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submodule
flatbuffers
Commits
2790fee2
Commit
2790fee2
authored
Dec 17, 2019
by
cryptocode
Committed by
Wouter van Oortmerssen
Dec 17, 2019
Browse files
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Plain Diff
Add namespace qualification to union types (#5666)
parent
eddebec1
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
12 additions
and
10 deletions
+12
-10
monster_generated.h
samples/monster_generated.h
+2
-2
idl_gen_cpp.cpp
src/idl_gen_cpp.cpp
+4
-2
monster_test_generated.h
tests/monster_test_generated.h
+6
-6
No files found.
samples/monster_generated.h
View file @
2790fee2
...
...
@@ -227,7 +227,7 @@ struct MonsterT : public flatbuffers::NativeTable {
std
::
vector
<
uint8_t
>
inventory
;
MyGame
::
Sample
::
Color
color
;
std
::
vector
<
flatbuffers
::
unique_ptr
<
MyGame
::
Sample
::
WeaponT
>>
weapons
;
EquipmentUnion
equipped
;
MyGame
::
Sample
::
EquipmentUnion
equipped
;
std
::
vector
<
MyGame
::
Sample
::
Vec3
>
path
;
MonsterT
()
:
mana
(
150
),
...
...
@@ -578,7 +578,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{
auto
_e
=
color
();
_o
->
color
=
_e
;
}
{
auto
_e
=
weapons
();
if
(
_e
)
{
_o
->
weapons
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
weapons
[
_i
]
=
flatbuffers
::
unique_ptr
<
MyGame
::
Sample
::
WeaponT
>
(
_e
->
Get
(
_i
)
->
UnPack
(
_resolver
));
}
}
}
{
auto
_e
=
equipped_type
();
_o
->
equipped
.
type
=
_e
;
}
{
auto
_e
=
equipped
();
if
(
_e
)
_o
->
equipped
.
value
=
EquipmentUnion
::
UnPack
(
_e
,
equipped_type
(),
_resolver
);
}
{
auto
_e
=
equipped
();
if
(
_e
)
_o
->
equipped
.
value
=
MyGame
::
Sample
::
EquipmentUnion
::
UnPack
(
_e
,
equipped_type
(),
_resolver
);
}
{
auto
_e
=
path
();
if
(
_e
)
{
_o
->
path
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
path
[
_i
]
=
*
_e
->
Get
(
_i
);
}
}
}
}
...
...
src/idl_gen_cpp.cpp
View file @
2790fee2
...
...
@@ -693,7 +693,8 @@ class CppGenerator : public BaseGenerator {
}
}
case
BASE_TYPE_UNION
:
{
return
type
.
enum_def
->
name
+
"Union"
;
auto
type_name
=
WrapInNameSpace
(
*
type
.
enum_def
);
return
type_name
+
"Union"
;
}
default
:
{
return
GenTypeBasic
(
type
,
true
);
...
...
@@ -2259,7 +2260,8 @@ class CppGenerator : public BaseGenerator {
std
::
string
GenUnionUnpackVal
(
const
FieldDef
&
afield
,
const
char
*
vec_elem_access
,
const
char
*
vec_type_access
)
{
return
afield
.
value
.
type
.
enum_def
->
name
+
"Union::UnPack("
+
"_e"
+
auto
type_name
=
WrapInNameSpace
(
*
afield
.
value
.
type
.
enum_def
);
return
type_name
+
"Union::UnPack("
+
"_e"
+
vec_elem_access
+
", "
+
EscapeKeyword
(
afield
.
name
+
UnionTypeFieldSuffix
())
+
"()"
+
vec_type_access
+
", _resolver)"
;
...
...
tests/monster_test_generated.h
View file @
2790fee2
...
...
@@ -1136,7 +1136,7 @@ struct MonsterT : public flatbuffers::NativeTable {
std
::
string
name
;
std
::
vector
<
uint8_t
>
inventory
;
MyGame
::
Example
::
Color
color
;
AnyUnion
test
;
MyGame
::
Example
::
AnyUnion
test
;
std
::
vector
<
MyGame
::
Example
::
Test
>
test4
;
std
::
vector
<
std
::
string
>
testarrayofstring
;
std
::
vector
<
flatbuffers
::
unique_ptr
<
MyGame
::
Example
::
MonsterT
>>
testarrayoftables
;
...
...
