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submodule
flatbuffers
Commits
097797bf
Commit
097797bf
authored
Nov 16, 2015
by
Wouter van Oortmerssen
Browse files
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Merge branch 'master' of
https://github.com/google/flatbuffers
parents
65c9b355
4725be01
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Side-by-side
Showing
5 changed files
with
142 additions
and
75 deletions
+142
-75
builder.go
go/builder.go
+68
-24
Table.cs
net/FlatBuffers/Table.cs
+2
-0
builder.py
python/flatbuffers/builder.py
+37
-19
go_test.go
tests/go_test.go
+15
-15
py_test.py
tests/py_test.py
+20
-17
No files found.
go/builder.go
View file @
097797bf
...
...
@@ -6,14 +6,17 @@ package flatbuffers
// A Builder constructs byte buffers in a last-first manner for simplicity and
// performance.
type
Builder
struct
{
// `Bytes` gives raw access to the buffer. Most users will want to use
// FinishedBytes() instead.
Bytes
[]
byte
minalign
int
vtable
[]
UOffsetT
objectEnd
UOffsetT
insideObject
bool
vtables
[]
UOffsetT
head
UOffsetT
nested
bool
finished
bool
}
// NewBuilder initializes a Builder of size `initial_size`.
...
...
@@ -33,7 +36,7 @@ func NewBuilder(initialSize int) *Builder {
}
// Reset truncates the underlying Builder buffer, facilitating alloc-free
// reuse of a Builder.
// reuse of a Builder.
It also resets bookkeeping data.
func
(
b
*
Builder
)
Reset
()
{
if
b
.
Bytes
!=
nil
{
b
.
Bytes
=
b
.
Bytes
[
:
cap
(
b
.
Bytes
)]
...
...
@@ -49,12 +52,22 @@ func (b *Builder) Reset() {
b
.
head
=
UOffsetT
(
len
(
b
.
Bytes
))
b
.
minalign
=
1
b
.
nested
=
false
b
.
finished
=
false
}
// FinishedBytes returns a pointer to the written data in the byte buffer.
// Panics if the builder is not in a finished state (which is caused by calling
// `Finish()`).
func
(
b
*
Builder
)
FinishedBytes
()
[]
byte
{
b
.
assertFinished
()
return
b
.
Bytes
[
b
.
Head
()
:
]
}
// StartObject initializes bookkeeping for writing a new object.
func
(
b
*
Builder
)
StartObject
(
numfields
int
)
{
b
.
n
otNested
()
b
.
insideObject
=
true
b
.
assertN
otNested
()
b
.
nested
=
true
// use 32-bit offsets so that arithmetic doesn't overflow.
if
cap
(
b
.
vtable
)
<
numfields
||
b
.
vtable
==
nil
{
...
...
@@ -129,7 +142,7 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
var
off
UOffsetT
if
b
.
vtable
[
i
]
!=
0
{
// Forward reference to field;
// use 32bit number to
ensure
no overflow:
// use 32bit number to
assert
no overflow:
off
=
objectOffset
-
b
.
vtable
[
i
]
}
...
...
@@ -173,11 +186,9 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
// EndObject writes data necessary to finish object construction.
func
(
b
*
Builder
)
EndObject
()
UOffsetT
{
if
!
b
.
insideObject
{
panic
(
"not in object"
)
}
b
.
assertNested
()
n
:=
b
.
WriteVtable
()
b
.
insideObject
=
false
b
.
nested
=
false
return
n
}
...
...
@@ -271,7 +282,8 @@ func (b *Builder) PrependUOffsetT(off UOffsetT) {
// <UOffsetT: number of elements in this vector>
// <T: data>+, where T is the type of elements of this vector.
func
(
b
*
Builder
)
StartVector
(
elemSize
,
numElems
,
alignment
int
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
SizeUint32
,
elemSize
*
numElems
)
b
.
Prep
(
alignment
,
elemSize
*
numElems
)
// Just in case alignment > int.
return
b
.
Offset
()
...
...
@@ -279,14 +291,19 @@ func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
// EndVector writes data necessary to finish vector construction.
func
(
b
*
Builder
)
EndVector
(
vectorNumElems
int
)
UOffsetT
{
b
.
assertNested
()
// we already made space for this, so write without PrependUint32
b
.
PlaceUOffsetT
(
UOffsetT
(
vectorNumElems
))
b
.
nested
=
false
return
b
.
