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submodule
flatbuffers
Commits
3101e327
Commit
3101e327
authored
Jul 02, 2016
by
Wouter van Oortmerssen
Browse files
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Browse Files
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Plain Diff
Added optional object based API for C++.
Change-Id: If927f3ea3fb3723088fa287f24bdd1ad43c8d1d1 Tested: on Linux.
parent
b22db6e8
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Showing
16 changed files
with
838 additions
and
33 deletions
+838
-33
.gitignore
.gitignore
+2
-0
CMakeLists.txt
CMakeLists.txt
+13
-6
Compiler.md
docs/source/Compiler.md
+5
-0
CppUsage.md
docs/source/CppUsage.md
+21
-0
Tutorial.md
docs/source/Tutorial.md
+3
-0
flatbuffers.h
include/flatbuffers/flatbuffers.h
+17
-0
idl.h
include/flatbuffers/idl.h
+3
-1
monster_generated.h
samples/monster_generated.h
+104
-0
flatc.cpp
src/flatc.cpp
+3
-0
idl_gen_cpp.cpp
src/idl_gen_cpp.cpp
+356
-19
generate_code.bat
tests/generate_code.bat
+1
-1
generate_code.sh
tests/generate_code.sh
+1
-1
monster_test_generated.h
tests/monster_test_generated.h
+218
-0
namespace_test1_generated.h
tests/namespace_test/namespace_test1_generated.h
+2
-0
namespace_test2_generated.h
tests/namespace_test/namespace_test2_generated.h
+8
-0
test.cpp
tests/test.cpp
+81
-5
No files found.
.gitignore
View file @
3101e327
...
...
@@ -40,6 +40,8 @@ flatsamplebinary
flatsamplebinary.exe
flatsampletext
flatsampletext.exe
grpctest
grpctest.exe
snapshot.sh
tests/go_gen
tests/monsterdata_java_wire.mon
...
...
CMakeLists.txt
View file @
3101e327
...
...
@@ -6,8 +6,10 @@ project(FlatBuffers)
option
(
FLATBUFFERS_CODE_COVERAGE
"Enable the code coverage build option."
OFF
)
option
(
FLATBUFFERS_BUILD_TESTS
"Enable the build of tests and samples."
ON
)
option
(
FLATBUFFERS_INSTALL
"Enable the installation of targets."
ON
)
option
(
FLATBUFFERS_BUILD_FLATLIB
"Enable the build of the flatbuffers library"
ON
)
option
(
FLATBUFFERS_BUILD_FLATC
"Enable the build of the flatbuffers compiler"
ON
)
option
(
FLATBUFFERS_BUILD_FLATLIB
"Enable the build of the flatbuffers library"
ON
)
option
(
FLATBUFFERS_BUILD_FLATC
"Enable the build of the flatbuffers compiler"
ON
)
option
(
FLATBUFFERS_BUILD_FLATHASH
"Enable the build of flathash"
ON
)
option
(
FLATBUFFERS_BUILD_GRPCTEST
"Enable the build of grpctest"
OFF
)
...
...
@@ -95,7 +97,8 @@ set(FlatBuffers_GRPCTest_SRCS
if
(
APPLE
)
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
-std=c++11 -stdlib=libc++ -Wall -pedantic -Werror -Wextra"
)
"
${
CMAKE_CXX_FLAGS
}
-std=c++11 -stdlib=libc++ -Wall -pedantic -Werror
-Wextra"
)
elseif
(
CMAKE_COMPILER_IS_GNUCXX
)
if
(
CYGWIN
)
set
(
CMAKE_CXX_FLAGS
...
...
@@ -118,7 +121,8 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
elseif
(
"
${
CMAKE_CXX_COMPILER_ID
}
"
MATCHES
"Clang"
)
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
-std=c++0x -stdlib=libc++ -Wall -pedantic -Werror -Wextra"
)
"
${
CMAKE_CXX_FLAGS
}
-std=c++0x -stdlib=libc++ -Wall -pedantic -Werror
-Wextra"
)
if
(
NOT
"
${
CMAKE_SYSTEM_NAME
}
"
MATCHES
"FreeBSD"
)
set
(
CMAKE_EXE_LINKER_FLAGS
"
${
CMAKE_EXE_LINKER_FLAGS
}
-lc++abi"
)
...
...
@@ -165,7 +169,9 @@ function(compile_flatbuffers_schema_to_cpp SRC_FBS)
string
(
REGEX REPLACE
"
\\
.fbs$"
"_generated.h"
GEN_HEADER
${
SRC_FBS
}
)
add_custom_command
(
OUTPUT
${
GEN_HEADER
}
COMMAND
"
${
FLATBUFFERS_FLATC_EXECUTABLE
}
"
-c --no-includes --gen-mutable -o
"
${
SRC_FBS_DIR
}
"
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/
${
SRC_FBS
}
"
COMMAND
"
${
FLATBUFFERS_FLATC_EXECUTABLE
}
"
-c --no-includes --gen-mutable
--gen-object-api -o
"
${
SRC_FBS_DIR
}
"
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/
${
SRC_FBS
}
"
DEPENDS flatc
)
endfunction
()
...
...
@@ -174,7 +180,8 @@ function(compile_flatbuffers_schema_to_binary SRC_FBS)
string
(
REGEX REPLACE
"
\\
.fbs$"
".bfbs"
GEN_BINARY_SCHEMA
${
SRC_FBS
}
)
add_custom_command
(
OUTPUT
${
GEN_BINARY_SCHEMA
}
COMMAND
"
${
FLATBUFFERS_FLATC_EXECUTABLE
}
"
-b --schema -o
"
${
SRC_FBS_DIR
}
"
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/
${
SRC_FBS
}
"
COMMAND
"
${
FLATBUFFERS_FLATC_EXECUTABLE
}
"
-b --schema -o
"
${
SRC_FBS_DIR
}
"
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/
${
SRC_FBS
}
"
DEPENDS flatc
)
endfunction
()
...
...
docs/source/Compiler.md
View file @
3101e327
...
...
@@ -81,6 +81,11 @@ Additional options:
- `
--gen-mutable
` : Generate additional non-const accessors for mutating
FlatBuffers in-place.
`
--gen-object-api
` : Generate an additional object-based API. This API is
more convenient for object construction and mutation than the base API,
at the cost of efficiency (object allocation). Recommended only to be used
if other options are insufficient.
- `
--gen-onefile
` : Generate single output file (useful for C#)
- `
--gen-all
`: Generate not just code for the current schema files, but
...
...
docs/source/CppUsage.md
View file @
3101e327
...
...
@@ -85,6 +85,27 @@ convenient accessors for all fields, e.g. `hp()`, `mana()`, etc:
*Note: That we never stored a `mana` value, so it will return the default.*
## Object based API.
FlatBuffers is all about memory efficiency, which is why its base API is written
around using as little as possible of it. This does make the API clumsier
(requiring pre-order construction of all data, and making mutation harder).
For times when efficiency is less important a more convenient object based API
can be used (through
`--gen-object-api`
) that is able to unpack & pack a
FlatBuffer into objects and standard STL containers, allowing for convenient
construction, access and mutation.
To use:
~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
auto monsterobj = GetMonster(buffer)->UnPack();
cout << monsterobj->name; // This is now a std::string!
monsterobj->name = "Bob"; // Change the name.
FlatBufferBuilder fbb;
monsterobj->Pack(fbb); // Serialize into new buffer.
~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
## Reflection (& Resizing)
There is experimental support for reflection in FlatBuffers, allowing you to
...
...
docs/source/Tutorial.md
View file @
3101e327
...
...
@@ -1881,6 +1881,9 @@ One way to solve this is to call `ForceDefaults` on a FlatBufferBuilder to
force all fields you set to actually be written. This, of course, increases the
size of the buffer somewhat, but this may be acceptable for a mutable buffer.
If this is not sufficient, other ways of mutating FlatBuffers may be supported
in your language through an object based API (`
--gen-object-api
`) or reflection.
See the individual language documents for support.
## JSON with FlatBuffers
...
...
include/flatbuffers/flatbuffers.h
View file @
3101e327
...
...
@@ -984,6 +984,17 @@ FLATBUFFERS_FINAL_CLASS
return
CreateVector
(
v
.
data
(),
v
.
size
());
}
// vector<bool> may be implemented using a bit-set, so we can't access it as
// an array. Instead, read elements manually.
// Background: https://isocpp.org/blog/2012/11/on-vectorbool
Offset
<
Vector
<
uint8_t
>>
CreateVector
(
const
std
::
vector
<
bool
>
&
v
)
{
StartVector
(
v
.
size
(),
sizeof
(
uint8_t
));
for
(
auto
i
=
v
.
size
();
i
>
0
;
)
{
PushElement
(
static_cast
<
uint8_t
>
(
v
[
--
i
]));
}
return
Offset
<
Vector
<
uint8_t
>>
(
EndVector
(
v
.
size
()));
}
/// @brief Serialize values returned by a function into a FlatBuffer `vector`.
/// This is a convenience function that takes care of iteration for you.
/// @tparam T The data type of the `std::vector` elements.
...
...
@@ -1523,6 +1534,12 @@ class Table {
uint8_t
data_
[
1
];
};
// Base class for native objects (FlatBuffer data de-serialized into native
// C++ data structures).
