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oscar
jfx_kalman_filter_src
Commits
6ab18761
Commit
6ab18761
authored
Dec 06, 2021
by
oscar
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#include "Iou.h"
void
HungarianMatching
(
const
std
::
vector
<
std
::
vector
<
float
>>&
iou_matrix
,
size_t
nrows
,
size_t
ncols
,
std
::
vector
<
std
::
vector
<
float
>>&
association
)
{
Matrix
<
float
>
matrix
(
nrows
,
ncols
);
// Initialize matrix with IOU values
for
(
size_t
i
=
0
;
i
<
nrows
;
i
++
)
{
for
(
size_t
j
=
0
;
j
<
ncols
;
j
++
)
{
// Multiply by -1 to find max cost
if
(
iou_matrix
[
i
][
j
]
!=
0
)
{
matrix
(
i
,
j
)
=
-
iou_matrix
[
i
][
j
];
}
else
{
// TODO: figure out why we have to assign value to get correct result
matrix
(
i
,
j
)
=
1.0
f
;
}
}
}
// // Display begin matrix state.
// for (size_t row = 0 ; row < nrows ; row++) {
// for (size_t col = 0 ; col < ncols ; col++) {
// std::cout.width(10);
// std::cout << matrix(row,col) << ",";
// }
// std::cout << std::endl;
// }
// std::cout << std::endl;
// Apply Kuhn-Munkres algorithm to matrix.
Munkres
<
float
>
m
;
m
.
solve
(
matrix
);
// // Display solved matrix.
// for (size_t row = 0 ; row < nrows ; row++) {
// for (size_t col = 0 ; col < ncols ; col++) {
// std::cout.width(2);
// std::cout << matrix(row,col) << ",";
// }
// std::cout << std::endl;
// }
// std::cout << std::endl;
for
(
size_t
i
=
0
;
i
<
nrows
;
i
++
)
{
for
(
size_t
j
=
0
;
j
<
ncols
;
j
++
)
{
association
[
i
][
j
]
=
matrix
(
i
,
j
);
}
}
}
struct
CVPoint2f
{
CVPoint2f
(
float
_x
,
float
_y
)
:
x
(
_x
),
y
(
_y
)
{
}
CVPoint2f
(
const
CVPoint2f
&
obj
)
{
x
=
obj
.
x
;
y
=
obj
.
y
;
}
float
x
;
float
y
;
};
bool
bInBox
(
const
std
::
vector
<
CVPoint2f
>
&
vpBoxA
,
const
CVPoint2f
&
p
)
{
std
::
vector
<
CVPoint2f
>
corners
=
vpBoxA
;
for
(
int
i
=
0
;
i
<
vpBoxA
.
size
();
i
++
)
//01230123
corners
.
push_back
(
vpBoxA
[
i
]);
std
::
vector
<
std
::
vector
<
double
>
>
linesA
;
for
(
int
i
=
0
;
i
<
vpBoxA
.
size
();
i
++
)
{
CVPoint2f
p1
=
corners
[
i
];
CVPoint2f
p2
=
corners
[
i
+
1
];
CVPoint2f
p3
=
corners
[
i
+
2
];
double
a
;
if
(
p1
.
x
-
p2
.
x
==
0
)
a
=
-
(
p1
.
y
-
p2
.
y
)
/
0.0001
;
else
a
=
-
(
p1
.
y
-
p2
.
y
)
/
(
p1
.
x
-
p2
.
x
);
double
b
=
1
;
double
c
=
-
a
*
p2
.
x
-
p2
.
y
;
double
d
=
a
*
p3
.
x
+
b
*
p3
.
y
+
c
;
std
::
vector
<
double
>
line
{
a
,
b
,
c
,
d
};
linesA
.
push_back
(
line
);
}
for
(
int
i
=
0
;
i
<
linesA
.
size
();
i
++
)
{
std
::
vector
<
double
>
l
=
linesA
[
i
];
double
y
=
l
[
0
]
*
p
.
x
+
l
[
1
]
*
p
.
y
+
l
[
2
];
if
(
y
*
l
[
3
]
<
0
)
return
false
;
}
return
true
;
}
double
InterSection_2D
(
const
std
::
vector
<
CVPoint2f
>
&
vpBoxA
,
const
std
::
vector
<
CVPoint2f
>
&
vpBoxB
)
{
double
min_x
,
max_x
,
min_y
,
max_y
;
min_x
=
vpBoxA
[
0
].
