client.cpp 4.92 KB
Newer Older
gejun's avatar
gejun committed
1
// Copyright (c) 2014 Baidu, Inc.
gejun's avatar
gejun committed
2 3 4 5 6 7 8 9 10 11 12 13
// 
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// 
//     http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
gejun's avatar
gejun committed
14 15 16 17

// A client to send 2 requests to server and accept the first returned response.

#include <gflags/gflags.h>
18 19
#include <butil/logging.h>
#include <butil/time.h>
gejun's avatar
gejun committed
20 21 22
#include <brpc/channel.h>
#include "echo.pb.h"

gejun's avatar
gejun committed
23
DEFINE_string(protocol, "baidu_std", "Protocol type. Defined in src/brpc/options.proto");
gejun's avatar
gejun committed
24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short");
DEFINE_string(server, "0.0.0.0:8000", "IP Address of server");
DEFINE_string(load_balancer, "", "The algorithm for load balancing");
DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds");
DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)");

// A special done for canceling another RPC.
class CancelRPC : public google::protobuf::Closure {
public:
    explicit CancelRPC(brpc::CallId rpc_id) : _rpc_id(rpc_id) {}
    
    void Run() {
        brpc::StartCancel(_rpc_id);
    }
    
private:
    brpc::CallId _rpc_id;
};

int main(int argc, char* argv[]) {
    // Parse gflags. We recommend you to use gflags as well.
45
    GFLAGS_NS::ParseCommandLineFlags(&argc, &argv, true);
gejun's avatar
gejun committed
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
    
    // A Channel represents a communication line to a Server. Notice that 
    // Channel is thread-safe and can be shared by all threads in your program.
    brpc::Channel channel;

    // Initialize the channel, NULL means using default options. 
    brpc::ChannelOptions options;
    options.protocol = FLAGS_protocol;
    options.connection_type = FLAGS_connection_type;
    options.timeout_ms = FLAGS_timeout_ms/*milliseconds*/;
    options.max_retry = FLAGS_max_retry;
    if (channel.Init(FLAGS_server.c_str(), FLAGS_load_balancer.c_str(), &options) != 0) {
        LOG(ERROR) << "Fail to initialize channel";
        return -1;
    }

    // Normally, you should not call a Channel directly, but instead construct
    // a stub Service wrapping it. stub can be shared by all threads as well.
    example::EchoService_Stub stub(&channel);

    // Send a request and wait for the response every 1 second.
    int log_id = 0;
    while (!brpc::IsAskedToQuit()) {
        example::EchoRequest request1;
        example::EchoResponse response1;
        brpc::Controller cntl1;

        example::EchoRequest request2;
        example::EchoResponse response2;
        brpc::Controller cntl2;

        request1.set_message("hello1");
        request2.set_message("hello2");
        
        cntl1.set_log_id(log_id ++);  // set by user
        cntl2.set_log_id(log_id ++);

        const brpc::CallId id1 = cntl1.call_id();
        const brpc::CallId id2 = cntl2.call_id();
        CancelRPC done1(id2);
        CancelRPC done2(id1);
        
88
        butil::Timer tm;
gejun's avatar
gejun committed
89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
        tm.start();
        // Send 2 async calls and join them. They will cancel each other in
        // their done which is run before the RPC being Join()-ed. Canceling
        // a finished RPC has no effect. 
        // For example:
        //  Time       RPC1                      RPC2
        //   1     response1 comes back. 
        //   2     running done1.
        //   3     cancel RPC2   
        //   4                              running done2 (NOTE: done also runs)
        //   5                              cancel RPC1 (no effect)
        stub.Echo(&cntl1, &request1, &response1, &done1);
        stub.Echo(&cntl2, &request2, &response2, &done2);
        brpc::Join(id1);
        brpc::Join(id2);
        tm.stop();
        if (cntl1.Failed() && cntl2.Failed()) {
            LOG(WARNING) << "Both failed. rpc1:" << cntl1.ErrorText()
                         << ", rpc2: " << cntl2.ErrorText();
        } else if (!cntl1.Failed()) {
            LOG(INFO) << "Received `" << response1.message() << "' from rpc1="
                      << id1.value << '@' << cntl1.remote_side()
                      << " latency=" << tm.u_elapsed() << "us"
                      << " rpc1_latency=" << cntl1.latency_us() << "us"
                      << " rpc2_latency=" << cntl2.latency_us() << "us";
        } else {
            LOG(INFO) << "Received `" << response2.message() << "' from rpc2="
                      << id2.value << '@' << cntl2.remote_side()
                      << " latency=" << tm.u_elapsed() << "us"
                      << " rpc1_latency=" << cntl1.latency_us() << "us"
                      << " rpc2_latency=" << cntl2.latency_us() << "us";
        }
        sleep(1);
    }

    LOG(INFO) << "EchoClient is going to quit";
    return 0;
}