// Contains no functionality, purely documentative.
struct
NativeTable
{
};
// Helper function to test if a field is present, using any of the field
// enums in the generated code.
// `table` must be a generated table type. Since this is a template parameter,
...
...
include/flatbuffers/idl.h
View file @
3101e327
...
...
@@ -338,7 +338,8 @@ struct IDLOptions {
bool
skip_unexpected_fields_in_json
;
bool
generate_name_strings
;
bool
escape_proto_identifiers
;
bool
generate_object_based_api
;
// Possible options for the more general generator below.
enum
Language
{
kJava
,
kCSharp
,
kGo
,
kMAX
};
...
...
@@ -358,6 +359,7 @@ struct IDLOptions {
skip_unexpected_fields_in_json
(
false
),
generate_name_strings
(
false
),
escape_proto_identifiers
(
false
),
generate_object_based_api
(
false
),
lang
(
IDLOptions
::
kJava
)
{}
};
...
...
samples/monster_generated.h
View file @
3101e327
...
...
@@ -11,8 +11,10 @@ namespace Sample {
struct
Vec3
;
struct
Monster
;
struct
MonsterT
;
struct
Weapon
;
struct
WeaponT
;
enum
Color
{
Color_Red
=
0
,
...
...
@@ -36,6 +38,21 @@ enum Equipment {
Equipment_MAX
=
Equipment_Weapon
};
struct
EquipmentUnion
{
Equipment
type
;
flatbuffers
::
NativeTable
*
table
;
EquipmentUnion
()
:
type
(
Equipment_NONE
),
table
(
nullptr
)
{}
EquipmentUnion
(
const
EquipmentUnion
&
);
EquipmentUnion
&
operator
=
(
const
EquipmentUnion
&
);
~
EquipmentUnion
();
static
flatbuffers
::
NativeTable
*
UnPack
(
const
void
*
union_obj
,
Equipment
type
);
flatbuffers
::
Offset
<
void
>
Pack
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
)
const
;
WeaponT
*
AsWeapon
()
{
return
type
==
Equipment_Weapon
?
reinterpret_cast
<
WeaponT
*>
(
table
)
:
nullptr
;
}
};
inline
const
char
**
EnumNamesEquipment
()
{
static
const
char
*
names
[]
=
{
"NONE"
,
"Weapon"
,
nullptr
};
return
names
;
...
...
@@ -52,6 +69,8 @@ MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
float
z_
;
public
:
Vec3
()
{
memset
(
this
,
0
,
sizeof
(
Vec3
));
}
Vec3
(
const
Vec3
&
_o
)
{
memcpy
(
this
,
&
_o
,
sizeof
(
Vec3
));
}
Vec3
(
float
_x
,
float
_y
,
float
_z
)
:
x_
(
flatbuffers
::
EndianScalar
(
_x
)),
y_
(
flatbuffers
::
EndianScalar
(
_y
)),
z_
(
flatbuffers
::
EndianScalar
(
_z
))
{
}
...
...
@@ -64,6 +83,17 @@ MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
};
STRUCT_END
(
Vec3
,
12
);
struct
MonsterT
:
public
flatbuffers
::
NativeTable
{
std
::
unique_ptr
<
Vec3
>
pos
;
int16_t
mana
;
int16_t
hp
;
std
::
string
name
;
std
::
vector
<
uint8_t
>
inventory
;
Color
color
;
std
::
vector
<
std
::
unique_ptr
<
WeaponT
>>
weapons
;
EquipmentUnion
equipped
;
};
struct
Monster
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
enum
{
VT_POS
=
4
,
...
...
@@ -112,6 +142,7 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VerifyEquipment
(
verifier
,
equipped
(),
equipped_type
())
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
MonsterT
>
UnPack
()
const
;
};
struct
MonsterBuilder
{
...
...
@@ -170,6 +201,13 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
return
CreateMonster
(
_fbb
,
pos
,
mana
,
hp
,
name
?
0
:
_fbb
.
CreateString
(
name
),
inventory
?
0
:
_fbb
.
CreateVector
<
uint8_t
>
(
*
inventory
),
color
,
weapons
?
0
:
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
Weapon
>>
(
*
weapons
),
equipped_type
,
equipped
);
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
);
struct
WeaponT
:
public
flatbuffers
::
NativeTable
{
std
::
string
name
;
int16_t
damage
;
};
struct
Weapon
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
enum
{
VT_NAME
=
4
,
...
...
@@ -186,6 +224,7 @@ struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VerifyField
<
int16_t
>
(
verifier
,
VT_DAMAGE
)
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
WeaponT
>
UnPack
()
const
;
};
struct
WeaponBuilder
{
...
...
@@ -216,6 +255,48 @@ inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &
return
CreateWeapon
(
_fbb
,
name
?
0
:
_fbb
.
CreateString
(
name
),
damage
);
}
inline
flatbuffers
::
Offset
<
Weapon
>
CreateWeapon
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
WeaponT
*
_o
);
inline
std
::
unique_ptr
<
MonsterT
>
Monster
::
UnPack
()
const
{
auto
_o
=
new
MonsterT
();
{
auto
_e
=
pos
();
if
(
_e
)
_o
->
pos
=
std
::
unique_ptr
<
Vec3
>
(
new
Vec3
(
*
_e
));
};
{
auto
_e
=
mana
();
_o
->
mana
=
_e
;
};
{
auto
_e
=
hp
();
_o
->
hp
=
_e
;
};
{
auto
_e
=
name
();
if
(
_e
)
_o
->
name
=
_e
->
str
();
};
{
auto
_e
=
inventory
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
inventory
.
push_back
(
_e
->
Get
(
_i
));
}
}
};
{
auto
_e
=
color
();
_o
->
color
=
_e
;
};
{
auto
_e
=
weapons
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
weapons
.
push_back
(
_e
->
Get
(
_i
)
->
UnPack
());
}
}
};
{
auto
_e
=
equipped_type
();
_o
->
equipped
.
type
=
_e
;
};
{
auto
_e
=
equipped
();
if
(
_e
)
_o
->
equipped
.
table
=
EquipmentUnion
::
UnPack
(
_e
,
equipped_type
());
};
return
std
::
unique_ptr
<
MonsterT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
)
{
return
CreateMonster
(
_fbb
,
_o
->
pos
?
_o
->
pos
.
get
()
:
0
,
_o
->
mana
,
_o
->
hp
,
_o
->
name
.
size
()
?
_fbb
.
CreateString
(
_o
->
name
)
:
0
,
_o
->
inventory
.
size
()
?
_fbb
.
CreateVector
(
_o
->
inventory
)
:
0
,
_o
->
color
,
_o
->
weapons
.
size
()
?
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
Weapon
>>
(
_o
->
weapons
.
size
(),
[
&
](
size_t
i
)
{
return
CreateWeapon
(
_fbb
,
_o
->
weapons
[
i
].
get
());
})
:
0
,
_o
->
equipped
.
type
,
_o
->
equipped
.
Pack
(
_fbb
));
}
inline
std
::
unique_ptr
<
WeaponT
>
Weapon
::
UnPack
()
const
{
auto
_o
=
new
WeaponT
();
{
auto
_e
=
name
();
if
(
_e
)
_o
->
name
=
_e
->
str
();
};
{
auto
_e
=
damage
();
_o
->
damage
=
_e
;
};
return
std
::
unique_ptr
<
WeaponT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
Weapon
>
CreateWeapon
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
WeaponT
*
_o
)
{
return
CreateWeapon
(
_fbb
,
_o
->
name
.
size
()
?
_fbb
.
CreateString
(
_o
->
name
)
:
0
,
_o
->
damage
);
}
inline
bool
VerifyEquipment
(
flatbuffers
::
Verifier
&
verifier
,
const
void
*
union_obj
,
Equipment
type
)
{
switch
(
type
)
{
case
Equipment_NONE
:
return
true
;
...
...
@@ -224,6 +305,29 @@ inline bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *union_o
}
}
inline
flatbuffers
::
NativeTable
*
EquipmentUnion
::
UnPack
(
const
void
*
union_obj
,
Equipment
type
)
{
switch
(
type
)
{
case
Equipment_NONE
:
return
nullptr
;
case
Equipment_Weapon
:
return
reinterpret_cast
<
const
Weapon
*>
(
union_obj
)
->
UnPack
().
release
();
default
:
return
nullptr
;
}
}
inline
flatbuffers
::
Offset
<
void
>
EquipmentUnion
::
Pack
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
)
const
{
switch
(
type
)
{
case
Equipment_NONE
:
return
0
;
case
Equipment_Weapon
:
return
CreateWeapon
(
_fbb
,
reinterpret_cast
<
const
WeaponT
*>
(
table
)).
Union
();
default
:
return
0
;
}
}
inline
EquipmentUnion
::~
EquipmentUnion
()
{
switch
(
type
)
{
case
Equipment_Weapon
:
delete
reinterpret_cast
<
WeaponT
*>
(
table
);
break
;
default
:
;
}
}
inline
const
MyGame
::
Sample
::
Monster
*
GetMonster
(
const
void
*
buf
)
{
return
flatbuffers
::
GetRoot
<
MyGame
::
Sample
::
Monster
>
(
buf
);
}
inline
Monster
*
GetMutableMonster
(
void
*
buf
)
{
return
flatbuffers
::
GetMutableRoot
<
Monster
>
(
buf
);
}
...
