Commit 7e03886b authored by Giorgio Vazzana's avatar Giorgio Vazzana Committed by Michael Niedermayer

avutil/md5: reindent after previous commits

Signed-off-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parent 64eacb83
...@@ -83,11 +83,11 @@ static const uint32_t T[64] = { // T[i]= fabs(sin(i+1)<<32) ...@@ -83,11 +83,11 @@ static const uint32_t T[64] = { // T[i]= fabs(sin(i+1)<<32)
a += T[i]; \ a += T[i]; \
\ \
if (i < 32) { \ if (i < 32) { \
if (i < 16) a += (d ^ (b & (c ^ d))) + X[ i & 15]; \ if (i < 16) a += (d ^ (b & (c ^ d))) + X[ i & 15]; \
else a += ((d & b) | (~d & c))+ X[(1 + 5*i) & 15]; \ else a += ((d & b) | (~d & c)) + X[(1 + 5*i) & 15]; \
} else { \ } else { \
if (i < 48) a += (b ^ c ^ d) + X[(5 + 3*i) & 15]; \ if (i < 48) a += (b ^ c ^ d) + X[(5 + 3*i) & 15]; \
else a += (c ^ (b | ~d)) + X[( 7*i) & 15]; \ else a += (c ^ (b | ~d)) + X[( 7*i) & 15]; \
} \ } \
a = b + (a << t | a >> (32 - t)); \ a = b + (a << t | a >> (32 - t)); \
} while (0) } while (0)
...@@ -107,31 +107,31 @@ static void body(uint32_t ABCD[4], uint32_t *src, int nblocks) ...@@ -107,31 +107,31 @@ static void body(uint32_t ABCD[4], uint32_t *src, int nblocks)
X = src + n * 16; X = src + n * 16;
#if HAVE_BIGENDIAN #if HAVE_BIGENDIAN
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
X[i] = av_bswap32(X[i]); X[i] = av_bswap32(X[i]);
#endif #endif
#if CONFIG_SMALL #if CONFIG_SMALL
for (i = 0; i < 64; i++) { for (i = 0; i < 64; i++) {
CORE(i, a, b, c, d); CORE(i, a, b, c, d);
t = d; t = d;
d = c; d = c;
c = b; c = b;
b = a; b = a;
a = t; a = t;
} }
#else #else
#define CORE2(i) \ #define CORE2(i) \
CORE( i, a,b,c,d); CORE((i+1),d,a,b,c); \ CORE( i, a,b,c,d); CORE((i+1),d,a,b,c); \
CORE((i+2),c,d,a,b); CORE((i+3),b,c,d,a) CORE((i+2),c,d,a,b); CORE((i+3),b,c,d,a)
#define CORE4(i) CORE2(i); CORE2((i+4)); CORE2((i+8)); CORE2((i+12)) #define CORE4(i) CORE2(i); CORE2((i+4)); CORE2((i+8)); CORE2((i+12))
CORE4(0); CORE4(16); CORE4(32); CORE4(48); CORE4(0); CORE4(16); CORE4(32); CORE4(48);
#endif #endif
ABCD[0] += d; ABCD[0] += d;
ABCD[1] += c; ABCD[1] += c;
ABCD[2] += b; ABCD[2] += b;
ABCD[3] += a; ABCD[3] += a;
} }
} }
......
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