Offset
()
}
// CreateString writes a null-terminated string as a vector.
func
(
b
*
Builder
)
CreateString
(
s
string
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
(
len
(
s
)
+
1
)
*
SizeByte
)
b
.
PlaceByte
(
0
)
...
...
@@ -301,7 +318,8 @@ func (b *Builder) CreateString(s string) UOffsetT {
// CreateByteString writes a byte slice as a string (null-terminated).
func
(
b
*
Builder
)
CreateByteString
(
s
[]
byte
)
UOffsetT
{
b
.
notNested
()
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
(
len
(
s
)
+
1
)
*
SizeByte
)
b
.
PlaceByte
(
0
)
...
...
@@ -316,6 +334,9 @@ func (b *Builder) CreateByteString(s []byte) UOffsetT {
// CreateByteVector writes a ubyte vector
func
(
b
*
Builder
)
CreateByteVector
(
v
[]
byte
)
UOffsetT
{
b
.
assertNotNested
()
b
.
nested
=
true
b
.
Prep
(
int
(
SizeUOffsetT
),
len
(
v
)
*
SizeByte
)
l
:=
UOffsetT
(
len
(
v
))
...
...
@@ -326,20 +347,38 @@ func (b *Builder) CreateByteVector(v []byte) UOffsetT {
return
b
.
EndVector
(
len
(
v
))
}
func
(
b
*
Builder
)
notNested
()
{
// Check that no other objects are being built while making this
// object. If not, panic:
if
b
.
insideObject
{
panic
(
"non-inline data write inside of object"
)
func
(
b
*
Builder
)
assertNested
()
{
// If you get this assert, you're in an object while trying to write
// data that belongs outside of an object.
// To fix this, write non-inline data (like vectors) before creating
// objects.
if
!
b
.
nested
{
panic
(
"Incorrect creation order: must be inside object."
)
}
}
func
(
b
*
Builder
)
nested
(
obj
UOffsetT
)
{
// Structs are always stored inline, so need to be created right
// where they are used. You'll get this panic if you created it
// elsewhere:
if
obj
!=
b
.
Offset
()
{
panic
(
"inline data write outside of object"
)
func
(
b
*
Builder
)
assertNotNested
()
{
// If you hit this, you're trying to construct a Table/Vector/String
// during the construction of its parent table (between the MyTableBuilder
// and builder.Finish()).
// Move the creation of these sub-objects to above the MyTableBuilder to
// not get this assert.
// Ignoring this assert may appear to work in simple cases, but the reason
// it is here is that storing objects in-line may cause vtable offsets
// to not fit anymore. It also leads to vtable duplication.
if
b
.
nested
{
panic
(
"Incorrect creation order: object must not be nested."
)
}
}
func
(
b
*
Builder
)
assertFinished
()
{
// If you get this assert, you're attempting to get access a buffer
// which hasn't been finished yet. Be sure to call builder.Finish()
// with your root table.
// If you really need to access an unfinished buffer, use the Bytes
// buffer directly.
if
!
b
.
finished
{
panic
(
"Incorrect use of FinishedBytes(): must call 'Finish' first."
)
}
}
...
...
@@ -483,7 +522,10 @@ func (b *Builder) PrependUOffsetTSlot(o int, x, d UOffsetT) {
// In generated code, `d` is always 0.
func
(
b
*
Builder
)
PrependStructSlot
(
voffset
int
,
x
,
d
UOffsetT
)
{
if
x
!=
d
{
b
.
nested
(
x
)
b
.
assertNested
()
if
x
!=
b
.
Offset
()
{
panic
(
"inline data write outside of object"
)
}
b
.
Slot
(
voffset
)
}
}
...
...
@@ -495,8 +537,10 @@ func (b *Builder) Slot(slotnum int) {
// Finish finalizes a buffer, pointing to the given `rootTable`.
func
(
b
*
Builder
)
Finish
(
rootTable
UOffsetT
)
{
b
.
assertNotNested
()
b
.
Prep
(
b
.
minalign
,
SizeUOffsetT
)
b
.
PrependUOffsetT
(
rootTable
)
b
.
finished
=
true
}
// vtableEqual compares an unwritten vtable to a written vtable.
...
...
net/FlatBuffers/Table.cs
View file @
097797bf
...
...