...
src/flatc.cpp
View file @
3101e327
...
...
@@ -123,6 +123,7 @@ static void Error(const std::string &err, bool usage, bool show_exe_name) {
" --gen-onefile Generate single output file for C#.
\n
"
" --gen-name-strings Generate type name functions for C++.
\n
"
" --escape-proto-ids Disable appending '_' in namespaces names.
\n
"
" --gen-object-api Generate an additional object-based API
\n
"
" --raw-binary Allow binaries without file_indentifier to be read.
\n
"
" This may crash flatc given a mismatched schema.
\n
"
" --proto Input is a .proto, translate to .fbs.
\n
"
...
...
@@ -179,6 +180,8 @@ int main(int argc, const char *argv[]) {
opts
.
mutable_buffer
=
true
;
}
else
if
(
arg
==
"--gen-name-strings"
)
{
opts
.
generate_name_strings
=
true
;
}
else
if
(
arg
==
"--gen-object-api"
)
{
opts
.
generate_object_based_api
=
true
;
}
else
if
(
arg
==
"--gen-all"
)
{
opts
.
generate_all
=
true
;
opts
.
include_dependence_headers
=
false
;
...
...
src/idl_gen_cpp.cpp
View file @
3101e327
...
...
@@ -96,7 +96,11 @@ class CppGenerator : public BaseGenerator {
auto
&
struct_def
=
**
it
;
if
(
!
struct_def
.
generated
)
{
SetNameSpace
(
struct_def
.
defined_namespace
,
&
code
);
code
+=
"struct "
+
struct_def
.
name
+
";
\n\n
"
;
code
+=
"struct "
+
struct_def
.
name
+
";
\n
"
;
if
(
parser_
.
opts
.
generate_object_based_api
&&
!
struct_def
.
fixed
)
{
code
+=
"struct "
+
NativeName
(
struct_def
.
name
)
+
";
\n
"
;
}
code
+=
"
\n
"
;
}
}
...
...
@@ -127,6 +131,14 @@ class CppGenerator : public BaseGenerator {
GenTable
(
struct_def
,
&
code
);
}
}
for
(
auto
it
=
parser_
.
structs_
.
vec
.
begin
();
it
!=
parser_
.
structs_
.
vec
.
end
();
++
it
)
{
auto
&
struct_def
=
**
it
;
if
(
!
struct_def
.
fixed
&&
!
struct_def
.
generated
)
{
SetNameSpace
(
struct_def
.
defined_namespace
,
&
code
);
GenTablePost
(
struct_def
,
&
code
);
}
}
// Generate code for union verifiers.
for
(
auto
it
=
parser_
.
enums_
.
vec
.
begin
();
it
!=
parser_
.
enums_
.
vec
.
end
();
...
...
@@ -134,7 +146,7 @@ class CppGenerator : public BaseGenerator {
auto
&
enum_def
=
**
it
;
if
(
enum_def
.
is_union
&&
!
enum_def
.
generated
)
{
SetNameSpace
(
enum_def
.
defined_namespace
,
&
code
);
Gen
Enum
Post
(
enum_def
,
&
code
);
Gen
Union
Post
(
enum_def
,
&
code
);
}
}
...
...
@@ -232,9 +244,10 @@ class CppGenerator : public BaseGenerator {
// Return a C++ type from the table in idl.h
std
::
string
GenTypeBasic
(
const
Type
&
type
,
bool
user_facing_type
)
{
static
const
char
*
ctypename
[]
=
{
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) #CTYPE,
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
#CTYPE,
FLATBUFFERS_GEN_TYPES
(
FLATBUFFERS_TD
)
#undef FLATBUFFERS_TD
#undef FLATBUFFERS_TD
};
if
(
user_facing_type
)
{
if
(
type
.
enum_def
)
return
WrapInNameSpace
(
*
type
.
enum_def
);
...
...
@@ -252,9 +265,8 @@ class CppGenerator : public BaseGenerator {
case
BASE_TYPE_VECTOR
:
return
"flatbuffers::Vector<"
+
GenTypeWire
(
type
.
VectorType
(),
""
,
false
)
+
">"
;
case
BASE_TYPE_STRUCT
:
{
case
BASE_TYPE_STRUCT
:
return
WrapInNameSpace
(
*
type
.
struct_def
);
}
case
BASE_TYPE_UNION
:
// fall through
default
:
...
...
@@ -283,6 +295,34 @@ class CppGenerator : public BaseGenerator {
:
"flatbuffers::uoffset_t"
;
}
// TODO(wvo): make this configurable.
std
::
string
NativeName
(
const
std
::
string
&
name
)
{
return
name
+
"T"
;
}
std
::
string
GenTypeNative
(
const
Type
&
type
,
bool
invector
)
{
switch
(
type
.
base_type
)
{
case
BASE_TYPE_STRING
:
return
"std::string"
;
case
BASE_TYPE_VECTOR
:
return
"std::vector<"
+
GenTypeNative
(
type
.
VectorType
(),
true
)
+
">"
;
case
BASE_TYPE_STRUCT
:
if
(
IsStruct
(
type
))
{
if
(
invector
)
{
return
WrapInNameSpace
(
*
type
.
struct_def
);
}
else
{
return
"std::unique_ptr<"
+
WrapInNameSpace
(
*
type
.
struct_def
)
+
">"
;
}
}
else
{
return
"std::unique_ptr<"
+
NativeName
(
WrapInNameSpace
(
*
type
.
struct_def
))
+
">"
;
}
case
BASE_TYPE_UNION
:
return
type
.
enum_def
->
name
+
"Union"
;
default
:
return
GenTypeBasic
(
type
,
true
);
}
}
// Return a C++ type for any type (scalar/pointer) specifically for
// using a flatbuffer.
std
::
string
GenTypeGet
(
const
Type
&
type
,
...
...
@@ -316,12 +356,37 @@ class CppGenerator : public BaseGenerator {
}
}
std
::
string
Enum
Signature
(
EnumDef
&
enum_def
)
{
std
::
string
UnionVerify
Signature
(
EnumDef
&
enum_def
)
{
return
"inline bool Verify"
+
enum_def
.
name
+
"(flatbuffers::Verifier &verifier,
"
+
"
const void *union_obj, "
+
"(flatbuffers::Verifier &verifier, const void *union_obj, "
+
enum_def
.
name
+
" type)"
;
}
std
::
string
UnionUnPackSignature
(
EnumDef
&
enum_def
,
bool
inclass
)
{
return
(
inclass
?
"static "
:
""
)
+
std
::
string
(
"flatbuffers::NativeTable *"
)
+
(
inclass
?
""
:
enum_def
.
name
+
"Union::"
)
+
"UnPack(const void *union_obj, "
+
enum_def
.
name
+
" type)"
;
}
std
::
string
UnionPackSignature
(
EnumDef
&
enum_def
,
bool
inclass
)
{
return
"flatbuffers::Offset<void> "
+
(
inclass
?
""
:
enum_def
.
name
+
"Union::"
)
+
"Pack(flatbuffers::FlatBufferBuilder &_fbb) const"
;
}
std
::
string
TableCreateSignature
(
StructDef
&
struct_def
)
{
return
"inline flatbuffers::Offset<"
+
struct_def
.
name
+
"> Create"
+
struct_def
.
name
+
"(flatbuffers::FlatBufferBuilder &_fbb, const "
+
NativeName
(
struct_def
.
name
)
+
" *_o)"
;
}
std
::
string
TableUnPackSignature
(
StructDef
&
struct_def
,
bool
inclass
)
{
return
"std::unique_ptr<"
+
NativeName
(
struct_def
.
name
)
+
"> "
+
(
inclass
?
""
:
struct_def
.
name
+
"::"
)
+
"UnPack() const"
;
}
// Generate an enum declaration and an enum string lookup table.
void
GenEnum
(
EnumDef
&
enum_def
,
std
::
string
*
code_ptr
)
{
std
::
string
&
code
=
*
code_ptr
;
...
...
@@ -363,6 +428,36 @@ class CppGenerator : public BaseGenerator {
GenTypeBasic
(
enum_def
.
underlying_type
,
false
)
+
")
\n
"
;
code
+=
"
\n
"
;
if
(
parser_
.
opts
.
generate_object_based_api
&&
enum_def
.
is_union
)
{
// Generate a union type
code
+=
"struct "
+
enum_def
.
name
+
"Union {
\n
"
;
code
+=
" "
+
enum_def
.
name
+
" type;
\n\n
"
;
code
+=
" flatbuffers::NativeTable *table;
\n
"
;
code
+=
" "
+
enum_def
.
name
+
"Union() : type("
;
code
+=
GenEnumVal
(
enum_def
,
"NONE"
,
parser_
.
opts
);
code
+=
"), table(nullptr) {}
\n
"
;
code
+=
" "
+
enum_def
.
name
+
"Union(const "
;
code
+=
enum_def
.
name
+
"Union &);
\n
"
;
code
+=
" "
+
enum_def
.
name
+
"Union &operator=(const "
;
code
+=
enum_def
.
name
+
"Union &);
\n
"
;
code
+=
" ~"
+
enum_def
.
name
+
"Union();
\n\n
"
;
code
+=
" "
+
UnionUnPackSignature
(
enum_def
,
true
)
+
";
\n
"
;
code
+=
" "
+
UnionPackSignature
(
enum_def
,
true
)
+
";
\n\n
"
;
for
(
auto
it
=
enum_def
.
vals
.
vec
.
begin
();
it
!=
enum_def
.
vals
.
vec
.
end
();
++
it
)
{
auto
&
ev
=
**
it
;
if
(
ev
.
value
)
{
auto
native_name
=
NativeName
(
WrapInNameSpace
(
*
ev
.
struct_def
));
code
+=
" "
+
native_name
+
" *As"
;
code
+=
ev
.
name
+
"() { return type == "
;
code
+=
GetEnumVal
(
enum_def
,
ev
,
parser_
.
opts
);
code
+=
" ? reinterpret_cast<"
+
native_name
;
code
+=
" *>(table) : nullptr; }
\n
"
;
}
}
code
+=
"};
\n\n
"
;
}
// Generate a generate string table for enum values.