@@ -1171,8 +1171,8 @@ struct MonsterT : public flatbuffers::NativeTable {
std
::
vector
<
flatbuffers
::
unique_ptr
<
ReferrableT
>>
vector_of_co_owning_references
;
ReferrableT
*
non_owning_reference
;
std
::
vector
<
ReferrableT
*>
vector_of_non_owning_references
;
AnyUniqueAliasesUnion
any_unique
;
AnyAmbiguousAliasesUnion
any_ambiguous
;
MyGame
::
Example
::
AnyUniqueAliasesUnion
any_unique
;
MyGame
::
Example
::
AnyAmbiguousAliasesUnion
any_ambiguous
;
std
::
vector
<
MyGame
::
Example
::
Color
>
vector_of_enums
;
MyGame
::
Example
::
Race
signed_enum
;
MonsterT
()
...
...
@@ -2558,7 +2558,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{
auto
_e
=
inventory
();
if
(
_e
)
{
_o
->
inventory
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
inventory
[
_i
]
=
_e
->
Get
(
_i
);
}
}
}
{
auto
_e
=
color
();
_o
->
color
=
_e
;
}
{
auto
_e
=
test_type
();
_o
->
test
.
type
=
_e
;
}
{
auto
_e
=
test
();
if
(
_e
)
_o
->
test
.
value
=
AnyUnion
::
UnPack
(
_e
,
test_type
(),
_resolver
);
}
{
auto
_e
=
test
();
if
(
_e
)
_o
->
test
.
value
=
MyGame
::
Example
::
AnyUnion
::
UnPack
(
_e
,
test_type
(),
_resolver
);
}
{
auto
_e
=
test4
();
if
(
_e
)
{
_o
->
test4
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
test4
[
_i
]
=
*
_e
->
Get
(
_i
);
}
}
}
{
auto
_e
=
testarrayofstring
();
if
(
_e
)
{
_o
->
testarrayofstring
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayofstring
[
_i
]
=
_e
->
Get
(
_i
)
->
str
();
}
}
}
{
auto
_e
=
testarrayoftables
();
if
(
_e
)
{
_o
->
testarrayoftables
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
testarrayoftables
[
_i
]
=
flatbuffers
::
unique_ptr
<
MyGame
::
Example
::
MonsterT
>
(
_e
->
Get
(
_i
)
->
UnPack
(
_resolver
));
}
}
}
...
...
@@ -2601,9 +2601,9 @@ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference)
{
auto
_e
=
vector_of_non_owning_references
();
if
(
_e
)
{
_o
->
vector_of_non_owning_references
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
//vector resolver, naked
if
(
_resolver
)
(
*
_resolver
)(
reinterpret_cast
<
void
**>
(
&
_o
->
vector_of_non_owning_references
[
_i
]),
static_cast
<
flatbuffers
::
hash_value_t
>
(
_e
->
Get
(
_i
)));
else
_o
->
vector_of_non_owning_references
[
_i
]
=
nullptr
;
}
}
}
{
auto
_e
=
any_unique_type
();
_o
->
any_unique
.
type
=
_e
;
}
{
auto
_e
=
any_unique
();
if
(
_e
)
_o
->
any_unique
.
value
=
AnyUniqueAliasesUnion
::
UnPack
(
_e
,
any_unique_type
(),
_resolver
);
}
{
auto
_e
=
any_unique
();
if
(
_e
)
_o
->
any_unique
.
value
=
MyGame
::
Example
::
AnyUniqueAliasesUnion
::
UnPack
(
_e
,
any_unique_type
(),
_resolver
);
}
{
auto
_e
=
any_ambiguous_type
();
_o
->
any_ambiguous
.
type
=
_e
;
}
{
auto
_e
=
any_ambiguous
();
if
(
_e
)
_o
->
any_ambiguous
.
value
=
AnyAmbiguousAliasesUnion
::
UnPack
(
_e
,
any_ambiguous_type
(),
_resolver
);
}
{
auto
_e
=
any_ambiguous
();
if
(
_e
)
_o
->
any_ambiguous
.
value
=
MyGame
::
Example
::
AnyAmbiguousAliasesUnion
::
UnPack
(
_e
,
any_ambiguous_type
(),
_resolver
);
}
{
auto
_e
=
vector_of_enums
();
if
(
_e
)
{
_o
->
vector_of_enums
.
resize
(
_e
->
size
());
for
(
flatbuffers
::
uoffset_t
_i
=
0
;
_i
<
_e
->
size
();
_i
++
)
{
_o
->
vector_of_enums
[
_i
]
=
static_cast
<
MyGame
::
Example
::
Color
>
(
_e
->
Get
(
_i
));
}
}
}
{
auto
_e
=
signed_enum
();
_o
->
signed_enum
=
_e
;
}
}
...
...
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