// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors // Licensed under the MIT License: // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #if defined(__GNUC__) && !KJ_HEADER_WARNINGS #pragma GCC system_header #endif #include "memory.h" namespace kj { template <typename Signature> class Function; // Function wrapper using virtual-based polymorphism. Use this when template polymorphism is // not possible. You can, for example, accept a Function as a parameter: // // void setFilter(Function<bool(const Widget&)> filter); // // The caller of `setFilter()` may then pass any callable object as the parameter. The callable // object does not have to have the exact signature specified, just one that is "compatible" -- // i.e. the return type is covariant and the parameters are contravariant. // // Unlike `std::function`, `kj::Function`s are movable but not copyable, just like `kj::Own`. This // is to avoid unexpected heap allocation or slow atomic reference counting. // // When a `Function` is constructed from an lvalue, it captures only a reference to the value. // When constructed from an rvalue, it invokes the value's move constructor. So, for example: // // struct AddN { // int n; // int operator(int i) { return i + n; } // } // // Function<int(int, int)> f1 = AddN{2}; // // f1 owns an instance of AddN. It may safely be moved out // // of the local scope. // // AddN adder(2); // Function<int(int, int)> f2 = adder; // // f2 contains a reference to `adder`. Thus, it becomes invalid // // when `adder` goes out-of-scope. // // AddN adder2(2); // Function<int(int, int)> f3 = kj::mv(adder2); // // f3 owns an insatnce of AddN moved from `adder2`. f3 may safely // // be moved out of the local scope. // // Additionally, a Function may be bound to a class method using KJ_BIND_METHOD(object, methodName). // For example: // // class Printer { // public: // void print(int i); // void print(kj::StringPtr s); // }; // // Printer p; // // Function<void(uint)> intPrinter = KJ_BIND_METHOD(p, print); // // Will call Printer::print(int). // // Function<void(const char*)> strPrinter = KJ_BIND_METHOD(p, print); // // Will call Printer::print(kj::StringPtr). // // Notice how KJ_BIND_METHOD is able to figure out which overload to use depending on the kind of // Function it is binding to. template <typename Signature> class ConstFunction; // Like Function, but wraps a "const" (i.e. thread-safe) call. template <typename Signature> class FunctionParam; // Like Function, but used specifically as a call parameter type. Does not do any heap allocation. // // This type MUST NOT be used for anything other than a parameter type to a function or method. // This is because if FunctionParam binds to a temporary, it assumes that the temporary will // outlive the FunctionParam instance. This is true when FunctionParam is used as a parameter type, // but not if it is used as a local variable nor a class member variable. template <typename Return, typename... Params> class Function<Return(Params...)> { public: template <typename F> inline Function(F&& f): impl(heap<Impl<F>>(kj::fwd<F>(f))) {} Function() = default; // Make sure people don't accidentally end up wrapping a reference when they meant to return // a function. KJ_DISALLOW_COPY(Function); Function(Function&) = delete; Function& operator=(Function&) = delete; template <typename T> Function(const Function<T>&) = delete; template <typename T> Function& operator=(const Function<T>&) = delete; template <typename T> Function(const ConstFunction<T>&) = delete; template <typename T> Function& operator=(const ConstFunction<T>&) = delete; Function(Function&&) = default; Function& operator=(Function&&) = default; inline Return operator()(Params... params) { return (*impl)(kj::fwd<Params>(params)...); } Function reference() { // Forms a new Function of the same type that delegates to this Function by reference. // Therefore, this Function must outlive the returned Function, but otherwise they behave // exactly the same. return *impl; } private: class Iface { public: virtual Return operator()(Params... params) = 0; }; template <typename F> class Impl final: public Iface { public: explicit Impl(F&& f): f(kj::fwd<F>(f)) {} Return operator()(Params... params) override { return f(kj::fwd<Params>(params)...); } private: F f; }; Own<Iface> impl; }; template <typename Return, typename... Params> class ConstFunction<Return(Params...)