@@ -27,6 +27,8 @@ namespace FlatBuffers
protected
int
bb_pos
;
protected
ByteBuffer
bb
;
public
ByteBuffer
ByteBuffer
{
get
{
return
bb
;
}
}
// Look up a field in the vtable, return an offset into the object, or 0 if the field is not
// present.
protected
int
__offset
(
int
vtableOffset
)
...
...
python/flatbuffers/builder.py
View file @
097797bf
...
...
@@ -32,7 +32,7 @@ class OffsetArithmeticError(RuntimeError):
pass
class
NotInObject
Error
(
RuntimeError
):
class
IsNotNested
Error
(
RuntimeError
):
"""
Error caused by using a Builder to write Object data when not inside
an Object.
...
...
@@ -40,7 +40,7 @@ class NotInObjectError(RuntimeError):
pass
class
Object
IsNestedError
(
RuntimeError
):
class
IsNestedError
(
RuntimeError
):
"""
Error caused by using a Builder to begin an Object when an Object is
already being built.
...
...
@@ -63,6 +63,12 @@ class BuilderSizeError(RuntimeError):
"""
pass
class
BuilderNotFinishedError
(
RuntimeError
):
"""
Error caused by not calling `Finish` before calling `Output`.
"""
pass
# VtableMetadataFields is the count of metadata fields in each vtable.
VtableMetadataFields
=
2
...
...
@@ -85,7 +91,7 @@ class Builder(object):
"""
__slots__
=
(
"Bytes"
,
"current_vtable"
,
"head"
,
"minalign"
,
"objectEnd"
,
"vtables"
)
"vtables"
,
"nested"
,
"finished"
)
"""
Maximum buffer size constant, in bytes.
...
...
@@ -110,13 +116,19 @@ class Builder(object):
self
.
minalign
=
1
self
.
objectEnd
=
None
self
.
vtables
=
[]
self
.
nested
=
False
self
.
finished
=
False
def
Output
(
self
):
"""
Output returns the portion of the buffer that has been used for
writing data.
writing data. It raises BuilderNotFinishedError if the buffer has not
been finished with `Finish`.
"""
if
not
self
.
finished
:
raise
BuilderNotFinishedError
()
return
self
.
Bytes
[
self
.
Head
():]
def
StartObject
(
self
,
numfields
):
...
...
@@ -128,6 +140,7 @@ class Builder(object):
self
.
current_vtable
=
[
0
for
_
in
range_func
(
numfields
)]
self
.
objectEnd
=
self
.
Offset
()
self
.
minalign
=
1
self
.
nested
=
True
def
WriteVtable
(
self
):
"""
...
...
@@ -236,10 +249,8 @@ class Builder(object):
def
EndObject
(
self
):
"""EndObject writes data necessary to finish object construction."""
if
self
.
current_vtable
is
None
:
msg
=
(
"flatbuffers: Tried to write the end of an Object when "
"the Builder was not currently writing an Object."
)
raise
NotInObjectError
(
msg
)
self
.
assertNested
()
self
.
nested
=
False
return
self
.
WriteVtable
()
def
growByteBuffer
(
self
):
...
...
@@ -336,6 +347,7 @@ class Builder(object):
"""
self
.
assertNotNested
()
self
.
nested
=
True
self
.
Prep
(
N
.
Uint32Flags
.
bytewidth
,
elemSize
*
numElems
)
self
.
Prep
(
alignment
,
elemSize
*
numElems
)
# In case alignment > int.
return
self
.
Offset
()
...
...
@@ -343,6 +355,8 @@ class Builder(object):
def
EndVector
(
self
,
vectorNumElems
):
"""EndVector writes data necessary to finish vector construction."""
self
.
assertNested
()
self
.
nested
=
False
# we already made space for this, so write without PrependUint32
self
.
PlaceUOffsetT
(
vectorNumElems
)
return
self
.
Offset
()
...
...
@@ -351,6 +365,7 @@ class Builder(object):
"""CreateString writes a null-terminated byte string as a vector."""
self
.
assertNotNested
()
self
.
nested
=
True
if
isinstance
(
s
,
compat
.
string_types
):
x
=
s
.
encode
()
...
...
@@ -369,18 +384,24 @@ class Builder(object):
return
self
.
EndVector
(
len
(
x
))
def
assertNested
(
self
):
"""
Check that we are in the process of building an object.
"""
if
not
self
.
nested
:
raise
IsNotNestedError
()
def
assertNotNested
(
self
):
"""
Check that no other objects are being built while making this
object. If not, raise an exception.