x
;
max_x
=
vpBoxA
[
0
].
x
;
min_y
=
vpBoxA
[
0
].
y
;
max_y
=
vpBoxA
[
0
].
y
;
for
(
int
i
=
1
;
i
<
vpBoxA
.
size
();
i
++
)
{
CVPoint2f
p
=
vpBoxA
[
i
];
if
(
p
.
x
>
max_x
)
max_x
=
p
.
x
;
if
(
p
.
x
<
min_x
)
min_x
=
p
.
x
;
if
(
p
.
y
>
max_y
)
max_y
=
p
.
y
;
if
(
p
.
y
<
min_y
)
min_y
=
p
.
y
;
}
for
(
int
i
=
0
;
i
<
vpBoxB
.
size
();
i
++
)
{
CVPoint2f
p
=
vpBoxB
[
i
];
if
(
p
.
x
>
max_x
)
max_x
=
p
.
x
;
if
(
p
.
x
<
min_x
)
min_x
=
p
.
x
;
if
(
p
.
y
>
max_y
)
max_y
=
p
.
y
;
if
(
p
.
y
<
min_y
)
min_y
=
p
.
y
;
}
//将两个BBox的定点坐标最小值设置为0, 以防止有负数的产生
std
::
vector
<
CVPoint2f
>
vpBoxAA
=
vpBoxA
;
std
::
vector
<
CVPoint2f
>
vpBoxBB
=
vpBoxB
;
//if(min_x < 0 && min_y < 0)
for
(
int
i
=
0
;
i
<
vpBoxA
.
size
();
i
++
)
{
vpBoxAA
[
i
].
x
=
vpBoxAA
[
i
].
x
-
min_x
;
vpBoxAA
[
i
].
y
=
vpBoxAA
[
i
].
y
-
min_y
;
vpBoxBB
[
i
].
x
=
vpBoxBB
[
i
].
x
-
min_x
;
vpBoxBB
[
i
].
y
=
vpBoxBB
[
i
].
y
-
min_y
;
}
int
imax_x
=
(
int
)((
max_x
-
min_x
)
*
10000
);
int
imax_y
=
(
int
)((
max_y
-
min_y
)
*
10000
);
double
points_inA
=
0
,
points_inB
=
0
,
points_inAB
=
0
;
srand
((
int
)
time
(
0
));
for
(
int
i
=
0
;
i
<
100000
;
i
++
)
{
int
xx
=
rand
()
%
(
imax_x
)
+
1
;
//生成[1, imax_x]之间的整数
int
yy
=
rand
()
%
(
imax_y
)
+
1
;
//生成[1, imax_y]之间的整数
CVPoint2f
p
((
float
)
xx
/
10000.0
,
(
float
)
yy
/
10000.0
);
if
(
bInBox
(
vpBoxAA
,
p
)
)
++
points_inA
;
if
(
bInBox
(
vpBoxBB
,
p
)
)
++
points_inB
;
if
(
bInBox
(
vpBoxAA
,
p
)
&&
bInBox
(
vpBoxBB
,
p
)
)
++
points_inAB
;
}
double
iou
=
points_inAB
/
(
points_inA
+
points_inB
-
points_inAB
);
//cout<<"points_inA : "<<points_inA<<", points_inB: "<<points_inB<<" ,points_inAB: "<<points_inAB<<endl;
return
iou
;
}
//double CuboidIoU(const Eigen::MatrixXd &truth_poses, const Eigen::MatrixXd &landmark_poses)
double
CuboidIoU
(
const
std
::
vector
<
float
>
&
truth_poses
,
const
std
::
vector
<
float
>
&
landmark_poses
)
{
std
::
vector
<
CVPoint2f
>
vground_points
;
std
::
vector
<
CVPoint2f
>
vlandmark_points
;
if
(
1
)
//通过坐标旋转求取groundtruth立方体中 2D-Boundbox四个顶点的坐标
{
//double cen_x = truth_poses(0,0);
//double cen_y = truth_poses(0,1);
//double len = truth_poses(0,6);
//double wid = truth_poses(0,7);
//double yaw = truth_poses(0,5);
double
cen_x
=
truth_poses
[
0
];
double
cen_y
=
truth_poses
[
1
];
double
len
=
truth_poses
[
6
];
double
wid
=
truth_poses
[
7
];
double
yaw
=
truth_poses
[
5
];
double
x
,
y
,
xx
,
yy
;
x
=
cen_x
-
len
;
y
=
cen_y
-
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p0
(
xx
,
yy
);
x
=
cen_x
-
len
;
y
=
cen_y
+
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p1
(
xx
,
yy
);
x
=
cen_x
+
len
;
y
=
cen_y
+
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p2
