Commit 097797bf authored by Wouter van Oortmerssen's avatar Wouter van Oortmerssen

Merge branch 'master' of https://github.com/google/flatbuffers

parents 65c9b355 4725be01
...@@ -6,14 +6,17 @@ package flatbuffers ...@@ -6,14 +6,17 @@ package flatbuffers
// A Builder constructs byte buffers in a last-first manner for simplicity and // A Builder constructs byte buffers in a last-first manner for simplicity and
// performance. // performance.
type Builder struct { type Builder struct {
// `Bytes` gives raw access to the buffer. Most users will want to use
// FinishedBytes() instead.
Bytes []byte Bytes []byte
minalign int minalign int
vtable []UOffsetT vtable []UOffsetT
objectEnd UOffsetT objectEnd UOffsetT
insideObject bool vtables []UOffsetT
vtables []UOffsetT head UOffsetT
head UOffsetT nested bool
finished bool
} }
// NewBuilder initializes a Builder of size `initial_size`. // NewBuilder initializes a Builder of size `initial_size`.
...@@ -33,7 +36,7 @@ func NewBuilder(initialSize int) *Builder { ...@@ -33,7 +36,7 @@ func NewBuilder(initialSize int) *Builder {
} }
// Reset truncates the underlying Builder buffer, facilitating alloc-free // Reset truncates the underlying Builder buffer, facilitating alloc-free
// reuse of a Builder. // reuse of a Builder. It also resets bookkeeping data.
func (b *Builder) Reset() { func (b *Builder) Reset() {
if b.Bytes != nil { if b.Bytes != nil {
b.Bytes = b.Bytes[:cap(b.Bytes)] b.Bytes = b.Bytes[:cap(b.Bytes)]
...@@ -49,12 +52,22 @@ func (b *Builder) Reset() { ...@@ -49,12 +52,22 @@ func (b *Builder) Reset() {
b.head = UOffsetT(len(b.Bytes)) b.head = UOffsetT(len(b.Bytes))
b.minalign = 1 b.minalign = 1
b.nested = false
b.finished = false
}
// FinishedBytes returns a pointer to the written data in the byte buffer.
// Panics if the builder is not in a finished state (which is caused by calling
// `Finish()`).
func (b *Builder) FinishedBytes() []byte {
b.assertFinished()
return b.Bytes[b.Head():]
} }
// StartObject initializes bookkeeping for writing a new object. // StartObject initializes bookkeeping for writing a new object.
func (b *Builder) StartObject(numfields int) { func (b *Builder) StartObject(numfields int) {
b.notNested() b.assertNotNested()
b.insideObject = true b.nested = true
// use 32-bit offsets so that arithmetic doesn't overflow. // use 32-bit offsets so that arithmetic doesn't overflow.
if cap(b.vtable) < numfields || b.vtable == nil { if cap(b.vtable) < numfields || b.vtable == nil {
...@@ -129,7 +142,7 @@ func (b *Builder) WriteVtable() (n UOffsetT) { ...@@ -129,7 +142,7 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
var off UOffsetT var off UOffsetT
if b.vtable[i] != 0 { if b.vtable[i] != 0 {
// Forward reference to field; // Forward reference to field;
// use 32bit number to ensure no overflow: // use 32bit number to assert no overflow:
off = objectOffset - b.vtable[i] off = objectOffset - b.vtable[i]
} }
...@@ -173,11 +186,9 @@ func (b *Builder) WriteVtable() (n UOffsetT) { ...@@ -173,11 +186,9 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
// EndObject writes data necessary to finish object construction. // EndObject writes data necessary to finish object construction.
func (b *Builder) EndObject() UOffsetT { func (b *Builder) EndObject() UOffsetT {
if !b.insideObject { b.assertNested()
panic("not in object")
}
n := b.WriteVtable() n := b.WriteVtable()
b.insideObject = false b.nested = false
return n return n
} }
...@@ -271,7 +282,8 @@ func (b *Builder) PrependUOffsetT(off UOffsetT) { ...@@ -271,7 +282,8 @@ func (b *Builder) PrependUOffsetT(off UOffsetT) {
// <UOffsetT: number of elements in this vector> // <UOffsetT: number of elements in this vector>
// <T: data>+, where T is the type of elements of this vector. // <T: data>+, where T is the type of elements of this vector.
