(FlatBufferBuilder $builder, )
{
$builder->startObject(0);
$o = $builder->endObject();
return $o;
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
*/
public static function endInParentNamespace(FlatBufferBuilder $builder)
{
$o = $builder->endObject();
return $o;
}
}
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: MyGame
import flatbuffers
class InParentNamespace(object):
__slots__ = ['_tab']
@classmethod
def GetRootAsInParentNamespace(cls, buf, offset):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = InParentNamespace()
x.Init(buf, n + offset)
return x
# InParentNamespace
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
def InParentNamespaceStart(builder): builder.StartObject(0)
def InParentNamespaceEnd(builder): return builder.EndObject()
No preview for this file type
......@@ -2,6 +2,10 @@
include "include_test1.fbs";
namespace MyGame;
table InParentNamespace {}
namespace MyGame.Example2;
table Monster {} // Test having same name as below, but in different namespace.
......@@ -77,6 +81,7 @@ table Monster {
flex:[ubyte] (id:30, flexbuffer);
vector_of_longs:[long] (id:32);
vector_of_doubles:[double] (id:33);
parent_namespace_test:InParentNamespace (id:34);
}
table TypeAliases {
......
......@@ -30,6 +30,11 @@
"b" : { "$ref" : "#/definitions/MyGame_OtherNameSpace_TableB" }
}
},
"MyGame_InParentNamespace" : {
"type" : "object",
"properties" : {
}
},
"MyGame_Example2_Monster" : {
"type" : "object",
"properties" : {
......@@ -111,7 +116,8 @@
"flex" : { "type" : "array", "items" : { "type" : "number" } },
"test5" : { "type" : "array", "items" : { "$ref" : "#/definitions/MyGame_Example_Test" } },
"vector_of_longs" : { "type" : "array", "items" : { "type" : "number" } },
"vector_of_doubles" : { "type" : "array", "items" : { "type" : "number" } }
"vector_of_doubles" : { "type" : "array", "items" : { "type" : "number" } },
"parent_namespace_test" : { "$ref" : "#/definitions/MyGame_InParentNamespace" }
},
"required" : [ "name"]
},
......
......@@ -8,6 +8,10 @@
#include "flatbuffers/flexbuffers.h"
namespace MyGame {
struct InParentNamespace;
struct InParentNamespaceT;
namespace Example2 {
struct Monster;
......@@ -317,6 +321,46 @@ STRUCT_END(Ability, 8);
} // namespace Example
struct InParentNamespaceT : public flatbuffers::NativeTable {
typedef InParentNamespace TableType;
InParentNamespaceT() {
}
};
struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef InParentNamespaceT NativeTableType;
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct InParentNamespaceBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
flatbuffers::Offset<InParentNamespace> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<InParentNamespace>(end);
return o;
}
};
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
flatbuffers::FlatBufferBuilder &_fbb) {
InParentNamespaceBuilder builder_(_fbb);
return builder_.Finish();
}
flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
namespace Example2 {
struct MonsterT : public flatbuffers::NativeTable {
......@@ -553,6 +597,7 @@ struct MonsterT : public flatbuffers::NativeTable {
std::vector<Test> test5;
std::vector<int64_t> vector_of_longs;
std::vector<double> vector_of_doubles;
flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
MonsterT()
: mana(150),
hp(100),
......@@ -608,7 +653,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_FLEX = 64,
VT_TEST5 = 66,
VT_VECTOR_OF_LONGS = 68,
VT_VECTOR_OF_DOUBLES = 70
VT_VECTOR_OF_DOUBLES = 70,
VT_PARENT_NAMESPACE_TEST = 72
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
......@@ -834,6 +880,12 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
flatbuffers::Vector<double> *mutable_vector_of_doubles() {
return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
}
const MyGame::InParentNamespace *parent_namespace_test() const {
return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
MyGame::InParentNamespace *mutable_parent_namespace_test() {
return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
......@@ -888,6 +940,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
verifier.Verify(vector_of_longs()) &&
VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
verifier.Verify(vector_of_doubles()) &&
VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
verifier.VerifyTable(parent_namespace_test()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
......@@ -1009,6 +1063,9 @@ struct MonsterBuilder {
void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
}
void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
......@@ -1056,12 +1113,14 @@ inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0,
flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0) {
flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_parent_namespace_test(parent_namespace_test);
builder_.add_vector_of_doubles(vector_of_doubles);
builder_.add_vector_of_longs(vector_of_longs);
builder_.add_test5(test5);
......@@ -1128,7 +1187,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
const std::vector<uint8_t> *flex = nullptr,
const std::vector<const Test *> *test5 = nullptr,
const std::vector<int64_t> *vector_of_longs = nullptr,
const std::vector<double> *vector_of_doubles = nullptr) {
const std::vector<double> *vector_of_doubles = nullptr,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
return MyGame::Example::CreateMonster(
_fbb,
pos,
......@@ -1163,7 +1223,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
flex ? _fbb.CreateVector<uint8_t>(*flex) : 0,
test5 ? _fbb.CreateVector<const Test *>(*test5) : 0,
vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0,
vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0);
vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0,
parent_namespace_test);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
......@@ -1422,6 +1483,29 @@ flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilde
} // namespace Example
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new InParentNamespaceT();
UnPackTo(_o, _resolver);
return _o;
}
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
}
inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateInParentNamespace(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
return MyGame::CreateInParentNamespace(
_fbb);
}
namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
......@@ -1551,6 +1635,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{ auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
{ auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } };
{ auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } };
{ auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
......@@ -1594,6 +1679,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
return MyGame::Example::CreateMonster(
_fbb,
_pos,
......@@ -1628,7 +1714,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
_flex,
_test5,
_vector_of_longs,
_vector_of_doubles);
_vector_of_doubles,
_parent_namespace_test);
}
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
......
