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submodule
capnproto
Commits
2bf1dbf8
Commit
2bf1dbf8
authored
Sep 30, 2017
by
Kenton Varda
Committed by
GitHub
Sep 30, 2017
Browse files
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Plain Diff
Merge pull request #565 from capnproto/own-attach
Add Own<T>::attach() which is much like Promise<T>::attach()
parents
bacf9744
3ff5d10e
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Showing
3 changed files
with
128 additions
and
90 deletions
+128
-90
http.c++
c++/src/kj/compat/http.c++
+4
-90
memory-test.c++
c++/src/kj/memory-test.c++
+71
-0
memory.h
c++/src/kj/memory.h
+53
-0
No files found.
c++/src/kj/compat/http.c++
View file @
2bf1dbf8
...
...
@@ -2812,90 +2812,6 @@ public:
kj
::
Maybe
<
kj
::
Own
<
AsyncOutputStream
>>
stream
;
};
class
AttachmentOutputStream
final
:
public
kj
::
AsyncOutputStream
{
// An AsyncOutputStream which also owns some separate object, released when the stream is freed.
public
:
AttachmentOutputStream
(
kj
::
Own
<
kj
::
AsyncOutputStream
>
inner
,
kj
::
Own
<
kj
::
Refcounted
>
attachment
)
:
attachment
(
kj
::
mv
(
attachment
)),
inner
(
kj
::
mv
(
inner
))
{}
kj
::
Promise
<
void
>
write
(
const
void
*
buffer
,
size_t
size
)
override
{
return
inner
->
write
(
buffer
,
size
);
}
kj
::
Promise
<
void
>
write
(
kj
::
ArrayPtr
<
const
kj
::
ArrayPtr
<
const
byte
>>
pieces
)
override
{
return
inner
->
write
(
pieces
);
}
kj
::
Maybe
<
kj
::
Promise
<
uint64_t
>>
tryPumpFrom
(
kj
::
AsyncInputStream
&
input
,
uint64_t
amount
=
kj
::
maxValue
)
override
{
return
input
.
pumpTo
(
*
inner
,
amount
);
}
private
:
// Note that it's important that `inner` be destroyed first since it typically depends on
// `attachment`.
kj
::
Own
<
kj
::
Refcounted
>
attachment
;
kj
::
Own
<
kj
::
AsyncOutputStream
>
inner
;
};
class
AttachmentInputStream
final
:
public
kj
::
AsyncInputStream
{
// An AsyncInputStream which also owns some separate object, released when the stream is freed.
public
:
AttachmentInputStream
(
kj
::
Own
<
kj
::
AsyncInputStream
>
inner
,
kj
::
Own
<
kj
::
Refcounted
>
attachment
)
:
attachment
(
kj
::
mv
(
attachment
)),
inner
(
kj
::
mv
(
inner
))
{}
kj
::
Promise
<
size_t
>
read
(
void
*
buffer
,
size_t
minBytes
,
size_t
maxBytes
)
override
{
return
inner
->
read
(
buffer
,
minBytes
,
maxBytes
);
}
kj
::
Promise
<
size_t
>
tryRead
(
void
*
buffer
,
size_t
minBytes
,
size_t
maxBytes
)
override
{
return
inner
->
tryRead
(
buffer
,
minBytes
,
maxBytes
);
}
kj
::
Maybe
<
uint64_t
>
tryGetLength
()
override
{
return
inner
->
tryGetLength
();
}
kj
::
Promise
<
uint64_t
>
pumpTo
(
kj
::
AsyncOutputStream
&
output
,
uint64_t
amount
)
override
{
return
inner
->
pumpTo
(
output
,
amount
);
}
private
:
// Note that it's important that `inner` be destroyed first since it typically depends on
// `attachment`.
kj
::
Own
<
kj
::
Refcounted
>
attachment
;
kj
::
Own
<
kj
::
AsyncInputStream
>
inner
;
};
class
AttachmentWebSocket
final
:
public
WebSocket
{
// An WebSocket which also owns some separate object, released when the stream is freed.
public
:
AttachmentWebSocket
(
kj
::
Own
<
WebSocket
>
inner
,
kj
::
Own
<
kj
::
Refcounted
>
attachment
)
:
attachment
(
kj
::
mv
(
attachment
)),
inner
(
kj
::
mv
(
inner
))
{}
kj
::
Promise
<
void
>
send
(
kj
::
ArrayPtr
<
const
byte
>
message
)
override
{
return
inner
->
send
(
message
);
}
kj
::
Promise
<
void
>
send
(
kj
::
ArrayPtr
<
const
char
>
message
)
override
{
return
inner
->
send
(
message
);
}
kj
::
Promise
<
void
>
close
(
uint16_t
code
,
kj
::
StringPtr
reason
)
override
{
return
inner
->
close
(
code
,
reason
);
}
kj
::
Promise
<
void
>
disconnect
()
override
{
return
inner
->
disconnect
();
}
kj
::
Promise
<
Message
>
receive
()
override
{
return
inner
->
receive
();
}
private
:
// Note that it's important that `inner` be destroyed first since it typically depends on
// `attachment`.
kj
::
Own
<
kj
::
Refcounted
>
attachment
;
kj
::
Own
<
WebSocket
>
inner
;
};
class
NetworkAddressHttpClient
final
:
public
HttpClient
{
public
:
NetworkAddressHttpClient
(
kj
::
Timer
&
timer
,
HttpHeaderTable
&
responseHeaderTable
,
...