func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT { func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
b.notNested() b.assertNotNested()
b.nested = true
b.Prep(SizeUint32, elemSize*numElems) b.Prep(SizeUint32, elemSize*numElems)
b.Prep(alignment, elemSize*numElems) // Just in case alignment > int. b.Prep(alignment, elemSize*numElems) // Just in case alignment > int.
return b.Offset() return b.Offset()
...@@ -279,14 +291,19 @@ func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT { ...@@ -279,14 +291,19 @@ func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
// EndVector writes data necessary to finish vector construction. // EndVector writes data necessary to finish vector construction.
func (b *Builder) EndVector(vectorNumElems int) UOffsetT { func (b *Builder) EndVector(vectorNumElems int) UOffsetT {
b.assertNested()
// we already made space for this, so write without PrependUint32 // we already made space for this, so write without PrependUint32
b.PlaceUOffsetT(UOffsetT(vectorNumElems)) b.PlaceUOffsetT(UOffsetT(vectorNumElems))
b.nested = false
return b.Offset() return b.Offset()
} }
// CreateString writes a null-terminated string as a vector. // CreateString writes a null-terminated string as a vector.
func (b *Builder) CreateString(s string) UOffsetT { func (b *Builder) CreateString(s string) UOffsetT {
b.notNested() b.assertNotNested()
b.nested = true
b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte) b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte)
b.PlaceByte(0) b.PlaceByte(0)
...@@ -301,7 +318,8 @@ func (b *Builder) CreateString(s string) UOffsetT { ...@@ -301,7 +318,8 @@ func (b *Builder) CreateString(s string) UOffsetT {
// CreateByteString writes a byte slice as a string (null-terminated). // CreateByteString writes a byte slice as a string (null-terminated).
func (b *Builder) CreateByteString(s []byte) UOffsetT { func (b *Builder) CreateByteString(s []byte) UOffsetT {
b.notNested() b.assertNotNested()
b.nested = true
b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte) b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte)
b.PlaceByte(0) b.PlaceByte(0)
...@@ -316,6 +334,9 @@ func (b *Builder) CreateByteString(s []byte) UOffsetT { ...@@ -316,6 +334,9 @@ func (b *Builder) CreateByteString(s []byte) UOffsetT {
// CreateByteVector writes a ubyte vector // CreateByteVector writes a ubyte vector
func (b *Builder) CreateByteVector(v []byte) UOffsetT { func (b *Builder) CreateByteVector(v []byte) UOffsetT {
b.assertNotNested()
b.nested = true
b.Prep(int(SizeUOffsetT), len(v)*SizeByte) b.Prep(int(SizeUOffsetT), len(v)*SizeByte)
l := UOffsetT(len(v)) l := UOffsetT(len(v))
...@@ -326,20 +347,38 @@ func (b *Builder) CreateByteVector(v []byte) UOffsetT { ...@@ -326,20 +347,38 @@ func (b *Builder) CreateByteVector(v []byte) UOffsetT {
return b.EndVector(len(v)) return b.EndVector(len(v))
} }
func (b *Builder) notNested() { func (b *Builder) assertNested() {
// Check that no other objects are being built while making this // If you get this assert, you're in an object while trying to write
// object. If not, panic: // data that belongs outside of an object.
if b.insideObject { // To fix this, write non-inline data (like vectors) before creating
panic("non-inline data write inside of object") // objects.
if !b.nested {
panic("Incorrect creation order: must be inside object.")
} }
} }
func (b *Builder) nested(obj UOffsetT) { func (b *Builder) assertNotNested() {
// Structs are always stored inline, so need to be created right // If you hit this, you're trying to construct a Table/Vector/String
// where they are used. You'll get this panic if you created it // during the construction of its parent table (between the MyTableBuilder
// elsewhere: // and builder.Finish()).
if obj != b.Offset() { // Move the creation of these sub-objects to above the MyTableBuilder to
panic("inline data write outside of object") // not get this assert.
// Ignoring this assert may appear to work in simple cases, but the reason
// it is here is that storing objects in-line may cause vtable offsets
// to not fit anymore. It also leads to vtable duplication.
if b.nested {
panic("Incorrect creation order: object must not be nested.")
}
}
func (b *Builder) assertFinished() {
// If you get this assert, you're attempting to get access a buffer
// which hasn't been finished yet. Be sure to call builder.Finish()
// with your root table.
// If you really need to access an unfinished buffer, use the Bytes
// buffer directly.
if !b.finished {
panic("Incorrect use of FinishedBytes(): must call 'Finish' first.")
