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  • ffmpeg
  • fftools
  • ffplay.c
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  • Matt Oliver's avatar
    ffplay: Fix realloc_texture when input texture is NULL. · 29328d96
    Matt Oliver authored Apr 10, 2018
    SDL_QueryTexture and SDL_DestroyTexture require that the input texture
    pointer be non-null. Debug builds of SDL will correctly check for this
    and break program execution. This patch fixes this by checking the
    status of the texture pointer.
    Signed-off-by: 's avatarMatt Oliver <protogonoi@gmail.com>
    (cherry picked from commit 6be69068)
    29328d96
ffplay.c 132 KB
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