// Problem is, if values are very sparse that could generate really big
// tables. Ideally in that case we generate a map lookup instead, but for
...
...
@@ -395,31 +490,82 @@ class CppGenerator : public BaseGenerator {
}
if
(
enum_def
.
is_union
)
{
code
+=
Enum
Signature
(
enum_def
)
+
";
\n\n
"
;
code
+=
UnionVerify
Signature
(
enum_def
)
+
";
\n\n
"
;
}
}
void
Gen
EnumPost
(
EnumDef
&
enum_def
,
std
::
string
*
code_ptr_post
)
{
void
Gen
UnionPost
(
EnumDef
&
enum_def
,
std
::
string
*
code_ptr
)
{
// Generate a verifier function for this union that can be called by the
// table verifier functions. It uses a switch case to select a specific
// verifier function to call, this should be safe even if the union type
// has been corrupted, since the verifiers will simply fail when called
// on the wrong type.
std
::
string
&
code
_post
=
*
code_ptr_post
;
code
_post
+=
Enum
Signature
(
enum_def
)
+
" {
\n
switch (type) {
\n
"
;
std
::
string
&
code
=
*
code_ptr
;
code
+=
UnionVerify
Signature
(
enum_def
)
+
" {
\n
switch (type) {
\n
"
;
for
(
auto
it
=
enum_def
.
vals
.
vec
.
begin
();
it
!=
enum_def
.
vals
.
vec
.
end
();
++
it
)
{
auto
&
ev
=
**
it
;
code
_post
+=
" case "
+
GetEnumVal
(
enum_def
,
ev
,
parser_
.
opts
);
code
+=
" case "
+
GetEnumVal
(
enum_def
,
ev
,
parser_
.
opts
);
if
(
!
ev
.
value
)
{
code
_post
+=
": return true;
\n
"
;
// "NONE" enum value.
code
+=
": return true;
\n
"
;
// "NONE" enum value.
}
else
{
code_post
+=
": return verifier.VerifyTable(reinterpret_cast<const "
;
code_post
+=
WrapInNameSpace
(
*
ev
.
struct_def
);
code_post
+=
" *>(union_obj));
\n
"
;
code
+=
": return verifier.VerifyTable(reinterpret_cast<const "
;
code
+=
WrapInNameSpace
(
*
ev
.
struct_def
);
code
+=
" *>(union_obj));
\n
"
;
}
}
code
+=
" default: return false;
\n
}
\n
}
\n\n
"
;
if
(
parser_
.
opts
.
generate_object_based_api
)
{
// Generate a union pack & unpack function.
code
+=
"inline "
+
UnionUnPackSignature
(
enum_def
,
false
);
code
+=
" {
\n
switch (type) {
\n
"
;
for
(
auto
it
=
enum_def
.
vals
.
vec
.
begin
();
it
!=
enum_def
.
vals
.
vec
.
end
();
++
it
)
{
auto
&
ev
=
**
it
;
code
+=
" case "
+
GetEnumVal
(
enum_def
,
ev
,
parser_
.
opts
);
if
(
!
ev
.
value
)
{
code
+=
": return nullptr;
\n
"
;
// "NONE" enum value.
}
else
{
code
+=
": return reinterpret_cast<const "
;
code
+=
WrapInNameSpace
(
*
ev
.
struct_def
);
code
+=
" *>(union_obj)->UnPack().release();
\n
"
;
}
}
code
+=
" default: return nullptr;
\n
}
\n
}
\n\n
"
;
code
+=
"inline "
+
UnionPackSignature
(
enum_def
,
false
);
code
+=
" {
\n
switch (type) {
\n
"
;
for
(
auto
it
=
enum_def
.
vals
.
vec
.
begin
();
it
!=
enum_def
.
vals
.
vec
.
end
();
++
it
)
{
auto
&
ev
=
**
it
;
code
+=
" case "
+
GetEnumVal
(
enum_def
,
ev
,
parser_
.
opts
);
if
(
!
ev
.
value
)
{
code
+=
": return 0;
\n
"
;
// "NONE" enum value.
}
else
{
code
+=
": return Create"
+
ev
.
struct_def
->
name
;
code
+=
"(_fbb, reinterpret_cast<const "
;
code
+=
NativeName
(
WrapInNameSpace
(
*
ev
.
struct_def
));
code
+=
" *>(table)).Union();
\n
"
;
}
}
code
+=
" default: return 0;
\n
}
\n
}
\n\n
"
;
// Generate a union destructor.
code
+=
"inline "
+
enum_def
.
name
+
"Union::~"
;
code
+=
enum_def
.
name
+
"Union() {
\n
"
;
code
+=
" switch (type) {
\n
"
;
for
(
auto
it
=
enum_def
.
vals
.
vec
.
begin
();
it
!=
enum_def
.
vals
.
vec
.
end
();
++
it
)
{
auto
&
ev
=
**
it
;
if
(
ev
.
value
)
{
code
+=
" case "
+
GenEnumVal
(
enum_def
,
ev
.
name
,
parser_
.
opts
);
code
+=
": delete reinterpret_cast<"
;
code
+=
NativeName
(
WrapInNameSpace
(
*
ev
.
struct_def
));
code
+=
" *>(table); break;
\n
"
;
}
}
code
+=
" default:;
\n
}
\n
}
\n\n
"
;
}
code_post
+=
" default: return false;
\n
}
\n
}
\n\n
"
;
}
// Generates a value with optionally a cast applied if the field has a
...
...
@@ -491,6 +637,24 @@ class CppGenerator : public BaseGenerator {
// Generate an accessor struct, builder structs & function for a table.
void
GenTable
(
StructDef
&
struct_def
,
std
::
string
*
code_ptr
)
{
std
::
string
&
code
=
*
code_ptr
;
if
(
parser_
.
opts
.
generate_object_based_api
)
{
// Generate a C++ object that can hold an unpacked version of this
// table.
code
+=
"struct "
+
NativeName
(
struct_def
.
name
);
code
+=
" : public flatbuffers::NativeTable {
\n
"
;
for
(
auto
it
=
struct_def
.
fields
.
vec
.
begin
();
it
!=
struct_def
.
fields
.
vec
.
end
();
++
it
)
{
auto
&
field
=
**
it
;
if
(
!
field
.
deprecated
&&
// Deprecated fields won't be accessible.
field
.
value
.
type
.
base_type
!=
BASE_TYPE_UTYPE
)
{
code
+=
" "
+
GenTypeNative
(
field
.
value
.
type
,
false
)
+
" "
;
code
+=
field
.
name
+
";
\n
"
;
}
}
code
+=
"};
\n\n
"
;
}
// Generate an accessor struct, with methods of the form:
// type name() const { return GetField<type>(offset, defaultval); }
GenComment
(
struct_def
.
doc_comment
,
code_ptr
,
nullptr
);
...
...
@@ -658,7 +822,13 @@ class CppGenerator : public BaseGenerator {
}
code
+=
prefix
+
"verifier.EndTable()"
;
code
+=
";
\n
}
\n
"
;
code
+=
"};
\n\n
"
;
if
(
parser_
.
opts
.
generate_object_based_api
)
{
// Generate the UnPack() pre declaration.
code
+=
" "
+
TableUnPackSignature
(
struct_def
,
true
)
+
";
\n
"
;
}
code
+=
"};
\n\n
"
;
// End of table.
// Generate a builder struct, with methods of the form:
// void add_name(type name) { fbb_.AddElement<type>(offset, name, default);
...
...
@@ -782,6 +952,163 @@ class CppGenerator : public BaseGenerator {
}
code
+=
");
\n
}
\n\n
"
;
}
if
(
parser_
.
opts
.
generate_object_based_api
)
{
// Generate a pre-declaration for a CreateX method that works with an
// unpacked C++ object.
code
+=
TableCreateSignature
(
struct_def
)
+
";
\n\n
"
;
}
}
// Generate code for tables that needs to come after the regular definition.
void
GenTablePost
(
StructDef
&
struct_def
,
std
::
string
*
code_ptr
)
{
std
::
string
&
code
=
*
code_ptr
;
if
(
parser_
.
opts
.
generate_object_based_api
)
{
// Generate the UnPack() method.
code
+=
"inline "
+
TableUnPackSignature
(
struct_def
,
false
)
+
" {
\n
"
;
code
+=
" auto _o = new "
+
NativeName
(
struct_def
.
name
)
+
"();
\n
"
;
for
(
auto
it
=
struct_def
.
fields
.
vec
.
begin
();
it
!=
struct_def
.
fields
.
vec
.
end
();
++
it
)
{
auto
&
field
=
**
it
;
if
(
!
field
.
deprecated
)
{
auto
prefix
=
" { auto _e = "
+
field
.
name
+
"(); "
;
if
(
!