} }
} }
...@@ -483,7 +522,10 @@ func (b *Builder) PrependUOffsetTSlot(o int, x, d UOffsetT) { ...@@ -483,7 +522,10 @@ func (b *Builder) PrependUOffsetTSlot(o int, x, d UOffsetT) {
// In generated code, `d` is always 0. // In generated code, `d` is always 0.
func (b *Builder) PrependStructSlot(voffset int, x, d UOffsetT) { func (b *Builder) PrependStructSlot(voffset int, x, d UOffsetT) {
if x != d { if x != d {
b.nested(x) b.assertNested()
if x != b.Offset() {
panic("inline data write outside of object")
}
b.Slot(voffset) b.Slot(voffset)
} }
} }
...@@ -495,8 +537,10 @@ func (b *Builder) Slot(slotnum int) { ...@@ -495,8 +537,10 @@ func (b *Builder) Slot(slotnum int) {
// Finish finalizes a buffer, pointing to the given `rootTable`. // Finish finalizes a buffer, pointing to the given `rootTable`.
func (b *Builder) Finish(rootTable UOffsetT) { func (b *Builder) Finish(rootTable UOffsetT) {
b.assertNotNested()
b.Prep(b.minalign, SizeUOffsetT) b.Prep(b.minalign, SizeUOffsetT)
b.PrependUOffsetT(rootTable) b.PrependUOffsetT(rootTable)
b.finished = true
} }
// vtableEqual compares an unwritten vtable to a written vtable. // vtableEqual compares an unwritten vtable to a written vtable.
......
...@@ -27,6 +27,8 @@ namespace FlatBuffers ...@@ -27,6 +27,8 @@ namespace FlatBuffers
protected int bb_pos; protected int bb_pos;
protected ByteBuffer bb; protected ByteBuffer bb;
public ByteBuffer ByteBuffer { get { return bb; } }
// Look up a field in the vtable, return an offset into the object, or 0 if the field is not // Look up a field in the vtable, return an offset into the object, or 0 if the field is not
// present. // present.
protected int __offset(int vtableOffset) protected int __offset(int vtableOffset)
......
...@@ -32,7 +32,7 @@ class OffsetArithmeticError(RuntimeError): ...@@ -32,7 +32,7 @@ class OffsetArithmeticError(RuntimeError):
pass pass
class NotInObjectError(RuntimeError): class IsNotNestedError(RuntimeError):
""" """
Error caused by using a Builder to write Object data when not inside Error caused by using a Builder to write Object data when not inside
an Object. an Object.
...@@ -40,7 +40,7 @@ class NotInObjectError(RuntimeError): ...@@ -40,7 +40,7 @@ class NotInObjectError(RuntimeError):
pass pass
class ObjectIsNestedError(RuntimeError): class IsNestedError(RuntimeError):
""" """
Error caused by using a Builder to begin an Object when an Object is Error caused by using a Builder to begin an Object when an Object is
already being built. already being built.
...@@ -63,6 +63,12 @@ class BuilderSizeError(RuntimeError): ...@@ -63,6 +63,12 @@ class BuilderSizeError(RuntimeError):
""" """
pass pass
class BuilderNotFinishedError(RuntimeError):
"""
Error caused by not calling `Finish` before calling `Output`.
"""
pass
# VtableMetadataFields is the count of metadata fields in each vtable. # VtableMetadataFields is the count of metadata fields in each vtable.
VtableMetadataFields = 2 VtableMetadataFields = 2
...@@ -85,7 +91,7 @@ class Builder(object): ...@@ -85,7 +91,7 @@ class Builder(object):
""" """
__slots__ = ("Bytes", "current_vtable", "head", "minalign", "objectEnd", __slots__ = ("Bytes", "current_vtable", "head", "minalign", "objectEnd",
"vtables") "vtables", "nested", "finished")
""" """
Maximum buffer size constant, in bytes. Maximum buffer size constant, in bytes.
...@@ -110,13 +116,19 @@ class Builder(object): ...@@ -110,13 +116,19 @@ class Builder(object):
self.minalign = 1 self.minalign = 1
self.objectEnd = None self.objectEnd = None
self.vtables = [] self.vtables = []
self.nested = False
self.finished = False
def Output(self): def Output(self):
""" """
Output returns the portion of the buffer that has been used for Output returns the portion of the buffer that has been used for
writing data. writing data. It raises BuilderNotFinishedError if the buffer has not
been finished with `Finish`.
