Added missing generated code.

Change-Id: If3d2e11627b6d08bc6433941208ead577aa0e3b9
parent 22722299
......@@ -194,7 +194,7 @@ inline flatbuffers::Offset<KeyValue> CreateKeyValueDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *key = nullptr,
const char *value = nullptr) {
return CreateKeyValue(
return reflection::CreateKeyValue(
_fbb,
key ? _fbb.CreateString(key) : 0,
value ? _fbb.CreateString(value) : 0);
......@@ -281,7 +281,7 @@ inline flatbuffers::Offset<EnumVal> CreateEnumValDirect(
const char *name = nullptr,
int64_t value = 0,
flatbuffers::Offset<Object> object = 0) {
return CreateEnumVal(
return reflection::CreateEnumVal(
_fbb,
name ? _fbb.CreateString(name) : 0,
value,
......@@ -390,7 +390,7 @@ inline flatbuffers::Offset<Enum> CreateEnumDirect(
bool is_union = false,
flatbuffers::Offset<Type> underlying_type = 0,
const std::vector<flatbuffers::Offset<KeyValue>> *attributes = nullptr) {
return CreateEnum(
return reflection::CreateEnum(
_fbb,
name ? _fbb.CreateString(name) : 0,
values ? _fbb.CreateVector<flatbuffers::Offset<EnumVal>>(*values) : 0,
......@@ -553,7 +553,7 @@ inline flatbuffers::Offset<Field> CreateFieldDirect(
bool required = false,
bool key = false,
const std::vector<flatbuffers::Offset<KeyValue>> *attributes = nullptr) {
return CreateField(
return reflection::CreateField(
_fbb,
name ? _fbb.CreateString(name) : 0,
type,
......@@ -678,7 +678,7 @@ inline flatbuffers::Offset<Object> CreateObjectDirect(
int32_t minalign = 0,
int32_t bytesize = 0,
const std::vector<flatbuffers::Offset<KeyValue>> *attributes = nullptr) {
return CreateObject(
return reflection::CreateObject(
_fbb,
name ? _fbb.CreateString(name) : 0,
fields ? _fbb.CreateVector<flatbuffers::Offset<Field>>(*fields) : 0,
......@@ -784,7 +784,7 @@ inline flatbuffers::Offset<Schema> CreateSchemaDirect(
const char *file_ident = nullptr,
const char *file_ext = nullptr,
flatbuffers::Offset<Object> root_table = 0) {
return CreateSchema(
return reflection::CreateSchema(
_fbb,
objects ? _fbb.CreateVector<flatbuffers::Offset<Object>>(*objects) : 0,
enums ? _fbb.CreateVector<flatbuffers::Offset<Enum>>(*enums) : 0,
......
......@@ -326,7 +326,7 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
const std::vector<flatbuffers::Offset<Weapon>> *weapons = nullptr,
Equipment equipped_type = Equipment_NONE,
flatbuffers::Offset<void> equipped = 0) {
return CreateMonster(
return MyGame::Sample::CreateMonster(
_fbb,
pos,
mana,
......@@ -415,7 +415,7 @@ inline flatbuffers::Offset<Weapon> CreateWeaponDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
int16_t damage = 0) {
return CreateWeapon(
return MyGame::Sample::CreateWeapon(
_fbb,
name ? _fbb.CreateString(name) : 0,
damage);
......@@ -459,7 +459,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
auto _weapons = _o->weapons.size() ? _fbb.CreateVector<flatbuffers::Offset<Weapon>>(_o->weapons.size(), [&](size_t i) { return CreateWeapon(_fbb, _o->weapons[i].get(), _rehasher); }) : 0;
auto _equipped_type = _o->equipped.type;
auto _equipped = _o->equipped.Pack(_fbb);
return CreateMonster(
return MyGame::Sample::CreateMonster(
_fbb,
_pos,
_mana,
......@@ -494,7 +494,7 @@ inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &
(void)_o;
auto _name = _o->name.size() ? _fbb.CreateString(_o->name) : 0;
auto _damage = _o->damage;
return CreateWeapon(
return MyGame::Sample::CreateWeapon(
_fbb,
_name,
_damage);
......
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