IsScalar
(
field
.
value
.
type
.
base_type
))
prefix
+=
"if (_e) "
;
auto
deref
=
"_o->"
;
auto
dest
=
deref
+
field
.
name
;
auto
assign
=
prefix
+
dest
+
" = "
;
auto
gen_unpack_val
=
[
&
](
const
Type
&
type
,
const
std
::
string
&
val
,
bool
invector
)
{
switch
(
type
.
base_type
)
{
case
BASE_TYPE_STRING
:
return
val
+
"->str()"
;
case
BASE_TYPE_STRUCT
:
if
(
IsStruct
(
type
))
{
if
(
invector
)
{
return
"*"
+
val
;
}
else
{
return
"std::unique_ptr<"
+
type
.
struct_def
->
name
+
">(new "
+
type
.
struct_def
->
name
+
"(*"
+
val
+
"))"
;
}
}
else
{
return
val
+
"->UnPack()"
;
}
default
:
return
val
;
break
;
}
};
switch
(
field
.
value
.
type
.
base_type
)
{
case
BASE_TYPE_VECTOR
:
code
+=
prefix
;
code
+=
"{ for (size_t _i = 0; _i < _e->size(); _i++) { "
;
code
+=
dest
+
".push_back("
;
code
+=
gen_unpack_val
(
field
.
value
.
type
.
VectorType
(),
"_e->Get(_i)"
,
true
);
code
+=
"); } }"
;
break
;
case
BASE_TYPE_UTYPE
:
{
auto
&
union_field
=
**
(
it
+
1
);
assert
(
union_field
.
value
.
type
.
base_type
==
BASE_TYPE_UNION
);
code
+=
prefix
+
deref
+
union_field
.
name
+
".type = _e;"
;
break
;
}
case
BASE_TYPE_UNION
:
code
+=
prefix
+
dest
+
".table = "
;
code
+=
field
.
value
.
type
.
enum_def
->
name
;
code
+=
"Union::UnPack(_e, "
;
code
+=
field
.
name
+
UnionTypeFieldSuffix
()
+
"());"
;
break
;
default
:
code
+=
assign
+
gen_unpack_val
(
field
.
value
.
type
,
"_e"
,
false
);
code
+=
";"
;
break
;
}
code
+=
" };
\n
"
;
}
}
code
+=
" return std::unique_ptr<"
+
NativeName
(
struct_def
.
name
);
code
+=
">(_o);
\n
}
\n\n
"
;
// Generate a CreateX method that works with an unpacked C++ object.
code
+=
TableCreateSignature
(
struct_def
)
+
" {
\n
"
;
auto
before_return_statement
=
code
.
size
();
code
+=
" return Create"
;
code
+=
struct_def
.
name
+
"(_fbb"
;
bool
any_fields
=
false
;
for
(
auto
it
=
struct_def
.
fields
.
vec
.
begin
();
it
!=
struct_def
.
fields
.
vec
.
end
();
++
it
)
{
auto
&
field
=
**
it
;
if
(
!
field
.
deprecated
)
{
any_fields
=
true
;
auto
field_name
=
field
.
name
;
if
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_UTYPE
)
{
field_name
=
field_name
.
substr
(
0
,
field_name
.
size
()
-
strlen
(
UnionTypeFieldSuffix
()));
field_name
+=
".type"
;
}
auto
accessor
=
"_o->"
+
field_name
;
auto
ptrprefix
=
accessor
+
" ? "
;
auto
stlprefix
=
accessor
+
".size() ? "
;
auto
postfix
=
" : 0"
;
if
(
field
.
required
&&
(
field
.
value
.
type
.
base_type
==
BASE_TYPE_STRING
||
field
.
value
.
type
.
base_type
==
BASE_TYPE_VECTOR
))
{
stlprefix
=
""
;
postfix
=
""
;
}
code
+=
",
\n
"
;
switch
(
field
.
value
.
type
.
base_type
)
{
case
BASE_TYPE_STRING
:
code
+=
stlprefix
+
"_fbb.CreateString("
+
accessor
+
")"
;
code
+=
postfix
;
break
;
case
BASE_TYPE_VECTOR
:
{
auto
vector_type
=
field
.
value
.
type
.
VectorType
();
code
+=
stlprefix
;
switch
(
vector_type
.
base_type
)
{
case
BASE_TYPE_STRING
:
code
+=
"_fbb.CreateVectorOfStrings("
+
accessor
+
")"
;
break
;
case
BASE_TYPE_STRUCT
:
if
(
IsStruct
(
vector_type
))
{
code
+=
"_fbb.CreateVectorOfStructs("
+
accessor
+
")"
;
}
else
{
code
+=
"_fbb.CreateVector<flatbuffers::Offset<"
;
code
+=
vector_type
.
struct_def
->
name
+
">>("
+
accessor
;
code
+=
".size(), [&](size_t i) { return Create"
;
code
+=
vector_type
.
struct_def
->
name
+
"(_fbb, "
+
accessor
;
code
+=
"[i].get()); })"
;
}
break
;
default
:
code
+=
"_fbb.CreateVector("
+
accessor
+
")"
;
break
;
}
code
+=
postfix
;
break
;
}
case
BASE_TYPE_UNION
:
code
+=
accessor
+
".Pack(_fbb)"
;
break
;
case
BASE_TYPE_STRUCT
:
if
(
IsStruct
(
field
.
value
.
type
))
{
code
+=
ptrprefix
+
accessor
+
".get()"
+
postfix
;
}
else
{
code
+=
ptrprefix
+
"Create"
;
code
+=
field
.
value
.
type
.
struct_def
->
name
;
code
+=
"(_fbb, "
+
accessor
+
".get())"
+
postfix
;
}
break
;
default
:
code
+=
accessor
;
break
;
}
}
}
code
+=
");
\n
}
\n\n
"
;
if
(
!
any_fields
)
code
.
insert
(
before_return_statement
,
" (void)_o;
\n
"
);
}
}
static
void
GenPadding
(
const
FieldDef
&
field
,
std
::
string
&
code
,
...
...
@@ -838,6 +1165,15 @@ class CppGenerator : public BaseGenerator {
code
+=
"
\n
public:
\n
"
;
GenFullyQualifiedNameGetter
(
struct_def
.
name
,
code
);
// Generate a default constructor.
code
+=
" "
+
struct_def
.
name
+
"() { memset(this, 0, sizeof("
;
code
+=
struct_def
.
name
+
")); }
\n
"
;
// Generate a copy constructor.
code
+=
" "
+
struct_def
.
name
+
"(const "
+
struct_def
.
name
;
code
+=
" &_o) { memcpy(this, &_o, sizeof("
;
code
+=
struct_def
.
name
+
")); }
\n
"
;
// Generate a constructor that takes all fields as arguments.
code
+=
" "
+
struct_def
.
name
+
"("
;
for
(
auto
it
=
struct_def
.
fields
.
vec
.
begin
();
...
...
@@ -941,6 +1277,7 @@ class CppGenerator : public BaseGenerator {
cur_name_space_
=
ns
;
}
};
}
// namespace cpp
bool
GenerateCPP
(
const
Parser
&
parser
,
const
std
::
string
&
path
,
...
...
tests/generate_code.bat
View file @
3101e327
...
...
@@ -12,6 +12,6 @@
:: See the License for the specific language governing permissions and
:: limitations under the License.
..\flatc.exe --cpp --java --csharp --go --binary --python --js --php --grpc --gen-mutable --no-includes monster_test.fbs monsterdata_test.json
..\flatc.exe --cpp --java --csharp --go --binary --python --js --php --grpc --gen-mutable --
gen-object-api --
no-includes monster_test.fbs monsterdata_test.json
..\flatc.exe --cpp --java --csharp --go --binary --python --js --php --gen-mutable -o namespace_test namespace_test\namespace_test1.fbs namespace_test\namespace_test2.fbs
..\flatc.exe --binary --schema monster_test.fbs
tests/generate_code.sh
View file @
3101e327
...
...
@@ -14,7 +14,7 @@
# See the License for the specific language governing permissions and
# limitations under the License.
../flatc
--cpp
--java
--csharp
--go
--binary
--python
--js
--php
--grpc
--gen-mutable
--no-includes
monster_test.fbs monsterdata_test.json
../flatc
--cpp
--java
--csharp
--go
--binary
--python
--js
--php
--grpc
--gen-mutable
--
gen-object-api
--
no-includes
monster_test.fbs monsterdata_test.json
../flatc
--cpp
--java
--csharp
--go
--binary
--python
--js
--php
--gen-mutable
-o
namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
../flatc
--binary
--schema
monster_test.fbs
tests/monster_test_generated.h
View file @
3101e327
...
...
@@ -9,6 +9,7 @@ namespace MyGame {
namespace
Example2
{
struct
Monster
;
struct
MonsterT
;
}
// namespace Example2
...
...
@@ -17,12 +18,15 @@ namespace Example {
struct
Test
;
struct
TestSimpleTableWithEnum
;
struct
TestSimpleTableWithEnumT
;
struct
Vec3
;
struct
Stat
;
struct
StatT
;
struct
Monster
;
struct
MonsterT
;
enum
Color
{
Color_Red
=
1
,
...