""" """
if not self.finished:
raise BuilderNotFinishedError()
return self.Bytes[self.Head():] return self.Bytes[self.Head():]
def StartObject(self, numfields): def StartObject(self, numfields):
...@@ -128,6 +140,7 @@ class Builder(object): ...@@ -128,6 +140,7 @@ class Builder(object):
self.current_vtable = [0 for _ in range_func(numfields)] self.current_vtable = [0 for _ in range_func(numfields)]
self.objectEnd = self.Offset() self.objectEnd = self.Offset()
self.minalign = 1 self.minalign = 1
self.nested = True
def WriteVtable(self): def WriteVtable(self):
""" """
...@@ -236,10 +249,8 @@ class Builder(object): ...@@ -236,10 +249,8 @@ class Builder(object):
def EndObject(self): def EndObject(self):
"""EndObject writes data necessary to finish object construction.""" """EndObject writes data necessary to finish object construction."""
if self.current_vtable is None: self.assertNested()
msg = ("flatbuffers: Tried to write the end of an Object when " self.nested = False
"the Builder was not currently writing an Object.")
raise NotInObjectError(msg)
return self.WriteVtable() return self.WriteVtable()
def growByteBuffer(self): def growByteBuffer(self):
...@@ -336,6 +347,7 @@ class Builder(object): ...@@ -336,6 +347,7 @@ class Builder(object):
""" """
self.assertNotNested() self.assertNotNested()
self.nested = True
self.Prep(N.Uint32Flags.bytewidth, elemSize*numElems) self.Prep(N.Uint32Flags.bytewidth, elemSize*numElems)
self.Prep(alignment, elemSize*numElems) # In case alignment > int. self.Prep(alignment, elemSize*numElems) # In case alignment > int.
return self.Offset() return self.Offset()
...@@ -343,6 +355,8 @@ class Builder(object): ...@@ -343,6 +355,8 @@ class Builder(object):
def EndVector(self, vectorNumElems): def EndVector(self, vectorNumElems):
"""EndVector writes data necessary to finish vector construction.""" """EndVector writes data necessary to finish vector construction."""
self.assertNested()
self.nested = False
# we already made space for this, so write without PrependUint32 # we already made space for this, so write without PrependUint32
self.PlaceUOffsetT(vectorNumElems) self.PlaceUOffsetT(vectorNumElems)
return self.Offset() return self.Offset()
...@@ -351,6 +365,7 @@ class Builder(object): ...@@ -351,6 +365,7 @@ class Builder(object):
"""CreateString writes a null-terminated byte string as a vector.""" """CreateString writes a null-terminated byte string as a vector."""
self.assertNotNested() self.assertNotNested()
self.nested = True
if isinstance(s, compat.string_types): if isinstance(s, compat.string_types):
x = s.encode() x = s.encode()
...@@ -369,18 +384,24 @@ class Builder(object): ...@@ -369,18 +384,24 @@ class Builder(object):
return self.EndVector(len(x)) return self.EndVector(len(x))
def assertNested(self):
"""
Check that we are in the process of building an object.
"""
if not self.nested:
raise IsNotNestedError()
def assertNotNested(self): def assertNotNested(self):
""" """
Check that no other objects are being built while making this Check that no other objects are being built while making this
object. If not, raise an exception. object. If not, raise an exception.
""" """
if self.current_vtable is not None: if self.nested:
msg = ("flatbuffers: Tried to write a new Object when the " raise IsNestedError()
"Builder was already writing an Object.")
raise ObjectIsNestedError(msg)
def assertNested(self, obj): def assertStructIsInline(self, obj):
""" """
Structs are always stored inline, so need to be created right Structs are always stored inline, so need to be created right
where they are used. You'll get this error if you created it where they are used. You'll get this error if you created it
...@@ -399,11 +420,7 @@ class Builder(object): ...@@ -399,11 +420,7 @@ class Builder(object):
buffer. buffer.