...
@@ -2921,10 +2837,10 @@ public:
kj
::
Maybe
<
uint64_t
>
expectedBodySize
=
nullptr
)
override
{
auto
refcounted
=
getClient
();
auto
result
=
refcounted
->
client
->
request
(
method
,
url
,
headers
,
expectedBodySize
);
result
.
body
=
kj
::
heap
<
AttachmentOutputStream
>
(
kj
::
mv
(
result
.
body
),
kj
::
addRef
(
*
refcounted
));
result
.
body
=
result
.
body
.
attach
(
kj
::
addRef
(
*
refcounted
));
result
.
response
=
result
.
response
.
then
(
kj
::
mvCapture
(
refcounted
,
[](
kj
::
Own
<
RefcountedClient
>&&
refcounted
,
Response
&&
response
)
{
response
.
body
=
kj
::
heap
<
AttachmentInputStream
>
(
kj
::
mv
(
response
.
body
),
kj
::
mv
(
refcounted
));
response
.
body
=
response
.
body
.
attach
(
kj
::
mv
(
refcounted
));
return
kj
::
mv
(
response
);
}));
return
result
;
...
...
@@ -2938,8 +2854,7 @@ public:
[](
kj
::
Own
<
RefcountedClient
>&&
refcounted
,
WebSocketResponse
&&
response
)
{
KJ_SWITCH_ONEOF
(
response
.
webSocketOrBody
)
{
KJ_CASE_ONEOF
(
body
,
kj
::
Own
<
kj
::
AsyncInputStream
>
)
{
response
.
webSocketOrBody
.
init
<
kj
::
Own
<
kj
::
AsyncInputStream
>>
(
kj
::
heap
<
AttachmentInputStream
>
(
kj
::
mv
(
body
),
kj
::
mv
(
refcounted
)));
response
.
webSocketOrBody
=
body
.
attach
(
kj
::
mv
(
refcounted
));
}
KJ_CASE_ONEOF
(
ws
,
kj
::
Own
<
WebSocket
>
)
{
// The only reason we need to attach the client to the WebSocket is because otherwise
...
...
@@ -2947,8 +2862,7 @@ public:
// ownership of the connection.
//
// TODO(perf): Maybe we could transfer ownership of the response headers specifically?
response
.
webSocketOrBody
.
init
<
kj
::
Own
<
WebSocket
>>
(
kj
::
heap
<
AttachmentWebSocket
>
(
kj
::
mv
(
ws
),
kj
::
mv
(
refcounted
)));
response
.
webSocketOrBody
=
ws
.
attach
(
kj
::
mv
(
refcounted
));
}
}
return
kj
::
mv
(
response
);
...
...
c++/src/kj/memory-test.c++
View file @
2bf1dbf8
...
...
@@ -65,6 +65,77 @@ TEST(Memory, AssignNested) {
EXPECT_TRUE
(
destroyed1
&&
destroyed2
);
}
struct
DestructionOrderRecorder
{
DestructionOrderRecorder
(
uint
&
counter
,
uint
&
recordTo
)
:
counter
(
counter
),
recordTo
(
recordTo
)
{}
~
DestructionOrderRecorder
()
{
recordTo
=
++
counter
;
}
uint
&
counter
;
uint
&
recordTo
;
};
TEST
(
Memory
,
Attach
)
{
uint
counter
=
0
;
uint
destroyed1
=
0
;
uint
destroyed2
=
0
;
uint
destroyed3
=
0
;
auto
obj1
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed1
);
auto
obj2
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed2
);
auto
obj3
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed3
);
auto
ptr
=
obj1
.
get
();
Own
<
DestructionOrderRecorder
>
combined
=
obj1
.
attach
(
kj
::
mv
(
obj2
),
kj
::
mv
(
obj3
));
KJ_EXPECT
(
combined
.
get
()
==
ptr
);
KJ_EXPECT
(
obj1
.
get
()
==
nullptr
);
KJ_EXPECT
(
obj2
.
get
()
==
nullptr
);
KJ_EXPECT
(
obj3
.