...
@@ -48,6 +52,23 @@ enum Any {
Any_MAX
=
Any_MyGame_Example2_Monster
};
struct
AnyUnion
{
Any
type
;
flatbuffers
::
NativeTable
*
table
;
AnyUnion
()
:
type
(
Any_NONE
),
table
(
nullptr
)
{}
AnyUnion
(
const
AnyUnion
&
);
AnyUnion
&
operator
=
(
const
AnyUnion
&
);
~
AnyUnion
();
static
flatbuffers
::
NativeTable
*
UnPack
(
const
void
*
union_obj
,
Any
type
);
flatbuffers
::
Offset
<
void
>
Pack
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
)
const
;
MonsterT
*
AsMonster
()
{
return
type
==
Any_Monster
?
reinterpret_cast
<
MonsterT
*>
(
table
)
:
nullptr
;
}
TestSimpleTableWithEnumT
*
AsTestSimpleTableWithEnum
()
{
return
type
==
Any_TestSimpleTableWithEnum
?
reinterpret_cast
<
TestSimpleTableWithEnumT
*>
(
table
)
:
nullptr
;
}
MyGame
::
Example2
::
MonsterT
*
AsMyGame_Example2_Monster
()
{
return
type
==
Any_MyGame_Example2_Monster
?
reinterpret_cast
<
MyGame
::
Example2
::
MonsterT
*>
(
table
)
:
nullptr
;
}
};
inline
const
char
**
EnumNamesAny
()
{
static
const
char
*
names
[]
=
{
"NONE"
,
"Monster"
,
"TestSimpleTableWithEnum"
,
"MyGame_Example2_Monster"
,
nullptr
};
return
names
;
...
...
@@ -64,6 +85,8 @@ MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
int8_t
__padding0
;
public
:
Test
()
{
memset
(
this
,
0
,
sizeof
(
Test
));
}
Test
(
const
Test
&
_o
)
{
memcpy
(
this
,
&
_o
,
sizeof
(
Test
));
}
Test
(
int16_t
_a
,
int8_t
_b
)
:
a_
(
flatbuffers
::
EndianScalar
(
_a
)),
b_
(
flatbuffers
::
EndianScalar
(
_b
)),
__padding0
(
0
)
{
(
void
)
__padding0
;
}
...
...
@@ -87,6 +110,8 @@ MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
int16_t
__padding2
;
public
:
Vec3
()
{
memset
(
this
,
0
,
sizeof
(
Vec3
));
}
Vec3
(
const
Vec3
&
_o
)
{
memcpy
(
this
,
&
_o
,
sizeof
(
Vec3
));
}
Vec3
(
float
_x
,
float
_y
,
float
_z
,
double
_test1
,
Color
_test2
,
const
Test
&
_test3
)
:
x_
(
flatbuffers
::
EndianScalar
(
_x
)),
y_
(
flatbuffers
::
EndianScalar
(
_y
)),
z_
(
flatbuffers
::
EndianScalar
(
_z
)),
__padding0
(
0
),
test1_
(
flatbuffers
::
EndianScalar
(
_test1
)),
test2_
(
flatbuffers
::
EndianScalar
(
static_cast
<
int8_t
>
(
_test2
))),
__padding1
(
0
),
test3_
(
_test3
),
__padding2
(
0
)
{
(
void
)
__padding0
;
(
void
)
__padding1
;
(
void
)
__padding2
;
}
...
...
@@ -109,11 +134,15 @@ STRUCT_END(Vec3, 32);
namespace
Example2
{
struct
MonsterT
:
public
flatbuffers
::
NativeTable
{
};
struct
Monster
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
bool
Verify
(
flatbuffers
::
Verifier
&
verifier
)
const
{
return
VerifyTableStart
(
verifier
)
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
MonsterT
>
UnPack
()
const
;
};
struct
MonsterBuilder
{
...
...
@@ -132,10 +161,16 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
return
builder_
.
Finish
();
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
);
}
// namespace Example2
namespace
Example
{
struct
TestSimpleTableWithEnumT
:
public
flatbuffers
::
NativeTable
{
Color
color
;
};
struct
TestSimpleTableWithEnum
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
enum
{
VT_COLOR
=
4
...
...
@@ -147,6 +182,7 @@ struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Ta
VerifyField
<
int8_t
>
(
verifier
,
VT_COLOR
)
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
TestSimpleTableWithEnumT
>
UnPack
()
const
;
};
struct
TestSimpleTableWithEnumBuilder
{
...
...
@@ -168,6 +204,14 @@ inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnu
return
builder_
.
Finish
();
}
inline
flatbuffers
::
Offset
<
TestSimpleTableWithEnum
>
CreateTestSimpleTableWithEnum
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
TestSimpleTableWithEnumT
*
_o
);
struct
StatT
:
public
flatbuffers
::
NativeTable
{
std
::
string
id
;
int64_t
val
;
uint16_t
count
;
};
struct
Stat
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
enum
{
VT_ID
=
4
,
...
...
@@ -188,6 +232,7 @@ struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VerifyField
<
uint16_t
>
(
verifier
,
VT_COUNT
)
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
StatT
>
UnPack
()
const
;
};
struct
StatBuilder
{
...
...
@@ -222,6 +267,38 @@ inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb
return
CreateStat
(
_fbb
,
id
?
0
:
_fbb
.
CreateString
(
id
),
val
,
count
);
}
inline
flatbuffers
::
Offset
<
Stat
>
CreateStat
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
StatT
*
_o
);
struct
MonsterT
:
public
flatbuffers
::
NativeTable
{
std
::
unique_ptr
<
Vec3
>
pos
;
int16_t
mana
;
int16_t
hp
;
std
::
string
name
;
std
::
vector
<
uint8_t
>
inventory
;
Color
color
;
AnyUnion
test
;
std
::
vector
<
Test
>
test4
;
std
::
vector
<
std
::
string
>
testarrayofstring
;
std
::
vector
<
std
::
unique_ptr
<
MonsterT
>>
testarrayoftables
;
std
::
unique_ptr
<
MonsterT
>
enemy
;
std
::
vector
<
uint8_t
>
testnestedflatbuffer
;
std
::
unique_ptr
<
StatT
>
testempty
;
bool
testbool
;
int32_t
testhashs32_fnv1
;
uint32_t
testhashu32_fnv1
;
int64_t
testhashs64_fnv1
;
uint64_t
testhashu64_fnv1
;
int32_t
testhashs32_fnv1a
;
uint32_t
testhashu32_fnv1a
;
int64_t
testhashs64_fnv1a
;
uint64_t
testhashu64_fnv1a
;
std
::
vector
<
bool
>
testarrayofbools
;
float
testf
;
float
testf2
;
float
testf3
;
std
::
vector
<
std
::
string
>
testarrayofstring2
;
};
/// an example documentation comment: monster object
struct
Monster
FLATBUFFERS_FINAL_CLASS
:
private
flatbuffers
::
Table
{
enum
{
...
...
@@ -361,6 +438,7 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
verifier
.
VerifyVectorOfStrings
(
testarrayofstring2
())
&&
verifier
.
EndTable
();
}
std
::
unique_ptr
<
MonsterT
>
UnPack
()
const
;
};
struct
MonsterBuilder
{
...
...
@@ -496,6 +574,117 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
return
CreateMonster
(
_fbb
,
pos
,
mana
,
hp
,
name
?
0
:
_fbb
.
CreateString
(
name
),
inventory
?
0
:
_fbb
.
CreateVector
<
uint8_t
>
(
*
inventory
),
color
,
test_type
,
test
,
test4
?
0
:
_fbb
.
CreateVector
<
const
Test
*>
(
*
test4
),
testarrayofstring
?
0
:
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
flatbuffers
::
String
>>
(
*
testarrayofstring
),
testarrayoftables
?
0
:
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
Monster
>>
(
*
testarrayoftables
),
enemy
,
testnestedflatbuffer
?
0
:
_fbb
.
CreateVector
<
uint8_t
>
(
*
testnestedflatbuffer
),
testempty
,
testbool
,
testhashs32_fnv1
,
testhashu32_fnv1
,
testhashs64_fnv1
,
testhashu64_fnv1
,
testhashs32_fnv1a
,
testhashu32_fnv1a
,
testhashs64_fnv1a
,
testhashu64_fnv1a
,
testarrayofbools
?
0
:
_fbb
.
CreateVector
<
uint8_t
>
(
*
testarrayofbools
),
testf
,
testf2
,
testf3
,
testarrayofstring2
?