""" """
if self.current_vtable is None: self.assertNested()
msg = ("flatbuffers: Tried to write an Object field when "
"the Builder was not currently writing an Object.")
raise NotInObjectError(msg)
self.current_vtable[slotnum] = self.Offset() self.current_vtable[slotnum] = self.Offset()
def Finish(self, rootTable): def Finish(self, rootTable):
...@@ -411,6 +428,7 @@ class Builder(object): ...@@ -411,6 +428,7 @@ class Builder(object):
N.enforce_number(rootTable, N.UOffsetTFlags) N.enforce_number(rootTable, N.UOffsetTFlags)
self.Prep(self.minalign, N.UOffsetTFlags.bytewidth) self.Prep(self.minalign, N.UOffsetTFlags.bytewidth)
self.PrependUOffsetTRelative(rootTable) self.PrependUOffsetTRelative(rootTable)
self.finished = True
return self.Head() return self.Head()
def Prepend(self, flags, off): def Prepend(self, flags, off):
...@@ -470,7 +488,7 @@ class Builder(object): ...@@ -470,7 +488,7 @@ class Builder(object):
N.enforce_number(d, N.UOffsetTFlags) N.enforce_number(d, N.UOffsetTFlags)
if x != d: if x != d:
self.assertNested(x) self.assertStructIsInline(x)
self.Slot(v) self.Slot(v)
def PrependBool(self, x): self.Prepend(N.BoolFlags, x) def PrependBool(self, x): self.Prepend(N.BoolFlags, x)
......
...@@ -70,10 +70,10 @@ func TestAll(t *testing.T) { ...@@ -70,10 +70,10 @@ func TestAll(t *testing.T) {
// Verify that panics are raised during exceptional conditions: // Verify that panics are raised during exceptional conditions:
CheckNotInObjectError(t.Fatalf) CheckNotInObjectError(t.Fatalf)
CheckObjectIsNestedError(t.Fatalf)
CheckStringIsNestedError(t.Fatalf) CheckStringIsNestedError(t.Fatalf)
CheckByteStringIsNestedError(t.Fatalf) CheckByteStringIsNestedError(t.Fatalf)
CheckStructIsNotInlineError(t.Fatalf) CheckStructIsNotInlineError(t.Fatalf)
CheckFinishedBytesError(t.Fatalf)
// Verify that using the generated Go code builds a buffer without // Verify that using the generated Go code builds a buffer without
// returning errors: // returning errors:
...@@ -1113,20 +1113,6 @@ func CheckNotInObjectError(fail func(string, ...interface{})) { ...@@ -1113,20 +1113,6 @@ func CheckNotInObjectError(fail func(string, ...interface{})) {
b.EndObject() b.EndObject()
} }
// CheckObjectIsNestedError verifies that an object can not be created inside
// another object.
func CheckObjectIsNestedError(fail func(string, ...interface{})) {
b := flatbuffers.NewBuilder(0)
b.StartObject(0)
defer func() {
r := recover()
if r == nil {
fail("expected panic in CheckObjectIsNestedError")
}
}()
b.StartObject(0)
}
// CheckStringIsNestedError verifies that a string can not be created inside // CheckStringIsNestedError verifies that a string can not be created inside
// another object. // another object.
func CheckStringIsNestedError(fail func(string, ...interface{})) { func CheckStringIsNestedError(fail func(string, ...interface{})) {
...@@ -1169,6 +1155,20 @@ func CheckStructIsNotInlineError(fail func(string, ...interface{})) { ...@@ -1169,6 +1155,20 @@ func CheckStructIsNotInlineError(fail func(string, ...interface{})) {
b.PrependStructSlot(0, 1, 0) b.PrependStructSlot(0, 1, 0)
} }
// CheckFinishedBytesError verifies that `FinishedBytes` panics if the table
// is not finished.
func CheckFinishedBytesError(fail func(string, ...interface{})) {
b := flatbuffers.NewBuilder(0)
defer func() {
r := recover()
if r == nil {
fail("expected panic in CheckFinishedBytesError")
}
}()
b.FinishedBytes()
}
// CheckDocExample checks that the code given in FlatBuffers documentation // CheckDocExample checks that the code given in FlatBuffers documentation
// is syntactically correct. // is syntactically correct.
func CheckDocExample(buf []byte, off flatbuffers.UOffsetT, fail func(string, ...interface{})) { func CheckDocExample(buf []byte, off flatbuffers.UOffsetT, fail func(string, ...interface{})) {
......