> { public: template <typename F> inline ConstFunction(F&& f): impl(heap<Impl<F>>(kj::fwd<F>(f))) {} ConstFunction() = default; // Make sure people don't accidentally end up wrapping a reference when they meant to return // a function. KJ_DISALLOW_COPY(ConstFunction); ConstFunction(ConstFunction&) = delete; ConstFunction& operator=(ConstFunction&) = delete; template <typename T> ConstFunction(const ConstFunction<T>&) = delete; template <typename T> ConstFunction& operator=(const ConstFunction<T>&) = delete; template <typename T> ConstFunction(const Function<T>&) = delete; template <typename T> ConstFunction& operator=(const Function<T>&) = delete; ConstFunction(ConstFunction&&) = default; ConstFunction& operator=(ConstFunction&&) = default; inline Return operator()(Params... params) const { return (*impl)(kj::fwd<Params>(params)...); } ConstFunction reference() const { // Forms a new ConstFunction of the same type that delegates to this ConstFunction by reference. // Therefore, this ConstFunction must outlive the returned ConstFunction, but otherwise they // behave exactly the same. return *impl; } private: class Iface { public: virtual Return operator()(Params... params) const = 0; }; template <typename F> class Impl final: public Iface { public: explicit Impl(F&& f): f(kj::fwd<F>(f)) {} Return operator()(Params... params) const override { return f(kj::fwd<Params>(params)...); } private: F f; }; Own<Iface> impl; }; template <typename Return, typename... Params> class FunctionParam<Return(Params...)> { public: template <typename Func> FunctionParam(Func&& func) { typedef Wrapper<Decay<Func>> WrapperType; // All instances of Wrapper<Func> are two pointers in size: a vtable, and a Func&. So if we // allocate space for two pointers, we can construct a Wrapper<Func> in it! static_assert(sizeof(WrapperType) == sizeof(space), "expected WrapperType to be two pointers"); // Even if `func` is an rvalue reference, it's OK to use it as an lvalue here, because // FunctionParam is used strictly for parameters. If we captured a temporary, we know that // temporary will not be destroyed until after the function call completes. ctor(*reinterpret_cast<WrapperType*>(space), func); } FunctionParam(const FunctionParam& other) = default; FunctionParam(FunctionParam&& other) = default; // Magically, a plain copy works. inline Return operator()(Params... params) { return (*reinterpret_cast<WrapperBase*>(space))(kj::fwd<Params>(params)...); } private: void* space[2]; class WrapperBase { public: virtual Return operator()(Params... params) = 0; }; template <typename Func> class Wrapper: public WrapperBase { public: Wrapper(Func& func): func(func) {} inline Return operator()(Params... params) override { return func(kj::fwd<Params>(params)...); } private: Func& func; }; }; namespace _ { // private template <typename T, typename Func, typename ConstFunc> class BoundMethod { public: BoundMethod(T&& t, Func&& func, ConstFunc&& constFunc) : t(kj::fwd<T>(t)), func(kj::mv(func)), constFunc(kj::mv(constFunc)) {} template <typename... Params> auto operator()(Params&&... params) { return func(t, kj::fwd<Params>(params)...); } template <typename... Params> auto operator()(Params&&... params) const { return constFunc(t, kj::fwd<Params>(params)...); } private: T t; Func func; ConstFunc constFunc; }; template <typename T, typename Func, typename ConstFunc> BoundMethod<T, Func, ConstFunc> boundMethod(T&& t, Func&& func, ConstFunc&& constFunc) { return { kj::fwd<T>(t), kj::fwd<Func>(func), kj::fwd<ConstFunc>(constFunc) }; } } // namespace _ (private) #define KJ_BIND_METHOD(obj, method) \ ::kj::_::boundMethod(obj, \ [](auto& s, auto&&... p) mutable { return s.method(kj::fwd<decltype(p)>(p)...); }, \ [](auto& s, auto&&... p) { return s.method(kj::fwd<decltype(p)>(p)...); }) // Macro that produces a functor object which forwards to the method `obj.name`. If `obj` is an // lvalue, the functor will hold a reference to it. If `obj` is an rvalue, the functor will // contain a copy (by move) of it. The method is allowed to be overloaded. } // namespace kj