0
:
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
flatbuffers
::
String
>>
(
*
testarrayofstring2
));
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
);
}
// namespace Example
namespace
Example2
{
inline
std
::
unique_ptr
<
MonsterT
>
Monster
::
UnPack
()
const
{
auto
_o
=
new
MonsterT
();
return
std
::
unique_ptr
<
MonsterT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
)
{
(
void
)
_o
;
return
CreateMonster
(
_fbb
);
}
}
// namespace Example2
namespace
Example
{
inline
std
::
unique_ptr
<
TestSimpleTableWithEnumT
>
TestSimpleTableWithEnum
::
UnPack
()
const
{
auto
_o
=
new
TestSimpleTableWithEnumT
();
{
auto
_e
=
color
();
_o
->
color
=
_e
;
};
return
std
::
unique_ptr
<
TestSimpleTableWithEnumT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
TestSimpleTableWithEnum
>
CreateTestSimpleTableWithEnum
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
TestSimpleTableWithEnumT
*
_o
)
{
return
CreateTestSimpleTableWithEnum
(
_fbb
,
_o
->
color
);
}
inline
std
::
unique_ptr
<
StatT
>
Stat
::
UnPack
()
const
{
auto
_o
=
new
StatT
();
{
auto
_e
=
id
();
if
(
_e
)
_o
->
id
=
_e
->
str
();
};
{
auto
_e
=
val
();
_o
->
val
=
_e
;
};
{
auto
_e
=
count
();
_o
->
count
=
_e
;
};
return
std
::
unique_ptr
<
StatT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
Stat
>
CreateStat
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
StatT
*
_o
)
{
return
CreateStat
(
_fbb
,
_o
->
id
.
size
()
?
_fbb
.
CreateString
(
_o
->
id
)
:
0
,
_o
->
val
,
_o
->
count
);
}
inline
std
::
unique_ptr
<
MonsterT
>
Monster
::
UnPack
()
const
{
auto
_o
=
new
MonsterT
();
{
auto
_e
=
pos
();
if
(
_e
)
_o
->
pos
=
std
::
unique_ptr
<
Vec3
>
(
new
Vec3
(
*
_e
));
};
{
auto
_e
=
mana
();
_o
->
mana
=
_e
;
};
{
auto
_e
=
hp
();
_o
->
hp
=
_e
;
};
{
auto
_e
=
name
();
if
(
_e
)
_o
->
name
=
_e
->
str
();
};
{
auto
_e
=
inventory
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
inventory
.
push_back
(
_e
->
Get
(
_i
));
}
}
};
{
auto
_e
=
color
();
_o
->
color
=
_e
;
};
{
auto
_e
=
test_type
();
_o
->
test
.
type
=
_e
;
};
{
auto
_e
=
test
();
if
(
_e
)
_o
->
test
.
table
=
AnyUnion
::
UnPack
(
_e
,
test_type
());
};
{
auto
_e
=
test4
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
test4
.
push_back
(
*
_e
->
Get
(
_i
));
}
}
};
{
auto
_e
=
testarrayofstring
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayofstring
.
push_back
(
_e
->
Get
(
_i
)
->
str
());
}
}
};
{
auto
_e
=
testarrayoftables
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayoftables
.
push_back
(
_e
->
Get
(
_i
)
->
UnPack
());
}
}
};
{
auto
_e
=
enemy
();
if
(
_e
)
_o
->
enemy
=
_e
->
UnPack
();
};
{
auto
_e
=
testnestedflatbuffer
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testnestedflatbuffer
.
push_back
(
_e
->
Get
(
_i
));
}
}
};
{
auto
_e
=
testempty
();
if
(
_e
)
_o
->
testempty
=
_e
->
UnPack
();
};
{
auto
_e
=
testbool
();
_o
->
testbool
=
_e
;
};
{
auto
_e
=
testhashs32_fnv1
();
_o
->
testhashs32_fnv1
=
_e
;
};
{
auto
_e
=
testhashu32_fnv1
();
_o
->
testhashu32_fnv1
=
_e
;
};
{
auto
_e
=
testhashs64_fnv1
();
_o
->
testhashs64_fnv1
=
_e
;
};
{
auto
_e
=
testhashu64_fnv1
();
_o
->
testhashu64_fnv1
=
_e
;
};
{
auto
_e
=
testhashs32_fnv1a
();
_o
->
testhashs32_fnv1a
=
_e
;
};
{
auto
_e
=
testhashu32_fnv1a
();
_o
->
testhashu32_fnv1a
=
_e
;
};
{
auto
_e
=
testhashs64_fnv1a
();
_o
->
testhashs64_fnv1a
=
_e
;
};
{
auto
_e
=
testhashu64_fnv1a
();
_o
->
testhashu64_fnv1a
=
_e
;
};
{
auto
_e
=
testarrayofbools
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayofbools
.
push_back
(
_e
->
Get
(
_i
));
}
}
};
{
auto
_e
=
testf
();
_o
->
testf
=
_e
;
};
{
auto
_e
=
testf2
();
_o
->
testf2
=
_e
;
};
{
auto
_e
=
testf3
();
_o
->
testf3
=
_e
;
};
{
auto
_e
=
testarrayofstring2
();
if
(
_e
)
{
for
(
size_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayofstring2
.
push_back
(
_e
->
Get
(
_i
)
->
str
());
}
}
};
return
std
::
unique_ptr
<
MonsterT
>
(
_o
);
}
inline
flatbuffers
::
Offset
<
Monster
>
CreateMonster
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
,
const
MonsterT
*
_o
)
{
return
CreateMonster
(
_fbb
,
_o
->
pos
?
_o
->
pos
.
get
()
:
0
,
_o
->
mana
,
_o
->
hp
,
_fbb
.
CreateString
(
_o
->
name
),
_o
->
inventory
.
size
()
?
_fbb
.
CreateVector
(
_o
->
inventory
)
:
0
,
_o
->
color
,
_o
->
test
.
type
,
_o
->
test
.
Pack
(
_fbb
),
_o
->
test4
.
size
()
?
_fbb
.
CreateVectorOfStructs
(
_o
->
test4
)
:
0
,
_o
->
testarrayofstring
.
size
()
?
_fbb
.
CreateVectorOfStrings
(
_o
->
testarrayofstring
)
:
0
,
_o
->
testarrayoftables
.
size
()
?
_fbb
.
CreateVector
<
flatbuffers
::
Offset
<
Monster
>>
(
_o
->
testarrayoftables
.
size
(),
[
&
](
size_t
i
)
{
return
CreateMonster
(
_fbb
,
_o
->
testarrayoftables
[
i
].
get
());
})
:
0
,
_o
->
enemy
?
CreateMonster
(
_fbb
,
_o
->
enemy
.
get
())
:
0
,
_o
->
testnestedflatbuffer
.
size
()
?
_fbb
.
CreateVector
(
_o
->
testnestedflatbuffer
)
:
0
,
_o
->
testempty
?
CreateStat
(
_fbb
,
_o
->
testempty
.
get
())
:
0
,
_o
->
testbool
,
_o
->
testhashs32_fnv1
,
_o
->
testhashu32_fnv1
,
_o
->
testhashs64_fnv1
,
_o
->
testhashu64_fnv1
,
_o
->
testhashs32_fnv1a
,
_o
->
testhashu32_fnv1a
,
_o
->
testhashs64_fnv1a
,
_o
->
testhashu64_fnv1a
,
_o
->
testarrayofbools
.
size
()
?
_fbb
.
CreateVector
(
_o
->
testarrayofbools
)
:
0
,
_o
->
testf
,
_o
->
testf2
,
_o
->
testf3
,
_o
->
testarrayofstring2
.
size
()
?
_fbb
.
CreateVectorOfStrings
(
_o
->
testarrayofstring2
)
:
0
);
}
inline
bool
VerifyAny
(
flatbuffers
::
Verifier
&
verifier
,
const
void
*
union_obj
,
Any
type
)
{
switch
(
type
)
{
case
Any_NONE
:
return
true
;
...
...
@@ -506,6 +695,35 @@ inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, An
}
}
inline
flatbuffers
::
NativeTable
*
AnyUnion
::
UnPack
(
const
void
*
union_obj
,
Any
type
)
{
switch
(
type
)
{
case
Any_NONE
:
return
nullptr
;
case
Any_Monster
:
return
reinterpret_cast
<
const
Monster
*>
(
union_obj
)
->
UnPack
().
release
();
case
Any_TestSimpleTableWithEnum
:
return
reinterpret_cast
<
const
TestSimpleTableWithEnum
*>
(
union_obj
)
->
UnPack
().
release
();
case
Any_MyGame_Example2_Monster
:
return
reinterpret_cast
<
const
MyGame
::
Example2
::
Monster
*>
(
union_obj
)
->
UnPack
().
release
();
default
:
return
nullptr
;
}
}
inline
flatbuffers
::
Offset
<
void
>
AnyUnion
::
Pack
(
flatbuffers
::
FlatBufferBuilder
&
_fbb
)
const
{
switch
(
type
)
{
case
Any_NONE
:
return
0
;
case
Any_Monster
:
return
CreateMonster
(
_fbb
,
reinterpret_cast
<
const
MonsterT
*>
(
table
)).
Union
();
case
Any_TestSimpleTableWithEnum
:
return
CreateTestSimpleTableWithEnum
(
_fbb
,
reinterpret_cast
<
const
TestSimpleTableWithEnumT
*>
(
table
)).
Union
();
case
Any_MyGame_Example2_Monster
:
return
CreateMonster
(
_fbb
,
reinterpret_cast
<
const
MyGame
::
Example2
::
MonsterT
*>
(
table
)).