"""
if
self
.
current_vtable
is
not
None
:
msg
=
(
"flatbuffers: Tried to write a new Object when the "
"Builder was already writing an Object."
)
raise
ObjectIsNestedError
(
msg
)
if
self
.
nested
:
raise
IsNestedError
()
def
assert
Nested
(
self
,
obj
):
def
assert
StructIsInline
(
self
,
obj
):
"""
Structs are always stored inline, so need to be created right
where they are used. You'll get this error if you created it
...
...
@@ -399,11 +420,7 @@ class Builder(object):
buffer.
"""
if
self
.
current_vtable
is
None
:
msg
=
(
"flatbuffers: Tried to write an Object field when "
"the Builder was not currently writing an Object."
)
raise
NotInObjectError
(
msg
)
self
.
assertNested
()
self
.
current_vtable
[
slotnum
]
=
self
.
Offset
()
def
Finish
(
self
,
rootTable
):
...
...
@@ -411,6 +428,7 @@ class Builder(object):
N
.
enforce_number
(
rootTable
,
N
.
UOffsetTFlags
)
self
.
Prep
(
self
.
minalign
,
N
.
UOffsetTFlags
.
bytewidth
)
self
.
PrependUOffsetTRelative
(
rootTable
)
self
.
finished
=
True
return
self
.
Head
()
def
Prepend
(
self
,
flags
,
off
):
...
...
@@ -470,7 +488,7 @@ class Builder(object):
N
.
enforce_number
(
d
,
N
.
UOffsetTFlags
)
if
x
!=
d
:
self
.
assert
Nested
(
x
)
self
.
assert
StructIsInline
(
x
)
self
.
Slot
(
v
)
def
PrependBool
(
self
,
x
):
self
.
Prepend
(
N
.
BoolFlags
,
x
)
...
...
tests/go_test.go
View file @
097797bf
...
...
@@ -70,10 +70,10 @@ func TestAll(t *testing.T) {
// Verify that panics are raised during exceptional conditions:
CheckNotInObjectError
(
t
.
Fatalf
)
CheckObjectIsNestedError
(
t
.
Fatalf
)
CheckStringIsNestedError
(
t
.
Fatalf
)
CheckByteStringIsNestedError
(
t
.
Fatalf
)
CheckStructIsNotInlineError
(
t
.
Fatalf
)
CheckFinishedBytesError
(
t
.
Fatalf
)
// Verify that using the generated Go code builds a buffer without
// returning errors:
...
...
@@ -1113,20 +1113,6 @@ func CheckNotInObjectError(fail func(string, ...interface{})) {
b
.
EndObject
()
}
// CheckObjectIsNestedError verifies that an object can not be created inside
// another object.
func
CheckObjectIsNestedError
(
fail
func
(
string
,
...
interface
{}))
{
b
:=
flatbuffers
.
NewBuilder
(
0
)
b
.
StartObject
(
0
)
defer
func
()
{
r
:=
recover
()
if
r
==
nil
{
fail
(
"expected panic in CheckObjectIsNestedError"
)
}
}()
b
.
StartObject
(
0
)
}
// CheckStringIsNestedError verifies that a string can not be created inside
// another object.
func
CheckStringIsNestedError
(
fail
func
(
string
,
...
interface
{}))
{
...
...
@@ -1169,6 +1155,20 @@ func CheckStructIsNotInlineError(fail func(string, ...interface{})) {
b
.
PrependStructSlot
(
0
,
1
,
0
)
}
// CheckFinishedBytesError verifies that `FinishedBytes` panics if the table
// is not finished.
func
CheckFinishedBytesError
(
fail
func
(
string
,
...
interface
{}))
{
b
:=
flatbuffers
.
NewBuilder
(
0
)
defer
func
()
{
r
:=
recover
()
if
r
==
nil
{
fail
(
"expected panic in CheckFinishedBytesError"
)
}
}()
b
.
FinishedBytes
()
}
// CheckDocExample checks that the code given in FlatBuffers documentation
// is syntactically correct.
func
CheckDocExample
(
buf
[]
byte
,
off
flatbuffers
.
UOffsetT
,
fail
func
(
string
,
...
interface
{}))
{
...
...
tests/py_test.py
View file @
097797bf
...
...
@@ -309,7 +309,7 @@ class TestByteLayout(unittest.TestCase):
want_ints
=
list
(
map
(
integerize
,
want_chars_or_ints
))
want
=
bytearray
(
want_ints
)
got
=
builder
.