get
()
==
nullptr
);
KJ_EXPECT
(
destroyed1
==
0
);
KJ_EXPECT
(
destroyed2
==
0
);
KJ_EXPECT
(
destroyed3
==
0
);
combined
=
nullptr
;
KJ_EXPECT
(
destroyed1
==
1
,
destroyed1
);
KJ_EXPECT
(
destroyed2
==
2
,
destroyed2
);
KJ_EXPECT
(
destroyed3
==
3
,
destroyed3
);
}
TEST
(
Memory
,
AttachNested
)
{
uint
counter
=
0
;
uint
destroyed1
=
0
;
uint
destroyed2
=
0
;
uint
destroyed3
=
0
;
auto
obj1
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed1
);
auto
obj2
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed2
);
auto
obj3
=
kj
::
heap
<
DestructionOrderRecorder
>
(
counter
,
destroyed3
);
auto
ptr
=
obj1
.
get
();
Own
<
DestructionOrderRecorder
>
combined
=
obj1
.
attach
(
kj
::
mv
(
obj2
)).
attach
(
kj
::
mv
(
obj3
));
KJ_EXPECT
(
combined
.
get
()
==
ptr
);
KJ_EXPECT
(
obj1
.
get
()
==
nullptr
);
KJ_EXPECT
(
obj2
.
get
()
==
nullptr
);
KJ_EXPECT
(
obj3
.
get
()
==
nullptr
);
KJ_EXPECT
(
destroyed1
==
0
);
KJ_EXPECT
(
destroyed2
==
0
);
KJ_EXPECT
(
destroyed3
==
0
);
combined
=
nullptr
;
KJ_EXPECT
(
destroyed1
==
1
,
destroyed1
);
KJ_EXPECT
(
destroyed2
==
2
,
destroyed2
);
KJ_EXPECT
(
destroyed3
==
3
,
destroyed3
);
}
// TODO(test): More tests.
}
// namespace
...
...
c++/src/kj/memory.h
View file @
2bf1dbf8
...
...
@@ -150,6 +150,15 @@ public:
return
*
this
;
}
template
<
typename
...
Attachments
>
Own
<
T
>
attach
(
Attachments
&&
...
attachments
);
// Returns an Own<T> which points to the same object but which also ensures that all values
// passed to `attachments` remain alive until after this object is destroyed. Normally
// `attachments` are other Own<?>s pointing to objects that this one depends on.
//
// Note that attachments will eventually be destroyed in the order they are listed. Hence,
// foo.attach(bar, baz) is equivalent to (but more efficient than) foo.attach(bar).attach(baz).
template
<
typename
U
>
Own
<
U
>
downcast
()
{
// Downcast the pointer to Own<U>, destroying the original pointer. If this pointer does not
...
...
@@ -401,6 +410,50 @@ void Disposer::dispose(T* object) const {
Dispose_
<
T
>::
dispose
(
object
,
*
this
);
}
namespace
_
{
// private
template
<
typename
...
T
>
struct
OwnedBundle
;
template
<>
struct
OwnedBundle
<>
{};
template
<
typename
First
,
typename
...
Rest
>
struct
OwnedBundle
<
First
,
Rest
...
>:
public
OwnedBundle
<
Rest
...
>
{
OwnedBundle
(
First
&&
first
,
Rest
&&
...
rest
)
:
OwnedBundle
<
Rest
...
>
(
kj
::
fwd
<
Rest
>
(
rest
)...),
first
(
kj
::
fwd
<
First
>
(
first
))
{}
// Note that it's intentional that `first` is destroyed before `rest`. This way, doing
// ptr.attach(foo, bar, baz) is equivalent to ptr.attach(foo).attach(bar).attach(baz) in terms
// of destruction order (although the former does fewer allocations).
Decay
<
First
>
first
;
};
template
<
typename
...
T
>
struct
DisposableOwnedBundle
final
:
public
Disposer
,
public
OwnedBundle
<
T
...
>
{
DisposableOwnedBundle
(
T
&&
...
values
)
:
OwnedBundle
<
T
...
>
(
kj
::
fwd
<
T
>
(
values
)...)
{}
void
disposeImpl
(
void
*
pointer
)
const
override
{
delete
this
;
}
};
}
// namespace _ (private)
template
<
typename
T
>
template
<
typename
...
Attachments
>
Own
<
T
>
Own
<
T
>::
attach
(
Attachments
&&
...
attachments
)
{
T
*
ptrCopy
=
ptr
;
KJ_IREQUIRE
(
ptrCopy
!=
nullptr
,
"cannot attach to null pointer"
);
// HACK: If someone accidentally calls .attach() on a null pointer in opt mode, try our best to
// accomplish reasonable behavior: We turn the pointer non-null but still invalid, so that the
// disposer will still be called when the pointer goes out of scope.
if
(
ptrCopy
==
nullptr
)
ptrCopy
=
reinterpret_cast
<
T
*>
(
1
);
auto
bundle
=
new
_
::
DisposableOwnedBundle
<
Own
<
T
>
,
Attachments
...
>
(
kj
::
mv
(
*
this
),
kj
::
fwd
<
Attachments
>
(
attachments
)...);
return
Own
<
T
>
(
ptrCopy
,
*
bundle
);
}
}
// namespace kj
#endif // KJ_MEMORY_H_
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