Union
();
default
:
return
0
;
}
}
inline
AnyUnion
::~
AnyUnion
()
{
switch
(
type
)
{
case
Any_Monster
:
delete
reinterpret_cast
<
MonsterT
*>
(
table
);
break
;
case
Any_TestSimpleTableWithEnum
:
delete
reinterpret_cast
<
TestSimpleTableWithEnumT
*>
(
table
);
break
;
case
Any_MyGame_Example2_Monster
:
delete
reinterpret_cast
<
MyGame
::
Example2
::
MonsterT
*>
(
table
);
break
;
default
:
;
}
}
inline
const
MyGame
::
Example
::
Monster
*
GetMonster
(
const
void
*
buf
)
{
return
flatbuffers
::
GetRoot
<
MyGame
::
Example
::
Monster
>
(
buf
);
}
inline
Monster
*
GetMutableMonster
(
void
*
buf
)
{
return
flatbuffers
::
GetMutableRoot
<
Monster
>
(
buf
);
}
...
...
tests/namespace_test/namespace_test1_generated.h
View file @
3101e327
...
...
@@ -33,6 +33,8 @@ MANUALLY_ALIGNED_STRUCT(4) StructInNestedNS FLATBUFFERS_FINAL_CLASS {
int32_t
b_
;
public
:
StructInNestedNS
()
{
memset
(
this
,
0
,
sizeof
(
StructInNestedNS
));
}
StructInNestedNS
(
const
StructInNestedNS
&
_o
)
{
memcpy
(
this
,
&
_o
,
sizeof
(
StructInNestedNS
));
}
StructInNestedNS
(
int32_t
_a
,
int32_t
_b
)
:
a_
(
flatbuffers
::
EndianScalar
(
_a
)),
b_
(
flatbuffers
::
EndianScalar
(
_b
))
{
}
...
...
tests/namespace_test/namespace_test2_generated.h
View file @
3101e327
...
...
@@ -154,4 +154,12 @@ inline flatbuffers::Offset<SecondTableInA> CreateSecondTableInA(flatbuffers::Fla
}
// namespace NamespaceA
namespace
NamespaceC
{
}
// namespace NamespaceC
namespace
NamespaceA
{
}
// namespace NamespaceA
#endif // FLATBUFFERS_GENERATED_NAMESPACETEST2_NAMESPACEA_H_
tests/test.cpp
View file @
3101e327
...
...
@@ -155,7 +155,8 @@ flatbuffers::unique_ptr_t CreateFlatBufferTest(std::string &buffer) {
}
// example of accessing a buffer loaded in memory:
void
AccessFlatBufferTest
(
const
uint8_t
*
flatbuf
,
size_t
length
)
{
void
AccessFlatBufferTest
(
const
uint8_t
*
flatbuf
,
size_t
length
,
bool
pooled
=
true
)
{
// First, verify the buffers integrity (optional)
flatbuffers
::
Verifier
verifier
(
flatbuf
,
length
);
...
...
@@ -218,9 +219,11 @@ void AccessFlatBufferTest(const uint8_t *flatbuf, size_t length) {
TEST_EQ
(
vecofstrings
->
Length
(),
4U
);
TEST_EQ_STR
(
vecofstrings
->
Get
(
0
)
->
c_str
(),
"bob"
);
TEST_EQ_STR
(
vecofstrings
->
Get
(
1
)
->
c_str
(),
"fred"
);
// These should have pointer equality because of string pooling.
TEST_EQ
(
vecofstrings
->
Get
(
0
)
->
c_str
(),
vecofstrings
->
Get
(
2
)
->
c_str
());
TEST_EQ
(
vecofstrings
->
Get
(
1
)
->
c_str
(),
vecofstrings
->
Get
(
3
)
->
c_str
());
if
(
pooled
)
{
// These should have pointer equality because of string pooling.
TEST_EQ
(
vecofstrings
->
Get
(
0
)
->
c_str
(),
vecofstrings
->
Get
(
2
)
->
c_str
());
TEST_EQ
(
vecofstrings
->
Get
(
1
)
->
c_str
(),
vecofstrings
->
Get
(
3
)
->
c_str
());
}
auto
vecofstrings2
=
monster
->
testarrayofstring2
();
if
(
vecofstrings2
)
{
...
...
@@ -305,6 +308,77 @@ void MutateFlatBuffersTest(uint8_t *flatbuf, std::size_t length) {
AccessFlatBufferTest
(
flatbuf
,
length
);
}
// Unpack a FlatBuffer into objects.
void
ObjectFlatBuffersTest
(
uint8_t
*
flatbuf
,
std
::
size_t
length
)
{
// Turn a buffer into C++ objects.
auto
monster1
=
GetMonster
(
flatbuf
)
->
UnPack
();
// Re-serialize the data.
flatbuffers
::
FlatBufferBuilder
fbb1
;
fbb1
.
Finish
(
CreateMonster
(
fbb1
,
monster1
.
get
()),
MonsterIdentifier
());
// Unpack again, and re-serialize again.
auto
monster2
=
GetMonster
(
fbb1
.
GetBufferPointer
())
->
UnPack
();
flatbuffers
::
FlatBufferBuilder
fbb2
;
fbb2
.
Finish
(
CreateMonster
(
fbb2
,
monster2
.
get
()),
MonsterIdentifier
());
// Now we've gone full round-trip, the two buffers should match.
auto
len1
=
fbb1
.
GetSize
();
auto
len2
=
fbb2
.
GetSize
();
TEST_EQ
(
len1
,
len2
);
TEST_EQ
(
memcmp
(
fbb1
.
GetBufferPointer
(),
fbb2
.
GetBufferPointer
(),
len1
),
0
);
// Test it with the original buffer test to make sure all data survived.
AccessFlatBufferTest
(
fbb2
.
GetBufferPointer
(),
len2
,
false
);
// Test accessing fields, similar to AccessFlatBufferTest above.
TEST_EQ
(
monster2
->
hp
,
80
);
TEST_EQ
(
monster2
->
mana
,
150
);
// default
TEST_EQ_STR
(
monster2
->
name
.
c_str
(),
"MyMonster"
);
auto
&
pos
=
monster2
->
pos
;
TEST_NOTNULL
(
pos
);
TEST_EQ
(
pos
->
z
(),
3
);
TEST_EQ
(
pos
->
test3
().
a
(),
10
);
TEST_EQ
(
pos
->
test3
().
b
(),
20
);
auto
&
inventory
=
monster2
->
inventory
;
TEST_EQ
(
inventory
.
size
(),
10UL
);
unsigned
char
inv_data
[]
=
{
0
,
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
};
for
(
auto
it
=
inventory
.
begin
();
it
!=
inventory
.
end
();
++
it
)
TEST_EQ
(
*
it
,
inv_data
[
it
-
inventory
.
begin
()]);
TEST_EQ
(
monster2
->
color
,
Color_Blue
);
auto
monster3
=
monster2
->
test
.
AsMonster
();
TEST_NOTNULL
(
monster3
);
TEST_EQ_STR
(
monster3
->
name
.
c_str
(),
"Fred"
);
auto
&
vecofstrings
=
monster2
->
testarrayofstring
;
TEST_EQ
(
vecofstrings
.
size
(),
4U
);
TEST_EQ_STR
(
vecofstrings
[
0
].
c_str
(),
"bob"
);
TEST_EQ_STR
(
vecofstrings
[
1
].
c_str
(),
"fred"
);
auto
&
vecofstrings2
=
monster2
->
testarrayofstring2
;
TEST_EQ
(
vecofstrings2
.
size
(),
2U
);
TEST_EQ_STR
(
vecofstrings2
[
0
].
c_str
(),
"jane"
);
TEST_EQ_STR
(
vecofstrings2
[
1
].
c_str
(),
"mary"
);
auto
&
vecoftables
=
monster2
->
testarrayoftables
;
TEST_EQ
(
vecoftables
.
size
(),
3U
);
TEST_EQ_STR
(
vecoftables
[
0
]
->
name
.
c_str
(),
"Barney"
);
TEST_EQ
(
vecoftables
[
0
]
->
hp
,
1000
);
TEST_EQ_STR
(
vecoftables
[
1
]
->
name
.
c_str
(),
"Fred"
);
TEST_EQ_STR
(
vecoftables
[
2
]
->
name
.
c_str
(),
"Wilma"
);
auto
&
tests
=
monster2
->
test4
;
TEST_EQ
(
tests
[
0
].
a
(),
10
);
TEST_EQ
(
tests
[
0
].
b
(),
20
);
TEST_EQ
(
tests
[
1
].
a
(),
30
);
TEST_EQ
(
tests
[
1
].
b
(),
40
);
}
// example of parsing text straight into a buffer, and generating
// text back from it:
void
ParseAndGenerateTextTest
()
{
...
...
@@ -855,7 +929,7 @@ void ValueTest() {
// Test conversion functions.
TEST_EQ
(
FloatCompare
(
TestValue
<
float
>
(
"{ Y:cos(rad(180)) }"
,
"float"
),
-
1
),
true
);
// Test negative hex constant.
TEST_EQ
(
TestValue
<
int
>
(
"{ Y:-0x80 }"
,
"int"
)
==
-
128
,
true
);
}
...
...
@@ -993,6 +1067,8 @@ int main(int /*argc*/, const char * /*argv*/[]) {
MutateFlatBuffersTest
(
flatbuf
.
get
(),
rawbuf
.
length
());
ObjectFlatBuffersTest
(
flatbuf
.
get
(),
rawbuf
.
length
());
#ifndef FLATBUFFERS_NO_FILE_TESTS
ParseAndGenerateTextTest
();
ReflectionTest
(
flatbuf
.
get
(),
rawbuf
.
length
());
...
...
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