Output
()
got
=
builder
.
Bytes
[
builder
.
Head
():]
# use the buffer directly
self
.
assertEqual
(
want
,
got
)
def
test_numbers
(
self
):
...
...
@@ -878,24 +878,23 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
b
=
flatbuffers
.
Builder
(
0
)
# make a child Monster within a vector of Monsters:
MyGame
.
Example
.
Monster
.
MonsterStartTestarrayoftablesVector
(
b
,
1
)
MyGame
.
Example
.
Monster
.
MonsterStart
(
b
)
MyGame
.
Example
.
Monster
.
MonsterAddHp
(
b
,
99
)
sub_monster
=
MyGame
.
Example
.
Monster
.
MonsterEnd
(
b
)
b
.
Finish
(
sub_monster
)
tables
=
b
.
EndVector
(
1
)
# build the vector:
MyGame
.
Example
.
Monster
.
MonsterStartTestarrayoftablesVector
(
b
,
1
)
b
.
PrependUOffsetTRelative
(
sub_monster
)
vec
=
b
.
EndVector
(
1
)
# make the parent monster and include the vector of Monster:
MyGame
.
Example
.
Monster
.
MonsterStart
(
b
)
MyGame
.
Example
.
Monster
.
MonsterAddTestarrayoftables
(
b
,
tables
)
MyGame
.
Example
.
Monster
.
MonsterAddTestarrayoftables
(
b
,
vec
)
mon
=
MyGame
.
Example
.
Monster
.
MonsterEnd
(
b
)
b
.
Finish
(
mon
)
# inspect the resulting data:
mon2
=
MyGame
.
Example
.
Monster
.
Monster
.
GetRootAsMonster
(
b
.
Bytes
,
b
.
Head
())
mon2
=
MyGame
.
Example
.
Monster
.
Monster
.
GetRootAsMonster
(
b
.
Output
(),
0
)
self
.
assertEqual
(
99
,
mon2
.
Testarrayoftables
(
0
)
.
Hp
())
self
.
assertEqual
(
1
,
mon2
.
TestarrayoftablesLength
())
...
...
@@ -1050,7 +1049,7 @@ class TestVtableDeduplication(unittest.TestCase):
b
.
PrependInt16Slot
(
3
,
99
,
0
)
obj2
=
b
.
EndObject
()
got
=
b
.
Output
()
got
=
b
.
Bytes
[
b
.
Head
():]
want
=
bytearray
([
240
,
255
,
255
,
255
,
# == -12. offset to dedupped vtable.
...
...
@@ -1107,17 +1106,16 @@ class TestVtableDeduplication(unittest.TestCase):
class
TestExceptions
(
unittest
.
TestCase
):
def
test_not_in_object_error
(
self
):
b
=
flatbuffers
.
Builder
(
0
)
exc
=
None
assertRaises
(
self
,
lambda
:
b
.
EndObject
(),
flatbuffers
.
builder
.
NotInObjectError
)
def
test_object_is_nested_error
(
self
):
b
=
flatbuffers
.
Builder
(
0
)
b
.
StartObject
(
0
)
assertRaises
(
self
,
lambda
:
b
.
StartObject
(
0
),
flatbuffers
.
builder
.
ObjectIsNestedError
)
flatbuffers
.
builder
.
IsNestedError
)
def
test_object_is_not_nested_error
(
self
):
b
=
flatbuffers
.
Builder
(
0
)
assertRaises
(
self
,
lambda
:
b
.
EndObject
(),
flatbuffers
.
builder
.
IsNotNestedError
)
def
test_struct_is_not_inline_error
(
self
):
b
=
flatbuffers
.
Builder
(
0
)
...
...
@@ -1135,7 +1133,12 @@ class TestExceptions(unittest.TestCase):
b
.
StartObject
(
0
)
s
=
'test1'
assertRaises
(
self
,
lambda
:
b
.
CreateString
(
s
),
flatbuffers
.
builder
.
ObjectIsNestedError
)
flatbuffers
.
builder
.
IsNestedError
)
def
test_finished_bytes_error
(
self
):
b
=
flatbuffers
.
Builder
(
0
)
assertRaises
(
self
,
lambda
:
b
.
Output
(),
flatbuffers
.
builder
.
BuilderNotFinishedError
)
def
CheckAgainstGoldDataGo
():
...
...
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