......@@ -43,6 +43,57 @@ MyGame.Example.Any = {
MyGame_Example2_Monster: 3
};
/**
* @constructor
*/
MyGame.InParentNamespace = function() {
/**
* @type {flatbuffers.ByteBuffer}
*/
this.bb = null;
/**
* @type {number}
*/
this.bb_pos = 0;
};
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {MyGame.InParentNamespace}
*/
MyGame.InParentNamespace.prototype.__init = function(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace}
*/
MyGame.InParentNamespace.getRootAsInParentNamespace = function(bb, obj) {
return (obj || new MyGame.InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.InParentNamespace.startInParentNamespace = function(builder) {
builder.startObject(0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
MyGame.InParentNamespace.endInParentNamespace = function(builder) {
var offset = builder.endObject();
return offset;
};
/**
* @constructor
*/
......@@ -1356,11 +1407,20 @@ MyGame.Example.Monster.prototype.vectorOfDoublesArray = function() {
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
};
/**
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace|null}
*/
MyGame.Example.Monster.prototype.parentNamespaceTest = function(obj) {
var offset = this.bb.__offset(this.bb_pos, 72);
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/**
* @param {flatbuffers.Builder} builder
*/
MyGame.Example.Monster.startMonster = function(builder) {
builder.startObject(34);
builder.startObject(35);
};
/**
......@@ -1840,6 +1900,14 @@ MyGame.Example.Monster.startVectorOfDoublesVector = function(builder, numElems)
builder.startVector(8, numElems, 8);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} parentNamespaceTestOffset
*/
MyGame.Example.Monster.addParentNamespaceTest = function(builder, parentNamespaceTestOffset) {
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
......@@ -21,6 +21,58 @@ export enum Any{
MyGame_Example2_Monster= 3
}};
/**
* @constructor
*/
export namespace MyGame{
export class InParentNamespace {
/**
* @type {flatbuffers.ByteBuffer}
*/
bb: flatbuffers.ByteBuffer;
/**
* @type {number}
*/
bb_pos:number = 0;
/**
* @param {number} i
* @param {flatbuffers.ByteBuffer} bb
* @returns {InParentNamespace}
*/
__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
this.bb_pos = i;
this.bb = bb;
return this;
};
/**
* @param {flatbuffers.ByteBuffer} bb
* @param {InParentNamespace=} obj
* @returns {InParentNamespace}
*/
static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
return (obj || new InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
/**
* @param {flatbuffers.Builder} builder
*/
static startInParentNamespace(builder:flatbuffers.Builder) {
builder.startObject(0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
*/
static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
var offset = builder.endObject();
return offset;
};
}
}
/**
* @constructor
*/
......@@ -1347,11 +1399,20 @@ vectorOfDoublesArray():Float64Array|null {
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
};
/**
* @param {MyGame.InParentNamespace=} obj
* @returns {MyGame.InParentNamespace|null}
*/
parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null {
var offset = this.bb.__offset(this.bb_pos, 72);
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
};
/**
* @param {flatbuffers.Builder} builder
*/
static startMonster(builder:flatbuffers.Builder) {
builder.startObject(34);
builder.startObject(35);
};
/**
......@@ -1831,6 +1892,14 @@ static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number)
builder.startVector(8, numElems, 8);
};
/**
* @param {flatbuffers.Builder} builder
* @param {flatbuffers.Offset} parentNamespaceTestOffset
*/
static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOffset:flatbuffers.Offset) {
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
};
/**
* @param {flatbuffers.Builder} builder
* @returns {flatbuffers.Offset}
......
......@@ -9,14 +9,10 @@ enum ProtoEnum : int {
BAR = 5,
}
namespace _proto._test;
table ImportedMessage {
a:int;
}
namespace _proto._test;
/// 2nd table doc comment with
/// many lines.
table ProtoMessage {
......
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