(
xx
,
yy
);
x
=
cen_x
+
len
;
y
=
cen_y
-
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p3
(
xx
,
yy
);
vground_points
=
{
p0
,
p1
,
p2
,
p3
};
}
if
(
1
)
//通过坐标旋转求取landmark中 2D-Boundbox四个顶点的坐标
{
//double cen_x = landmark_poses(0,0);
//double cen_y = landmark_poses(0,1);
//double len = landmark_poses(0,6);
//double wid = landmark_poses(0,7);
//double yaw = landmark_poses(0,5);
double
cen_x
=
landmark_poses
[
0
];
double
cen_y
=
landmark_poses
[
1
];
double
len
=
landmark_poses
[
6
];
double
wid
=
landmark_poses
[
7
];
double
yaw
=
landmark_poses
[
5
];
double
x
,
y
,
xx
,
yy
;
x
=
cen_x
-
len
;
y
=
cen_y
-
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p0
(
xx
,
yy
);
x
=
cen_x
-
len
;
y
=
cen_y
+
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p1
(
xx
,
yy
);
x
=
cen_x
+
len
;
y
=
cen_y
+
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p2
(
xx
,
yy
);
x
=
cen_x
+
len
;
y
=
cen_y
-
wid
;
xx
=
(
x
-
cen_x
)
*
cos
(
yaw
)
-
(
y
-
cen_y
)
*
sin
(
yaw
)
+
cen_x
;
yy
=
(
x
-
cen_x
)
*
sin
(
yaw
)
+
(
y
-
cen_y
)
*
cos
(
yaw
)
+
cen_y
;
CVPoint2f
p3
(
xx
,
yy
);
vlandmark_points
=
{
p0
,
p1
,
p2
,
p3
};
}
double
iou_2d
=
InterSection_2D
(
vlandmark_points
,
vground_points
);
std
::
cout
<<
" iou_2d = "
<<
iou_2d
<<
std
::
endl
;
double
iou_3d
=
0
;
if
(
iou_2d
>
0
)
{
//double tru_minz = truth_poses(0, 2) - truth_poses(0, 8);
//double tru_maxz = truth_poses(0, 2) + truth_poses(0, 8);
//double land_minz = landmark_poses(0, 2) - landmark_poses(0, 8);
//double land_maxz = landmark_poses(0, 2) + landmark_poses(0, 8);
double
tru_minz
=
truth_poses
[
2
]
-
truth_poses
[
8
];
double
tru_maxz
=
truth_poses
[
2
]
+
truth_poses
[
8
];
double
land_minz
=
landmark_poses
[
2
]
-
landmark_poses
[
8
];
double
land_maxz
=
landmark_poses
[
2
]
+
landmark_poses
[
8
];
if
(
land_maxz
<=
tru_maxz
&&
land_maxz
>=
tru_minz
)
{
double
height_iou
=
(
land_maxz
-
tru_minz
)
/
(
tru_maxz
-
land_minz
);
iou_3d
=
iou_2d
*
height_iou
;
}
else
if
(
tru_maxz
<
land_maxz
&&
tru_maxz
>
land_minz
)
{
double
height_iou
=
(
tru_maxz
-
land_minz
)
/
(
land_maxz
-
tru_minz
);
iou_3d
=
iou_2d
*
height_iou
;
}
}
return
iou_3d
;
}
//void main(int argc, char **argv)
//{
// Eigen::MatrixXd truth_poses(1,9);
// truth_poses<<-0.4875, -0.798913, -1.125, 0, 0, -1.27409, 0.240477, 0.235315, 0.375;
// Eigen::MatrixXd landmark_poses(1,9);
// landmark_poses<<-0.506616, -0.796303, -1.20499, 0, 0, -0.345443, 0.22, 0.22, 0.4 ;
// double iou_3d = CuboidIoU_once(truth_poses, landmark_poses);
// cout<<"the iou of two cuboid is: "<<iou_3d<<endl;
// return;
//}
\ No newline at end of file
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