...@@ -309,7 +309,7 @@ class TestByteLayout(unittest.TestCase): ...@@ -309,7 +309,7 @@ class TestByteLayout(unittest.TestCase):
want_ints = list(map(integerize, want_chars_or_ints)) want_ints = list(map(integerize, want_chars_or_ints))
want = bytearray(want_ints) want = bytearray(want_ints)
got = builder.Output() got = builder.Bytes[builder.Head():] # use the buffer directly
self.assertEqual(want, got) self.assertEqual(want, got)
def test_numbers(self): def test_numbers(self):
...@@ -878,24 +878,23 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase): ...@@ -878,24 +878,23 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
b = flatbuffers.Builder(0) b = flatbuffers.Builder(0)
# make a child Monster within a vector of Monsters: # make a child Monster within a vector of Monsters:
MyGame.Example.Monster.MonsterStartTestarrayoftablesVector(b, 1)
MyGame.Example.Monster.MonsterStart(b) MyGame.Example.Monster.MonsterStart(b)
MyGame.Example.Monster.MonsterAddHp(b, 99) MyGame.Example.Monster.MonsterAddHp(b, 99)
sub_monster = MyGame.Example.Monster.MonsterEnd(b) sub_monster = MyGame.Example.Monster.MonsterEnd(b)
b.Finish(sub_monster)
tables = b.EndVector(1) # build the vector:
MyGame.Example.Monster.MonsterStartTestarrayoftablesVector(b, 1)
b.PrependUOffsetTRelative(sub_monster)
vec = b.EndVector(1)
# make the parent monster and include the vector of Monster: # make the parent monster and include the vector of Monster:
MyGame.Example.Monster.MonsterStart(b) MyGame.Example.Monster.MonsterStart(b)
MyGame.Example.Monster.MonsterAddTestarrayoftables(b, tables) MyGame.Example.Monster.MonsterAddTestarrayoftables(b, vec)
mon = MyGame.Example.Monster.MonsterEnd(b) mon = MyGame.Example.Monster.MonsterEnd(b)
b.Finish(mon) b.Finish(mon)
# inspect the resulting data: # inspect the resulting data:
mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes, mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Output(), 0)
b.Head())
self.assertEqual(99, mon2.Testarrayoftables(0).Hp()) self.assertEqual(99, mon2.Testarrayoftables(0).Hp())
self.assertEqual(1, mon2.TestarrayoftablesLength()) self.assertEqual(1, mon2.TestarrayoftablesLength())
...@@ -1050,7 +1049,7 @@ class TestVtableDeduplication(unittest.TestCase): ...@@ -1050,7 +1049,7 @@ class TestVtableDeduplication(unittest.TestCase):
b.PrependInt16Slot(3, 99, 0) b.PrependInt16Slot(3, 99, 0)
obj2 = b.EndObject() obj2 = b.EndObject()
got = b.Output() got = b.Bytes[b.Head():]
want = bytearray([ want = bytearray([
240, 255, 255, 255, # == -12. offset to dedupped vtable. 240, 255, 255, 255, # == -12. offset to dedupped vtable.
...@@ -1107,17 +1106,16 @@ class TestVtableDeduplication(unittest.TestCase): ...@@ -1107,17 +1106,16 @@ class TestVtableDeduplication(unittest.TestCase):
class TestExceptions(unittest.TestCase): class TestExceptions(unittest.TestCase):
def test_not_in_object_error(self):
b = flatbuffers.Builder(0)
exc = None
assertRaises(self, lambda: b.EndObject(),
flatbuffers.builder.NotInObjectError)
def test_object_is_nested_error(self): def test_object_is_nested_error(self):
b = flatbuffers.Builder(0) b = flatbuffers.Builder(0)
b.StartObject(0) b.StartObject(0)
assertRaises(self, lambda: b.StartObject(0), assertRaises(self, lambda: b.StartObject(0),
flatbuffers.builder.ObjectIsNestedError) flatbuffers.builder.IsNestedError)
def test_object_is_not_nested_error(self):
b = flatbuffers.Builder(0)
assertRaises(self, lambda: b.EndObject(),
flatbuffers.builder.IsNotNestedError)
def test_struct_is_not_inline_error(self): def test_struct_is_not_inline_error(self):
b = flatbuffers.Builder(0) b = flatbuffers.Builder(0)
...@@ -1135,7 +1133,12 @@ class TestExceptions(unittest.TestCase): ...@@ -1135,7 +1133,12 @@ class TestExceptions(unittest.TestCase):
b.StartObject(0) b.StartObject(0)
s = 'test1' s = 'test1'
assertRaises(self, lambda: b.CreateString(s), assertRaises(self, lambda: b.CreateString(s),
flatbuffers.builder.ObjectIsNestedError) flatbuffers.builder.IsNestedError)
def test_finished_bytes_error(self):
b = flatbuffers.Builder(0)
assertRaises(self, lambda: b.Output(),
flatbuffers.builder.BuilderNotFinishedError)
def CheckAgainstGoldDataGo(): def CheckAgainstGoldDataGo():
......
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